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reddeadreference · 1 month
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@readingcoco Thank you so much for the kind words <3
Here's a link to the post with photos of the interior of the Parlour House.
(I'll see if I can add better photos for the last room since I only have the one at the moment.)
If there's something more specific you need (or another angle not shown) please let me know ^_^
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reddeadreference · 1 month
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Hey! I came across your blog by chance thanks to a reblog and I thank you in advance for your work which will greatly help me with my writing 😃
=D I'm glad you found it and hope it'll be helpful.
If there's ever anything specific you need that's not already up yet (or if a post doesn't have what you need) please don't hesitate to ask ^-^
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reddeadreference · 1 month
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So happy to see you being active again!
I'm doing my best, lol ^-^
I know there's times when it'll be weeks before I post, sometimes life just gets in the way, or I'm working on a bunch of posts at once so none of them are done for a while.
There's still so much to do, but I'm hoping I can get everything done by the end of this summer - if not, by the end of this year (2024).
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reddeadreference · 1 month
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Hi. I've just discovered your blog, and it's amazing! Thank you for all your work and amazing photos, it's a really great job. :3
I'm so happy you think so! ^-^ Thanks for sending this. ❤️
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reddeadreference · 1 month
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You are an absolute HERO for posting all these references. I can't tell you how many times I've had to open the games just to find a single detail for a location. Thank you SO MUCH for what you do 🙏🙏🙏🙏❤️❤️❤️❤️❤️
Thank you so much for taking the time to send this.
Lol exactly the reason I made the blog, so people don't have to play through a whole mission/chapter for small details. I'm so glad it's been helpful. ^-^
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reddeadreference · 2 months
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Tiny Update Note 2-23-24
I'm currently working on posts for the Watipi Reservation.
This blog was made to be as helpful as possible and I know it's far from being finished, but I want to make sure people can find what they need when they need it. So...
If there's anything specific anyone needs please feel free to reply to this post or send in an ask (anon or not).
Whether you need facial references for art or location photos for writing descriptions or just photos for inspiration for your next work. Even if it's something I've already done a post about If a current post isn't what you need/helpful please let me know how I can fix it/make it better for you.
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reddeadreference · 2 months
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In response to this reply from @brothermoth on my Micah Character Post:
I've never seen that outfit =O if I can get a photo of it I'll add it to the post. Time to spend some time at Horseshoe ^_^ (Which is much needed after spending time getting photos in chapter 6 T-T)
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reddeadreference · 3 months
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Newspapers - App Nav.
Links to posts with each newspaper and all articles are listed here.
The New Hanover Gazette can be bought in Valentine and Annesburg, the Saint Denis Times can be purchased in Rhodes and (of course) Saint Denis, and finally the Blackwater Ledger can be purchased in Strawberry and (of course) Blackwater.
The main articles are all pretty much the same, though some issues have a few articles that are swapped out or added and some only appear if you���ve done the corresponding mission first.
Note: Some of the later newspapers contain late game spoilers.
The New Hanover Gazette
“The heart of the Heartlands.”  
|      No. 27     |     No. 28     |    No. 29     |    No. 30     |    No. 31     |    No. 32      |    No. 33     |     No. 34     |   
|      No. 35     |    No. 36     |    No. 37     |    No. 38     |    No. 39     |    No. 40     |    
The Saint Denis Times
“Shining the truth and light since 1832.”
|      No. 43     |     No. 44     |    No. 45     |    No. 46     |    No. 47     |    No. 48      |    No. 49     |     No. 50     |   
|      No. 51     |    No. 52     |    No. 53     |    No. 54     |    No. 55     |    No. 56     |
The Blackwater Ledger
“The voice of West Elizabeth and beyond.”
|      No. 62     |     No. 63     |    No. 64     |    No. 65     |    No. 66     |    No. 67      |    No. 68     |     No. 69     |   
|      No. 70     |     No. 71     |    No. 72     |    No. 73     |    No. 74     |    No. 75     |
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reddeadreference · 3 months
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hi!! not to send in anything but i just wanted to say thank you for all the things you do!! it’s a massive help to me as I’m doing a project based on rdr2. just wanted to send some appreciation and love, you deserve it <33
Not sure how long ago you sent this so apologies for however late this reply is ^^"
I'm so happy this blog has been able to help you! ^_^ Thank you so much for sending this <3
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reddeadreference · 3 months
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Horseshoe Overlook: Who Is Not Without Sin
youtube
Full Transcript below ([...] placed where a gap of silence is  for the same person speaking or when there’s a long period of silence  and distance traveled.)  
Arthur: Swanson, you in here? [...] Reverend, where are you? [...] you here, Reverend?
Stranger: Come on…
[Arthur enters the building where Swanson and two men are playing poker]
Swanson: Mr. Morgan. I took your advice, sir, I took your advice.
Arthur: Then your god has finally deserted you. What you talking about?
Swanson: I took your advice, sir. I have removed myself from morpheus’ embrace. No more shall I sink, sir. I am free, I am free!
Arthur: You don’t seem free, friend. You seem drunk.
Stranger: Sit down, Reverend. We ain’t finished.
Arthur: You ain’t finished? Look at him, he’s finished.
Stranger: None of us forced liquor down his throat, friend. I-I just want him to play.
Arthur: Now firstly, we ain’t friends. Don’t make no mistake on that subject. Now secondly, he can’t hardly see, let alone reason. Now reasoning ain’t never been one of my strong points neither but seeing I do just fine. You wanna step outside, or deal with business here?
Stranger: I just want him to finish the game.
Swanson: Why can’t we all just get along? These are good men, Arthur. They’re children of God… they are children of God
[Swanson collapses]
Stranger: Oh… well. How’s about you play in his place, huh? That seems fair.
Arthur: Fair?
Stranger: Sure. You wanna game?
=Play=
Arthur: Sure, I’ll play a few hands.
Stranger: Well, sit yourself down then. [Arthur sits] I’m Luther, this is Marvin.
Marvin: Fortunate for you both we’re being gentlemen about this.
Arthur: Same goes for you.
Luther: So… how you two know each other anyway? Don’t seem like the likeliest of friends, if you don’t mind me saying.
Arthur: We go a long way back. 
Luther: And now you’re his chaperone?
Arthur: I guess it’s something like that… can we play?
Marvin: He can’t be no real clergyman, he committed about five cardinal sins just in that chair you’re sitting in.
Arthur: I think he used to be. He’s… drifted a little in recent years. Life is a challenge… to all of us.
Luther: Call.
Marvin: Can you imagine him at the pulpit? If he could stand up (in a drunken voice) “On the fourth day, he turned water into whiskey and I don’t remember much after that”.
Arthur: Just a little wager… He’s a decent feller going through a bad time. Disrespect him again, and you’ll find yourself in a bad time too.
Marvin:  Alright, alright… just trying to have a little fun here. It is a game after all, mister.
[They continue and Arthur wins the pot.]
Arthur: Gentlemen, this is getting too rich for me.
Luther: Sit down.
Arthur: Oh, I’m done, friend. It’s been a real education. Come on, Rev- (he doesn’t see Swanson) Where is he? Where’d he go?
Luther: Who?
Arthur: The reverend, where is… (he lets out a frustrated sigh as he heads to leave) Excuse me, gentlemen.
=Don’t Play=
Arthur: I can’t partners. I don’t mean to spoil your fun. I got things to do.
Stranger: You sure?
Arthur: Quite sure. I gotta get him outta here. C’mon, Reverend. Let’s get you… (he goes to kick where Swanson had been laying and looks down when his foot hits nothing.) home. (he sees that Swanson isn’t there.) Where’d he go?
Stranger: I don’t know. I was talking to you.
Arthur: (he lets out a frustrated sigh as he heads to leave) Gentlemen…
|
Arthur: Reverend! Reverend Swanson! Where’d you go?
=Question=
Arthur: ‘Scuse me, I’m sorry… y-you see a drunken idiot, a priest, wandering about?
Civilian: Sure, we saw him… smelt him… and avoided him. He went that way I think.
Arthur: Thanks…
Civilian: Guy looked kinda crazy, mister.
Arthur: Oh you have no idea.
=Demand=
Arthur: Hey, you… have you seen a priest?
Civilian: What’s your problem?
Arthur: Have you seen a priest, all… drunk and crazy?
Civilian: Leave me alone.
Arthur: Don’t make me shoot you.
Civilian: Shoot me? Why would you shoot me?
Arthur: Have you seen a priest?
Civilian: Yes, he went that way… angry jackass…
|
Arthur: Reverend! [...] Hey,, Reverend! [...] Reverend!
Swanson: Mr. Morgan! A hand here, please!
Stranger 3: What the hell did you just say to me?
Arthur: Hey! Get your hands off him!
Swanson: I didn’t say a word.
Stranger 3: You’ll keep! (to Arthur) You stay out of it!
Arthur: Get your hands off him now, you son of a bitch.
Stranger 3: I’ll kill you both. [...] Pair of damn fools.
[Arthur knocks the man out]
Witness: Oh, my God. You killed him. I’m gonna get the law on you.
[The man runs away and Arthur gives chase, cue sheep noises as Arthur runs through them]
Arthur: Hey, you! Get back here. You better stop right there.
Witness: Stay away from me!
Arthur: Stop, you son of a bitch! [...] Stop, or I’ll kill you. I swear. [...] I said stop, dammit.
Witness: Okay, okay… please don’t hurt me.
=Beat + Rob=
[Arthur pushes the man to the ground]
Arthur: (unsubtitled) You hear me now?
Witness: Yep! I… I won’t tell a soul, I promise.
Arthur: (unsubtitled) I presume that means yes. [Rob] On second thoughts, you can give me all your money too.
Witness: (unsubtitled) Okay, here, just take it. Just-just please let me go.
[Arthur punches and knocks out the man]
Arthur: (unsubtitled) What is wrong with you? (Seeing Swanson up on the tracks) Reverend! Get off the damn tracks!
=Threaten=
Arthur: I said stop, dammit.
Witness: Okay, okay… please don’t hurt me.
Arthur: You tell anyone what you saw back there, you’re a dead man. You understand me?
Witness: Yep! I… I won’t tell a soul, I promise.
Arthur: Good, get the hell outta here.
Witness: (unsubtitled)  S’last thing I need.
[Arthur heads up the hill and spots Swanson walking along the tracks.]
Arthur: Reverend! Get off the damn tracks! [Call out] What are you doing? [Call out] Reverend! 
[Arthur, having made it up the hill, runs down the tracks to where Swanson has gotten his leg stuck. In the distance he can see the train coming.]
Arthur: Come on, my friend… It’s just a simple mistake… You can… still be… s-saved. [...] What have you done with your foot?
Swanson: It appears to like this place and wants to stay.
Arthur: Get your foot outta here, twist your leg, you drunken bastard! [He pulls Swanson free and pushes him to the side] Got it, come on!
[The train rushes past. Arthur helps Swanson off the tracks.]
Swanson: Thank you, sir.
Arthur: Ah-ah-ah, oh no you don’t!
[Arthur pushes Swanson who falls to the ground.]
Arthur: What the hell is wrong with you?
Swanson: What the hell is wrong with you? Throwing me off a bridge like that.
Arthur: There was a goddamn train you crazy bastard!
Swanson: Have I been bad again, Mr. Morgan? I’m sorry. [...] I wish I was different.
[Swanson cries and Arthur awkwardly pats him on the back]
Arthur: Let’s get you home.
Swanson: Home… Yeah, that’s a wonderful idea. I could have tea with Margaret.
Arthur: Margaret? Who’s Margaret?
Swanson: My…
[He falls backwards. Arthur sighs then puts him on his horse]
Swanson: (slurring) Where am I? [...] Kippers, please..
Arthur: What are you mumbling about now?
Swanson: Tea, please. [...] One for the road? [...] Close the drapes…
[Arthur carries Swanson through camp]
Molly: I was wondering when he’d show up.
[Arthur drops Swanson off in a tent]
Arthur: You better sleep your way to salvation, my friend.
Susan: Oh, what happened?
Arthur: Just… the usual.
Susan: Poor bastard.
Arthur: Exactly
Susan: Well, thank you, Mr. Morgan. I’ll keep an eye on him.
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reddeadreference · 3 months
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A Better World, A New Friend
This post includes the hunting requests, Ms. Hobb’s letter, as well as her gift, and the results of that gift.
(Note: Hunting Requests 1-4 can be completed anytime before the epilogue but Request 5 can only be done in the epilogue and “items” do not carry over.)
-Warning! This post contains spoilers for the epilogue!-
Requests
You can find the first poster request in Valentine Station. Once you deliver it you’ll get the second automatically upon receiving payment.
HUNTING REQUEST 1 (Valentine)
Perfect Squirrel Carcass
Perfect Rabbit Carcass
HUNTING REQUEST 2 (Strawberry)
Perfect Cardinal Carcass
Perfect Rat Carcass
Perfect Woodpecker Carcass
HUNTING REQUEST 3 (Rhodes)
Perfect Chipmunk Carcass
Perfect Oriole Carcass
Perfect Robin Carcass
Perfect Opossum Carcass
HUNTING REQUEST 4 (Saint Denis)
Perfect Sparrow Carcass
Perfect Songbird Carcass
Perfect Toad Carcass
Perfect Bullfrog Carcass
Perfect Skunk Carcass
HUNTING REQUEST 5 (Van Horn Trading Post)
(Can only be completed by John in the epilogue)
Perfect Waxwing Carcass
Perfect Bat Carcass
Perfect Blue Jay Carcass
Perfect Crow Carcass
Perfect Beaver Carcass
Once all of the requests are complete John will get a letter from Ms Hobbs inviting him to visit and you’ll get to see her art.
Invitation from Ms. Hobbs
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Mister Marston,
My dear, I am delighted, absolutely delighted at the lovely friends you have sent me. Together we have made art! Life as art!
I strive to make happiness frozen in time, and you have surely made me happy with the animals you have gathered.
You must come visit and see the world we have made together. I will introduce you to Percival. I am sure you will love him. Do you play cards? My friends adore it. Oh, I'm getting ahead of myself!
I'm just north east of Strawberry, between the town and Monto's Rest. 
Sincerely,
Ms. L. Hobbs
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She’ll take you down to the basement where all the displays are. (All those photos are in the post for her house)
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(This is Percival.)
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 She’ll gift you a Squirrel Statue dressed like John (hat and vest... don’t know how she knew.)
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When you bring it home (if it’s after you’ve finished all story missions) you can place it above the fireplace
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... Abigail is less than thrilled about it.
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“It’s art.”
Leave the ranch and you’ll come home to find John Squirrelston is missing, hidden by Abigail who hides him in 6 different places each time you put him back on the mantel.
. This happens several times:
Locations Abigail hides the statue:
Chest in John's Bedroom
Chimney in John's Bedroom
Chest in Uncle's Room
Wheelbarrow in the sheep pen
Chest in the barn
On top of Mount Shann
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reddeadreference · 3 months
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Micah Bell III (The Third)
(The above photo was taken at Clemen's Point)
(Warning: This post contains spoilers!)
About
Name: Micah Bell III (Referred to simply as Micah Bell)
Age:* 39 (RDR2 Ch1-6) 47 (RDR2 Ep1/2)
(*In a newspaper clipping found at his Strawberry camp, it states that in 1877 his father was wanted for murder with a 17 year old son that was Micah based on this quote "suspects are believed to be one Micah Bell, age 38, and his son, also Micah Bell, age 17")
Description: (official description from R*)
A career criminal and hitman, Micah fell in with Dutch's gang about five months ago. He claims he met Dutch when he saved his life in a bar fight over some stolen gold. He comes from a long line of bad men. His father and grandfather before him were also called Micah Bell and, at one point, his father was wanted for murder in five counties. He has a brother living in California, whom he despises. Wild, unpredictable and something of a nihilist, he lives for the action, and is great in a gun fight.
Quick Facts
He has a younger brother named Amos (a letter from his brother can be found at Shady Belle)
We know Micah is the older brother because of the tradition of naming the first born son after the father, hence Micah Bell the Third.
Though his description says he "despises" his brother, it's clear by the letter found at Shady Belle from Amos that Micah was the one to reach out to Amos first, though his intentions were not clear as we didn't see what was in the letter he sent Amos.
He's been a criminal since as young as 17, a newspaper clipping can be found in his camp near Strawberry about him and his father being wanted for murder.
During a conversation he implies Jenny Kirk might have been carrying "Micah Bell the fourth" which many fans assume wasn't consensual, but there is no evidence either way or even that he was telling the truth since she isn't alive to deny it.
He has some sort of lung/respiratory issue as he is constantly snorting, clearing his throat, and coughing.
Outfits by chapter
Ch 1: Colter
Like everyone else he only has the one outfit in Colter which is also the only time he wears the coat shown, it's a shade of red, and a greenish head wrap.
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Ch 2-4 & 6:
His outfit after Colter is pretty much always the same with small variations. Photo 1: Black short coat buttoned, red long sleeved shirt buttoned to the top button. Photo 2: no coat, same red shirt with only a few buttons buttoned.
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The only time his coat is buttoned is at Horseshoe Overlook, above, but the rest of the outfits are pretty much the same: Some variation of black and red with tan/dirty white pants, with and without his hat.
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He also has one outfit where he wears black pants tucked into black boots which are different than the boots in every other outfit (They are possibly the ones he wears during the heist in chapter 4 and on Guarma.) The coat shown above is also the one he wears at Clemen's point.
In the first outfit below he has a red vest over a black shirt and a different black coat, second he has his red shirt and necktie to the side with black jacket from previous, and third he's in his red shirt, no jacket, and the necktie is in a different position.
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Bank Heist Outfit
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Ch 5: Guarma
He only has one outfit which looks two different ways: before the shipwreck and after. (Since they went from the heist to the ship it is presumed that the shirt below simply wasn't visible under the white jacket, red vest, and white puff tie he wore.)
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Outfit Details
He always (except for two instances) has his signature weapons, the custom double-action revolvers. (those two instances being before retrieving them in Strawberry where he'll use whatever weapon Arthur hands him and on the island of Guarma - even though he had them during the bank robbery and presumably on the ship.)
His custom double-action revolvers: The words "Vengeance is hereby mine" are etched onto each barrel and the grips are black with a red skull design.
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His guns on Guarma: Seem to be plain double-action revolvers, presumably borrowed/stolen.
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Epilogue (Part 2)
His outfit is similar to the one he wore in Colter only the green scarf isn't over his head.
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Life/Events
Micah Bell III was born circa 1860 to Micah Bell Jr. According to a newspaper clipping found at Micah camp near Strawberry, when he was 17, in 1877, he and his father were on the run for the brutal double homicide of Roscoe and Jean Briggs, who were hung from the rafters with their throats slit.
It is presumed he also ran with his younger brother for a time before the latter settled down with a wife and kids. A letter found at Shady Belle implies Micah reached out to Amos, but the younger Bell told him not to contact him again and if he heard Micah was "within fifty miles of [him], [he] will come and find [Micah] and then [Micah would] meet [his] maker and apologise to him on both [their] behalves for them things [they] did".
Missions
Chapter 1: Colter -
Micah is in four of the six missions in chapter 1.
He is in the very first mission of the game Outlaws from the West. He is part of Old Friends and is the one to find the map about the train for Who the Hell is Leviticus Cornwall? And like everyone he is part of Eastward Bound.
Chapter 2: Horseshoe Overlook -
Micah is in one and a second (player determined) mission in chapter 2.
After freeing Micah from jail in Blessed are the Meek? the player has the option of completing the next mission, An American Pastoral Scene, (which will bring Micah back to camp) either in chapter 2 or chapter 3.
Chapter 3: Clemen's Point -
Micah is in 3 of 16 missions with possibly another if An American Pastoral Scene wasn't completed in chapter 2.
He goes with Dutch and Arthur in Blessed are the Peacemakers, he waits with Sean and Bill for Arthur in town for A Short Walk in a Pretty Town, and while he doesn't go to the Braithwaite Manor he's in a cutscene for Blood Feuds, Ancient and Modern so he's listed as being in that mission on the wikia.
Chapter 4: Shady Belle -
The only mission he's in for chapter 4 is the bank heist in Banking, The Old American Art. Though, like most other characters in camp, he is present for Horsemen, Apocalypses as well.
Chapter 5: Guarma -
As one of the group on the island he is in 6 of the 10 missions for chapter 5.
The first mission, Lost and Not Quite Found, Welcome to the New World, Hell Hath No Fury, and finally the mission to leave the island Paradise Mercifully Departed. And then back at camp with the rest of the gang he is then in Fleeting Joy where it's shown he and Javier arrived in Lakay before Arthur, Dutch, then Bill and he's shown in cutscenes in That's Murfree Country.
It is assumed he was picked up by Pinkertons sometime between arriving back to the US and meeting back up with everyone in Lakay and that that's how the Pinkertons knew the gang was there. However, there are two alternatives 1) if Arthur doesn't find the letter at Shady Belle one of the Pinkerton agents will find it and read it aloud. They'll even state that they're going to check there. 2) When Bill finally arrives last he says he was asking all over for them and not long after, the Pinkertons are there. Both are plausible ways the Pinkertons could've found the gang that didn't involve Micah. (Yes, at that point he was a rat and it's 100% plausible that he did just tell them, I'm just giving two other ways that also make sense.)
Chapter 6: Beaver Hollow -
He is in 5 of the 15 missions in chapter 6.
Arthur meets Micah and Dutch in Annesburg in Just a Social Call where Dutch kills Cornwall and the three have to shoot their way out of town. Micah sends Arthur and Bill to get dynamite in The Delights of Van Horn. He goes with everyone to Cornwall Kerosene & Tar in My Last Boy. He's part of the train heist in Our Best Selves and the following mission Red Dead Redemption he is in all four of the various endings you can get.
Epilogue 2: Beecher's Hope -
The only and final mission he's in is the final mission of the game, American Venom where he ultimately gets gunned down by John.
Camp Life
Micah can be seen whittling a stick, sharpening his knife and cleaning his guns. Arthur can challenge him to five finger fillet. He never goes on guard duty, but occasionally he will announce at the donation box that he's putting money in (usually $25).
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He never sleeps; when everyone else is in bed he'll sit at the main fire. The only time he's seen sleeping is if he's been drinking as part of a camp scene (i.e. drinking with Javier) and passes out at a table (shown below) or in a cutscene.
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Death
During the final mission of the game before free roam, Micah is shot to death by John in 1907, after he, Charles, and Sadie track Micah down to his hideout atop Mount Hagan. While holding Sadie hostage and while he and Dutch hold John at gunpoint, Dutch makes the decision to shoot Micah, allowing John to shoot as many times as the player wants. After his death if the player returns to the area they can loot one of Micah's custom guns and find his now frozen body beside it.
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-If there's something incorrect or something missing from this post you think is important or should be added please don't hesitate to either reply, reblog, or send in an ask about it.-
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reddeadreference · 3 months
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Beaver Hollow - Camp Life
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This post contains spoilers if you haven’t yet reached Chapter 6.
The gang isn’t doing so well and one of the ways we can see this is by both Karen and Pearson drinking. Pearson’s moral has plummeted and while Karen had been drinking a lot back in chapter 4 there are more ‘scenes’ with her being drunk.
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A few people still read around camp: Grimshaw, Tilly, Mary-Beth, Swanson (who has notably sobered up)
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There are no player chores but camp members can still be seen preforming tasks. Pearson will move bags, Tilly will help cook and wash clothes, Abigail will sew and wash clothes.
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Camp members can, as always, be seen drinking coffee or eating stew, sitting and standing in various places, and smoking. A subtle change, however, is that John and Abigail now eat together.
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Along with Abigail and John eating together, they also share the tent (with Jack of course) and Jack can be seen playing inside the tent where there is also a child drawing presumably by Jack of the three of them.
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Several people can be seen cleaning weapons, crafting, whittling, etc. i.e. Tilly, Charles, Micah, John, Javier, and Pearson.
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reddeadreference · 3 months
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Beaver Hollow - Camp Details/Tents/Layout
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So in chapter 6 we no longer have Molly, Sean, Kieran, Hosea, or Lenny, but we gained Trelawney as a constant camp member now.
Abigail, Jack, and John all share John’s tent now.
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Mary-Beth, Tilly, and Karen (and presumably Sadie) sleep by their usual wagon.
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Under the open tent that Hosea used to sleep under in Chapters 2 & 3 is now Charles, Trelawney and Swanson
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Bill and Javier each take one of the four sleeping bags by the left right of the cave.
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Grimshaw, Strauss, and Pearson stay by their wagon as well
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reddeadreference · 3 months
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Lakay - Camp Layout/Camp Life
There are technically two camp locations for chapter 5. The one on the island of Guarma and the one at Lakay. -For the camp on Guarma click here-
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So the camp in Lakay doesn’t have the full functions of a main camp because it’s a temporary camp before the group moves to the chapter 6 camp location.
-For a more detailed look at the location itself click here-
This post contains spoilers if you haven’t yet reached Chapter 5.
Since there isn’t much to the details of the camp this post will also be a ‘camp life’ type post.
Camp now only consists of Arthur, Dutch, Susan, Pearson, Swanson, Strauss, Tilly, Mary-Beth, Karen, Uncle, Javier, Bill, Sadie, Abigail, Jack, and Micah.
Missing from camp: John (who we learn has been captured and is in prison), Molly (we learn where she is/was at the end of this chapter).
Members lost as of Chapter 5: Sean, Kieran, Hosea, and Lenny.
...
Dutch is always in this chair shown below. He’ll be reciting a famous chess move to himself until you talk to him to start the mission That’s Murfree Country. The chess move is actually the opening to the Dutch Defense. “White to D4. Black to F5. White to G3. Knight to F6.“
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There are no chores the player can do, in fact there are no chores at all after chapter 4 though -as shown below- other characters can be seen moving boxes or bags. Most noticeably Swanson now helps out and Uncle can be seen standing guard.
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Others can be seen sitting and standing throughout the camp. Mary-Beth will smoke or read, Jack will play with his toy horse or sleep. People seem to sit more than sleep though Swanson can be seen laying on a bench resting, and presumably Karen is asleep in the photo below as well. Spirits are low as you can see from Tilly and Strauss. Cain is also still around.
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Clothing does change for some characters. Karen stays in her purple dress as far as I could tell but Tilly changed between her yellow dress and her red skirt and Mary-Beth changed between her yellow skirt and red outfit. Jack will switch between two outfits, one where he does have shoes and one where he doesn’t.
Arthur’s “bed” is shown below. It’s at the end of the building where Mary-Beth and Jack stay.
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reddeadreference · 3 months
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Guarma - Camp Details/Layout
There are technically two camp locations for chapter 5. The one on the island of Guarma and the one at Lakay. -For the camp in lakay click here-
-Click here to return to the index page for Chapter 5: Guarma-
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In the cutscene where they all first find the area and sleep, they’re in the top right shack.
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Below is the left side, same side shown as above.
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Below is the right side.
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The top left shack has the ammo and limited weapons.
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Between the top two areas is the “medic” area. you can see a few health items in the bottom right of the photo below.
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The food area is a makeshift table in the bottom left of the main photo.
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If you choose to do the mission where you save Javier first, you can see him in the bottom left of the camp as seen below.
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reddeadreference · 3 months
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I know I kinda dropped off the face of the earth for a while, but I'm gonna start updating this blog again (mostly starting with things I personally need for my current fic because that way I know I'll work on posts ^^")
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