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So, I'm curious: What's your take on Aylin's experience after/if she kills Lorroakan?
Allegedly, there's some information floating around somewhere that said Aylin was angry with Selune after she killed Lorroakan, but I can't find where this info is.
If you saw posts about that here on tumblr it was probably posted by @justanotherignot! I've actually been meaning to gather up all the devnote tidbits about Selûne from Aylin and Isobel for a while now, so thank you for the excuse to do so and ramble a bit.
Player: I was just wondering what it was like in that cage of Balthazar's. Aylin: Let us not dwell on those dark days. Their memory is a vortex within my heart that leads directly to the Hells.
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What is happening is, well, it's the century of unthinkable horror catching up to her. It's the Trauma(TM) - in one of the conversation options she's literally triggered by the mention of someone being run through repeatedly! It's the growing awareness that although she's been freed (and possibly reunited with her love), the secret is out and there are always going to be assholes gunning for her, aiming to use her as an "artefact" and power source to fuel their ambitions, without any regard for her, you know... basic personhood and well-being. Also, Lorroakan was blatantly lying. He didn't find any super special way to siphon her immortality with "no harm, no pain of any kind", he was just replicating Balthazar's soul cage (you can even find a letter from Ketheric to him, showing Lorroakan was pestering them).
On to the stuff from the game files! First, the conversation with Aylin directly after the Lorroakan fight in the tower. I'm going to be putting the context notes in square brackets next to the lines they apply to. I also plucked some audio out from the files for some of these because I love the delivery.
Aylin: The fire-haired fool is dead. Yet as I stare upon his corpse, I feel… sadness. Why? [Slow and curious, angry and confused by all that has happened.] Player: What kind of sadness is it? / I know something of sadness - or at least the ballads do. What does it feel like? Aylin: A gripping in the chest. As though I'd lost someone, something. [Lost in thought for a moment; confused.] Aylin: A paladin's fatigue, no doubt. You were excellent in battle, as is your way. And I am proud to fight at your side. [Remembering herself. She is Dame Aylin.] Aylin: I will catch my breath, then to camp I will bring my bones. Moonmaiden be with you. Player: Smiting is a weighty duty - sometimes it can be tiring. / Perhaps smiting has lost its pleasures. Aylin: Say it can't be so. For I am Selûne's sword. And ever must be. [She means it, but on the periphery of her consciousness is a tiny crack. Wondering about her fate.]
The above never fails to get me - she is Dame Aylin! Sword of the Moonmaiden! Glorious immortal paladin, champion of a righteous cause! She smites evil-doers for breakfast, that's, like, her whole thing! What do you mean she can't just pick up where she left off and go about her merry smitey way? What do you mean the thing that is supposed to be the literal core of her entire being (forever) doesn't feel good and glorious anymore, but just makes her feel sad and empty? No, no, no, we can't have that.
Player: One of the greatest tragedies of revenge is that it can only be taken once. / Because you won't get to kill him again? Aylin: Perhaps. Yet if I could run him through a thousand times, I wonder-- [Lost in thought, she's been triggered to remember her own fate being run through over and over.] Aylin: Battle has tired my mind, made me susceptible to flights of fancy. You were excellent in battle, as is your way. And I am proud to fight at your side.
Aylin: I will return to camp shortly. I just need a moment to… to… [Lost in thought.]
She so very desperately needs some rest and a chance to come to terms with everything that happened and that was done to her. And it's clear it's going to be hard because she is defaulting to trying to deny anything is wrong, is clearly trying (and failing) to just be her old self immediately, has blatantly internalised a lot of that classic I Am A Sword stuff on top of everything (even though her mother is huge on free will and choice!), and is just really not well-equipped to handle any of this at all.
Next, this is the post-Lorroakan convo you get if you have both Aylin and Isobel in camp.
Aylin: Ah. Ally mine. We are reunited once more. [Warm, but drained. She's not feeling like herself.] Aylin: I was just regaling sweet Isobel with tales of our prowess. Isobel: Very impressive. Thank you for helping Aylin - that wizard sounded absolutely dastardly. [Good humored. Soft in tone. A little uncertain - she's not sure why Aylin isn't herself.] Player: My pleasure. He had it coming. Aylin: He did, and it came. Now, my friend: bask in your victory. I will do the same. Aylin: But fear not: when the time comes for you to face the foe of foes, Isobel and I will stand by your side. [Rallying her soldierly spirit, but still a little drained.] Isobel: We wouldn't miss it. Not for anything. Aylin: Go well, friend. We will see you soon. And with our great powers combined, this city will be saved. Player: Hopefully he'll be the last. Aylin: There are always more bastards behind bastards. But we will run through them all, each by each.
Player: I hope you can rest easy now, Dame Aylin. Aylin: I always do, with darling Isobel by my side. Aylin: Enjoy the spoils of your victory. Spin memories of Lorroakan's death in your mind like silkfloss.
If Isobel isn't there (meaning she died in Act 2), you get this version:
Aylin: Ah. Ally mine. We are reunited once more. [Warm, but drained. She's not feeling like herself.] Aylin: I was just reviewing our fight against foul Lorroakan; your moves and mine. The victory was soundly won. Aylin: Don't you think? [Uncharacteristically, Aylin is seeking input. She's usually so confident about everything, but killing Lorroakan has not had the intended effect on her.] Player: Indeed I do. Let his demise serve as a warning to anyone else who'd seek you out. Aylin: Let him be the last. If my dear mother has any mercy, she will ensure it. [Trying to stay her usual self, but her mask is cracking a tiny bit here. Privately, Aylin is dealing with a great deal of anger toward her mother, the goddess Selûne, But she's not yet willing to face it. How could her powerful mother let all this happen to her?]
Player: We fought well - though I was a little worried about you afterward, in truth. Aylin: Set your mind at ease, my friend. Dame Aylin is more well now than she has been this past century. [Good humored. Soft in tone. A little uncertain - it's true she's better now than she has been, but why does she feel so shitty, then? (She's in the beginning of reckoning with the trauma of what happened to her).]
Player: I hope you can rest easy now, Dame Aylin. Aylin: Yes. I wish for the very same. Aylin: Enjoy the spoils of your victory. Spin memories of our prowess in your mind like silkfloss.
So, a few things pop out for me here. First, you get the more explicit anger at Selûne if Isobel isn't there, as opposed to the "hahah, I will smite all the bastards who dare come after me, no matter how many there are" line. "How could her powerful mother let all this happen to her?" just... damn, hits hard, even if you subscribe to the theory that Selûne simply could not intervene in the Shadowfell imprisonment beyond sending those poor people whose graves you find in front of the mausoleum.
And here Aylin really lays it on thick with the denial that there's anything wrong at all. Combined with the letter you get from her in the epilogue if Isobel is dead, it just paints such a bleak, sad picture. I can just see her going all out on the Sword of Selûne duty-bound paladin side of things, no rest, no healing, no stopping even for a moment, no dealing with anything at all, from the trauma to the bitterness towards mum. Until whatever horrible breaking point comes, a year or a century from now. The need for Isobel's humanising influence is so clear. I've touched on Isobel's side of things here.
Speaking of having a bone to pick with Selûne, if you're playing as a cleric/paladin of Selûne, you can get some extra very honest dialogue with Isobel in Last Light:
Player: Why has the Moonmaiden waited until now to take an interest in this curse? Isobel: Maybe she was waiting for one of us to find this place ourselves. Free will, and all that.
Isobel: Though if it were my place to ask why she let Ketheric turn; why she allowed this village to rot at his hands - believe me, I would. [A cold edge in her voice]
Player: Are you faring all right? It can't be easy holding a lone candle in such darkness. Isobel: All things with her strength. You know the litany. [A little sarcastically. She's got a bone to pick with Selûne but isn't being too overt.]
Side note: the amount of devnotes for Isobel's lines that say she's delivering them "with swagger" and being "cheeky" makes me smile every time. Love her. Love her snark.
Also, to get it out of the way: no, I'm fairly sure Aylin did not break her oath. I see this brought up a ton and I just see no way for it to be the case. There is nothing to suggest this outside of a wording similarity and it just makes no sense. Girl is clearly some flavour of Oath of Vengeance (she uses Abjure Enemy, so this is the case even mechanically, even though she's obviously an NPC and not a standard player-build paladin) and she killed a very shitty guy who was also explicitly after her in godawful ways. You can do far worse things in the game than her dramatic speech and backbreaker and not break you OoV.
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So after the elaborate fashion show as seen here, my love for swashbucklery won out and I'm enjoying the best of both worlds in having this as Aylin's camp outfit for now. Source is here.
Anyway, a moment of peace and relaxation for her, because she deserves it, and because it is within my power.
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Down by the river, as you do.
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So thanks to @ilikedetectives I spent the morning torpedoing all my plans and instead playing dress-up with my little modded Aylin.
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Was she absolutely made for cool heavy armour? Yes. Does she clean up nicely in some fabulous brocade? Also yes.
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The outfits here are from the Knights and Dames and Citizen Outfits mods. Dyed in nice blues because of course.
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Pleased to say my Dame Aylin Kintsugi mod for an extra Resplendent BG3 playthrough is finally available HERE on Nexus Mods! This is the first time I've gone beyond just making something for personal use and actually uploaded it for a wider audience, so let me know if you find any issues to iron out. Other than that, enjoy!
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Big thanks to @justanotherignot and @dr-jekyl for both encouraging me to actually whip this into shareable shape and helping test and debug it!
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You can see an older writeup and some WIP shots here.
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Bonus, by popular request: yes, she can indeed wear the robe.
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oathkeeper-of-tarth · 17 days
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Isobel, Before
On something of a whim I decided to compile, in chronological order, the flashback segments from Isobel's POV that are woven throughout Moon-chosen, Moon-guided. I was curious how they'd read, and it turns out I quite like how they do - so here they are posted as a standalone little prequelish thing, a series of windows into a developing relationship and some family drama. This includes the segment I wrote for the upcoming third chapter, so consider it a sneak peek of an update that will take me a little while longer because it decided to develop a plot or some such nonsense, you know how it is. The years are my own very rough guesses, trying to somehow work around the Spellplague while keeping it all approximately a century before the main plot of the game, so don't take them too seriously.
Fandom: Baldur’s Gate 3 Characters: Dame Aylin/Isobel Thorm, Ketheric Thorm Length: ~8000 words Rating: M, for canon-typical violence (including temporary character death) and sexual content
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1381 DR
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It is an unusually warm and bright summer day for Reithwin, the relentless sun urging you to rush your errands around town and make your way home to the merciful shade. And it is upon your return there that you find the glorious Dame Aylin laying waste to an army of training dummies in the otherwise empty practice field beneath Moonrise Towers. 
You steal a moment to watch and appreciate the spectacle that is her entire being in perfectly orchestrated motion, uncharacteristically free of her ever-polished armour, sleeves rolled up - a vision of ferocity, even if it is against such laughably unworthy foes.
It calls to your mind, amusingly, the poor announcer in your father's audience chamber a little over a month ago, so very unusually formal and far too visibly nervous, struggling to rattle off one too many titles.
The Valiant Dame Aylin Silverblood, Undefeated Sword of the Moonmaiden, Paladin and Daughter of Selûne. Arriving as formal Emissary of Our Lady of Silver, speaking in Her name.
She turns when she hears you clearing your throat to announce your presence, an indulgent while after your arrival. Ever so slightly out of breath, with a subtle sheen of sweat on her radiant brow, she inclines her head with respect. "Ah! Lady Isobel. I was just thinking of sending to fetch you. A request, if you please."
"Of course, Dame Aylin." Anything for the resplendent emissary, you want to add, only half-teasingly. It is frustratingly difficult not to act a smitten fool around her, and sarcasm has proved a feeble defence from her charms.
Her request, however, is nowhere near anything you might have anticipated.
"I would have you meet me in the sparring ring, if you are willing."
You blink. "I-- pardon?"
"You are no mere lord's daughter, nor are you simply the demure local healer. I can tell by your bearing you have training. Not the typical mace of the clergy, no," she hums, as if in thought, looking you up and down quite brazenly, appraisingly. "The rapier, perhaps, along with a dagger for the offhand? No, rather, the quarterstaff--"
"The spear," you cut her off. And the lofty, approving tilt of her chin is so fetching as to be insufferable. "I can protect myself, you're right. My father is an accomplished general, after all," and stiflingly overprotective to boot, but that part you bite back and keep to yourself. "It is only fitting. Besides, any devotee of Our Lady knows how important it is to be able to fend for oneself."
"Show me, then, general's daughter," she gestures to the packed-dirt training ring with a grin. "I grow quite bored of this straw-filled wicker regiment I have been pitted against."
She's got a good head and a half of height on you. Her reach outclasses yours quite overwhelmingly. She is visibly broad and strong and unshakeable as a mighty fortress. And though you do indeed have training, the martial arts were hardly your main focus - very much unlike her.
A challenge, truly, but one you cannot help but suddenly crave.
"Fine, then, I accept." A giddiness washes over you as you speak, and your head feels oddly light. The heat and humidity of the day, surely. Treading dangerous ground, Isobel.
Aylin immediately goes over to the training weapon racks to put away the blunt sword she has been using, and you follow her.
"I have trained in arms of all sorts, but I find I most favour the greatsword," she muses as she rummages, retrieving two wooden staves with padded ends, testing their weight. "The spear I must confess I have neglected somewhat, in recent times."
You smirk as she hands you a staff that has evidently passed inspection. "There is no need for excuses, Dame Aylin. When I trounce you, I assure you it will have been fair and square and well deserved."
You expect the hearty bellow of her laugh, some lively banter in return, an exclamation, Ho! Instead, she inclines her head in a respectful gesture, and does so with a surprisingly soft smile and oddly inscrutable gaze in your direction. "I would expect no less of you, my lady." 
You look away hastily, wipe the sweat from your hands and put on the leather gloves from your belt. The day has been far too hot for them and the afternoon sun is still beating down fiercely, but you are not about to embarrass yourself and risk losing on the technicality of a splinter. 
Then, you face each other.
Her stance and the way she holds the wooden training weapon speak of years, decades… centuries of experience, perhaps. It is hard to truly imagine, and you find you do not really know. Immortal, yes, but… well, since when? Does she have a universe of deeds and escapades on you, a hundred lives lived to the fullest, or merely the knowledge that they lie ahead of her?
When could it possibly be polite to ask such a thing?
You shake away the distraction of your thoughts, just in time to block a quick, testing blow aimed at your own weapon. A tease, really, hoping for a reaction you know well enough not to provide.
She continues with the probing attacks, none of them with any real force behind them, and you think how under normal circumstances it might be a good strategy to let your opponent waste her strength and tire herself out like this - but you know better. You have discreetly observed enough of her training sessions to know that if she is anything at all she is tireless.
But she is leaving it up to you to attempt anything other than these light provocations. So you do - you would hate to disappoint, after all.
You strike out high at her head, once, twice, then at her front leg, swift as a viper, and when she moves her weapon down to parry, you jab at her shoulder and step back in time to avoid the afterblow. 
"Oh-ho! An excellent feint, perfectly executed!" The joy that lights her face even as she rolls the struck shoulder is so infectious, you can't help but laugh breathlessly, warmed by this small triumph. "I was indeed correct in my assumption - the most noble Lady Isobel is not to be underestimated. Her skills and merit extend far beyond even the lofty requirements of her duties - be they of the court or of the faith."
The next strike you attempt, flushed with both the heat of the day and the effusive praise, is met with far more resistance, and soon you are exchanging blows with vigour. She repays your shoulder blow with a tap to your hip, then tries to strike the staff from your hands in a disarm you just barely avoid with a well-timed tilt.
Your next attempt at a feint is parried at the very last moment, but you do not retreat, and so you end in a bind. She is much stronger than you, yes, but your angle is superior, and you can see her straining to stay in position, close to that ever-important centreline, and keep her balance. A bead of sweat trails down her neck to her collarbone, and it takes you a moment to realise you are following it, rapt. It takes you another moment to register she is staring at you just as raptly, even as you feel your hair sticking to your temples and realise the paint around your eyes is likely a smudged mess.
Distraction. An opening if you've ever seen one.
"Do you know, when I heard an emissary of Selûne was coming to our town, I did not expect her to have a bard's silver tongue on her." Instead of moving to disengage and putting distance between you, you draw even closer to her, until your mouth is almost at her ear. "In more ways than one, perhaps?"
Her eyes are wide and her cheeks are flushed silver, shining. It is the oddest and most captivating blush you have ever seen, made only more so by the closeness of your study.
And of course, the moment of distraction proves sufficient for that slight shift you needed. The great oak topples with so little effort - leverage, always, the key. Her reaction is faster than you anticipated, however, and so with the force of her riposte you go down right after her. Foolish of you, really - the thought has time to rush through your mind as your sense of balance disappears - to underestimate an accomplished paladin so.
In any case, within moments, Aylin is on the ground, and you land atop her. You have enough presence of mind, somehow, despite the proximity and the warmth and the, well-- to reach for where your weapon started to roll away and press the end of it lightly against her neck. "Yield?"
She raises her hands, palms up in surrender, and nods, struck speechless for once.
You scramble rather gracelessly to your feet in all your triumph, and offer her a hand up. She accepts, then somewhat disappointingly lets go to dust herself off before you've had a chance to fully appreciate the feel of her hand in yours.
"Well!" Aylin turns the bright glint of her full attention on you, charmingly tousled still. "I see no point in struggling to prolong a losing battle. A challenge, skillfully won." She steps closer to you and inclines her head in a slight bow. "Besides, I can tell my yielding on the field of battle pleases you, and I am not one to deny a lady her pleasure."
All of it spoken with a smile, and a shockingly honest, unmasked, open, and entirely unabashed look in her eyes. Damn her.
You do your best, feebly, to catch your breath and return to something resembling calm propriety. And you fail to squash a niggling doubt. "Thank you for the bout, Dame Aylin. But… honestly now, were you holding back?"
"Only as much as is appropriate for the training ring, of course. One is never to exert one's full might in these circumstances, as you well know." She shakes her head, a small frown furrowing her brow, and you can't help but feel this is a recitation she has been made to repeat until it stuck, something she had to deliberately become aware of after getting carried away one too many times. A thought to file away for later, perhaps. "But not in the sense you doubtlessly meant, no. I would not pretend and deceive after asking a fair duel of you. Such things are beneath Dame Aylin."
The heat floods your cheeks again. Damn her phrasing. 
"Ah," she clears her throat. "The day has grown too hot for martial pursuits, I fear - let us retire."
She offers you her arm, ever gallant. You allow yourself the bold indiscretion of taking it only after you have peeled off your gloves and tucked them back in your belt. You've not known Dame Aylin for a very long time, but you are well aware she is possibly the least subtle creature in all of Faerûn. The ill-concealed catch in her breath and stiffening in her shoulders as your skin meets hers is a treasured token you stow away for further contemplation.
It is a regrettably short walk to the pleasantly shaded entrance hall of Moonrise.
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1382 DR
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Sharran forces dare attack even here, in the shadow of your father's moonlit fortress, in the very heart of a famously devoted Selûnite region. Perhaps they heard, or tortured out of some poor soul, that their hated Moonwitch had sent an emissary.
But the emissary does not seem to be quite what they expected or prepared for.
You've heard of Dame Aylin's exploits, of some of the many glorious deeds to her name - well, to be quite honest, you've deliberately asked around for them and chased down all the tales, however ridiculous they seemed, with somewhat concerning single-mindedness. But none of them, not even the most outrageous exaggerations with all the force of poetic licence behind them, can compare to actually seeing her in the heat of battle.
It is certainly dangerous to be so distracted in the midst of a clearly planned and organised assault on your home, and it is especially egregious to keep looking up, chasing a vision as it flies somewhere high above all of you, soaring over the head of your father's statue gracing the centre of the embattled town square. But she is so utterly glorious and radiant and filled with unquestionable purpose in all that she does, and you are utterly beyond help.
"Selûne, Moonmother, in Your name!" The clear voice suddenly rings out from somewhere close by, drowning out the din of battle in your ears. You turn just in time to see a flash of silver light engulf one of the masked attackers, burnished black disks brazenly displayed on their armour, and, well, you are not the only one smitten.
But then - disaster. Three of Moonrise's most recently recruited silver-bedecked guards find themselves stumbling into a group of enemies that close a circle around them. You see one of them fall, gripped by inky-purple strands, before you can even start to intone a spell; another one loses his footing and opens himself up for a deadly blow.
Quick as lightning, Aylin rushes down and forward, pushing the stumbling guard fully out of the way. Instead of him, the cultist's scimitar finds purchase in her gut, sliding through a gap between armour-plates like butter, and another's obsidian-black axe bites into her shoulder.
The sound it makes, that Aylin makes, draws a shout from you. A bolt of moonlight dispatches the first cultist, rage and terror somehow making your aim uncanny, and you step forward to bathe the rest of his nearby comrades in deadly, burning radiance before he has even hit the ground.
After this, the battle is over as quickly as it had begun. The last of the attackers falls on her own blade rather than be captured and questioned, crying out some pitiful, ill-conceived mantra about secrets. 
You find you do not care: your world, for the moment, has sunk down to the breadth of one woman lying on the trampled ground in a distressingly rapidly growing pool of silver, the guards she saved hovering around her in a mix of awe and alarm.
They let you through without hesitation - you are a cleric, after all. A healer. But as you drop to your knees at her side and attempt to assess the damage, you can tell you are too late.
Your hands fly in well-practised movements all the same.
"Do not worry, fearsome, fair Isobel," Aylin manages, breathily, barely audible, around a mouthful of blood. Her hand makes a very weak attempt at a dismissive wave, or grabbing your wrist to stop your ministrations, you cannot quite tell. Her helmet and her wings are both already gone, and the silver burning in her gaze just moments ago is a weak flicker. "I--"
Her eyes flutter closed and she falls limp beneath your hands and you--
--do not have time to even begin to comprehend what has happened before she is gasping awake again, coughing and groaning, spitting up a clot, trying to sit up.
You gape for a moment, then help her in her efforts, lean her against your chest. The weight of the armour feels like it might crush you, but moving away feels unthinkable.
"No tears, no," she mumbles, half-coherently, as you strain to understand, as a gauntleted hand reaches up to brush against your cheek clumsily. "So mundane a blow cannot… truly fell… Dame Aylin."
It is one thing to be aware of it in theory. Another thing entirely to witness it. Immortal.
There is a crowd gathered around you by now, you register faintly. People crying out prayers of praise and thanks to the Moonmaiden, for Her infinite wisdom and Her endless gifts and the indomitable daughter-champion She has blessed you all with. You feel a tug in your chest, like you should be joining in; like you would be the one leading the prayer in ordinary circumstances. 
But you feel terribly far away from it all even as Aylin's breath grows more steady as she leans against you. You see her smile, still bloody, and understand only the most general sense of the reassuring platitudes she is whispering at you. 
You bring her to the House of Healing with the other wounded of the battle and insist rather possessively on treating her yourself. Only afterwards do you tear yourself away from her bedside to take full stock of damage and casualties while she sleeps it off. 
Your father rushes to embrace you tightly as soon as he catches sight of you from the House's grand entrance, and you let yourself cling to him for a moment. You do your best to assuage his worries, claim - lie - that you were in no real danger, insist on continuing to help here where you are most needed as he returns to his gubernatorial duties. And somehow, miraculously, he lets you go.
As you help the dutiful sisters with the worst of it, you finally manage to focus on murmuring your own prayer of thanks. It helps clear the long-clinging fog from your mind. And it helps, truly, that you count no deaths among Reithwin's faithful - the only fallen today are Shar's to claim if she deigns to do so.
Well - and then there's Aylin.
You go to check on her in the morning, after you've managed - been forced into, rather - a very brief nap. 
The glorious and apparently unconquerable Dame Aylin is awake, reclining against the headboard of the only occupied bed in that wing. You don't recall requesting she receive any special treatment, and she doesn't look too pleased with being singled out as if in a place of honour - in fact, she mostly looks bored. She is frowning down at herself, plucking at loose threads hanging off of the bandages that cover most of her shoulder, chest, and abdomen - your own handiwork.
You step into the room and set down the basin of fresh water and an assortment of healing supplies with a deliberately loud clatter, jarring her out of her reverie. The moment she sees you, an expression of blatant joy dawns on her face. You try very hard not to read too much into it.
Instead, you make very standard proper-bedside-manner-dictated small talk as you peel away the gauze. The wounds are mostly healed, as you would expect from your application of any and all magic you had remaining that night, but there is a small line of gold running down towards her left side, where the blade bit in and through, and another one cupping across her shoulder. Oddly beautiful for what is presumably a scar - and highlighting the marvellous build of a finely muscled torso, pipes up a segment of your mind that has no place around a sickbed.
You wrench yourself back into professionalism and lightly press down with your fingers, following the shining gold, the freshly knit-together skin, still reddened and bruised in places. "Do you feel any pain when I do this?"
"None at all," Aylin answers resolutely, entirely back to her old self. But then- "Ah," she winces as you find a particularly sore spot, expression wry, "it would appear I spoke too soon." 
You trace back up, murmuring incantations, letting the cool, healing relief flow from your fingertips.
The way she is unphased by all of this seems… uncanny. In fact, she shows more concern for you, completely untouched by the battle, than for herself. It is oddly and slightly frighteningly flattering, in retrospect, that she used her dying breath - well, this particular dying breath - to reassure you. 
And it all makes much more sense now, as things slot into place. The recklessness of her fighting style, of her whole manner. The way she shrugged off blows and rushed ever forward, where the battle was thickest and fiercest.
But now you've seen she is immortal, yes, but not invulnerable, however much she might like to act like she is both. And if she pulls herself out from literal death, no matter the scope of the wounds, she does not seem to magically heal much past that - the evidence is before you now. You can already picture her merely patching herself up with her own healing magic in the middle of the fray, as if in passing, just enough to enable her to storm on. All while her enemies gape and turn tail when they realise the futility of standing against her.
"I only hope you did not worry overmuch, Lady Isobel. It is in my nature, inextricable from my being. I cannot fall, not truly. But I keep the reminders, sometimes - wrought in gold."
Then she very cordially points out a few more, as if to indulge you. Some bigger, some smaller, some thin lines, barely there, some wide and jagged. But all of them bright gold seams, seamlessly integrated into her skin.
"Why not silver?" You blurt out, then feel your face burn with embarrassment. And then a mild but growing horror as you think back to the silver staining your hands and robes as you knelt on the damp cobblestones. This is in turn chased away by an odd warmth as you recall how she murmured your name and reached for your face. 
Aylin, however, guffaws joyfully, stopped short only by a sudden wince as she pulls something still tender.
"Would you believe - I do not know? It is simply how I am, how I have always been. Perhaps I shall ask my Mother to elucidate, when next we commune." Then she beams at you. "What a joy and pleasure you have proven to be, Lady Isobel. To make me consider things about myself I have never had cause nor inclination to before. A rare treasure."
You blame your lack of sleep on the ease with which she is managing to fluster you without even seeming to consciously try, so you do your best to keep your response polite and nothing more. "The pleasure is all mine, I assure you, Dame Aylin. All of Reithwin treasures your presence and is grateful for it, especially after tonight."
She looks up at you and you meet her gaze, pausing in your ministrations. She looks disappointed, if anything, and the disappointment is shared - those are not the words you truly wish to say to her. And you cannot quite explain to yourself why you feel like a sudden distance has sprung up between you, after months of a beautifully built-up rapport, laid on the foundations of those first few shared star-struck gazes. Why this one out of all the many reminders of her divine nature has shaken you so.
As you continue reapplying bandages and keep distractedly checking in with her about the tightness, she catches your hand and presses a kiss to your knuckles. "My wounds are a distant memory, for they are being tended by fair Isobel--"
There is a naked determination writ all over her face now. It brings to mind her battlefield bearing, more than anything else, but her eyes are wide and soft and almost pleading.
"Truly, I am in the best of hands." A kiss again, and she lets the hand go. It is a perfectly polite and courteous gesture. Nothing… scandalous. But there is a clear ardour to it you did not acknowledge before. Calling attention to a line you have not yet crossed, but that you have both, perhaps, been toeing for a while.
Then she moves to sit up fully, even through visible winces, and shrugs off the steadying hand you place on her shoulder.
"You are the worst patient I have ever had," you state dramatically, laughing. She merely cocks her head in response, so very winning and charming even when still covered in blood, dirt, and partially unravelled bandages. "I will go get some more fresh water so you can clean up - though we've already ruined these sheets, I fear."
But you do not move, despite your words. Your eyes have not left hers in what seems like hours, but can't have been more than a minute. There is a blatant yearning there that you know is reflected in your gaze, that you have both become utterly incapable of hiding.
"I would ask, greedily, another boon of my most gracious healer," she murmurs.
"Oh?" You lean closer, ostensibly to hear her quiet words better. "Why, Dame Aylin, after your valiant performance tonight, I might just grant it."
You are almost nose to nose when Aylin speaks up again, her throat visibly working, her entire impressive self working up the courage to leap the distance - and you find you very much want her to.
"A kiss, then. To drink but once from the lips of the incomparable Lady Isobel Thorm would soothe all that ails me, seal all my wounds."
You watched this woman take an axe to the shoulder and a sword through the belly, and only now does she sound hesitant. Nervous. Afraid, even. The smallest of trembles in that rich, regal voice.
"If… if I have misread, if I have misinterpreted your intentions, I beg your forgiveness with all possible contrition…"
Your reply is wordless as you surge forward, boon happily granted. The first of many to come.
-
1383 DR
-
The dinner is only slightly awkward, as far as these affairs have gone in the past. The most notable thing about it is that your father, it seems, has learned from last time.
Oh, Lady Arianella Bormul was lovely - the very picture of elegance and rather breathtaking grace. A crown of curls you felt a stab of envy over, a perfectly cut gown that accentuated every curve of her and every dark blush shade of her skin. Carrying herself like a queen in the dining room, but perfectly polite and amicable in the conversations you two were inevitably forced into afterwards, with intriguing flashes of a cutting wit. But you shared so very little. And she was beautiful like a work of art whose objective qualities everyone agreed upon, you included, but that just were not to your personal taste.
Now you wonder just how obvious you'd made it.
As your father shoots you pointed glances from across the table and over a strategically placed carafe of wine, you allow yourself, briefly, an entire slew of unkind thoughts. About how maybe things would be different if your mother were still here. About how much easier it would be if you had siblings, so that the entire future of Reithwin and the Thorm family and your father's heart didn't rest on your shoulders. About how selfish you truly would like to be. 
Then you shove it all back down and smile at the guests around the table, and offer your opinion about the most excellent skills of your local mason's guild and their potential for expansion.
The young Lady Jana Whitburn is strategically sat right across from you, as her father and yours conduct the important conversations on venison and marble and slate trade that this visit was ostensibly arranged for. She is tall and broad and clad in a marvellously fetching brocade suit of dark green. Her mother, rather obviously focused on you since their arrival in what is clearly a tactical division of duties agreed upon in advance, talks about Jana's successes in the tournament arenas across the Coast and her pending performance in Waterdeep's Field of Triumph. She herself, in a pleasantly deep yet melodic voice, mentions being interested in jousting, as a means of keeping her riding skills sharp while she is not out and about keeping her family's lands safe. Tilts her head at you with a winning smile at the conclusion of one adventurous story or other, the sharp cut of her chiselled jaw accentuated in perfect candlelight. You smile back, and poke half-heartedly at your tasteless dessert.
Later, you take her for a walk in Reithwin's small but well-kept gardens. She very gallantly offers you her arm, and you take it. Your father and her parents beam, and you contain your sigh. But when you look up at your companion, you are slightly surprised to notice that there is something brewing behind her eyes as well.
As soon as you are out of eyesight and earshot, you stop, take your hand off her arm and turn to face her.
"My apologies, Lady Whitburn…"
She almost winces when you address her, and shakes her head as if she is trying to physically shake off the formality and the trailing remnants of the dinner atmosphere. "Jana, please, Lady Thorm." 
"Jana, then," you smile your most agreeable smile, "and so I must be Isobel, no?"
"Of course, Isobel," she smiles back, but it is clearly strained, and you feel nothing so much as pity.
"Listen, Jana, I…" you hesitate, struggling to put your words into polite, inoffensive shape.
All this does is highlight the lack of Aylin, the lack of the connection and utterly natural understanding between the two of you. The ease. Even when there was supposed to be some fundamental and unbridgeable rift between you, according to your father.
"I'm afraid my father has misled you and your family - not out of any desire to harm, nor with ill intent. But, you see, I… I already have a lovely woman courting me. Well, rather further along than mere courting, I would say…"
To your surprise, Jana bursts into laughter, light and clear, and you are spared the embarrassment of elaborating further.
"Isobel, you cannot believe what a relief that is for me to hear."
You pause, a bit taken aback by the enthusiasm of her response. "Oh?"
"I'm afraid I count myself taken as well. Now, make no mistake, you are perfectly charming, and a delight in conversation. But," she waves a dismissive hand, "the heart wants what it wants and all that."
"That it does," you agree, and this time your smile is genuine. A tension you had gotten so used to seems to melt away from your shoulders, and the two of you resume your stroll among the gardener's latest offerings. "My father, well… he's a shrewd man. You and my Aylin would get along splendidly, I think."
"As would you and my Iona. She is training to be a cleric too, an acolyte of Ilmater. I swear, the realms have never seen a more patient and kind creature. Whenever I visit her at the temple I take a moment to observe her finishing her rounds - the way she all but glows with compassion is-" Jana halts both her words and her steps, slightly embarrassed, as if she has only now caught herself in her charmingly lovestruck enthusing. "Ah, but I've gone off on a tangent, haven't I?" 
You cannot help but smile at the sight of someone so utterly, beautifully enamoured. It is, after all, a feeling you happily know all too well.
"Please," you gesture at a bench behind some conveniently tall rose bushes - one of your favourite spots. "Don't stop on my account. Though, of course, now I can't help but wonder… what is your family's objection to the match? If you don't mind me asking."
Jana gives a wry smile as she takes a seat. "My parents would prefer someone of much higher birth for me." 
"I think mine would prefer I set my sights lower," you chuckle ruefully.
Jana's interest seems to be piqued. "Is that so? I've heard some… rumours, since our arrival. I've been wondering about, well, what kernel of truth spawned them."
"Have you, now?" You arch an eyebrow, allow a bit of bite into your tone. "You've barely been here a day - I wouldn't have taken you for a gossipmonger."
"You'll have to forgive my natural curiosity," her grin is as easily charming as it was during the dinner, but now, in the unexpectedly pleasant atmosphere of friendly understanding, you allow yourself to fully appreciate it, and to grin back. "But you must admit it's a bit unusual, Isobel. A celestial paramour… I suppose your father wants you to look lower than the very moon in the sky?" 
Her dramatic gesture in the general direction of said moon earns her a giggle, which she seems to take as encouragement.
"Is it true she single-handedly took on a score of Nightcloaks and won?"
You think back over the many rousing tales of victory Aylin has shared with you, and when nothing rings a bell you realise she must be talking about the raid last spring.
"You mean here, when the Sharrans dared to attack Reithwin?" It's hard to contain your amusement at her eager nod. "Well, it wasn't exactly single-handed and there were no Nightcloaks among the Sharran forces, but I can confirm she was certainly impressive."
You decide to leave out the part about Aylin dying and coming back right before your eyes. It is something you've yet to discuss with her, more than a full year later. Something you've no idea how to bring up, and something that inspires in you feelings you cannot quite define.
Something you know you will have to confront, one day.
For now, you sit on a secluded bench and shirk familial duties with a fellow highborn daughter. The two of you trade stories for the rest of the evening, and by the end of it you feel like you've known both Jana Whitburn and Iona Bluewater for years, and find yourself rather invested in the future of their relationship. In turn, you hope to have painted a picture of an Isobel who is more than just General Thorm's daughter, and of an Aylin who is something besides her divine silver bloodline.
You part amicably when the time comes, even promise to write to one another. Later on, the leave-takings complete, both of you having played your respective parts well enough to buy yourselves some very brief reprieve, you go to retreat to your room. Every stair you climb still seems to drop your heart that much deeper into a listless moroseness.
The air in your room is heavy and stale after the garden's freshness, so you decide to take your brooding out to your balcony. You may have won a friend today, but your father will be in a dour mood when he finds out his attempt has once again fallen through. And then how long until he plans another? Or turns to something else? No, this was simply untenable--
A gleaming Aylin alights on the balcony and pulls you into an embrace in a single, elegant movement, and it is like a moon rising to dispel the dark of a cloudy night.
The first thing you notice as you are subjected to one kiss after another is that your beloved seems to be of a rather amorous disposition. You still wear your jewels and your finest silver-blue gown, the picture-perfect lady. But with the way Aylin's hands are wandering you sense this might not be the case for very long.
You place a hand on her chest, the metal pleasantly cool against your palm, and she stops, looking at you both questioningly and with blatant yearning.
Which should be ridiculous. You were barely apart for a day! You've gone longer without seeing each other whenever Aylin flew away on some divinely ordained quest. But the feelings you read on her face are a perfect reflection of your own, and you are sick of the very thought of denying them. Instead, you throw your arms around her and draw her close once more.
"I missed you," you murmur the truth into her neck, just above the edge of her gorget, into that bit of unearthly pale skin that is always so conveniently available for you to kiss.
"I have dutifully stayed away, exactly as you bade me to," Aylin doesn't sound too disgruntled, and for that you find yourself both grateful and relieved. "But your guests are gone at long last, and so I consider my duty done."
You suppress a scowl at the bitterness that rises in you - because yes, you did pull Aylin aside and request, against the palpable wishes of every fibre of your being, that she not show herself around Moonrise today. All in the ultimately futile pursuit of appeasing your father, in a way so shallow and childish and stupidly, obviously temporary that you feel a flare of anger - disgust, even - at yourself for not standing your ground. For going along with it all in the first place. But the slight yet audible disdain Aylin puts on the word guests is too conspicuous, too intriguing, and so your curiosity trumps your rising guilt.
"Do you have something against the Whitburn family?" Surely, if there was something objectionable about them, your father wouldn't have invited them the way he did. Aylin would have warned you of anything sinister. But then, suddenly, a different, more darkly amusing flavour of thought arises. "Or do you merely not like Lady Jana Whitburn?"
Aylin huffs, tilts her head with an unconvincing nonchalance. "She seems a fine woman. A knight with several deeds to her name - in particular some courageous outings against a local Cyricist offshoot, very recently. I hear she conducted herself with utmost skill and bravery."
"You've looked into her, I see?" You ask teasingly. Aylin's frown is an entire hundred-page novel. "Aylin. Are you jealous?"
The tinge of possessiveness in the way she holds you against her chest is clear to you now. You also find you have no complaint to give.
"I cannot help but feel this latest attempted match is… rather shrewdly targeted. Do you not find it so? Why, I would near take it as a slight."
With some reluctance, you pull away the slightest bit in order to face her properly.
"Aylin, look at me," you tilt her chin up, make her meet your eyes, reaching over to smooth the thundercloud frown away from her brow. "Forget about it, about them. I would have none but you - you know this by now, I hope. Only you."
Forever, you dearly wish you could say, sometimes. Your fingers trace down her cheek and to her lips as you watch her ire pour back into fervour. 
"Isobel, I swear, from the moment our eyes first met, I--"
You interrupt her with a kiss - she is too striking and too beautiful and too achingly, passionately devoted not to.
The entire situation is a problem to solve, and a mounting one. You can tell by your own rising annoyance and resentment each time the subject comes up that you cannot entertain your father's attempts at denying your relationship for much longer. But you can sense in both your and Aylin's current moods that any discussion will be anything but productive.
You break apart, but stay close enough for you to whisper against her mouth. "Why don't we stop wasting time, and instead of wallowing in misery, you take me to bed."
A different frown creases her brow now as she inclines her head towards the door you left ajar behind you. "Your bed? Here?"
You glance back as well, almost drawn in and through the imposing towers of Moonrise and all they represent.
"Yes," you reply with little hesitation. You decide then and there to be done with this farce. No more flying away to stay at Last Light, or utterly unsubtle attempts at sneaking off, slinking back before dawn only to present yourself downstairs come morning, unacknowledged but fooling nobody. There are other methods in your arsenal besides pointless subterfuge. "And tomorrow - if you wish to join us, of course - I would like to invite you to breakfast. Where you will sit at my side."
Where you belong, you swallow back, keeping your mock-proclamation formal. Where the world should and will acknowledge you belong.
Aylin's smirk reassures you she understands fully how you intend to play this. "How could I decline my lady's invitation?"
You tilt your chin up, the picture of a lady issuing a decree, even as your lips curl into a smile. "Despite any slights, intended or not, and protests from my family, it is an honour to have you here. I will see that it is better demonstrated, as it should have been from the start."
Or perhaps it would be better to say how it was at the start, before Ketheric Thorm's welcome for Selûne's emissary cooled down to an icy, formal tolerance - of course, exactly as your and Aylin's relationship blossomed, decidedly informal, regardless.
Aylin's mouth is hot on your neck as she effortlessly lifts you up and carries you inside. You feel her grin through her kisses. "I think, Isobel, you'll find the honour is all mine. And so is having you. Here or anywhere else."
You cannot help but laugh, taking her face between both your hands and peppering it with kisses in return, always delighted by her utter lack of both subtlety and hesitation.
Once Aylin plants you on the bed and herself between your thighs, she refuses to stop until your legs are jelly, your head is void of all thought, and your heels have pressed shimmery bruises into her back. Her face both glows and glistens when she rests her cheek against your stomach at long last, alight with some private amusement and sheer pride. You thread your hands through her hair and catch your breath, and bask in her presence.
So magnificent in her devotion, your angel.
You spend the night curled around each other in a too-small bed, both of you choosing to be utterly brazen.
-
1385 DR
-
You were very young when your mother died. The searing, half-understood pain of her departure had time to dull into an ache, then into a sense of absence you have grown up with, that will always be yet another part of you. You keep her final letter, and reread it less and less as the years and then decades go by. You can hear and feel her words just as well in the soft, warm moonlight that blankets Reithwin on blessed nights. It makes you feel like you can firmly grasp and hold and understand all that she tried to leave you with.
There is a distinct sense that she is proud of you. That she will see you again one day and tell you so herself. So you smile up at the Moon, the ever-changing treasured constant in your life, and bask in the pale, gentle love you receive in return. 
When you lost a mother, Reithwin lost its head cleric. In the years since, it has had only interim duty-bearers. And you understood, years ago, even as you settled into a promising role in the House of Healing, that you were being looked to as the replacement.
And true - this has ever been your calling. You feel you were born for this service, sometimes, so easily does it come to you - the deeply felt devotion, the lightness of moonlight always ready at your fingertips, the sheer awareness of Her presence, of all She gives and provides and strives for. A cause so good and just and right you would barely deign to call it a choice - though a choice it is, always, freely made by you, again and again and again.
So when you reject the notion of taking up office at Reithwin - at least for the foreseeable future - and announce your plan for undertaking several pilgrimages of increasing length and complexity, it causes a stir among the clergy and a dark thundercloud to settle upon your father's brow.
The further away the locations you list as you stand before him in his study, oddly formal, the deeper his frown becomes. By the time you mention leaving Waterdeep and the House of the Moon and the settlements on the way to Neverwinter, he raises a hand to cut you off.
"I do not think this is wise, Isobel. There is need of you here. The roads are perilous--"
"I can take care of myself. You know I can, papa - you've seen to that. I have trained and prepared for this all my life." Then you smile, hopeful, and make your biggest misstep. "Besides, Aylin will be there to protect me, should the need arise--"
"Of course she will," you catch the mutter under his breath and your mouth slams shut.
You take a deep, steadying breath, and reach across the desk to lay a gentle, reassuring hand on your father's, meeting and holding his heavy gaze. "Reithwin is my home. No matter where the road takes me, no matter how far, I'll always come back. And to you as well, papa."
Reithwin, ancestral seat of your family, safe and idyllic, surely does not need you as much as the wide world; the vast, colourful, challenging variety of the realms. There is so much you can do, and offer. What good are gifts if you are not going to use them? Hoarding them, hiding away, sheltered - no, you refuse to be a waste.
"I need you here, Isobel."
There is an edge of desperation to your father's voice that makes your breath catch and your eyes burn. A pain that calls to mind, oddly, the sting of the black ink being slowly applied around your lids, a needle shaping the curl of the holy symbol down towards your cheekbones. 
And there it is, perhaps - the real root of the struggle at hand.
"I can't be your little girl forever," you exhale, frustration mounting, somewhat undercut when you see the naked hurt on his face. "I can't be just that," you amend. "I have an entire life to live. My own life."
"With Aylin," he suggests darkly. Disapprovingly. "And when she carelessly discards you, a mayfly in her eyes--"
"Is that what this is truly about, again? Father," not quite papa at the moment, no, as you try so very hard to keep your calm in the face of your own rising irritation, "must we?"
"How can I not, Isobel? When she has clearly been feeding you this - this drivel."
"It has nothing to do with her!"
The doubt is writ plainly all over his face, and you bristle. Fine. If he is not ready to relinquish his chokehold over Isobel Thorm, cherished daughter, then he will have to reckon with Isobel, accomplished cleric of Selûne, and prospective Silver Lady initiate. You let go of his hand and step back, square your shoulders demonstratively, stand up ramrod straight.
"Our Lady champions and rewards self-sufficiency, agency, travel, and discovery - of ourselves, the world around us, and all in it who might need guidance or help in any way. It is mine to freely give, and I intend to do so, wherever I am needed. In Her name."
You turn and leave without waiting for your father to scrounge up a response.
It is the last conversation you have with him for a century.
-
It happens so very quickly, for something that would rewrite the fate of your home and all you ever loved for the next hundred years. Like a carelessly tossed pebble turning into a rockslide.
An ominous chill that barely has the time to register fully; a bark-whine from Squire, cut short; a searing pain in-- through-- your side and your chest, fading into numbness within moments, so fast that you barely choke out a desperate blood-drowned breath as blackness swarms the edges of your vision; a frantic cry of Isobel! ringing out from somewhere above or below; and then--
nothing
and nothing, and nothing, and nothing.
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oathkeeper-of-tarth · 18 days
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@starsidesky replied:
Wait, was that actually what Aylin was sent to do? Protect Isobel? I thought she was just sent as an emissary of Selune?
Isobel mentions they were elated to get visited by "an emissary of Selûne", yeah. But Ketheric will tell you she was specifically sent to protect his family - and the Thorms were a family that was at the time famously devoted to Selûne, in charge of a very prominently selûnite region, so it makes sense! It's in the conversation you get if you turn her in and go talk to him on the tower rooftop.
Player: What of the Nightsong? Ketheric Thorm: I'll keep her close. Aylin was her name - an angel of Selûne's own brood, sent to guide and guard my line. Until she failed me. Ketheric Thorm: Now she is Nightsong. Balthazar's greatest creation, and the source of my greatest strength. Ketheric Thorm: How often our burdens can be made into boons, with the right encouragement.
(Gross, and there's a bit of that "Nightsong" stuff I was referring to right there.)
Which adds more painful layers to the whole tragedy. This would mean Isobel getting killed and the ensuing spectacularly horrifying downfall of the Thorms and entire region was exactly what Aylin was supposed to prevent (especially since it just has the reek of "sharran plot" all over it), as her divine mission and the reason she was even there in the first place. Not even touching on the godawful fact this woman who just got murdered was the love of her life, can you imagine the guilt and sense of failure she got to stew in for a century, and with Ketheric's betrayal and heaping the blame on her, too? Just, damn.
This also leads to one of my favourite responses to Ketheric, btw:
Player: Every god you served granted you power in their way. Hardly a burden.
I actually have a lot of feelings re: Ketheric and Aylin's formal relationship which does have a liege lord and knight aspect to it (even if it's obviously not as straightforwardly that as it would be if she were a random paladin sworn to his service - and also, they were both ultimately paladins in service to Selûne). While also being basically father-in-law and daughter-in-law. So his betrayal and treatment and use of her has several different layers of egregiousness.
Also ties into the reasons I really really love Aylin's "Now you wear a face to match your soul, oathbreaker" line, and the utter scorn in her delivery.
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oathkeeper-of-tarth · 18 days
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I recently had a chance to go through a stack of ancient folders of tabletop stuff, found a bunch of cute nostalgia fodder, and realised I will simply never be able to beat any allegations or however that dystopian meme goes. Anyway, here's two vintage Oath DnD blorbos.
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Look ma, no printer! This one I'm carbon dating to about 2005 after the 2004 Player's Guide to Faerun made it so I didn't need to eat a level adjustment to play an aasimar, hooray! Still had to take two feats to get wings though. Agony. Anyway, this is an interesting one for me because it has always been VERY hard to convince me to dump dex and go for heavy armour. Also, I am reasonably sure she was indeed named after Samus' suit. I don't remember much of her story because I'm mixing her up with another aasimar I played around the same time who was some kind of royal bodyguard. Who then proceeded to get eaten by a purple worm (I was very sad).
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And this is, if I recall correctly, the first 5e character I made after the playtest, so I guess 2014ish. One of my more typical duelist dexadins! Not sure poor Sasha ever got to hit level 3 and take that Oath of Devotion, though. And while I'm pretty sure "the Tragically Departed Lady ---" eventually got named, I do not remember it at all, alas. But I find I like this silly barely-played sheet because so much of my 5e stuff is digital.
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oathkeeper-of-tarth · 19 days
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I should be asleep but instead I wish to yell at everyone about how utterly enamoured I am with the entire 100+ years pre-game Reithwin setup. Isobel "do you believe in love at first sight" Thorm and her whole princess in a tower vibe, while being, as she says, "an experienced cleric". Isobel's overbearing widower father, who disapproves of her relationship. Isobel's very literal knight in shining armour paramour, who also happens to be the divine emissary sent specifically to protect her family line, and who has very literal wings. Isobel's high tower room, which exits onto a balcony (do you see my vision?).
Now that's romance, babes!
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oathkeeper-of-tarth · 19 days
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I just think she's neat and support her striking fear into the hearts of evildoers everywhere. Fish or otherwise.
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oathkeeper-of-tarth · 28 days
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Here's another long-winded post about me combing through BG3 early access files in search of Aylin and Isobel tidbits - rummaging that already resulted in this post right here. Let me just say I'm pleased to have brought Aylin Silverblood some attention because, again, I think it's a dope name.
Now, obviously, Isobel and Aylin are both Act 2 characters, and early access only covered Act 1. So anything related to them is partial stuff that wasn't scrubbed from the game files for whatever reason, and a lot of placeholders (these are usually indicated by |the text being in vertical lines|). This all means that sometimes (usually!) there are no nice voice lines indexed by UUID and parseable dialogue trees, and you have to trawl through a giant localisation XML of every bit of text in the game instead. An additional complication is all these stories were in flux, but older bits of writing from deprecated iterations didn't get immediately removed from the files, so it's sometimes hard to tell what belongs to which version.
The biggest luck I've had with regards to these two is the 24/11/2021 version of the game - EA Patch #6 Hotfix #19, aka game version v. 4.1.1.1356845, aka the source of Aylin Silverblood (my beloved). Here's a handy list of the patch and hotfix history, if you're like me and interested in this stuff. I'm actually wrangling files from 5 versions of the game right now, ranging from March 2021 to July 2022 - it's been a fun time. This old datamining post on reddit really helped narrow down the timeframe for me to look into.
Why am I doing this? I genuinely find it fun and interesting! There's some neat writing to be found! I crave more Isobel at all times! And I'm always into WIP and "how the sausage is made" type stuff. Also, tons of cool inspo for fics and headcanons.
Note, because I know that's a popular EA tidbit: this is all from after the Halsin killing Isobel variant was scrapped. This is, in fact, the version where she gets killed and soul trapped by Balthazar, and Aylin gets framed for it.
I'm going to start this off with my favourite part, and that is snippets of an early version of the Aylin/Isobel reunion from 2021. I've done my best to put them in order, but be aware a lot of this is still me speculating.
|[CINE: Nightsong teleports the party to the plaza in front of Last Light. As she looks around trying to familiarize herself, Isobel notices your arrival from the balcony. Her reaction is pure shock, followed by an immediate rush down the stairs.]|
|[CINE: Isobel dashes out of the front of the inn, wide-eyed and out of breath. Nightsong stares at her, stunned.]|
Aylin: |(distant, shocked) Isobel.|
Isobel: |Aylin...|
|[CINE: Nightsong takes an instinctive step towards her but stumbles, collapsing to her knees, eyes blown with pain and disbelief. Isobel closes the distance between them in hasty steps, trying to help Nightsong up, but Nightsong tightly grips at her arms - as if the contact makes everything real.]|
|[CINE: Isobel's eyes fill with tears as she drops down to the ground, throwing her arms around Nightsong's shoulders in a tight embrace. Shaking, almost fearful, Nightsong returns the embrace - the first kind touch she's had in a hundred years.]|
|[CINE: Nightsong draws back from the hug, looking Isobel in the eyes. Isobel helps Nightsong to her feet. As the two of them stand, they keep their hands linked.]|
Aylin: |A hundred years. Isobel, light of my heart, where were you? (choking up) I found your body, I....|
Isobel: |I was dead, Aylin. For so long. It was Balthazar - he trapped my soul, he-|
Player: |[Doesn'tKnowRelationship] You were lovers? Did Ketheric know?|
Aylin: |(jaw tightens) We were lovers. Her father was against it. He saw nothing but future misery. I'm immortal. I would never age, but she would.|
Isobel: |He didn't understand. It doesn't matter when... (fearful, as if worried Aylin's feelings might have changed) ... I still love you so much.|
Aylin: |(her first genuine smile) And I, you. No trial or pain could ever change that. (relaxes a touch) It is why I couldn't leave your body, even when they came. Balthazar and that Sharran witch told your father that I was to blame.|
|And he believed them over you?|
Aylin: |(frowns) He believed what he wanted to believe. Ketheric saw his daughter dead, and he saw someone he wanted to hurt. Shar took that cruel thread, that moment of mortal pain, and used it to corrupt him to the core.|
Aylin: |I was put on trial, and I had no defence. The moment it was over, I was taken down to the temple and... well, you saw what they had done.|
|Isobel presses against Nightsong's side, face tight with worry, running her fingers in slow strokes up and down Nightsong's arm.|
|[CINE: Nightsong tilts her head back towards the player.]|
Aylin: |These heroes saved me. Without them, I'd still be trapped in Balthazar's soul cage, with Ketheric gripping my heart like a leech.|
|[CINE: Isobel's face falls at the mention of her father's name.]|
Isobel: |A *soul cage*? Gods.|
Isobel: |I didn't know. Gods, he didn't say a word to me. I ran away because it was Balthazar that brought me back. As I ran, I heard my father shouting... but I'd seen enough. There was no saving him.|
Aylin: |You are not your father, Isobel. (sad, wry smile) You were the only thing that kept me alive in the dark. When hope began to fade, I simply thought of you.|
Isobel: |[To player] Thank you. (smiles wide) I... I can't possibly thank you enough, for bringing Aylin back to me.|
|Nightsong smiles too, but she's lost looking at Isobel, completely tuning out everyone else around them. Isobel leans in, resting her brow against Nightsong's and closing her eyes, Nightsong's hand clutched to her chest.|
Then, there is an option to press Isobel for details:
|You said the necromancer trapped your soul. Why?| |Was Balthazar the one who killed you, Isobel?|
Isobel: |(hesitant, visibly guilty) I think Aylin would know better than I do. The last thing I remember is a blade in the dark. Too fast to feel pain. Then silence.|
Asking Isobel to go with you to Moonrise was possible at various points, leading to different responses:
Will you come with me to Moonrise? I could use your help. If we're going to stop Ketheric, you have to come with me.
Until there is a way to keep Last Light safe, I cannot leave. All I can do is pray. |Not if everyone is killed at Last Light in my absence. I'll do everything I can to help you from here, but I won't go with you.| |Not if everyone is killed at Last Light in my absence. If someone else could take my place, I would go with you. I swear it.|
|Nightsong is here, she will protect Last Light - let's go to Moonrise, like you promised.| |I want to spend the night with Aylin. Meet me at Moonrise tomorrow.| |Nightsong will protect the people while together we can stop Ketheric.|
Isobel: I... we need to get close to him, don't we? And Aylin can protect Last Light in my absence. Aylin: Isobel, I have just gotten you back. To put yourself in his hands again-
Looks like we would've had a flip of the current Act 2 boss fight, and Isobel would be the ally for the confrontation with Ketheric, not Aylin. Also, that one line right there that is our first indication of Succor���, gotta love it. Sadly, post-reunion I only have:
|TBD: Post Nightsong Reunion.| |How are you and Aylin doing?|
To borrow release version Isobel's stock line: KEEPING VERY WELL, I HOPE? In any case, I'm putting the rest under a cut, featuring options for calling Isobel out on her parentage, Aylin being from Mt. Celestia, and Balthazar being gross - among many other things.
At one point quite early on, Isobel's protection from the shadow curse wasn't a spell, but an ointment:
|Ointment of Selûne| |Ointment Container PLACEHOLDER| |Isobel filled this with precious doses of her sacred Ointment of Selûne.| |First get the ointment from Isobel.| Have you received Isobel's ointment yet? What protection can her ointment offer, exactly? You should see Isobel. If Marcus does crop up, I'd sooner you had her ointment to protect you. Can use that cleric's ointment to get you on your way. But I have to move out - now. Can I get some of your ointment? No more theories! It's time for action. Our secret weapon needs to travel to Moonrise Towers, which means they'll need your ointment. You have the ointment. You have the Gate Stone. Moonrise Towers awaits. Are you sure the ointment will last long enough?
What is now Isobel's Ominous Cough was a gradual weakening that was remarked upon and seemed to be there to create more of a sense of urgency:
I won't claim to know Isobel's craft, but Selûne's light is bright in her. Isobel's tough - though she was tougher at the start. I've rarely seen a cleric so in tune with her goddess, but the curse is taking its toll. The light used to be stronger, Isobel. How much more of this curse can you take? You look paler than death, Isobel. How much more of this curse can you take?
We have some nice concise infodumps on Ketheric:
After Ketheric turned to darkness, the Enclave joined with the Harpers to unseat him and his Sharran cohorts. We marched together, fought together, bled together... and in the end we prevailed.
Only it wasn't the end. Nothing seemed to kill Ketheric himself, so the Harpers decided to seal him in his own tomb, alive. They thought that would be enough. But they hadn't counted on Ketheric unleashing the shadow curse. We watched it drain all light and life away from this place, saw it twist people into abominations. The Harpers lost hope.
Ketheric wove the curse on this land. The moment he was sealed in that tomb, Shar's poison devoured everything in its path.
Fallen paladin. Champion of Shar. He was building an army bent on unholy conquest, but we stopped him. Killed him. Buried him.
It was not enough. General Thorm lives again. He's built a new army, and this time he marches under the banner of the Absolute.
November 2021 is the earliest mention of Aylin I found, mostly marked as not finalised and placeholder dialogue (and that reunion up there). The Nightsong as present in that patch is still very different from what we ended up getting - nobody was killing her, in fact people were coming to get her "kiss", and there was a whole thing where it seems like Shar would directly take control of her and you could help her overcome the curse, or abandon her to it - or kill her. 
Embrace the Nightsong and be sworn to Eternal Shadow.
Anyway, here are her lines (all of these exist as voice files, which is rare for stuff I put in this post - but they're done by a voice actress who doesn't sound like Helen Keeley, our final Aylin VA, so I don't know what to make of it all tbh):
Shar is the Nightsinger, and I am her Nightsong. I am her instrument, transforming the faithful into shadows. I've been here for centuries. Do you know how many priests of Shar came here, full of faith, seeking my kiss? I've been here for centuries. Thousands of Sharrans came here seeking my kiss. I drink their sorrow, their loss, their grief. Then I vomit it back into the world. All of them are shadows now. That is Shar's only reward. But Ketheric returned for my kiss, over and over. You're the first to survive my kiss intact. You're the only one who can help me. Please, you have to help. No one's ever resisted the kiss before. No one has ever resisted my kiss. But you are not merely *one*, are you? That thing in your head must be incredibly powerful to resist a goddess. Perhaps it's also divine in nature. Because a mind can't survive two masters. It breaks us. Shar's attention must be elsewhere. Speak quickly. She's watching now. She's waiting to steal my voice. But it won't last. Please - listen! I was captured by Ketheric Thorm, Shar's chosen. He turned me into this creature. I'm a slave of Shar. She owns me, just like that thing in your head owns you. I want to sing my own song. Not Shar's. Not *Ketheric's*. Find Ketheric. Kill him so I can be free! Slay Ketheric. His wretched existence binds me to this temple. Oh. That made her angry. The Lady returns! She has me again! *Again!* Stop! You've driven her away!
I am not your *spectacle*. Turn away before I strike you blind. Tell them to come and receive my kiss.
Some possible relevant tags, interactions, and outcomes include:
|The soul cage has greatly weakened Nightsong| |Debug: click to save Nightsong (sets the flag to talk to Isobel)| |We sided with Ketheric and doomed Nightsong.| |Companion comment!||But if his power is linked to this Nightsong, there must be a way to unlink it.| |You have taken control of Ketheric's Soul Cage| |You are bound to Ketheric's soul cage, taking his regenerative powers for yourself| |Bound to Soul Cage| |Soul Cage Key| |Soul Cage Research| |The book details the necromancer's research on the soul cage| |There is a glimpse of Isobel's ghost, as she takes her Father with her to the afterlife.| |There is a glimpse of Isobel's ghost terrified and in agony. Both Isobel and Ketheric will disappear.|
At one point Isobel delivers her own, Ketheric's, and Aylin's backstory as "a story", but sadly I can find very little of it, just disjointed fragments:
You seem to know a lot about Ketheric. He was a devout Selûnite who converted to Shar. They say it was Ketheric's purity that drew an angel down from Celestia. You're Isobel Thorm. The daughter who died in that story.
And there seem to be many options to question Isobel about her hiding the truth about her father:
Why are you lying to me, Isobel? Everyone thinks you're dead, Isobel. Tell me the truth, Isobel. Everything. Still, Isobel might have saved us some time had she been honest from the beginning. |Why didn't you tell me what happened from the start, Isobel?|
Ketheric. Don't you mean your father? Ketheric is your father. I know the truth. Ketheric told me at Moonrise. He wants me to bring you home. I need your father to trust me. He wants you back. You sent me after your father - Ketheric. I think we should discuss Ketheric - your father - first. For all you've said about Ketheric, you left out the part where he's your father.
To which I've found some responses:
And would you have trusted her? Ketheric's daughter? Why didn't I tell you that I was murdered, that my soul was locked away for a hundred years? What would I have told her? That my father murdered her fellow Harpers, but that I can surely be trusted?
[Attempt to read Isobel's thoughts.] *You see Ketheric standing before Isobel, although the memory is hazy. His words are unclear, but his tone is not - he is pleading with her.*
Brought back by the same man that killed me. Balthazar. Standing next to my father with a smile on his face.
But I'm not sure it would have mattered. To stand with that man, my father has surrendered to deepest evil.
I would love to know what the whole pleading thing is about, and what Isobel "didn't know" that she claims didn't matter anyway.
My father. After a century, he somehow brought me back. But I saw the monster he had become. I couldn't bear it... I ran. I ran until I found Last Light. It was like a second home to me, once. I've been studying the curse ever since, searching for answers. Trying to restore the damage my father has wrought upon this land. It's possible I may have to sacrifice myself. But this is my father's crime.
And then, there is this nugget I cannot place but that I like: 
|Your father's due will come.|
There is also an option to tell her Nightsong is Aylin (who was, at this point, a full celestial - no mention of being connected to Selûne, though, and in fact, if she was indeed from Mount Celestia as mentioned in the "story", she would not have been):
Isobel: My father's curse still blackens this earth. Have you found anything? Player: A celestial, chained to Ketheric's soul. Player: They called her Nightsong, but she told me her name was Aylin. Isobel: Aylin. She... she's alive. I knew she had to be, I… Player: Ketheric's necromancer took her to Moonrise. Isobel: His necromancer? Gods, you have to free her. Isobel: You have to go to Moonrise and free Aylin. When Ketheric is weak, this can all be over. Isobel: The truth is that I would give anything to see her again, and anything to stop my father. Free her, and you do both. Isobel: At least, the shell of my father. There's nothing left of the man that championed Selûne. Isobel: Find her. Free her. If Ketheric isn't stopped, all of us are doomed.
Player: |[Doesn'tKnowName] Aylin? Care to explain?| Isobel: The angel in my story about Ketheric. That was Aylin.
Speaking of Balthazar. Some lines from him:
[Introductory note: please imagine everything Balthazar says spoken with a wheezy voice, as if he's permanently out of breath.]
[I need to retrieve the Nightsong, but the temple is haunted and my minions cannot make it past the trial grounds. I cannot go there until the ghosts have been dealt with. Now that you are here on behalf of Ketheric, you will do all this for me.]
I, Fodder, am here on behalf of General Ketheric Thorm. Down in the depths of this temple writhes his desire. I am to bring it to him.
I created the Nightsong for General Ketheric, many moons... HEAR THAT SHAR? Many moons ago.
*As you hold the necromancer's mocking gaze, you can tell how it starts to dawn on him you are not the mere minion he thought you were.*
Along the way I found some more recent Patch 8 (2022-ish) gross Balthazar lines, some bits of which have actually survived to release:
She was a unique specimen even before I began my work. Aasimar. A god's blood united with mortal flesh.
Such fine clay she was. We grew quite close as I… remoulded her. Now she is General Thorm's shield. Her strength is his to drink upon. His pains are hers to bear.
If I never exceed her, I will still die happy. If I ever do something as gauche as truly dying, that is.
Utterly revolting! Makes my skin crawl! Man deserves a yeeting into the Shadowfell a hundred times over! But in order to not end on a gross note, I leave you with:
Ketheric Thorm. Murderer. Oathbreaker.
Aylin Silverblood. My true name. Nightsong was only ever a curse.
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oathkeeper-of-tarth · 1 month
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Fic Prompt #2
Anonymous asked:  For the prompts if you are still taking them: Aylin x Isobel + watching the sunrise.
I have to say I am way too slow and rusty and annoyingly nitpicky with these ficlets. But that's why we are here! And I have about 10 more to go, so thanks to everyone who sent some prompts in.
Fandom: Baldur’s Gate 3 Characters: Dame Aylin/Isobel Thorm Length: ~1900 words No warnings, just some post-reunion comfort and fluff.
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The first night on the road out of what was once her home, then her shadow-laced purgatory, and now little more than a mosaic of ancient battlefields and assorted tragedies ready to be reclaimed by nature, Isobel Thorm does not manage much sleep.
It is not the tension of her little alliance's precarious position, paired with the strenuous demands of her twilit vigil - not anymore. But the unease is relentless, set deep in her bones and in her gut. It seems to care little for her accumulated exhaustion, for the unlikely joy of their victory, or for the utterly unexpected wonder of having her angel returned to her.
After another restless hour slowly crawls by, even the delight of listening to the familiar sounds of Aylin in a deep, much needed sleep - slow, steady breaths, the occasional unintelligible murmur and soft snore, the rustling of her tossing and turning and stubbornly entangling herself in more and more blankets - fades into frustration.
So Isobel carefully slips out from under a warm, heavy arm and extracts her legs from a mess of kicked-at covers, only just managing not to trip. She retrieves her rumpled robes with some effort, fishing them out of a hastily discarded pile in the dark of the graciously donated tent, and throws them over herself before stepping out.
The rest of the camp is quiet, as even their fully elven compatriots are still engrossed in their nightly meditations. The fire has died down to embers. It is a warm summer night, but Isobel still suppresses a shiver.
It takes but a few steps to find a crumbling, moss-covered stone pillar to lean against. With the feeling of something taking at least part of the weight that seems to have descended upon her, Isobel stands watching the Moon and Her Tears, basking in the familiar light. But it is not as comforting as it should be, as she wants it to be. It hews far too close to that balcony at the inn, perhaps, and to all the twilit days and nights spent gazing upwards, in desperation-tinged prayers to keep the shadows at bay.
All too soon the face of her goddess completes its descent, sinks into branches and out of sight. Taking its place is the grey of pre-dawn, slowly staining the sky just above the treeline crowning the little hollow they have made camp in.
"Isobel?"
The voice is sleep-rough and tinged with concern. Judging by the way Aylin is still pulling on a very wrinkled tunic, she has wasted no time at all between awakening alone and launching into a search. The sight makes Isobel feel a slight twinge of guilt.
Isobel steps out from behind her rather disappointing shelter, only to be immediately caught with an arm around her waist and pressed against a broad shoulder in a comforting, comfortable gesture that needed no thought at all. 
"Did I wake you, my love?" She says quietly, arms tight around Aylin in turn, looking up at her. "I'm sorry, my sneaking skills are not quite up to par--"
"No," Aylin cuts the apology off, shaking her head, dismissing clinging remnants of sleep, and, judging by the shadows lurking around her eyes, something darker, too. "You have done nothing of the sort. Do not worry."
Isobel pointedly does not release her gaze, does not allow for the easy dismissal. Aylin sighs and looks away, restlessly surveying the campfire remnants, the darkened trees, the ground at their feet - clearly displeased to find nothing worthy of her focus. Not breaking their embrace, Isobel reaches up to rub slow, gentle circles against Aylin's stomach, and gives her time.
"It is simply… difficult to sleep without you near." The confession feels like Aylin is drawing out word after heavy, resisting word, and each one tastes bitterer than the last. "The silence, and the stillness. It is…" her lips curl in distaste, "vexing."
Isobel lets the understatement slide. Feeling another rush of guilt that she knows very well is misplaced, she chooses to attempt lightening the mood instead.
"I suppose neither of us have much luck with sleep tonight. Well, perhaps we can look on the bright side - it means we are both awake for the sunrise."
The moment the idea dawns on Aylin is easy to pinpoint, as simple relish lights up her entire being - doubly so when she summons her wings with the smallest yet most eager of movements, shaking out glistening white feathers in anticipation.
"Would my beloved care for a better vantage point?" Aylin's smirk as she extends a gallant hand is a long-lost delight, and the beaming grin when Isobel takes it without a moment of hesitation feels like a warm, curative balm applied directly to her heart.
They have flown together before, of course. Stolen nights, being whisked off of her balcony and returned by morning - Isobel used to be quite well-practised at this. An arm below her knees, and another around her back and chest, while she winds her own arms around Aylin's neck and peppers kisses down her jaw, or combs fingers through her hair. All of it familiar, comforting, safe. All of it things she thought she would never get to experience again.
Her trust in Aylin is absolute, of course. But Isobel still finds herself tightening her hold and burying her face between Aylin's shoulder and neck for the first few moments, as those magnificent wings spread and make a few tentative, testing flutters.
She feels the whoosh and the sudden drop in her stomach, and the takeoff is, perhaps, a bit jerkier than she remembers. But it feels like all the clinging shadows fall off of them both, left far, far below, as gripping and as greedy as they are - for they cannot possibly keep up with the mighty beats of her beloved's wings.
Higher and higher and higher Aylin takes them as Isobel finally dares to truly look; higher even than the very top of Moonrise Towers, Ketheric's great grasp towards the heavens, had ever reached.
Finally, Aylin stops her ascent, ostensibly to let them enjoy the view that stretches out below and all around them. And it is spectacular, truly, there can be no doubt - but there is another sight Isobel wishes to take in and bask in first.
Her darling is of gleaming countenance, glorious and radiant, the first traces of sun glistening on her golden scars only serving to highlight the handsome, cherished lines of her face. But it is the charming tilt of her head, the softness in her eyes and the proud curl of her lip, the way her thumb rubs soothing circles into Isobel's shoulder while holding her aloft, that Isobel loves the most. She presses closer against the warm, solid chest, where that noble, bruised heart beats that Isobel vows to protect, to cradle in her hands with utmost gentleness and care, for as long as she is able.
"Truly wondrous to behold." The smirk on Aylin's face has faded into something softer, and her voice is unusually quiet in its awe, tinged with wistfulness. "To be welcomed home like this, as if I were one of Lathander's own."
There is an undercurrent of dissatisfaction, of something that might be bitterness there that Isobel notes and stores away for later. But she cannot deny the thought is appropriate - a blessing from the Morninglord himself, for a new beginning.
A dawn of their own, set alight the moment their eyes met across that throne room, the same way they had over a hundred years ago. When the Moonmaiden's newly arrived knightly emissary looked up after swearing fealty to the lord of the land, and when Isobel, dutiful at her father's right-hand side, knew her life was to be irrevocably changed by this woman's presence in it.
Then her mind rushes forward and catches on the word home. Aylin's favoured mode of expression is poetic and colourful, yes, but her embellishments and verbal flourishes are never meaningless or thoughtlessly done. She has come home, to Isobel, whose own home is lost to her in ways she has yet to fully take in. Where home might end up being for either, or both of them - that is something they will have to discover. But the task feels so much simpler now that they can do it together.
It feels a tad absurd to Isobel to feel so safe, when so much evil is still at large, and when there is so little between her and a certainly deadly drop. But held in arms she knows will never let her go is the safest she has felt in a long, long while.
The both of them stay quiet for a while after that, and indulge in the magnificence and unlikely miracle of it all. It is the first sunrise either has seen in a century, after all, and they get to witness it together.
And as the tendrils of gold unfurl over the land beneath them, driving away wisps of early morning mist from the winding banks of the Chionthar, rising above the impressive span of the Wood of Sharp Teeth, and rolling, roiling, spilling over to where the shadows once reigned - there it is, Aylin's dream, clung to for a century: dawn undoing a nightmare.
The sun climbs higher and higher, and Aylin gets tired. It is subtle, the strain: a slight downturn of the corner of her lip, pulling down the golden line that runs to join it; her brows furrowing, almost as if to squint at the bright light; the slightest tightening of arms and tremble of tension in her shoulders. Staying aloft in place like this is certainly taxing at the best of times. Gliding, yes - Aylin has told her of impressive distances travelled with ease by catching the air currents just so. But she has not flown in a hundred years. 
Isobel doesn't know many of the details of the past century yet, and is not quite sure she ever will. But she knows Aylin's pride is not something that needs more wounding.
"My angel, perhaps it is time to return? It's… a bit chilly up here." Her words and the accompanying shiver are not altogether false. More importantly, the excuse works as intended, and after one last sweep to take in the view, Aylin shifts to take them back down without a word.
The landing, too, needs just a bit more practice. It is touching and heartbreaking at the same time, the way Aylin is obviously relearning tenderness and gentleness in all she does. Still, Isobel stays happily ensconced in her beloved's arms even when both of her feet are back on solid ground, any trace of the troubling, haunting restlessness that plagued her night long forgotten.
"Thank you," she beams up at Aylin, brings a hand up to caress her cheek, and feels her heart clench at the way Aylin leans into the touch immediately. "I've missed this." I've missed you. But it catches in her throat, for she has had so little time to miss anything at all, and Aylin has had nothing but.
"You need never miss it again," Aylin is solemn and ardent in that particular way of hers, when every simple word sounds like a sacred vow. Isobel chooses not to reply. Instead, she stands on tiptoes and pulls Aylin into a kiss, warm and sunlit.
The camp slowly comes alive behind them, the mounting sounds of a soon-to-be-busy morning drifting over. Isobel takes Aylin's hand and briefly raises it to her lips, then leads them both to face the day.
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oathkeeper-of-tarth · 1 month
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Isobel Thorm, icon, godsend, hero, absolute titan, determined to carry the hurt/comfort genre on her STR 12 shoulders. I adore her.
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Of course, the catch is that she herself has also Been Through The Horrors but chooses not to acknowledge this in favour of adamantly insisting on being the caretaker (which she is obviously very good at, like... professionally, as a cleric and healer).
And even more than that, caretaker to a person who is a big nigh-unkillable (but very significantly not, as Isobel herself points out, unharmable!) radiant wall of muscle and holy fury so used to being a champion and protector herself, extremely keen to dismiss her own issues as a bit of "paladin's fatigue" and "flights of fancy" and who is on so many levels, some very fundamental to her being, tied into being A Sword.
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I guess my point is... fic writer comrades-in-arms, this is what we call a goldmine.
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oathkeeper-of-tarth · 1 month
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More voice line posting! Because I like digging them up and I always want to see/hear more of Isobel.
At some point you were able to have Isobel join your camp by herself even after letting Shadowheart kill Aylin - a game state that's no longer possible, as Aylin's death means Last Light falls, too. But all the voice lines and dialogue trees are still there. I haven't had a chance to try, but manually messing around with the "SHA_Nightsong_State_PermaDefeated" flag might be able to get these lines to trigger.
Here are some highlights (and transcripts) from the Moonrise reunion and the camp conversation that we now only see the "take care of my angel" branch of.
Isobel: You did it. I knew you would. Player: Yet you don't seem glad. Isobel: Oh, I am. It's a momentous day. I suppose I need to catch my breath or the momentum will outpace me.
Player: What will you do now that your father's gone? Isobel: Oh, I don't know. Change my hair colour. Buy a horse. [Curse was lifted] Isobel: In seriousness, I intend to help you fight the Absolute - what lies behind the Absolute, that is. Isobel: None of us will be safe until that looming horror is defeated. When the time comes, I'll fight at your side.
[Curse wasn't lifted] Isobel: In seriousness, my home needs me. It's still enveloped in Shar's horrific curse. If it can be cleansed, I'll find a way. Isobel: But I admit that plays second fiddle to helping you. None of us will be safe until the horror behind 'the Absolute' is defeated. When the time comes, I'll fight at your side.
Player: Why wait? Isobel: To be perfectly frank, I'm exhausted. It feels a bit as though I've been dropped into another dimension. Isobel: A little time to rest and reflect, and I'll be ready to go at it anew. What say you? Player: It's not over yet. A nautiloid is on its way to Baldur's Gate. Isobel: Gods. One day, you go to sleep and everything's square. Then you wake up, and it's a dodecahedron. With tentacles.
-
You could also talk about Aylin specifically. If you were feeling particularly horrible, you could lie and convince Isobel she could still find and save her beloved. Presumably, however you played this, she would leave your camp either hating you or trying to save Aylin - which is a bit similar to how the Act 3 Lorroakan betrayal pans out.
Player: Aylin - do you mean Nightsong? Isobel: Nightsong? What do you mean?
Player: Ketheric captured her and was using her to fuel his invulnerability. She was called the 'Nightsong'. Isobel: She... what?! Does this mean she's still alive? I've got to find her - set her free! Tell me everything you know. Please.
Player: It's too late for that. She was dead when I found her. [Roll Deception] [Roll succeeded] Isobel: My father said she was gone. I'd tried to make peace with it. But... she was so special. So very dear. Isobel: When we met, it was like a lightning strike. My father wasn't sure about us - she was immortal, after all - but I never doubted. [Roll failed] Isobel: Liar. Wicked, wicked liar. Murderer.
Player: Give me your map. I'll show you where she's being kept. [Roll Performance] [Roll failed] Isobel: You're lying. She can't be saved, can she? My father told me she was... gone. It's true, isn't it? Isobel: Why would you lie? What's the matter with you? [Roll succeeded] Isobel: Thank you - thank you so much. I'll gather some supplies and head out shortly. Aylin... I can't believe she's alive. Before the day's end, I'll have her in my arms. Incredible.
Isobel: I hope Aylin's alright. I can't wait to have her in my arms again.
Player: Never mind. Isobel: As I was saying, I fell in love with Aylin swiftly. It was as easy as breathing.
Player: That's what Ketheric and his chums called her. Killed her myself. / It's too late for that. I killed her. Isobel: You what?! But she was immortal. How could she... how could you...? She is the Moonmaiden's daughter. And you call yourself a Selûnite?!
Player: It was the only way to make Ketheric vulnerable. Isobel: Was it? Was it truly? I don't believe that. Not for a second.
Player: Shar got the better of me. It won't happen again. Isobel: Oh it won't? Then I suppose we'll just forget this little misstep, file it under 'lessons learned'?
Player: It was a mistake. One I bitterly regret. Isobel: I should hope so. I can't imagine what insane course of thought led you to murder someone so dear. Isobel: Get out of my sight before I do something you'll regret.
Player: When the Lady of Loss speaks, her faithful act on her behalf. Isobel: You're disgusting. You've killed someone so precious, so good. I knew Shar was wicked. But I'd hoped for better from you.
Player: I couldn't hold my companion back. She had a mission to fulfil. Isobel: A mission? A mission?! That Sharran murderer destroyed someone so precious, so good...
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oathkeeper-of-tarth · 1 month
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Greta Garbo from Queen Christina (1933) if you read this im free on Thursday night and would like to hang out. Please respond to this and then hang out with me on Thursday night when I'm free -
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oathkeeper-of-tarth · 1 month
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Greta Garbo in Queen Christina (1933) you have to stop. Your gender is too fluid. Your swag too different. Your bisexuality is too bad. They'll kill you.
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oathkeeper-of-tarth · 1 month
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Aylin Silverblood. My true name. Nightsong was only ever a curse.
Digging through game text circa 2021 again and I am reminded how bummed I am that we lost out on this line because:
a) I get irrationally annoyed when people call her Nightsong as if it were one of her (several) cool titles and epithets, because it was what her captor-enemies named her and it is degrading and symbolic of Shar's hold over her, also going hand in hand with the ongoing objectification as "it" and "a relic to be purchased and pursued" and "Balthazar's greatest creation" etc. etc.
b) Aylin Silverblood is just such a banger name, let her have it AND the knightly title, why not
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oathkeeper-of-tarth · 1 month
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the sound of her heartbeat
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