Tumgik
thetinyadventurer · 3 hours
Text
Worldbuilding Countries (Part 1)
I've lived in and visited a few countries in my life, which gave me a lot of inspiration for my fantasy novel. I'm not an expert, but I thought I'd share what I learned!
Climate
The climate will most likely come up at some point. Do you mention the cool breeze, or the orange leaves on the trees? All those nice weather descriptions will depend on the climate!
If you have a couple of different countries, it may be a little weird if they all have the same climate (especially if they are far away from each other), so there's a few things you can consider to make them a bit more specific.
Climate is of course a very complicated topic, so I will simplify it a bit.
Temperature
I like to pick a real country/city and look at its temperature graphs on Wikipedia. One important thing to note is that countries aren't simply colder/warmer than one another. I know a lot of people think that a country like Russia is cold all year round, but it is actually quite warm in summer. Some areas have a larger variation between temperature throughout the year than others (normally, the closer to the equator a country is, the less variation there is. They also tend to be warmer).
Look at Singapore:
Tumblr media
The temperatures are basically stable all year round (the letters up top are the months). The numbers are the average minimum and maximum daily temperatures. You can see that on average the variation every day is less than 10°C.
Here is Moscow:
Tumblr media
The temperature changes quite a lot throughout the year. Note that the maximum temperatures (summer) will occur at the opposite times of the year in the Southern Hemisphere.
You can see this demonstrated in Copiapo (Chile):
Tumblr media
This city is in the Southern hemisphere, so their coldest months are June and July :)
One thing you may have noticed is that the bars here are taller, which means that the variation for the daily min and max are higher too. Why is that? I'm simplifying it a bit, but generally, the dryer a place is, the more variation you will get in daily temperature. Which brings us to the next thing to consider:
Humidity/Precipitation
There are a few things to consider:
Rainfall. This can vary month-by-month, and due to some complicated factors, some countries have more rain in their colder months, some have more rain in their warmer months. Some places don't follow a neat pattern or stay consistent throughout the year. Have a look at climate pages on Wikipedia to get some ideas! Even just this page on Chile has a lot of cool examples. Each city is quite different!
Although of course the "wetness" of a country related to rainfall (e.g. you'd expect greener grass somewhere with more rainfall, brownish dry grass or a desert somewhere with less rainfall), it's not that simple. UK is a wet country, right? And if you've heard of Gold Coast (Australia) it seems pretty dry, right? Well, actually the Gold Coast gets twice as much precipitation (rain) as London!
Tumblr media
To demonstrate, I took a screenshot (randomly selected street in each city) from Google Streetview.
Why this difference? I suspect it's because the Gold Coast is much hotter. Living in Australia, puddles are normally gone by the next day (often the rain even evaporates as it hits the ground!), but in UK, the puddles would always stay around for a while.
The UK is always mossy, often the clouds hang in the sky for ages. It can look quite grey. When it rains in the Gold Coast in summer, the raindrops evaporate as soon as they hit the pavement, which makes the air feel very humid and smell strongly of rain. You can use these sorts of sensory details in your stories :)
Also, one thing I noticed, is that in hotter weather, rain can be much more heavy than in colder weather. In Australia we often get heavy rain that causes flooding. In UK the rain usually dribbles all day but doesn't get heavy. In a place like the Gold Coast you can get rain that last 10 minutes but soaks you all the way through and floods the street.
The rainfall may also vary year-by-year. Australia goes through periods of floods and droughts that last a couple of years. The mechanism is a bit complicated so I won't go through it now, but it gives you something to google!
Humidity: Deserts have low humidity, which means that you can cool off more easily in the shade and the nights are colder. The breeze feels more refreshing at low humidity as your sweat evaporates.
High humidity (like Singapore) will feel much hotter at the same temperatures and it is normally still quite hot in the shade. High humidity feels really muggy, the air feels thick. The sweat doesn't evaporate as much, so you are left all wet and sticky. The breeze can feel much less refreshing because of this.
When the temperature is below freezing, the humidity gets very low, so your skin may need more moisturiser or your lips may crack.
Those are just some things to consider while describing your weather!
Generally, closer to the sea will be wetter, further inland is dryer. Have a look at some climate maps on Wikipedia, you will learn a lot! Climate is quite complicated since there are so many factors, so there's a lot you can do with it.
UV: This is one thing that people often forget about when they think about weather. In the UK, even on a very hot and sunny day, you are unlikely to get sunburnt (unless you are very pale). In Australia, you can get sunburnt very easily in even Tasmania, which is our coldest state, even when the temperatures are chilly.
You can't actually feel being sunburnt, which I fully understood when I visited Tasmania. I was freezing, but the whole time I was being sunburnt.
Normally, UV index is higher closer to the equator, which is why people who live closer to the equator tend to have darker skin. The melanin acts as protection against the sun. Still, this protection isn't perfect, so in the real world people in Africa used different methods to protect their skin, such as using clay as a "sunscreen".
Australia has the highest rate of skin cancer in the world. This is partially because most people in Australia have pale skin (originally from the UK), but the UV index is high.
This is something to consider in your story, since it can play a bigger role in behaviour than you'd expect if you live in a cold climate. In Australia, they recommend staying indoors between certain hours of the day to avoid sunburn, and if you do go out you should wear clothes that cover your skin, a wide-brimmed hat and sunscreen. Someone with very pale skin can get sunburnt in minutes. Wide-brimmed hats are compulsory at schools in Australia - you are not allowed to play if you forget your hat.
In low-UV areas, there is the opposite issue. People with darker skin can have problems getting vitamin D. Same goes for people who cover their skin with clothing (e.g. for religious reasons). However, this is a bit simpler to fix with some vitamin D supplements.
How do I use this for worldbuilding?
If you have a map of your countries, you may want to keep their location in mind when deciding on the climate :)
I like to draw up some graphs with the temperatures throughout the year for each country and some quick notes on the humidity, rainfall and UV.
You can also add some other elements to your story. Is it a fantasy? Maybe magic affects the weather! Sci-fi? You can play with the distance of the planet from the sun, axial tilt, sun size etc. (I won't go into that since it's a whole another topic and really complicated as well)
You probably don't need to know the exact details of the climate for most stories, but having a general idea will allow you to consistently describe what sorts of clothing your characters wear, the weather etc. Those are the sorts of things that comes up in almost every story (if it's long enough).
If you read this and found this useful, please reblog so I know that it was helpful. If it seems like people enjoyed this post, I will make more (I was going to talk about so much more, but this is already too long).
190 notes · View notes
thetinyadventurer · 3 hours
Text
Let's talk about fight scenes.
Writing fight scenes requires a delicate balance of action, emotion, and detail to keep readers engaged and immersed in the moment.
Here are some tips to craft compelling fight scenes:
Know your characters: Understand their fighting styles, strengths, and weaknesses—are they offensive, or defensive? Spontaneous, or strategic? Trigger-happy, or reluctant? Their personalities and motivations will influence their actions and decisions during the fight.
Create tension: Build tension leading up to the fight to increase the stakes and make the action more gripping. Foreshadowing, verbal sparring, or physical intimidation can all contribute to a sense of anticipation.
Use sensory details: Engage the reader's senses by describing the sights, sounds, smells, and physical sensations of the fight. This helps to create a vivid and immersive experience—but make sure not to overdo it. Too much detail can distract from the adrenaline of the fight.
Maintain clarity: Ensure that the action is easy to follow by using clear and concise language. Avoid overly complicated sentences or excessive description that could confuse readers.
Focus on emotions: Show the emotional impact of the fight on your characters. Describe their fear, anger, determination, or adrenaline rush to make the scene more compelling and relatable.
Include strategic elements: Incorporate tactics, strategy, and improvisation into the fight to make it more dynamic and realistic. Think about how your characters use their surroundings, weapons, or special abilities to gain an advantage.
Balance dialogue and action: Intersperse dialogue with action to break up the fight scene and provide insight into the characters' thoughts and intentions. Dialogue can also reveal or support the characters' personalities and motivations.
Keep it concise: While it's important to provide enough detail to immerse readers in the action, avoid unnecessary padding or overly long fight scenes. Keep the pacing brisk to maintain momentum and keep readers hooked.
Show the consequences: Illustrate the aftermath of the fight, including injuries, emotional trauma, or changes in relationships between characters. This adds depth to the scene and helps to drive the story forward.
Hope this helped ❤
3K notes · View notes
thetinyadventurer · 10 hours
Text
listen you lot
your girl here is about to complete formal education to become a freelance editor, and i have it on good authority that i’m pretty darn skilled.
there are a ton of oc writers floating around in the fanfic community, and you’re my people, so i put it to you:
what do YOU need from an editor? what would make you more inclined to hire someone?
In exchange, please enjoy this entirely accurate hot tip from Merriam-Webster:
Tumblr media
P.S., I’ll be posting writing and editing stuff on my pen name account, @becoming-a-fox.
4 notes · View notes
thetinyadventurer · 21 hours
Text
How to come up with a story based on vibes that (probably) doesn't suck aka how to come up with a plot
First, identify the vibes. Maybe you already know. If so, great! If not, well that's what I'm here for. What are books/movies/shows that have what you're trying to achieve? A song or an image? Come up with a list of as many things.
YAY now you know what vibes you want.  
Then you are going to make a list about the things (or your favorites if you have too many).  Look at themes, characters, genres, settings, style, etc.  If you have no idea where to start, pull up their wikipedia pages and read them.  Anything similar WRITE IT DOWN (you will forget, don’t lie).
Take that list and find your favorite/most common things.  These will be what gives you your vibe.  
Take this list and invent a little guy who lives in this list.  YAY now you have a character.  What does this guy want?
It wants to live.
Now look at me.  No.  Look at me in the eyes.  Stare into my soul.  
You’re gonna let him live.  
Use your vibe list to create a little world.  Do you mostly like horror/mystery?  BAM this guy lives in a horror/mystery.   Do you mostly like historical fiction? BAM this guy lives in the past.  Do you like dystopian things? BAM this guy lives in a dystopian world.  Do this with whatever genre you want.
Now what does this guy in this world want most?
And how are you going to do everything in your power to stop him?
23 notes · View notes
thetinyadventurer · 22 hours
Text
The Hero with Dead Parents is not Cliché, it’s Necessary
The staggering number of protagonists in sci-fi and fantasy with dead parents grows every single year. Frodo Baggins, Harry Potter, Luke Skywalker (before the retcon in ESB), almost every Disney Prince and Princess, the Baudelaire children. Beyond the realm of fantasy into action, thriller, romance, mystery, slice-of-life, and bildungsromans.
Dead parents, or parent, is the curse of being the hero of the story and for a very good reason:
Parents are inconvenient as f*ck.
Unless the mom and/or dad is the villain of the story or the entire story is about the relationship with the parent/parents, the “dead parent” trope serves many purposes and while it may be “cliché” that doesn’t mean this trope is bad or, in my opinion, overused.
It’s one less liability the hero has to worry about protecting
It’s one less obstacle in the hero’s path to their adventure
It’s one (or two) less characters to find excuses to stay relevant in the story
It’s a juicy backstory a lot of people can relate to
Trauma. Is. Compelling.
It’s an excellent motivation
And their murder is an excellent inciting incident
Living parents and guardians get killed off both for internal plot reasons, and meta writing reasons: Living parents are a pain in the ass to keep up with. You’re stuck with a character your hero should still keep caring about, keep thinking about, keep acting in relation to how their actions will be seen and judged by that parent. That parent becomes an obvious liability by any villain who notices or cares.
Living parents can of course be done well, unless they’re the villain, but they just kind of sit there on the fringes of the plot, waiting around to be relevant again and they kind of come in four flavors:
There when the plot demands for pie and forehead kisses (Sally from Percy Jackson)
A suffocating but well-meaning obstacle in between the character and their independence trying to do right (Abby from The 100, Katniss’ mom from Hunger Games, Spirit from Soul Eater)
A mentor figure (Valka from HTTYD 2, Hakoda from ATLA)
The only rock this character has left (Ping from Kung Fu Panda)
*Notice how many of my examples lost their partners shortly before or during the plot, thus still giving the hero the “dead parent” label.
Most of these are self-explanatory so I’ll say this:  I think this trope gets exhausting when the parents are written out without enough emotional impact on the hero. These are their parents and a lot of the time, the emotional toll of losing them isn’t there, like just slapping a “dead parents” sticker is all you need to justify a character’s tragic backstory and any behavioral issues they might have.
Like, yes, the hero has dead parents, but you still have to tell me what that means to them beyond obligate angst and sadness. When the “dead parents” trope reads as very by-the-numbers, usually the rest of the story is, too.
How present the parents were in the character’s life should be proportional to the death’s impact on the narrative (as with any character you kill off). If they were virtually nonexistent? No need to waste a ton of time. If they didn’t matter to the character before, they don’t need to matter now unless the plot revolves around some knowledge or secret their parent never shared.
Sometimes, the hero’s dead parents are a non issue. Frodo being raised by Bilbo doesn’t impact his character at all. It’s a detail given and tossed away. On the other hand, sometimes the entire centerpiece of the work is revenge/justice/catharsis surrounding the parent’s death—Edward and Alphonse Elric’s entire story is defined by the consequences of trying to bring their mother back from the dead.
As someone who kept one of my protagonist’s parents alive and didn’t make them villains just to spite the trope, I have all the more respect for this enduring legacy of fiction. You can of course keep the parents alive, but I don't think it's seen as lazy or cheating or taking a shortcut just killing them off, so long as you remember that your hero is human and should react to losing them like a real person.
154 notes · View notes
thetinyadventurer · 22 hours
Text
Tumblr media
14K notes · View notes
thetinyadventurer · 22 hours
Text
Showing when writing: Emotions [part 1]
Embarrassment
blushing
fidgeting
sweating
hiding their face in their hands
wide eyes
crossing their arms around their body
stutters
stammering
shifting their weight from side to side
exaggerated movements
nervous quirks appear such as picking at their nails, playing with their hair, and rocking on their heels.
avoiding eye contact
glancing or staring at random objects
stiff smiles
scratching the back of their head or neck.
subject changing
forced laughter
Anticipation
big smiles
wetting their lips
energized
constant movement
grinning
can't concentrate
clumsiness
fidgeting
questions
Awe
frozen
wide eyes
slack jaw
harsh or erratic breathing
grinning
staring
Surprise/shock
gasping
open mouth
slack jaw
wide eyes
covering their mouth with their hands
raised eyebrows
frozen
staring
stepping back
stutters or stammers
Triumph
Tilting back head and yelling out
fist pumping in the air
Jumping
Roaring
Whooping
laughter
bright smiles
grinning
Anger/Threatening
Shaking fist
Pointing
crossed arms
glares
frowning
scowling
Stabbing with finger
Slamming fist against something
Veins throbbing
Jutting out their chin
Clenched fist
Clenched jaw
flushed face
Eyebrows lowered or furrowed
squinting
Teeth bared
Wide stance
Tight-lipped smile
Rapid breathing
Sweating
aggressive stance
Flared nostrils
Puffed chest
loud voice
Nervous
lip biting
biting nails
blinking
tears
stepping back
awkward laughter
clumsiness
dry lips
dry mouth
fidgeting
darting eyes
wrapping their arms around themselves
repeatedly folding and unfolding their arms
clutching at themselves, their hip/shoulder/stomach
drawn in/furrowed brows
avoiding eye contact
jittery
pitched voice
no appetite or nervous eating so a bigger appetite
pacing
toying with things
restless
bouncing leg
rubbing at their face
scratching
sweating trembling
Hey there! I'm excited to share with you a new series I've created on Show Don't Tell. In this series, I dive deep into each emotion individually and provide a detailed list of ways to show it through body language, action, setting, and more. The first emotion we're exploring is Envy, and I promise you won't want to miss it! Check it out and let me know what you think. And if there's an emotion you'd like me to cover next, don't hesitate to leave a suggestion in the comments. Can't wait to hear from you!
11K notes · View notes
thetinyadventurer · 22 hours
Text
NEED HELP WRITING? (a masterlist)
I have likely not added many that I've reblogged to this list. Please feel free to roam my blog and/or ask/message me to add something you'd like to see on this list!
Synonym Lists
Look by @writers-potion
Descriptors
Voices by @saraswritingtipps
Show, Don't Tell by @lyralit
Tips & Tricks
5 Tips for Creating Intimidating Antagonists by @writingwithfolklore
How To (Realistically) Make a Habit of Writing by @byoldervine
Let's Talk About Misdirection by @deception-united
Tips to Improve Character Voice by @tanaor
Stephen King's Top 20 Rules for Writers posted by @toocoolformedschool
Fun Things to Add to a Fight Scene (Hand to Hand Edition) by @illarian-rambling
Questions I Ask My Beta Readers by @burntoutdaydreamer
Skip Google for Research by @s-n-arly
Breaking Writing Rules Right: Don't Write Direct Dialogue by @septemberercfawkes
Databases/Resources
International Clothing
Advice/Uplifting
Too Ashamed of Writing To Write by @writingquestionsanswered
"Said" is Beautiful by @blue-eyed-author
2K notes · View notes
Text
How To Smut And Have Your Editor Thank You For It.
I plead with the mighty writing Gods that this reaches every smut writer (especially the male ones) in the writerverse. Ready? Okay.
Tumblr media
Whether you're diving into erotica, romantic escapades, or thrilling adventures with a spicy twist, we've got you covered. Strap in for a journey through the tantalizing realms of smut crafting, where every word is a brushstroke on the canvas of desire.
Unveiling the Law of Erotic Fiction
Let's begin with a golden rule: The Law of Erotic Fiction. Remember Isaac Asimov's Law of Science Fiction? Well, this one's its sultry cousin. Here's the gist: if you can pluck the smut out of your story and still have a compelling tale, you missed the mark. We're talking about integrating smut so seamlessly into your narrative that it becomes the beating heart of your plot.
The Perils of Pandering
Ah, the temptation to sprinkle smut atop a pre-existing storyline like confetti. Resist it! Pandering is the siren song of desperation, luring unsuspecting writers onto the rocks of mediocrity. Don't be that writer. Smut deserves better than being tacked on as an afterthought. It demands its own stage, its own spotlight.
Navigating Plot Shifts
You set sail on the SS Smut, but somewhere along the voyage, your characters mutiny, steering the plot into uncharted waters. Fear not! We've got a litmus test for you. Can you swap out those steamy scenes with tender kisses without capsizing your story? If yes, it's time to hoist a new narrative flag.
Crafting Smut-Driven Stories
Now, let's delve into the nitty-gritty of smut storytelling. Brace yourself for a whirlwind tour of genres, from erotica to bodice-ripping adventures. Each genre has its own GPS, guiding you through the twists and turns of plot and passion.
Erotica: Here, smut isn't just the icing on the cake—it's the whole darn confection. Short, sweet, and to the point, like a decadent truffle melting on the tongue.
Adult Pulp Fiction/Erotic Romance: Consider this a roller-coaster ride through the peaks of passion and the valleys of danger. Every smutty escapade propels your characters deeper into the heart of the adventure.
Romance: Ah, love! Here, smut plays second fiddle to the symphony of emotions. Detailed, yes, but always through rose-colored glasses. After all, it's not just about physicality—it's about the heartstrings.
Bodice Rippers: Enter the realm of forbidden desires and dangerous liaisons. But tread carefully! This genre is a double-edged sword, enticing some readers while repelling others. Know your audience like the back of your hand.
Mastering Descriptive Nuance
Ah, the age-old question: how much is too much? When it comes to smut, the devil's in the details. Female readers crave immersion—every sight, scent, and sensation laid bare before them. Male readers, on the other hand, prefer the silver screen treatment, with just enough detail to fuel their fantasies.
Charting Your Course
Armed with this arsenal of smut-crafting wisdom, you're ready to set sail on your own literary odyssey. Remember: smut isn't just about getting down and dirty—it's about crafting a narrative that leaves readers breathless and begging for more.
So go forth, intrepid writer, and may your smut be as spicy as it is sublime!
179 notes · View notes
Text
Want to worldbuild like a pro??
(📖 Master tips and everything I know📖)
Hello writers! You don't know how to worldbuild? Don't know where to start explaining the world you have created? Don't worry, you are in the right place! I have been there myself, and after many research (and even more trial and error) I have put together a list of the best worldbuilding tips I have encountered, and also created some of my own. (I know the first one is kind of overheard, but trust me).
Don't start right away with worldbuilding. A long paragraph about how your world works and its history might overwhelm new readers. A lot of other writers suggest waiting and learning about the world at the same time the protagonist does, or if that doesn't work for your story, dropping bits of information while the story moves forward. However, if you want to give a sense of how your world works from the start...
Exposition through action. This is my favorite method, and it helps a lot if you don't want to pause your story to info dump about the world you have created. Instead, this method relies on explaining the world and its dynamics while you continue with the narrative, briefly. For example: "As always, you couldn't see any trees in the meadow. The king had ordered years ago to cut each one of them because of a prophecy that foretold that the last dragon egg would lay in an oak."
Use expressions that reference normality or routines. In the last point, we used "as always", but there are tons of expressions you could use in your writing. This helps the reader understand what is the norm in this new world and what things are common, to later detect something that is not within that norm (or sometimes just to understand the world and its traditions better).
Use flashbacks when necessary. If you need to explain a very specific or detailed topic, I suggest using a flashback scene, that will help the reader understand with the narration and dialogue, instead of just explaining it to them. It makes for a more dynamic learning experience. But, at the end...
Do whatever will intrigue you. Some readers even like info dumps, and there is not one correct way to show your world. If it would make you curious, go and do it, wether people say it's correct or not. There are a lot of successful books that randomly stop to explain something about the world, and there is nothing wrong with that if you like it.
Hope you find this list useful, and as always happy writing :)
Also, if you are interested in tips or more examples of a specific topic, you can always leave a question in my ask. I'd be glad to answer it!!
Other tips for writers: previous
647 notes · View notes
Text
Let's talk about worldbuilding.
Worldbuilding is a crucial aspect of writing fiction, particularly in genres like fantasy and science fiction.
Remember that worldbuilding is a dynamic process that evolves as you write. Don't be afraid to experiment and make changes to your world as needed to serve the story.
Here are some tips to help you build a rich and immersive world:
Start with a Core Concept: Every world begins with an idea. Whether it's a magic system, a futuristic society, or an alternate history, have a clear concept that serves as the foundation for your world.
Define the Rules: Establish the rules that govern your world, including its physical laws, magic systems, societal norms, and cultural practices. Consistency is key to creating a believable world.
Create a Detailed Map: Optional, but helpful. Develop a map of your world to visualise its geography, including continents, countries, cities, and landmarks. Consider factors like climate, terrain, and natural resources to make your world feel authentic.
Build a History: Develop a rich history for your world, including key events, conflicts, and historical figures. Consider how past events have shaped the present and influenced the cultures and societies within your world.
Develop Cultures and Societies: Create diverse cultures and societies within your world, each with its own beliefs, traditions, languages, and social structures. Explore how different cultures interact and conflict with one another.
Flesh Out Characters: Populate your world with memorable characters who reflect its diversity and complexity. Consider how their backgrounds, motivations, and personalities are shaped by the world around them. (See my post on character development for more!)
Consider Technology and Magic: Determine the level of technology and the presence of magic in your world, and how they impact daily life, society, and the overall narrative.
Think about Economics and Politics: Consider the economic systems, political structures, and power dynamics within your world. Explore issues like inequality, governance, and social justice to add depth to your worldbuilding.
Show, Don't Tell: Instead of dumping information on readers, reveal details about your world gradually through storytelling. Show how characters interact with their environment and incorporate worldbuilding seamlessly into the narrative.
Stay Consistent: Maintain consistency in your worldbuilding to ensure coherence and believability. Keep track of details like character names, historical events, and geographic locations to avoid contradictions.
Leave Room for Exploration: While it's essential to have a solid foundation for your world, leave room for discovery and exploration as you write. Allow your world to evolve organically and be open to new ideas and possibilities.
Revise and Edit: Carefully review your worldbuilding to identify any inconsistencies, plot holes, or contradictory elements. Pay attention to details such as character backgrounds, historical events, and the rules of your world's magic or technology. Make necessary revisions to resolve any issues and maintain the integrity of your worldbuilding.
Happy writing!
669 notes · View notes
Text
Identifying places
Don’t know if your location is a city, town etc? Here’s rough population numbers for each.
Village: 50-1000 people
Town: 1000-6000 people
City: 6000-20,000 people
Metropolis: 20,000-50,000 people
238 notes · View notes
Text
Writing Tips Master Post
Character writing/development:
Character Arcs
Making Character Profiles
Character Development
Comic Relief Arc
Internal Conflict
Creating Distinct Characters
Suicidal Urges/Martyr Complex
Creating Likeable Characters
Writing Strong Female Characters
Writing POC Characters
Character Voices
Plot devices/development:
Intrigue in Storytelling
Enemies to Lovers
Alternatives to Killing Characters
Worldbuilding
Misdirection
Consider Before Killing Characters
Foreshadowing
Narrative:
Emphasising the Stakes
Avoid Info-Dumping
Writing Without Dialogue
1st vs. 2nd vs. 3rd Perspective
Fight Scenes (More)
Transitions
Pacing
Book writing:
Connected vs. Stand-Alone Series
A & B Stories
Miscellaneous:
Overcoming Writer's Block
1000 Follower Special
Writing Fantasy
Character Ask Game
2K notes · View notes
thetinyadventurer · 3 days
Text
Tumblr media
puppy dog eyes
2K notes · View notes
thetinyadventurer · 3 days
Text
Tumblr media Tumblr media
2K notes · View notes
thetinyadventurer · 3 days
Text
Tumblr media
I haven't seen Atlantis: The Lost Empire in a long time, and I love Vinny!
65 notes · View notes
thetinyadventurer · 4 days
Text
Filler??? In MY story?!
You'd better believe it. :)
Filling can have its own way of progressing the story -if not the plot, then the understanding of the characters when they're not buried in a plot-alanche.
Moments of rest are necessary for both the characters and the reader.
Moments of softness are necessary for both the characters and the reader.
Moments of 'slice of life' are necessary for both the characters and the reader.
It comes down to one simple to say, yet complicated piece of advice that I keep as a golden rule:
Bring it inward to make it bigger.
406 notes · View notes