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Anatomy breakdown for my version of a warden! Also some lore! Shows the way the bone areas work, as well as the mane The bone isn't actually bone, but rather a chitinous tough fungus of sorts, and actually has a slightly velvety texture to it, It is also flexible, so moves and flexes with the warden and its movement. The claws are the same color, but are long and incredibly sharp and tough. The structure of fungi, I have learned, is made of chitin, the same stuff that creates insect exoskeletons, just a different form of it, so I am running with that! Warden bones are made of chitin reinforced with tough minerals they extract from Deepslate with their sculk colony. The sculk colony is a part of the warden, symbiotically linked. The sculk grows special fungal buds that the warden eats. The sculk extracts minerals and elements from Deepslate, using these resources to form various proteins and nutrients a warden needs. Wardens often find dead things, deadwood, leaf litter, and other nutrient sources for the sculk to grow on and some will even set up shop far beneath bat colonies, as their guano also provides a lot of nutrition for the warden. The bats, of course, die of they make too much noise around the warden and piss it off, but generally they coexist alright. Wardens are able to create sentinels using their sculk, by inoculating corpses with spores, allowing the sculk to overgrow and replace the flesh. Freshly killed things make much better sentinels, and move more fluidly, since the sculk mimics the muscle structure, while skeletons overgrown with sculk move a lot more awkwardly as the sculk connects them and makes them move in its own way.
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Tiavel was caught a bit off guard by the question. His antennae flicked back for a moment as he gave a sheepish grin. “I have a rather... uh.... odd... friend.” He said, rather hesitantly. “That really likes bread.” If he said who (And what) this friend was, these two would likely assume he was insane, stupid, or both! He remembered the looks he’d gotten from the villagers when he was asking about the creature down there in the Depths before. They’d all thought he was lying, insane, or both. “They’re rather... large”. He turned to Jewaelavyn next. “As for the eyes, I’ve been seeing.. something? I think? Out of the corner of my eyes. It seems to be a figure wearing blue. I mostly notice the eyes, quite similar to yours, but every time I turn around it’s gone. It’s never more than a glimpse, or a figure disappearing behind something, leaving not even a scent for my antennae to pick up. I don’t know if it’s somebody’s idea for a prank or if I really am going a little crazy!” he scratched the back of his head with his free hand after adjusting his large basket of bread with another rather adorably sheepish grin. “Though maybe you might know something about whoever, or whatever they are...” He seemed to be heading towards one of the entrances to a vast cave system tucked behind a little copse of trees.
Brine and Jewealvyn (@asktheminecraftians) decided to take a walk into a nearby village, seeing many of its residents trading inside the small settlement. Brine could Jewealvyn was genuinely enjoying their conversation, not really getting out much afterall.
However, as the two talked, Jewel's eyes moved up to see a large moth-like creature? They walked on two legs, and they seemed to be trading with the villagers in front of them. Jewelavyn's eyes seemed to light up and she whispered to ask something of Brine. He nodded and she walked forward, being careful not to startle the moth.
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When she reached the moth-like being, she clasped her hands and started with, "Excuse me? I did not mean to stare, but, you do not seem to be of this realm. I do not believe I have met someone like you before." Jewelavyn bowed her head. "I am Jewelavyn, I go by Jewel. May I ask your name or title?"
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[Hiiii, Artha, it's Helios! I wanted to send Jewel and Brine to meet Tiavel! No rush to answer! :D
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The eery white eyes make every hair on Tiavel's body puff up to stand on end, thanks to a set of white eyes he'd seen from time to time, though he regains his composure very quickly. He has a rather odd scent about him, a scent that smells fungal, and dangerous. He finally figured out the reason for the warden gooping his mane. He managed to extract the scent, which he has in a little bottle in a necklace hidden beneath his mane. It makes him smell strange. At least it makes it so he doesn't have to wash the warden's goop out of his mane every time he visits. The little moth has a large basket full of bread. Far more than any person their size would eat. After greeting them back, he gives them a sheepish smile. "Sorry for my initial startled reaction." he says with a flick of his antennae. "Your white eyes gave me a bit of a spook." Though he has to laugh. Two fairly normal looking folks with white eyes gave him a spook, and yet he was about to go willingly visit the most dangerous creature known to this reality he'd landed in...
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Made by https://www.furaffinity.net/user/mrtalin/ @teallinum Enjoy animated Yugoth! :D
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The sight you are likely to see when Tiavel tries to introduce his rather odd friend to you xD
Big guy just back there looming
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Commission done for @cryptid-artha! Thank you very much for ordering, I really appreciate it💜~ Best of luck with your fics :3
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Redrew their first encounter, and rewrote the story! ================
The soft clicking of Tiavel's claws on the stone echoed through the vast caverns as the light from the lantern held in his little hand reflected off of the stone all around him. Each day exploring had brought the small fluffy moth deeper and deeper into the caverns. The normally gray stone was darker now, and took a little more work to break through. He wasn't too concerned with digging into the cavern walls at the moment. This new, darker stone was not what captured the moth's attention. His feathery antennae perked up as he noticed what looked like ruins.
This definitely captured his interest. Tiavel loved to explore. Perhaps he would find more books, more weapons, or some magical items to help him on his explorations or teach him more about this strange world he'd found himself in. The only word that came to the moth's mind as he carefully moved closer to the ruins was… Ancient. The place looked like it had once been a great city, but was now overgrown with something that reminded him of a climbing vine combined with a strange fungus. It squished wetly beneath his feet, so he tried to stick to the stone around him. There were the remains of flagstone roads and paths and crumbled walls of buildings all around. Some were more intact than others, but the place had clearly been here decaying for centuries. Placed here and there were lanterns, obviously magical in nature, producing a soft blue light. It was enough for his sensitive eyes to see quite clearly. There were remains of burned out candles.
He saw more and more of that strange blue-black fungus everywhere, the faint light of its bioluminescent specks giving the entire place an eerie and unnatural feel. It reminded him of stars in a dark night sky. As beautiful as it was eerie and unsettling. Strange tendrils sprouted from the dark fungal coating here and there, though he didn't go any closer to them. They made him incredibly uneasy and he didn't like how the stuff squished beneath his feet. Tiavel carefully crept deeper into the cavernous ruins, light on his feet and incredibly alert. Even with his careful movement, the barest tick of his claws echoing through the ancient caves made the tendrils sprouting from the strange dark fungus twitch and move more. The sounds they made put him on edge, his antennae flicking and twitching at every sound. It was nearly silent down here, aside from the distant sound of dripping and the alien clicking of the tendrils all around him.
Despite his unease, he was curious. He jumped at a strange wail shrieked out in the silence. It was jarring, making his heart hammer in his chest. The skittered of his claws exciting every tendril that sprouted near him. They lit up as they twitched excitedly, chittering a signal to something unknown. His vision went dark, for a moment, and he thought he heard something. A low thrumming, like a dreadful heartbeat ringing out in the darkness, strange clicking echoing through the caverns in response.
Looking around revealed no danger for the moment, but he couldn't shake the unease and paranoia burning in the back of his mind. His thick fur and fluffy mane stood on end. The fear did not deter the little cream and brown colored moth. Ever curious, he made his way deeper into the strange, dark and quiet caverns. His little wings flicked slightly. Loose stone crunched beneath his feet.
The eerie banshee-like wailing sound echoed out again. Tiavel squeaked out in fear, jumping with his wings flaring out as he felt panic welling up as everything went completely dark, as if he was blinded. He couldn’t see anything, even the light of his lantern obscured, stumbling as he tried to regain his bearings as the heavy sound of a heartbeat echoed loudly through the caverns. His own heart hammered in his chest as he skittered back and away from the sound and backed up against a ruined wall. The darkness passed after a moment, though the heartbeat echoed all around him now. It was impossible to tell what direction it was coming from. Tiavel swallowed as his mouth went dry and every hair on his fluffy little body stood on end again. He could hear something moving in the darkness. Heavy steps, a low, rumbling huff from something huge. He held his lantern up a little higher as he peered around, when he finally saw it. A glowing swirl of blue energy in the darkness. Surrounded by a massive, hulking shape. It had large, powerful arms tipped with long, sharp claws, a thick shiny looking mane hanging over where eyes would be if it had any, and around the neck and shoulders, resembling loosely the mane of a lion. The face looked almost felid at a glance, though a closer look revealed that the resemblance was only superficial. He saw the nostrils flare as it took in the scents around it, heard it's deep, heavy sniffing. It sounded as big as it looked. Its face was almost humanoid, though slightly muzzled with those almost feline traits. Long tusks jutted up from the lower jaw. The beast’s mouth was open, giving it an almost ghoulish appearance. It let out a low, clicky chittery groaning growl, followed by another low huff. It had strange bony growths on its arms and down its back and wrapped around its sides, resembling a ribcage. The material of it resembled bone, but the growth pattern reminded Tiavel of fungal stalks. The thrumming heartbeat continued, the glowing within its chest pulsing in time to the sound as the thing turned to face him. Each sound that came from the thing, the way that thrumming heartbeat sound rang through the air, made Tiavel feel as if his entire body was vibrating. He felt a pressure in his ears and a dull, buzzing thrum in the back of his skull, like the vibrations one feels racing through their body when waking up with sleep paralysis. His heart jumped into his throat, but the thing didn't seem interested in him. At least, not yet. He raised his lantern to try to get a closer look at it. The lantern shook in his grip.
It sniffed the air again, turning its head from side to side. It was breathing heavily. The deep, thrumming heartbeat droned on and on. It seemed aware that he was there, it's head tilting ever so slightly as it faced him. Despite its lack of eyes, he felt like it was staring at him. Studying him. Its long tail flicked back and forth slowly.
He carefully took a step back, but a loose stone crunched beneath his feet. It sounded deafening in the stillness down here in the Depths. That was enough to cause the strange tendrils on the side of the thing’s head to twitch, raising up and glowing eerily in the darkness. It homed in on him in an instant. It stood up straight. It was even bigger than he realized when fully standing, over twice his size, thick, and rippling with powerful muscle. The thrumming heartbeat picked up tempo as it faced him as if it could see him even without any eyes. A low growl rumbled from its chest. The very air shook and vibrated. Tiavel's antennae dropped and tucked back as his eyes widened. It took everything he had to control his shaking breaths.
He took another step back, as careful and quiet as he could be. His heart hammered in his chest. The tempo of the thrumming heartbeats the creature emitted started to slow back down as it sniffed the air again, going back into its crouched position. It was aware of him, but this scent was new. The vibrations coming back to its tendrils through its echolocation were fuzzy. It made his shape harder to make out. It was just enough for curiosity to briefly bubble to the surface, to make it pause instead of attacking immediately.
It provided enough of a distraction for the moth to slowly back away. Tiavel managed to sneak back a few more steps, careful not to make the slightest sound when the squeaking and fluttering wings of a little bat made the Eldritch beast wince and stand straight with an unnatural and horrifying roar. It crackled and clicked unnaturally. Tiavel’s lantern fell to the ground with a clatter. The clatter seemed to anger the thing more. It took a breath, the energy within its stomach and chest swirling and lighting up brighter. He could feel and hear the energy building up within the thing. It unleashed a terrible roar that seemed interlaced with an earth-shattering shriek and howl, all at once, culminating in a deadly and powerful sonic boom and a massive ripple of energy tearing forth from its belly as the bony growths around its ribcage opened up to let the dreadful attack out. The moth was already running as fast as he could, using fluttery wings and little claws to climb out of the deep caverns and away as fast as he could go. He didn't see the bat fall to the ground, instantly killed from the sonic shriek, then get crushed beneath the creature’s bone-clawed feet. He heard another roar echoing through the caverns. He stopped once he was sure the thing wasn’t following him. He leaned back against the wall, trying to calm his hammering heart and ragged panting. He realized he was in his alternate form, a form he dubbed ‘Weremoth’ because of its large, beastly appearance.
He looked back in the direction he came from for a moment, got another lantern out of his pack, lit it with a shaking forepaw, picked it up in his mouth, and started to make his way back out of the cave system, thoroughly shaken by that encounter.
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Brine and Jewealvyn (@asktheminecraftians) decided to take a walk into a nearby village, seeing many of its residents trading inside the small settlement. Brine could Jewealvyn was genuinely enjoying their conversation, not really getting out much afterall.
However, as the two talked, Jewel's eyes moved up to see a large moth-like creature? They walked on two legs, and they seemed to be trading with the villagers in front of them. Jewelavyn's eyes seemed to light up and she whispered to ask something of Brine. He nodded and she walked forward, being careful not to startle the moth.
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When she reached the moth-like being, she clasped her hands and started with, "Excuse me? I did not mean to stare, but, you do not seem to be of this realm. I do not believe I have met someone like you before." Jewelavyn bowed her head. "I am Jewelavyn, I go by Jewel. May I ask your name or title?"
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[Hiiii, Artha, it's Helios! I wanted to send Jewel and Brine to meet Tiavel! No rush to answer! :D
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The eery white eyes make every hair on Tiavel's body puff up to stand on end, thanks to a set of white eyes he'd seen from time to time, though he regains his composure very quickly. He has a rather odd scent about him, a scent that smells fungal, and dangerous. He finally figured out the reason for the warden gooping his mane. He managed to extract the scent, which he has in a little bottle in a necklace hidden beneath his mane. It makes him smell strange. At least it makes it so he doesn't have to wash the warden's goop out of his mane every time he visits. The little moth has a large basket full of bread. Far more than any person their size would eat. After greeting them back, he gives them a sheepish smile. "Sorry for my initial startled reaction." he says with a flick of his antennae. "Your white eyes gave me a bit of a spook." Though he has to laugh. Two fairly normal looking folks with white eyes gave him a spook, and yet he was about to go willingly visit the most dangerous creature known to this reality he'd landed in...
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FINAL REPOST because my wardens got an updated design!!!! TAILS! I love their tails alkdjfhadfh
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A blog following a particularly friendly pacifist of a warden, named Zylarath! Also interactable is their cub, unnamed at the moment... an absolute little shit, and Zy's dam, a scarred up blind elder warden living with the village that saved her life. Zylarath is a young adult, having recently went to establish their own territory. An encounter with another warden has left them with a tiny (And very angry) little cub. They will also answer to Zy or Zyli
They live in a shallow cave system within a large mountain range with a town at the foot of it. There’s a large lake that stretches from the surface into the cave system, providing plenty of fresh water for them.
They are very different from your typical warden. They’re a little smaller, fresh into adulthood. But that isn’t the odd thing about this warden… The odd thing is… they’re actually incredibly friendly.
Zy is a complete pacifist, and a complete sweetheart. They actually enjoy the surface, thus their den being close to the surface so they have easy access. They love the feel of the air, the smells, the sounds of birds singing and critters going about their business.
Zy is completely safe to approach, though they may grumble at you if you go into their den (They’re protective over their den and nest). They won’t attack you unless you give them good reason to.
They’re as strong as a normal warden, able to hit hard and absolutely still have the Sonic Shriek ability and can one-shot most creatures. But they prefer not to. Zy is quite gentle, however, and won’t hurt you and actually enjoys physical contact. They won’t let you touch their tendrils (Sensitive! Touches are ouchy!), but you can touch anywhere else you want to.
Their tendrils tend to be held lower than a typical warden, and they are noticeably curious. They flinch at loud sounds (So if you see them and scream, they’ll flinch cuz ow, loud!) but don’t attack.
They’ll often do a soft, curious sound while tilting their head from one side to the other. The heartbeat sound wardens emit rarely speeds up with Zy, simply because they just don’t care if others are around.
Zy is open for interactions! They can understand speech from various creatures, but can’t speak back; at least, not in a way that’s easy to understand. They’re trying, though! But there’s only so much they can learn when everybody’s scared shitless of them and runs away!
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Warden Social Habits
Woot Woot LORE! This being about the social habits of my version of wardens 030
Wardens are generally solitary and territorial, and tend to chase off things they do not want in their territories, but they do have some social instincts.
Sometimes, they can be seen in small family groups. This can consist of an elder, who is a large and powerful dominant individual, and up to three smaller, less dominant individuals and any young they may have. Young wardens still instinctively leave their dam’s territory when they reach maturity, so these small groups are generally unrelated individuals. These family groups will usually only have one cub among them at a time, though sometimes two if their territory is established enough. The cub is usually fathered by the larger, more dominant individual, the one seen as the leader and the main one whose territory the others have settled in. If there is an elder among them, the elder will often help look after the cub. While many wardens do live individually, these family groups aren’t unheard of in larger sculk patches in the Deep Dark. They are generally referred to as a pride, due to how wardens somewhat resemble large fungal cave lions. The best way to know if there’s more than one is the size of the sculk patch. Smaller sculk patches are most likely a single warden, and probably fairly young. Much larger sculk patches can sustain more wardens, and thus are more likely to host one of these small prides.
Their scent can actually be calming to territorial instincts. Warden prides always have one larger more dominant individual among them, because without them the younger wardens are far more likely to fight eachother over territory. The bigger warden has a calming influence on the younger smaller ones.
Sometimes, a warden will pair bond with another. When this happens, this pair bond will last for life. Occasionally, for very well established pairs, their young will stay with them even after maturity for a time. They will always eventually go off to found their own territory, but if the territory is established enough, they may help care for any cubs born to their parents. 
Wardens, however, are long lived and powerful creatures, and don’t breed often. Because of this, they pour all their resources into insuring their cub reaches adulthood safely. The case of pair bonding is the only time a warden pride will have two large older warden, as they are too territorial otherwise.
Being eldritch fungi, wardens do not follow the same genders/gender identities as humans and more flesh and blood creatures. They are all capable of siring and bearing young. More submissive, smaller individuals are more likely to be the one to carry a cub and can be seen as more “feminine” while the larger more dominant wardens can be seen as more “masculine”. However, this is more about their size and strength than their gender. They generally don’t understand gender, and don’t really care. Their Deep Eldritch language does not have gendered pronouns. They may see themselves as more feminine or more masculine, but otherwise don’t really care.
Wardens are very territorial, but if you stay out of their territory and don’t bother them, they’ll usually leave you alone. Younger, more aggressive wardens are far more likely to attack. The best way to avoid getting killed is to sneak past, stay out of their territory, don’t provoke them. Sometimes the best way to avoid provoking one is just not be detected by it. Once they decide to give chase, though, you are very unlikely to escape. They are fast, and have a deadly ranged attack as well that can send you flying even from a distance.
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Yugoth has a new refsheet! How I draw this grouch has changed a bit and I got some of its details fleshed out. Also made its features clearer! Adding the rest of its references here too!
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Tiavel looks through his sketched notes, outlining some of what he's learned about the warden and its anatomy, helped by it allowing him to get a close look at it. "Everything about it sets me on edge. Its scent makes my fur stand on end and my heart race. Every instinct tells me to run away, but... the same can be said for carnivorous Enterrans. Herbivores like me have an instinctive fear of the scent of a predator, even if our logical mind knows that a sapient being isn't going to eat another. It is the same with Yugoth... my instinct is to be afraid, but I am more than a simple beast. I have the intelligence to look past that fear and see what lies beneath. In all honesty..." He pauses to think for a moment, studying his sketch. "Yugoth seems... sad. I think somebody hurt it terribly in the past. Its nest is in the remains of an old house, from what I can tell, and there's some items that seem to be looked after with some level of care. None of the Sculk growth is on them, and they are set carefully on an old stone countertop that is kept clear of dust and dirt. Yugoth seems to hold them to some sort of sentimental value. I also think it is bound down there in that Ancient City... somehow. It could explain why it always stops at the edge and is unable to go any further."
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Tiavel: I asked Yugoth to let me have a look at its teeth and it laid down and opened its mouth to give me a look... though I had to move its lip a bit to get a closer look. They aren't actually as sharp as I expected. The front teeth seem more for gripping and pulling with the back teeth for crushing. Which makes sense... when I bring it bones from skeletons and sticks, the back teeth crunch through bits of wood with shocking ease. The jaw is really muscular too. I notice the saliva has a slight glow to it.... and, you'd expect something that sometimes eats rotten flesh and decaying stuff in general would have bad breath, but its breath is actually pretty clean smelling. Oddly? It smells a bit like petrichor, that smell right when it begins to rain. Not quite the same, there's a fungal undertone... but surprisingly not unpleasant.
It decided to be a bit cheeky when I was done looking at its teeth... and gave me a big slimy lick. It's so big and strong that knocked me on my butt! I think THAT was on purpose too because it flopped down beside me and put its head on my lap. Didn't move until it had to get up to relieve itself. It didn't seem to care, at all, that I was right there not even 10 feet away... I don't really blame it for its lack of social skills, though, living so far down underground and being aggressive with folks other than me.
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When your weird eldritch mushroom friend keeps putting fungal goop in your mane
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Whatever Yugoth smelled on Tiavel... has resulted in another gooping lmfao
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Yugoth has something like a jacobson's organ, something found in cats. It means it can gather more scents on the air with its tongue, and place it against the roof of its mouth in a "stinkyface" as some might call it. Tiavel has come to visit with a new scent on him that has the warden curious. What's it smelling? Who knows. But it's an interesting scent all the same.
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What would its pee even be like anyway? I know it's probably weird to ask but now I am curious. I know you flesh things out and enjoy worldbuilding so it's a legitimate question!
lmao you have me pinned, Anon, with my obcessive lore and worldbuilding.
And yeah, that ask got me wondering too! So... Yugoth's internal biological systems work differently than any normal creature. It is an eldritch fungus, and it's connected to the Sculk around it. It is able to allow the sculk to summon animated creatures to protect the growth, this being the wardens you encounter in game, this particular one is the one in control of all of it. This, in fact, is a big reason it puts the goop in Tiavel's mane, since those composites attack intruders. The goop makes Tiavel smell like part of the sculk and warden itself so if any of them are awakened, Tiavel isn't hurt. They take Yugoth's energy to maintain, however, so it generally keeps that inactive. Barely anything goes down there to the ancient ruins, so it sees no point.
Tangeant aside, it is omnivorous with an herbivorous tendency. It is able to eat meat, but it must be starting to decay or cooked. It also eats bone, though digests this much more slowly. A fun side effect of this is that Yugoth could swallow a small creature that passed away, digest the meat, and cough up the clean bones if it does that soon enough. It would be like an owl pellet or hairball. Not that it has any reason to do that, but it's possible! The bone from whatever it eats gets integrated with the boney growths on its shoulders and down its back, as well as its claws and teeth.
Being a fungal creature, it does need water. It drinks quite a bit. It helps it digest, and helps keep it healthy and comfortable. Yugoth wouldn't do well in dry heat, and would need to be around fresh water. Salt water would not work for it, too much salt would make it really sick or even kill it.
Like any creature, not everything it ingests is broken down fully, and anything that doesn't get used is passed out the other end. Its body is quite efficient so what is passed is actually mostly odorless (Might have an odd fungal or moldy smell, but wouldn't smell like the poop of a normal creature... This remains true even if it eats a bunch of rotting flesh from zombies it attacks), but also has a lot of micro-nutrients for the soil. The reason it likes bread is that it’s very easy to break down, but Yugoth also quite enjoys rotting wood. This is another part of why it drinks so much, makes the wood wet in its system, allowing it to break it down effectively. It can not eat fresh wood, it must be dead and rotting. Yugoth's saliva actually has a powerful antibiotic property to it. Even dangerous stuff found in rotting flesh doesn't effect it. The side effect of this is that its saliva can actually completely get rid of infection, so if you know a warden and it doesn't hate you and you get hurt, it can lick your wounds and keep them from getting infected.
And, FINALLY… on to your actual question. It drinks a lot of water, which helps it digest, especially when it eats things that are dry and thus… it pees frequently. It’s clear blue in color, and actually has a glow to it, though this fades within a few hours. If you find part of the ground glowing near the ancient city, well, that’s what it is. xD
It functions to clear out metabolites and anything Yugoth’s body doesn’t need and to pass excess water, but it also serves a territorial purpose. The pee would have a very strong, and very distinct, smell but it wouldn’t be anything like a normal animal’s pee. The smell would be hard to describe, not particularly pleasant but also not particularly unpleasant. Just strange and very different. It’d be something that you’d easily recognize once you’ve smelled it once. A unique thing about it is there’d be no breaking down into ammonia and other toxic materials. It’d just break down into water and inert minerals, meaning that there’d be absolutely no contamination of the area around it. In fact, having Yugoth around would be incredibly beneficial if you could get it to not want to sonic shriek you into the stratosphere, because it can eat stuff that would be unsafe, break it down, and basically pass plant fertilizer out the other end. A living composter that smells like a crushed mushroom.
Yugoth actively hunts creepers. They are moss creatures, and it will lure them closer, then Sonic Shriek them to death. Drag them near its nest, wait for them to begin to decay, and then eat them. This could, even, be a way for you to avoid getting attacked if you want to interact with it. Lure a creeper towards Yugoth and let it kill it. Yugoth is sapient, capable of logic, emotion and reasoning so it’d be smart enough to realize you are useful. The earmuff Tiavel made it have had a calming effect on it because with them on it is in a lot less pain, and thus less angry. It’ll still be hostile until Tiavel calms it down, but it’s not as quick to attack, and is more likely to observe for a bit, and attack if you do anything that angers it.
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((Omg Anon I am dying laughing at this and just had to do a quick doodle in response. THE THING IS. YUGOTH PROBABLY WOULD DO THAT LMFAO. That warden is SASSY. If only Tiavel could understand its speech xD Tiavel's face and pose friggin' kills me, I am dying, thank you Anon xDDD))
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Doodle Dump of Yugoth! First is behavior only Tiavel sees... second is what anybody BUT Tiavel sees. xD Yugoth is an eldritch mushroom with anger issues xD
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