That is such a good idea!!!
If only I did not need to draw muddy versions of every sprite (´-﹏-`;)
If I can get a muddy shader to work with the character I might end up adding that ( ╹▽╹ )
!!MAJOR UPDATE!!
by combining the VOLATILE elements of; goo, ice, and smoke. The player can now turn objects into soap
...soap objects make bubble
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!!MAJOR UPDATE!!
by combining the VOLATILE elements of; goo, ice, and smoke. The player can now turn objects into soap
...soap objects make bubble
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Art I made for my most recent devlog
I'm trying different proportions for Rhell when I draw her out of game (. ❛ ᴗ ❛.)/👍
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Added a really weird piece of synergy to my puzzle game
Now if one half of a set of portals is electrified, the current will pass to the other side of the portal too
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What happens if the player touches electricity while not protected
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Just put out a new devlog explaining the logic and design of my games portals
More importantly this means a new funni animated intro
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some older marcille and falin doodles
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Well that's one way to conduct electricity...
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A girl cooking
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Electric sensors can now detect electricity to open doors
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Probably the weirdest spell you can cast in my game
Stream, fires the spell as a stream of water
Area adds an aoe bubble to the end
Portal makes the area a portal
Magnetic pulls objects into the portal
Tracking has the spell move towards objects
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Unsure if letting the player become magnetic is too overpowered or just plain stupid
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Adding conductivity to certain elements so they will conduct and create an electric circuit when touching
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