Italy (by Andrea Maspero)
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Fiona Apple at the beach in 1996, photos: Jeff Dunas
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USS TEXAS (BB-35) anchored in an east coast port.
Date: 1915
source
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I can hear the wind whooshing
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When Crowley disappeared after the Edinburgh incident, Aziraphale got bored and started to write a novel
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Haggered breaths fueled the broken rythm of a heart desperately beating beneath thinning skin. If the smell was not enough to announce it, near the main road lay the meat and bones of a fearful foe displayed for all with eyes to see. The flesh too weak to be pulled along, the soul too strong to be locked away in metal just yet. A molten eye rolls in its socket, glaring unblinking without any lids at what Aatrox believes is a figure. Hopefully, not one from his imagination.
"You. Mortal." He calls out, every word wheezed from lungs exposed to the sky under a dilapitating chest.
"Step forward."
/ @accursedsword
Having been observing the slaughter from the (assumed) safety of a nearby tree, the Virtuoso would blink softly upon being addressed by the gigantic entity that had seemingly caused such mayhem. He'd likened this activity to bird watching, even holding his telescope out to take in more detail whenever some particular movement or activity happened, but it was lowered the second he realized this creature had seen him. He wasn't as sneaky as he thought.
"...I think I'd rather not, but thank you!" He called to the Darkin from across the way, giving him a little wave.
"Just ignore me and continue with your meal! Assuming you plan to eat that, that is."
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Female Opposite Amphithere (Dyscrusabasalisk oppositum) attacking a third-stage male Rusty Wyvern (Wyvernnes ferruginium) over territory.
Paintography by N. Crowley
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When a non-horror game has a horror section, I often find it a little more effective or memorable than a full-on horror title's horror, in a way. I think that's because, for characters in fiction, they usually don't know they're about to experience a horror story, so they aren't mentally prepared at all. As the audience, we know that when we boot up Silent Hill, we're gonna see some scary stuff and can mentally prepare accordingly. But when some innocuous children's platformer or RPG or whatever suddenly throws genuine horror elements at me, I'm taken out of my comfort zone much more roughly since I don't expect it at all.
I think that's neat :>
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