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them00nsm3l0dy · 3 days
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some fanart for @sweetvoicecafe
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them00nsm3l0dy · 3 days
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round two baby give it up for ROUND two
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them00nsm3l0dy · 3 days
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Israel’s senseless slaughter leaves thousands of children orphaned. Palestine must be free! Don’t tire keep talking about what’s happening!
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them00nsm3l0dy · 3 days
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maybe if i think really hard about video game character everything will be okay
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them00nsm3l0dy · 3 days
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it's you, frisk!
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them00nsm3l0dy · 3 days
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Black Mesa Sweet Voice
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them00nsm3l0dy · 3 days
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Taking back control
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them00nsm3l0dy · 3 days
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I have friends at Indiana University and they've been saying there are snipers on IU Bloomington campus. And theres a bunch of cops everywhere. This is wild.
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them00nsm3l0dy · 3 days
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Work in progress animation heehee
I post alot more on twotter so go follow me there :)) (same user)
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them00nsm3l0dy · 3 days
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BORDERLINE
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them00nsm3l0dy · 3 days
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virtual snow
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them00nsm3l0dy · 3 days
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'Operating System', a compilation of works for the #augmentedreality AU is out now on Spotify (and apple music 'n YT soon)
Thank you all for the support! :) 💙
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them00nsm3l0dy · 3 days
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art for 'dead code'
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them00nsm3l0dy · 3 days
Note
i am so interested in ur hlvrai au can we get a rundown
oh boy, this is going under a readmore.
fair warning, this is a LONG read because (1.) i am not a competent writer and (2.) i can't for the life of me keep things brief. sorry and or good luck.
ACT I
The Black Mesa incident: Gordon Freeman is provided an opportunity to do an informal beta test for a combat training simulation program that's in development in the Research & Development department of the Black Mesa Research Facility. (Read: He knows a guy in R&D and said guy knows Gordon likes video games and VR stuff, so he was like "hey you should come check this out when you're on break.")
The combat sim would be a revolutionary training simulation using artificial intelligence to enhance and realize the experience for the ‘player character’.
The test goes wrong, and Gordon can’t seem to disengage from the simulation and odd, unscripted things start happening; he has to ‘play the game’ to its full completion before he is able to exit the simulation safely. He has suffered a brain injury throughout the process, eye damage due to prolonged exposure to the headset and is generally traumatized by the simulation experience he at some point could no longer physically and emotionally distinguish from the real world. The project as a whole is shut down and Gordon is put into a rehabilitation program. Black Mesa covers up the incident as best it can, but whispers of it still echo around the facility.
Below is a page for a two-page comic i never finished detailing said events.
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ACT II
The rumors reach the ears of a particularly tech-savvy researcher named Clark, who steals the project documentation and anything else he can get his hands on from a storage. At home, he looks into the project, reads about it, and gets curious about the simulation’s files themselves. They’re on a drive he plugs into his computer, and suddenly his system’s performance lags, windows open and close until a txt. file opens up. He comes into contact with one of the simulation’s AI that has somehow entered his operating system. He tries to keep it busy by having it poke around as he reads up on the simulation and its ultimate shutdown. When the AI reveals it can see him through the webcam, he panics and rips the drive out of the port. The invasive AI and the other project files seems like they’re gone from his system, he does a checkup but sees nothing odd running or otherwise. The next day after work he does another checkup. Finding nothing, he surmises he’s in the clear and starts up an online game. The slumbering, corrupted data of the AI sees its out, and disappears into the game.
ACT III
The transition/journey to the game is a rocky one, and the already corrupted data of the AI known as Benrey splits and gets even more fragmented. The largest fragment embeds itself into the game’s files to keep itself running. Without the foundation of the game to support it, it’d be lost to a dead void and slowly die out. Somewhat stable, it learns about the world around it; the game seems to be an exploration sandbox game. For now (and clarity), I’ve chosen to call this bigger, embedded fragment ‘Data’. (so this is the big benny with the right eye/one big eye in my art)
Data splits off a smaller fragment of itself, intending it to be an avatar or ‘player character’ but this grows into its own awareness and becomes who we’ll call ‘Beastrey’ (the smaller benny with the left eye and tail in my art).
The fragment ‘Beastrey’ wakes to a dead void, so Data uses its knowledge to create a private server for Beastrey, an empty world. Beastrey’s existence is an extension of the bigger part, with more freedom of movement to parse through the game and move freely within it, with the caveat that it can’t go ‘too far’ away from the host. Beastrey can visit other servers and relay information. Data learns and slowly starts building up the world/private server, at some point settling for an aquatic world because it reminds it of itself (something something sea of data). It's important to note that Beastrey retains little to no memories of the events of canon VRAI.
Data makes it easier for Beastrey to move around, and they grow to have more reach with time. At some point Data can alter the basic structural elements of the game, so it plays around with making things that are reminiscent of the memories it has of Black Mesa and Xen. At one point, it gains access to parse through the player base of the game, and takes note of an email address: ‘[email protected]’, attached to a player account. The name is somewhat familiar to it.
It sends an invite to join the server to the player account.
ACT IV
Gordon tries going back to work at Black Mesa after rehabilitating, but he has trouble separating his experiences with the simulation from reality, to a breaking point where an altercation with a security guard drives him to quit. He seeks professional help for his PTSD and anxiety, but still experiences dissociative episodes, migraines and somatic flashbacks localised mostly in his right forearm. Despite this, he is determined to continue living his life as normally as possible. He applies for a part-time job teaching physics at a local high school, the one where his son Joshua goes to, and remains relatively stable from there.
Joshua is 15 years old. Regular teen. After an impressive amount of pleading he got a VR-headset for his 14th birthday from Gordon (much to the disapproval of Gordon’s ex), and he’s been captivated by an exploration sandbox game since it came out a few months ago.
He gets an invite to an unnamed private server, and he accepts.
He is struck with awe as the world he enters seems completely different from the ones he’s seen so far in the game. Different flora, different fauna. Most of it uninteractible, though, or otherwise just retextured from its base game variant. Even the new enemy types, after a scare, can’t actually hurt him, it seems. He stumbles upon Beastrey, who is just as surprised to see him and wants him out until Joshua says he was invited.
Joshua commends Beastrey (who introduces himself as 'Ben-') on ‘modding’ everything in, but admits that he was disappointed to find that everything was just surface-level stuff. Beastrey inquires about what he’d like to see. Data is always watching, unseen, and decides to alter the world in the way Joshua described when Joshua leaves.
Joshua starts appearing more often, if only for a few hours at a time. He marvels at the ways the world shifts and grows with each time he plays, and takes to exploring it with Beastrey at his side, for whom strangely enough a lot of things are also new. Joshua teaches both Beastrey and Data about the outside world, thinking Beastrey is just a somewhat reclusive but likeable weirdo.
Joshua tells Gordon about the new friend he made, ‘Ben’, and the adventures he’s been having with the other. Gordon is happy to hear Joshua is having a good time, but is otherwise none the wiser. Joshua starts losing track of time in the game, but chalks it up to being invested.
During one play session, Beastrey confesses he isn’t the one who did all the ‘modding’, and invites Joshua to meet Data. Data, or at least its ‘physical’ in-game manifestation is deep within the world, past the aquatic twilight zone and strange, drowned ruins of an unknown facility. Data, for the first time, really sees Joshua, and the resemblance sparks something within it. Joshua is drawn closer to it, and just before he reaches it-
Joshua wakes up lying on the floor with Gordon hunched over him in his room, pleading with him to wake up. Joshua unknowingly got drawn into the game much like Gordon had been, and Gordon urges Joshua to never touch the headset again, taking it away. Gordon opens up about his experiences with the simulation a bit more. They both agree to not touch the game or the headset again.
ACT V
Gordon comes into contact with an old coworker from Black Mesa, and he inquires about the combat simulation project, if anything happened to it after it was canned. This is where he learns that an employee had taken the project files from storage and was consequently fired. He comes into contact with Clark, and Clark explains he had no idea he accidentally unleashed the AI unto the game. Gordon asks if anything can be done to prevent what happened to Joshua and himself from happening to other people. Clark confesses he doesn’t know, and that it’s up to the developers of the game to find anything out of place and make sure it gets fixed. Gordon decides to leave the matter where it lies, not wanting anything to do with AI and simulations anymore and to safeguard his son.
Some time passes.
Joshua starts getting repeated invites and messages, at one point he gets into a conversation with ‘Ben’ via a platform’s messaging system. Ben says he can explain everything, that he’s sorry. Joshua decides he would like one final goodbye. He finds the headset stashed away somewhere in the house, and, while Gordon’s gone, he turns on the game and enters the server.
Beastrey (Ben) is surprised to see him, urging him to log out and turn off the game, but it’s already too late and Joshua can no longer leave. Beastrey helps Joshua attempting to ‘exit’ the game by going as far away from Data’s reach, but Data stops Beastrey and traps Joshua, determined to wait to the point that he assimilates into the game completely.
Gordon eventually finds Joshua comatose with the headset on, and he panics. He considers calling the emergency services, but he’s afraid they’ll take the headset off or that removing Joshua too far from the game will hurt his son like what happened to him. He calls Clark, urging him to help in any way he can. This results in Gordon and Clark going back to Black Mesa to retrieve the project files and the other gear they can get their hands on to get Gordon into the game to free his son.
Gordon enters the private server with Clark’s player character, and thwarts any attempt from Data to impede his progress and trap him as well. Beastrey’s awareness is overridden by Data as a last ditch effort to deter Gordon and Gordon is forced to destroy Beastrey before he can reach Data. As Beastrey is taken over, Data gains Beastrey’s awareness, and finds his other, littler half never wanted to trap Joshua in the first place, and the way it hurt him to hurt both Joshua and Gordon to this extent.
At this point, Data wavers in its intention to keep Joshua trapped, even more so with Beastrey now gone, and recognises whatever it is that is driving Gordon forward in the game is outside of his control to manipulate, so he lets Gordon destroy it as well. In a way, it also feels as a fulfillment of its intended role as the ‘villain’. The server crashes, the world breaks apart. The ‘game’ is completed.
The final boss is defeated and both Gordon and Joshua wake up. Joshua luckily wasn’t exposed long enough to have suffered any lasting damage, except for what seems to be a minor headache and some light sensitivity (and a vow from Gordon to get him checked out by a doctor as soon as the clinics open).
--
The whole ordeal results in Clark, Gordon and Joshua sitting in a Denny’s at four in the morning, eating pancakes somewhat solemnly, completely exhausted but also still reeling from the virtual battle. Joshua learns that ‘Ben’ essentially died, and he can’t help but cry for his friend.
“Honestly, I don’t think he’s gone,” Gordon admits, picking at the last bites of his pancakes. "I think he- or whatever that was, has a hard time staying dead. Like a cockroach, you know? At this point I’m just wondering when he’ll turn up again.”
Clark hums in agreement. Joshua seems somewhat reassured by his words, wiping at his eyes with the scratchy napkin as he settles into the squeaking diner seat.
“But,” he starts with a sigh, pointing his syrup-covered fork upwards to the ceiling in a decree, “One thing’s for certain…”
He thinks back to a time rife with virtual gunfire, caging walls and hysterical laughter echoing through the halls of the Black Mesa research facility. Five sets of footsteps and a whisper of his name.
“…No more VR. No more headsets. Ever.”
--
TL;DR: Gordon got trapped in VR and then Joshua also got trapped in VR. Benrey is there but also not.
thank you for reading. here. ( x ‿ o ) 🫴
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them00nsm3l0dy · 6 days
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Stepping on your shadow.
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them00nsm3l0dy · 6 days
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them00nsm3l0dy · 6 days
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