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framefreak2d · 3 years
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Interview with DKleine Art: NFT's: Where Crypto Meets Art
Interview with DKleine Art: NFT’s: Where Crypto Meets Art
DKleine is the Host of the “Non Fungible Podcast” or NFP with DKleine, writer at CoinTelegraph and artists creating art and collections in the world of NFT’s which is a technology that combines digital art with cryptocurrency so that you can authenticate your digital art as unique pieces in the internet and add them with smart contracts that can make you profits for the rest of your life. (Be…
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framefreak2d · 3 years
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Interview with Viñetas por Segundo: Podcast for Creatives (Entrevista en Español)
Interview with Viñetas por Segundo: Podcast for Creatives (Entrevista en Español)
Viñetas por Segundo is an animation, comics, and entertainment podcast covering various topics for creative people looking to become professionals within the creative industries. Hino and Renata have more than 20 years in experience working in the animation industry and together they talk about various news, practices and answer questions from their listeners in order to instruct artists in Latin…
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framefreak2d · 3 years
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Interview with Callum May: Creator of The Canipa Effect
Interview with Callum May: Creator of The Canipa Effect
Callum May is the creator of a famous YouTube channel called The Canipa Effect, this channel is dedicated to create in depth analysis about anime series, movies, animation studios and animators as well. Even though Callum is not an animator nor an illustrator he has extensive knowledge on the techniques and principles used to create amazing scenes to the point that his understanding goes many…
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framefreak2d · 4 years
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Interview with Henry Thurlow: Anime Director & Animator in Japan
Interview with Henry Thurlow: Anime Director & Animator in Japan
Henry Thurlow is a 2D animator working in the anime industry in Japan, he has worked in series like One Piece, Tokyo Ghoul, Naruto Shippuden, Jojo`s Bizarre Adventure: Golden Wind, Overlord seasons 2 and 3 and others. Later he started a new studio with a friend called “D`Art Shtajio” where he’s directed projects like “Sturgill Simpson`s Sound and Fury”, “Indigo Ignited” & Castlevania Season 3 and…
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framefreak2d · 4 years
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Interview with Thierry Boulanger: Creative Director of Sabotage Studio
Interview with Thierry Boulanger: Creative Director of Sabotage Studio
Thierry Boulanger is the Co-Founder, CEO and Creative Director of Sabotage Studio, founded in 2016 they’re looking to create retro-inspired video games. They quickly went from 3 employees to a team of 16 all working with towards the idea of creating modern video games that capture the compelling nature of old video games which was his passion since he was a kid. Their first game “The Messenger”…
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framefreak2d · 4 years
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Interview with Arryn Troche: Fight & Body Action 3D Character Animator
Arryn Troche is a 3D character animator with a focus in action/body mechanics and fight animation. She attended the Savannah College of Art and Design and majored in animation with a specialization in dynamic/action animation and a minor in Concept Art for Video Games and has worked on he game Harbinger of Spring, as well as several student films that are coming out this June. She’s also a…
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framefreak2d · 4 years
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Ethan Becker is a Visual Developer who worked in DreamWorks TV as a revisionist for Voltron Legendary Defender. He has experience as a Background Designer, Environment Design, Production Design who worked in Newbaby Productions and In My Father’s Shadow film. He’s originally from Texas and moved to California to look for more opportunities as a creative professional. Now he’s working on a secret project with a secret company which will make an announcement with Netflix in 2021 and helping other people improve as an artist through his YouTube Channel. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-ethan-becker-visual-developer” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Ethan Becker is a very stoic figure, he knows how to survive and camp in the wild without any luxuries, so realizing that in California he would find more opportunities he moved there and lived in his car until he got a job at DreamWorks. He was raised by his grandparents who instilled in him a great work ethic.
You can check his work here: His YouTube His Blog His DeviantArt His Instagram
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Interview with Ethan Becker:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=rEl65WH1tsk
In this Episode, You Will Learn:
Ethan Becker’s Story
How to articulate your ideas through vlogging
How to be a better artist
New opportunities on the industry
How to develop relationships
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Ethan and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Share this interview with your friends using the social media buttons below! Help us spread Ethan Becker’s Journey with other artists! Please feel free to share your thoughts in Twitter or Facebook as well!
Thanks so much for watching the interview with Ethan Becker, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Ethan Becker: Visual Developer & Illustrator Ethan Becker is a Visual Developer who worked in DreamWorks TV as a revisionist for Voltron Legendary Defender.
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framefreak2d · 4 years
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Ivan Mendoza is a character designer & illustrator, currently, he’s designing characters for Dreamworks Animation, TV. Previously he’s worked for Starburns Industries that produces the HBO show “Animals”, Warner Bros. Animation on the production “Bunnicula” & “Be Cool Scooby Doo” which airs on Cartoon Network, Ivan has also been a part of developing undisclosed projects for WB, along with the direct to video film, “Tom & Jerry”. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-ivan-mendoza” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Ivan has also worked in design for Nickelodeon, FOX, Titmouse, SGN (Social Gaming Network), Age of Learning Inc. aka ABCmouse.com, & Six Point Harness. He was previously a guest speaker at East LA College, US Arts in Irvine & Rowland Heights, & also have been featured at the Nickelodeon Panel at San Diego Comic Con 2010-2011.
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You can check his website and all his work here: Ivan Mendoza Art Instagram Twitter Linked In
Interview with Ivan Mendoza:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=PR0DB_bMzKo
In this Episode, You Will Learn:
Ivan Mendoza’ Story
How to find your own style
How to use social media properly
How to get jobs and projects
How to overcome stress
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Ivan Mendoza and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Share this interview with your friends using the social media buttons below! Help us spread Ivan Mendoza’s Journey with other artists! Please feel free to share your thoughts in Twitter or Facebook as well!
Thanks so much for watching the interview with Ivan Mendoza, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Ivan Mendoza: Character Designer & Visual Developer Ivan Mendoza is a character designer & illustrator, currently, he's designing characters for Dreamworks Animation, TV. Previously he’s worked for Starburns Industries that produces the HBO show "Animals", Warner Bros.
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framefreak2d · 5 years
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Hedvig H-S or also known as VixieArts is a Concept Artist, Freelance Illustrator and Comic Book Artist who has created art for books, animation, magazines and even worked in video games. And now she’s the author of her own graphic novel called Aurora the Unicorn. She also has created a following of 183K+ fans on instagram where she posts her illustrations and mostly a lot of animal drawings. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-hedvig-h-s-vixiearts” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Hedvig H-S is originally from Gothenburg, Sweden, where she studied comic art and have been working since. First as a Comic Book Artist from 2004 to 2009, then in the video game industry from 2009 to 2014 and now as a Layout Artist and Art Director at Slugger Film AB. Her idea of “Aurora the Unicorn” came to her in one afternoon, which she wrote down and had an email from an editor asking for a new script for a book, she gave her that idea and two years later she had a graphic novel done out in the market.
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You can check her website and all her work here: ArtStation Her FanPage Her Instagram Her Twitter Her DeviantArt
Interview with Hedvig H-S (VixieArts):
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=YabOJquEYsE
In this Episode, You Will Learn:
Hedvig H-S’s Story
Hidden opportunities in Europe
How to work for great companies online
How to overcome shyness & insecurities
How to challenge yourself
Tips to practice hard tasks
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Hedvig and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Share this interview with your friends using the social media buttons below! Help us spread Hedvig H-S’s Journey with other artists! Please feel free to share your thoughts in Twitter or Facebook as well!
Thanks so much for watching the interview with Hedvig H-S, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Hedvig H-S (VixieArts): Freelance Illustrator, Comic & Concept Artist Hedvig H-S or also known as VixieArts is a Concept Artist, Freelance Illustrator and Comic Book Artist who has created art for books, animation, magazines and even worked in video games.
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framefreak2d · 5 years
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Jenn Ely is based in Portland, OR, where she works as a freelance production designer and visual development artist for various commercial, film, and television animation projects. She began working as a gallery artist after her traditional painting focused BFA from The School of the Art Institute of Chicago. She later attended Savannah College of Art and Design in the Illustration program, where she discovered her love of design for story telling. She left SCAD to work with Laika Studios as an Art Intern, where she worked on her first animated project, The Boxtrolls in 2012. She has been working in animation ever since, designing colors, environments, characters, and props on a variety of 2D, Cg, VR, and stop motion projects. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-w-jennifer-ely” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Most recently, she has been working as an illustrator on Netflix’s upcoming stop motion animated feature, Wendell & Wild, written by Jordan Peele and Henry Selick, and Directed by Selick. She has also been freelancing as a visual development artist with Locksmith Animation on an upcoming feature, a handful of animated TV series pitches with Dreamworks TV, as well as a variety of commercial pitches and productions for frequent clients, House Special and Bent Image Lab. Her most recent completed project as Production Designer, was season one of The Shivering Truth for Adult Swim, a stop motion series Directed by Cat Solen and Vernon Chatman made at Shadow Machine.
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You can check her website and all her work here: Jennely.com Her Instagram Her Twitter Her Linked In
Interview with Jennifer Ely:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=Pn_sQvWAXso
In this Episode, You Will Learn:
Jennifer Ely’s Story
Common Mistakes of Students
How to network with great artists
How to beat resistance
Tips for applying to art jobs
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Jennifer and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Jennifer Ely’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Jennifer Ely, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Jennifer Ely: Production Designer & Visual Developer Jenn Ely is based in Portland, OR, where she works as a freelance production designer and visual development artist for various commercial, film, and television animation projects.
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framefreak2d · 5 years
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Erin Shin is a Concept Artist, Character Designer & World Builder. She’s a student of the Art Center College of Design, she’s worked on the visual assets for the games “Sankofa” and “Hippo Time” got a scholarship in Nickelodeon’s Pitch program where she worked with their staff and to pitch a show called “Wrestlemania”. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-erin-shin” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Erin Shin has also worked as a concept artist for JM Animation Studios in Seoul, South Korea and created 12 anthropomorphized designs of Chinese folk heroes as well as 4 Chinese scholar characters and she’s currently an intern at Super 78 creating concepts for VR Threater experiences in Silverlake, California.
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You can check her website and all her work here: ErinShin.com ArtStation Her Instagram Her Twitter Her Linked In
Interview with Erin Shin:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=WNr71MkdL0U
In this Episode, You Will Learn:
Erin Shin’s Story
Why you should never stop studying
How to be a successful freelancer
How to work for big studios online
Tips for social media
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Erin and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Erin Shin’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Erin Shin, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Erin Shin: Concept Art, Character Designer & World Building Erin Shin is a Concept Artist, Character Designer & World Builder. She's a student of the Art Center College of Design, she's worked on the visual assets for the games "Sankofa" and "Hippo Time" got a scholarship in Nickelodeon's Pitch program where she worked with their staff and to pitch a show called "Wrestlemania".
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framefreak2d · 5 years
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Mikel Mujika Amann is a freelance visual developer, character & costume designer for animation and video games from Bilbao, Spain. And he has created his own art books, one book called “Gals” where he has created 136 designs and his portfolio inspired in the Sleeping Beauty which ended up becoming his second book. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-mikel-mujika-amman” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Mikel always had art as a hobbie as he kept drawing everyday. In the end he decided to go pro into art and chose to do Animation instead of Architecture. He creates amazing and well rounded art taking into consideration everything from the tiniest detail to the whole personality of a character.
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You can check her website and all her work here: MikelMujika.com His Blog His Instagram
Interview with Mikel Mujika Amann:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=el97sf7OGOE
In this Episode, You Will Learn:
Mikel Mujika’s Story
How to take art as a profession
How to be a successful freelancer
How to work for big studios online
Tips for social media
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Mikel and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Mikel Mujika’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Mikel Mujika, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Mikel Mujika Amann: Visual Developer, Character & Costume Designer Mikel Mujika Amann is a freelance visual developer, character & costume designer for animation and video games from Bilbao, Spain.
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framefreak2d · 5 years
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Nicola Hwang is an illustrator, animator and zoologist who has experience in creating art for publishing and animation and also taking good care of animals. She had her first hit at Wondercon 2011 where she got elected to illustrate Aspen’s Comic Books and since then has been working for the US in Games as a character / prop / merchandise designer and took part of CTN where she worked in projects with Casey Robin & Alishea Gibson. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-nicola-hwang” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Nicola has started working with Puppets, creating her first one called Bryn the feathered serpent and she’s currently working in projects involving the Chinese Zodiac and the Nictionary with Nic Gregory. She has worked with companies such as Wacom, Disney Channel, THX Ltd, Space Bass Films, Kato Tech and more.
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You can check her website and all her work here: WouterTulp.nl Her Deviant Art His Twitter His Instagram His Linked In
Interview with Nicola Hwang:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=YUCB3H_WBQg
In this Episode, You Will Learn:
Nicola Hwang’s Story
How to recover from great blows in life
How to use events to your favor
How to create great portfolios
Tips for introverted people/li>
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Nicola and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Nicola Hwang’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Nicola Hwang, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Nicola Hwang: Illustrator, Character Designer & Author Nicola Hwang is an illustrator, animator and zoologist who has experience in creating art for publishing and animation and also taking good care of animals.
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framefreak2d · 5 years
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Wouter Tulp is a freelance character designer based in the Netherlands. He is known for his versatility as an illustrator, lavishing over a hundred children’s books with his wonderful illustrations, as well as creating caricatures and editorial illustrations in high-circulation newspapers and magazines. He is also a teacher in Schoolism. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-wouter-tulp” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Since then, he has slowly shifted his focus towards character design. After a series of international film projects, he is currently working for Sony Pictures Animation. He started out his career as a freelance illustrator in the Netherlands, creating many different kinds of illustration, like children’s books illustration, book covers, newspaper illustration and caricatures. This variety of work helped him shape and refine his technique and craft, that eventually led him to becoming a versatile character designer for feature animation. He is extremely passionate about his work, and he loves to share what he learns everyday.
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You can check his website and all his work here: WouterTulp.nl His Fan Page His Instagram His Linked In
Interview with Wouter Tulp:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=Crr7BZbt5hQ
In this Episode, You Will Learn:
Wouter Tulp’s Story
How to create a great & relevant portfolio
How to get high focus & productivity
How to improve as an artist
How to get better energy through your social circle
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Wouter and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Wouter Tulp’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Wouter Tulp, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Wouter Tulp: Illustrator & Character Designer Wouter Tulp is a freelance character designer based in the Netherlands. He is known for his versatility as an illustrator, lavishing over a hundred children’s books with his wonderful illustrations, as well as creating caricatures and editorial illustrations in high-circulation newspapers and magazines.
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framefreak2d · 5 years
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Brynn Metheney specialize in creature design, animal anatomy and visual development for film, games and publishing. She currently live and work in Los Angeles, CA. Her work has been featured in a number of different publications including, Spectrum Fantastic Art Annuals, Graphite Magazine, Uppercase Magazine and more. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-brynn-metheney” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Brynn currently teach creature design at The Animation Workshop and Otis College of Art & Design. She’ve taught formally with Laguna College of Art + Design and Concept Design Academy.
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You can check her website and all her work here: BrynnArt.com Her Fan Page Her Instagram Her Twitter Her Linked In
Interview with Brynn Metheney:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=nYDVahUXfC0
In this Episode, You Will Learn:
Brynn Metheney’s Story
How to gain business & professional experience
How to get high quality friendships
How to think about contracts
The differences between the fantasy & reality of working in art
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Brynn and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Brynn Metheney’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Brynn Metheney, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Brynn Metheney: Illustrator & Concept Artist Brynn Metheney specialize in creature design, animal anatomy and visual development for film, games and publishing. She currently live and work in Los Angeles, CA.
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framefreak2d · 5 years
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Eve Skylar is a production designer and storyteller with experience in creative and visual development for VR | AR, feature animation, tv, live action, publishing, and interactive games. She did the production design in the award-winning and oscar qualifying animated short “La Noria” by Carlos Baena of Pixar, which premiered at Siggraph Vancouver 2018 and is currently winning over 40 awards and screened at worldwide film festivals. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-eve-skylar” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Previously, Eve was the project lead concept artist on Google’s Daydream AR/VR team where she worked on product pitches and with her team and launched the first Google IP of AR Stickers on all Pixel phones, worked on original concept product and art pitch to CEO Sundar on AR Walking and Animal Character Navigation, demo was featured at Google I|O 2018 and VR Environment designs for the Daydream Welcome Homeworld and Expeditions.
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You can check her website and all her work here: EveSkylar.com Her Fan Page Her Instagram Her Twitter Her Linked In
Interview with Eve Skylar:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=HJ6SnxGYjh8
In this Episode, You Will Learn:
Eve Skylar’s Story
How to learn new skills & adapt
How to get hired in studios
Strategies to pitch your art better
How to develop your own style
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Eve and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Eve Skylar’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Eve Skylar, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Eve Skylar: Production Designer & Storyteller Eve Skylar is a production designer and storyteller with experience in creative and visual development for VR | AR, feature animation, tv, live action, publishing, and interactive games.
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framefreak2d · 5 years
Text
Tom Booth is an author, illustrator, and art director. Born on the twelfth day of the twelfth month, Tom made his earliest marks — sometimes on his parents’ antique kitchen table — growing up just outside of Philadelphia. Tom has had the good fortune to work with Macmillan, Simon & Schuster, Workman Publishing, Nicktoons, and Scholastic. [smart_track_player url=”https://soundcloud.com/framefreakstudio/interview-tom-booth” background=”default” social_linkedin=”true” social_pinterest=”true” social_email=”true” hashtag=”Animation #Podcast” twitter_username=”FrameFreak2D” ] (Be sure to watch the video interview below!)
Tom Booth attended Hamilton College where he majored in history and mark-making, otherwise known as studio art. After graduating, Tom moved to New York City to begin working for Scholastic, so that he could afford a table for more mark making. Eventually, Tom made enough marks to convince the wonderful publishers at Simon & Schuster that he was ready for his first picture book, Derek Jeter Presents Night at the Stadium, which became a #1 bestseller on Amazon. Currently, Tom lives in Brooklyn with his fiancée, one normal cat named Luna, and one highly unstable cat named Rory.
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You can check her website and all his work here: Tom-Booth.com His Fan Page His Instagram His Twitter
Interview with Tom Booth:
(Click the play button to watch the video interview above)
Click here to watch in a new Tab: https://www.youtube.com/watch?v=mS65Me2qg3Y
In this Episode, You Will Learn:
Tom Booth’s Story
How to battle negative thoughts and self doubt
How to become confident in your art and work
How to balance art and work
Tips to start a successful career
Did You Enjoy This Interview? Let Us Know On Twitter!
If you enjoyed this interview, please let Tom and I know on Twitter by clicking on the link below:
Click here to let us know you loved the show!
Now it’s Your Turn!
Got questions or any advice or thoughts you want to share about this interview or anything you learned that helped you on your way to become a better professional? What’s one thing you can take from Tom Booth’s Journey? Please feel free to share in the comments section below!
Thanks so much for watching the interview with Tom Booth, I truly appreciate YOU!
Until Next Time!
Rodrigo
Interview with Tom Booth: Author, Illustrator & Art Director Tom Booth is an author, illustrator, and art director. Born on the twelfth day of the twelfth month, Tom made his earliest marks — sometimes on his parents’ antique kitchen table — growing up just outside of Philadelphia.
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