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#surprisingly this is the longest time I've gone without being a “fan”. I mean I never stopped
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I've seen a lot of tf2 stuff here and I'm wondering if I should get into it? I know OF the game, but that's pretty much it. What's it about? Where do I start?
buddy Y E S. it’s like this weird unlikely ~timeless masterpiece~ that has sooo many different facets to it. it’s silly and ridiculous and saturated with lots of interesting lore and characters, as well as fun and INCREDIBLY versatile gameplay- it can be played like a serious shooter with a serious objective, or it can become a block party where everything’s silly taunts and hats and the points don’t matter and oh boy just wait until you see the halloween events. tf2′s given me some of the best friends i’ve ever had, has gotten me through some of my darkest times, and has just generally brought me so much joy (directly and indirectly) throughout the years, that it will probably be one of my favorite video games for the rest of my life. so YES i highly recommend you give it a shot lol.
AND OK, SO…I ENDED UP WRITING A LOT. LIKE BASICALLY A BRIEF CRASH COURSE ON TF2. but c’mon man you’re asking me about one of my favorite games..i can’t help myself lol. i mean…objectively it’s very short for covering 10+ years of content, riiiight
but foreal it’ll just take a few minutes to read and it will give you some useful insight into tf2, what it is, and everything else you need to start your ✧・゚:* magical   *:・゚✧ hat-based journey (btw almost all italics are links jsyk, i know my blog is dumb and doesn’t make that obvious)
TL;DR:gaem is about shoot and silly hat with 9 boyes. is v fun 2 play, start with am watch meet the team videoz on tf yootoob.
And now for a more detailed explanation:
i’ll start by telling you how it began:  “team fortress” was the first team fortress series game ever made. this game was a quake mod, made in the mid-90s, not developed by valve, and based in another engine. it got reeeally popular, so, eventually, valve saw it, liked it, and put a ring on it, hiring the team to make a team fortress half-life mod, and later, a standalone version, known as “team fortress classic” (essentially, in regards to modern lore, tf1). valve eventually started developing a standalone sequel to tfc, “team fortress 2: brotherhood of arms.” this game was, stylistically, VERY different from the tf2 we know today- it was a super-realistic military game (kinda like counter strike?). but for some reason (thank you god) they ended up doing a 180 and went for something more cartoony  (if they’d gone with that original design, tf2 probably would’ve outdated and died off years ago). this more cartoony style is what you see today.
so now we’ve covered tf2′s history, let’s talk about what it is:  team fortress 2 is an online team-based multiplayer first-person shooter game that features a variety of gamemodes. here’s the basic in-game menu layout when you fire it up:
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these different gamemodes include a casual mode, a competitive mode, and a player vs bot mode (which is super fuuuunn). here’s what the menu looks like when you click the “find a game” tab:
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i’m mostly familiar with casual mode (formally known as “pubs” for “public servers”), which is the main part of the game anyway, so i’ll list what type of objectives you have to choose from in casual mode: (CORE GAME MODES) attack/defense, capture the flag, control points, king of the hill, and payload; (VALVE DIDN’T KNOW WHAT THEY WERE DOING ALTERNATIVE GAME MODES)  payload race, mannpower, pass time, and miscellaneous game modes.
but tf2 doesn’t only appear in game form! i remember i was hella confused about what exactly tf2 was for the longest time because of this, so next, let’s break down what it manifests as:  a video game, a comic series, and animated shorts (both official and fan-made). source filmmaker (sfm) is the animation program valve developed and uses to animate their shorts. a few years ago, this program was made free to the public, so there have been maaaaany many fan animations and posters made over the years about tf2 using the program. so many, in fact, that valve decided to start holding an annual tf2 film festival, called “the saxxy awards” (”saxxy” coming from “saxton hale,” a dude we’ll touch on ina bit). the festival is an opportunity for animators to showcase their skills, and SO many seriously amazing projects have come out of them. i recommend checking out winglet, uberchain, mag magnet, krunkidile (specifically his “TSA” series), py-bun, and nonamesleft, they are all very skilled animators who are also quite active in the community! there are so many more amazing sfm animators, but my brain is just about fried (it’s almost 4am), so i can’t think of them right now, but keep an ear open for whenever this year’s saxxies roll around and you’ll discover more no problem!
let’s move onto what it’s about:  the story takes place in the 1970s, and centers around 9 mercenaries who have been hired to fight in a “war.” the “war” was started by 2 bitch ass rich ass brothers who got their wealthy father to buy an enormous expanse of land in new mexico and move their family there. the brothers hated each other with a petty fury, and their father hated them both because the land they convinced him to buy….was absolutely worthless! so when he died, he gave their family munitions company “mann co.” to his closest aide (barnabus hale), and left them both nothing but that enormous plot of worthless gravel-filled land (hence the name “the gravel wars”) to fight over. and they’ve been fighting over it ever since. the bros got played, but they are so single-minded in their sibling rivalry that they don’t care.
it’s on this land where most of the in-game maps are located. the brothers’ names are redmond mann and blutarch mann (hence the team names red and blu). in-game, you play on either red or blu. on both sides, you can play as any of the 9 mercenaries, scout/soldier/pyro (offense), heavy/demoman/engineer (defense), or sniper/medic/spy (support). it’s never really touched upon in lore how both brothers managed to hire the same mercenaries to fight, and it probably never will be, since it is just an in-game mechanic. but it does still beg the question. in the shorts, it’s shown that they literally fight clones of themselves (like in the game). in the comics, certain mercenaries are shown on blu team, while others are on red. there are a lot of fan theories, but generally it’s just said that “they fight each other” (interpret as you will). the world may never know.
each of the mercs are referred to by their job title (i.e. heavy weapons guy, sniper, medic, etc.), but they have their own real names oc (except maybe pyro). however, we don’t know all their names yet. they each have really unique personalities and skills that have built them to be these memorable characters. which leads me to where you should start:
i would say go to the team fortress youtube channel and just start working your way through the videos. Start with the “meet the ____” videos, cause those will give you a sense of who the 9 mercenaries are personality-wise (and sort of lore- and gameplay-wise, too). on that channel, you’ll also find some shorts that don’t have to do with any particular mercenary. these shorts were made to coincide with the various in-game updates that have happened throughout the years (the most recent short being “jungle inferno,” released just a few months ago).
once you’ve gone through all of that, and if you find you wanna dive deeper into the lore of tf2, you could start reading the tf2 comics. i highly recommend them, they’re all written very well, have a great sense of humor, and have a surprisingly extensive and intriguing storyline. you can find them all here. the comics are broken up into sections:  tf comics, update comics, and the saxton series. the saxton series are some silly vintage comic book covers that feat. ya boi saxton hale (current owner of mann co. and grandson of barnabus hale. also i didn’t mention this before but mann co. supplies the gravel war effort. jsyk). the saxton series isn’t really lore relevant. but the update and tf comics are. i highly recommend starting from the bottom of the page and working your way up. pay attention to the date the comic was uploaded (beneath the comic icon and title), and just read them in chronological order from oldest to newest. that way you won’t get confused or not know who’s who, what’s happening, etc. it’ll basically be like you were along for the updates without having to put up with the wait! speaking of which…
currently we’re all on the edge of our seats waiting for the next and final tf2 comic. been waiting for over a year and counting…
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the last comic came two years after it’s predecessor, so….let’s just say you’ve got time. and plenty of it.
OKAY SO I THINK THAT JUST ABOUT BRIEFLY TOUCHES ON EVERYTHING U GOTTA KNOW. the rest of the story is lore stuff that you really should read in the comics. it’s worth it, trust me. and you just gotta experience the game for yourself. you can add me if you want (send me your steam profile) and we can play some. i’m always down for a few rounds :)
anyway, i hope this was helpful and not too tedious to get through. most importantly, i hope it encouraged you to get into tf2! it might seem daunting or a lot of stuff to take in at first, but it gets easier once you get a foothold. and you might decide that you don’t really care for the lore, only the game. or vice versa. but however you choose to enjoy it, it’s a great thing to experience, and i hope you choose to. i hope i helped at least a bit!
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