i should probably make some new ultrakill art for all you peeps who followed me that huh, lol
that said i should also check out act 2 🤔
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Hot n fresh BITTER update!
I feel like I havn’t posted an update on bitter for bit now, but the reason has been I’ve been rewrittin’ the player movement system rn
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Still immensely happy how this silly lil thing came out 😙😙
a lunch box fit to store your hoagies in :u
lunch box cover art by @erikajplart
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Nowhere, MI - Weapon Sound Design
Threw together some new sounds for the shotgun and rocket launcher! Also bullets now have proper tracer behavior and don't just "winkle out of existence" as someone once told me.
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some old Vectorman pixel art I still extremely like
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honestly once I finished this one i knew i had to go through and bring up the other assets up to snuff
the start of the re-textures with the player’s starting weapon, Sourman’s Dual Blasters, done in substance painter + pixel8r
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re-texture of the scrappy-joe machine gun done in substance painter + pixel8r
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Old sketch that confirmed I have GLOOOOOMED
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more oldish ULTRAKILL art, this time of the SWORDMACHINE
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Quatarro
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ID should pay Mick the money they owe him
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posting some recent art cuz my old ones make me cringe now lol
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Kira so cool blowing stuff up you almost start rooting for the bastard
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Got a new helmet, with two fins for twice the exploring n arting.
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bad pearl 2 cool not too draw
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