when I see something dated 2019 I think “oh that’s not too long ago” and then I remember that 2019 was not only five years ago but those five years have somehow contained several lifetimes
when is comes to asexuality and aromanticism you have to be okay with contradiction. one ace person will say asexuality is about not experiencing attraction, another will say it’s about not caring to act on attraction, another will say it’s not experiencing arousal. one aromantic will consider themself queer, one won’t. two people with seemingly identical experiences will use two different labels. aro people will be in romantic relationships, ace people will have sex. you get it.
Want to know my spiciest d&d take as someone who introduces a lot of people to the game?
Classes (and subclasses) should be rated for complexity, and newer players should be steered away from overly complex options so that they're not asked to do double or triple the work of memorization of other players. This is especially true if the player is going to be slower to pick up on game mechanics, be they young, old, or simply not someone who's very experienced with games in general.
Think about it this way: everyone at the table is expected to learn the base game (what dice to roll, how to pilot their character by talking, actions in combat), some of which is written down but the rest being vibes based and mostly communicated through gentle coaching by the DM. On top of that a portion of your players are going to have to learn how spells work, effectively doubling or trippling their early game class features. This is to say nothing of druids, who not only have to learn all the base features and spells but also have to keep several different statblocks on hand when it comes time to turn into animals/summon familiars. If you have my luck, it's always going to be the shyest/most anxious player at the table who selects the most complicated class, paradoxically meaning the player who's least likely to ask for help is usually in most need of it.
I'm not saying we should restrict all new players to only playing vanilla human champion fighters, but I think a level of oversight is absolutely necessary when guiding new folks into the game. Consider running a trial adventure that's limited to martial classes, introducing a few magic items half way through to give them a taste of what spellcasting could be like.
Forget about the traditional Tank/dps/expert/support/caster party balance, that shit is for experienced players who know what they're doing.
Some computer related jobs will periodically send you emails posing as phishing scams and if you open it you automatically have to take a web safety training seminar and I just think they should do that for tumblr except with reading comprehension
It's Lesbian Visibility Week!
Did you know that I -- a lesbian visible on the light spectrum -- have a book out with a likewise visible lesbian?
That's right! And she murders people!
I have to admit, I've been pretty bummed that she hasn't gotten as much love as Amastan and The Perfect Assassin. Yes, yes, she's technically the second book in a series, BUT -- hear me out -- it's a standalone! AND -- continue hearing me out -- I wrote this book first, anyway.
So for this Visibly Lesbian Week, if you enjoy:
- girls with garrotes
- undead camels
- cranky necromancers
- desert jaunts
...you should check out THE IMPOSSIBLE CONTRACT.
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The Tumblr office adopted Tommy, an 11-year-old Pomeranian.