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Baldur's Gate 3 takes place near the END of 1492 DR
In the basement of the tollhouse where you fight the "Paladins of Tyr" is the body of the toll collector, and he has a log where the last entry is 16 Uktar. That's the second-to-last month of the year in the Calendar of Harptos.
The body has been there long enough to start rotting, so it's likely been several days since the last entry.
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Waterdeep: Dragon Heist also takes place in 1492, so I'm guessing that those events must be over by the time Gale and his love interest defeat the Absolute and return to Waterdeep.
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Pangaea, an ancient supercontinent.
Illustration by Richard Morden
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I might've added the BG3 Art Book to my dnd assets stash
It' 100% does not have things like the 5e players' handbook + 5e’s character sheet, several gm guides, critical role's explorer's guide to wildmount, baldur's gate and waterdeep city encounters, 101 potions and their effects, volo's guide to monsters, both of xanathar's guides, a bunch of other encounters, one shots, and class builds
In no way are there any pdf’s relating to any wizard who may or may not be residing on any coast
(Edit that I’ve moved the folder to the new link above! So if you catch a different version of this post that link won’t work anymore!)
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Places you should add to your little town/city in your fantasy world!!
Post offices. Wild, I know. But give me the unhinged kind. Pingeons and little postal dragons all over the place. You enter. The most disgusting smell fucking assaults your nostrils. You know what it is. Letter in hand, you go up to the counter. The postal worker is just a slightly bigger pigeon. You shed a tear.
PLAYGROUNDS!! Create the most dangerous kinds of playgrounds, the ones suburban moms would TRIP if they ever saw one. Monkey bars that are way too tall, swings that go full circle... The metal slide stays the same, it's already painful enough.
PARKS!! MAKE IT ALIVE!! Show people going on walks, reading beneath trees. C'mon most of them are already hundred years old (And are going to die after that CR 15 creature wrecks the town) anyways!! Show couples and picnics, show a family enjoying the sunday, give me someone picking flowers for their loved ones.
A bakery! Do you know how much these places are underrated? And do you know how much plot potential they have? Every good story starts with food poisoning or granny's recipe! Give me a place your players/readers are going to treat like home and, for once, it's not a tavern or a guild.
Government buildings! Give me a town hall that has a kilometric line in front of it. Give me a registry that is as old as this town. Give me police stations! Give me courtrooms! Make one of your players get arrested and now all of the party has to go through burocracy like a bunch of normal people!
(Who am I kidding? You don't need to make them get arrested. They are going to do that for you.)
Touristic attractions! Give me a full-on statue of the country's leader! Give me museums! Give me streets, ruins and whatnot that attract thousands of tourists everyday! Give me an annoying city guide that tries to get the party's attention everytime!
Magazine stands! Magazines don't exist? Newspaper stands! From the Queen's Journal to the most questionable new piece of Fox's Tailtracker, you have it all! Make your players doubt what's actually happening, sprinkle a little fake news... Or is it fake at all?
...Toy stores. OK HEAR ME OUT. Make magic toys; miniature skyships that actually fly, metal toy dragons that expel fire, little wands that make little light spells, wooden creatures that can move and make noises... Make children happy! And your players too because they will waste their money on these stuff.
Instrument store!! Make your bards happy with special instruments or just weird ones! Give me a battle in one of those that is just filled with funny noises and the worst battle soundtrack ever!!
Not exactly a place but... Cleaning carts!!! Show me people cleaning the streets, picking up the trash, cutting trees!! Make the town look clean!! Give me an old man that is really proud of his work!!!
(or ways to make your players feel even worse when the villain destroys the town later on :) )
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Rolls to Alarm Your Players
Want to spice the game up? Why not try alarming your players for no real reason? Make sure to make a show out of counting the dice before you roll.
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✧༝┉┉┉┉┉˚❋ ❋ ❋˚┉┉┉┉┉༝✧
Adventurers Stew
Makes 4-5 servings
Ingredients:
❋ 200g lamb, diced (try and get stuff with fat veins, you don’t want it lean)
❋ 1 very large onion, diced
❋ 1 potato, diced
❋ 2 carrots, chopped into sticks
❋ 2 sticks of celery, sliced
❋ 8 button mushrooms, quartered
❋ 2 cloves garlic, crushed
❋ Fresh rosemary, thyme and oregano
❋ Copious amounts of salt and pepper
❋ Dash of red wine
❋ Water
Put the ghee or oil into the bottom of a large pot on high heat and chuck the meat in chunk by chunk. Fry it until most of the sides are brown, and add the onions. Stir well and sauté lightly, then add one by one the potato, carrots, celery, and mushrooms, continuing to stir it well. Add the herbs, salt, pepper and garlic. Put it on medium heat and cover the contents with water, adding a very generous dash of wine once it is boiling again. Simmer on low heat until lamb is falling apart, it will likely take 2-4 hours. Serve hot, with bread and butter if desired.
Notes: If you can’t get wine, add more herbs, and if you can’t get fresh herbs you should be able to use dried (try a half to one teaspoon of each). Most of these vegetables can be omitted (though not all at once obviously) if needed. Stew is very flexible that way. If you wanted to make it vegetarian you’d probably want some kind of stock, as the meat does do a lot of the flavouring here. Also when I say get meat with the fat on, I mean it. Lean meat will end up tough and chewy, fat veins will dissolve and leave the meat tender and falling apart just as you want it :D
✧༝┉┉┉┉┉˚❋ ❋ ❋˚┉┉┉┉┉༝✧
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Goblin’s Dice - A gambling game for Crooks and Knaves, by u/Bluoenix | homebrewery link.
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Hey! This is my first homebrew!
I’m planning on running a pirate-themed campaign at some point in the future, and wanted some fun ship-themed weapons. None of it is play tested, but feel free to try it out! 
Here’s A PDF!
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Weapons, Properties, Materials by CreepOshiri
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Sworcane by TurtleKnyghte
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Tarragon — my herb merchant dragon OC 🐲🌱
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Sprinkles is a red skinned tiefling who spends his time stealing magical pastries. He steals away under the cover of darkness and is gone before anyone knows he is there. No one has been able to catch him and the guards don’t care about a thief that steals pastries when they have much more dangerous criminals to deal with.
Sprinkles was not always a pastry thief. There was a time when he went by a different name and traveled with a group of adventurers, but he no longer remembers them. He was cursed by a powerful archfey when he tried to steal a magical tart she had created. She punished him for his sticky fingers by filling him with a need for magical pastries that cannot be satisfied.
His memory is fading and every day he forgets more about himself. Sprinkles is desperate to find a way to break the curse over him and regain his memories.
Where might the party run into Sprinkles? How might they help him? Where could the archfey be who cursed him?
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A lot of you tell me you like how different I make various DnD races look. That got me thinking. Wanted to experiment and see how much diversity can be in such a simple thing as ears. And here we go~ 
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Since I get unreasonably annoyed about how popular the boring ass 4e/5e tiefling design is, here’s the table from Planescape for rolling really varied and weird tieflings.
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Name: Damakos aka ‘Tip-Toe’ aka ‘The Toe’
Race: Tiefling
Class: Rouge Arcane Trickster
Background: Charlatan
Damakos has a way with words and a way of getting into trouble. Once while locked in a jail with his hands bound, he escaped an empty room guarded by ten men, unseen… when later asked about his escape he replied, “I picked the lock with my little toe!”
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By Reliah A.
https://www.artstation.com/reliah
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