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#mochi: (looking at thing in bottle) its a potion?
musubiki · 7 months
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recently thinking about the concept of a new npc/semi-cryptid healer character: a little (REALLY little) old lady who rides around on a giant animal (boar or something) whose....family(??) has a long history of healing talents through accupuncture, herbal remedies, pressure points, chiropractic things, etc.
the family line/line of practice has a history of very long life BECAUSE of the healing practices, so this little old lady is maybe...150? 170? years old??? shed be the healer the guild goes to, since her remedies are BETTER than mochis magic AND limes tech junk, she can help any one of them without problem
but the odd thing about her is that shes NOT a witch, weirdly. her healing is 100% natural, which means it works on those with high magic res, since it has nothing to do with magic.
i also think the family history would have this weird relationship with witches, where theyre willing to heal them (for a price of course), but they absolutely REFUSE to give their secrets to any witch. "You'll just make it better and put us out of a job." they always say, so even mochi doesnt know what the hell is in that soup shes eating, all she knows is that its capable of instantly restoring 90% of her magic (5 day cooldown before she can drink it again though, lest she die)
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musubiki · 3 years
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heres a bit of a lore dump regarding the “mechanics” of spells and potions in tcwg, and what i mean when i talk about how mochi needs ingredients to create spells and potions!! i think of it like an rpg cuz it helps me figure out how magic works here
- everything in the world has some inherent powers or “magic properties,” so when you combine them it creates different spells and effects, and this is what the witches refer to as “ingredients”
- a witch is given magic, and is a magical creature that is able to draw out the properties from within the ingredients
- in order for a witch to use a spell at will, they have to first brew the spell using the correct ingredients in a cauldron. after its made the first time, think of it as being “unlocked” or “added to the magic inventory” - the witch can use it whenever she needs. when its created, it is “absorbed” into the witch!! theres a process to this, and if youre not careful the spell will be backfired and placed on the witch for a short time (like the lovebites), but absorbed nontheless
- if its made anytime after this, the brew can be put in bottles/jars/containers as a potion - most refer to it as “magic in a bottle.” these can frankly be used by anyone who can get their hands on it, including non-witches and humans so witches have to be careful about it
- some spells are harder to handle/use than others. think of it as a witch having a set stamina amount, and using spells uses up that stamina!! some spells drain more than others. because of this, KNOWING a spell doesnt necessarily mean you can use it yet, as you might not be strong enough to take it yet
- potions are a one-time use and have 3 different types: the kind you drink, the kind you smash, and the kind you drip. drinkable potions generally have a similar but lesser effect if it simply comes into contact with your skin. smashable potions are more for AoE attacks, small range around the user, and dripping potions are especially potent and is usually applied to large areas (like a big body of water or a grassy plain). these are harder to use in combat cuz they take longer to take effect!!
- witches also create their own spells with unique ingredients, and record them down in spellbooks for future generations!! these are the books that mochi is always reading and studying!! she spends her free time making these spells so she has a bigger range of magic to use
- mochi also makes her own spells!! but after thousands of years of magic, all the practical, cool, and useful spells have already been made. most are learned/brewed/absorbed within the first week of being a witch so you have all the cool magic basics down. everything after that is very niche, rarely used in most situations, obscure, and straight up useless.
- the first week or two of spells is cool things: the energy/magic weapons, floating spell, summoning spell, the kinds of cool things you typically think of doing if you had magic!! the longer you make spells, the more you get into “spell that turns all left socks into right socks,” “spell that makes someone bleed out of their eyeballs but its harmless i swear,” “spell that (temporarily) clears all ink from the paper in a room* (*see note: about 5 mins, then they return)” that kind of useless junk!!
- and mochi is no exception. her only noteworthy spell right now is something like “spell that removes all crinkles from foil food wrap” or something. theyre running out of ideas, we give them a break.
- so mochi is always looking for new spellbooks that end up in old bookstores, or in a dumpster, or a yardsale, cuz you never know what kind of spells they have in there and hey, its useful to have everything down just in case.
- making a new spell is a lot of trial and error, you put in different ingredients, sometimes it ends up as something someone already made. even the smallest difference, like adding 2.20 ml of brisk iced tea instead of 2.19 can result in a different spell. if its one you didnt know yet, cool add it to the list. if you knew it already, cool its just another potion. if it works out that no one used that combination yet, great!! you just made a new spell that can clean the headlights of cars!! or something
- (i know its hard to keep track and statistically every combination would eventually be used but for convenience sake lets not think about that and keep it simple)
- its worth noting that its not necessary to keep track of EVERY spell you ever learned!! when using it, you dont need to recite the exact title and memorize who wrote it, where it came from, etc. its more about being able to use whatever comes to your mind when you need it!!
- a lot of the “core” spells are also flexible. a shield spell doesnt just make one type of shield, its fairly dynamic that the witch can use her magic to adjust it to how she wants after she made the original spell, and even modify it once they already know it into a way they like!!
thats all for now!! in the actual story we dont delve this much, mochi just uses magic and we dont talk about where it came from/how she knew how to do it, she just does it!! hope that makes some sense idk if ive talked about it before!!
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musubiki · 4 years
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please tell us more about the merchant
OHO
- the merchant is a total cryptid. he only shows up for members of the magic community to sell his wares. normal people can see him, but for some reason they dont approach him, and if they do, they dont ask about his wares. its some strange magic or something, who knows
- he is FULL of questions. but no one seems to ask them for a really long time. as far back as mochi can remember hes just always been there. showing up in Seaport occasionally to sell them some potion ingredients, but the thought never crossed her mind that he never aged since she was a kid. 
- it wasnt until lime brought it up that she ACTUALLY thought about it. like the 3rd time they meet him to buy some potion bottles, lime is standing there quiet the whole time. when they leave and she asks why he looks so serious, he just furrows his brow and asks “…what IS he?” and the question has her stumped.
- he looks human, but he can use various degrees of basic magic, he can obviously defend himself if he has all these rare wares and is still alive, he pops up in places he reasonably shouldn’t, in a time frame that reasonably wouldn’t allow it (for example, mochi has access to these portal doorways that allow witches to travel to the other side of the region by walking through it. on numerous occasions, they would see the merchant in the mountain region, and one doorway later, there he is again in the desert region. literally in like 5-10 minutes)
- hes not a witch, because witches (in this universe) are a female-only race, and he doesnt have a familiar. hes not a mage, because mages have access to a limited kind of magic. he doesn’t fall into any category mochi knows of thjat would pin him down. hes just a huge mystery
- it doesnt help that sulluvan doesn’t like him. and sulluvan isn’t off-put by many people, if any at all. hes not afraid of him, per say, but even he, with all his access to boundless knowledge, doesn’t know what the merchant is. 
- never steal his backpack. the merchant is not easy to anger but if you steal his backpack, theres no outrunning him. there’s nowhere you can hide, and there’s no mercy to be had
- deals exclusively in trades, or magic currency (i dont have a word for the magic currency yet, but its rare and valuable and cant be conjured with magic like normal money). if you dont have something he wants to trade for, you better have some money on you otherwise you arnt getting what you need
- he occasionally has goods that are EXTREMELY rare, if not impossible to find on your own. no one knows how he gets these things.
- sometimes he tries to rip people off. he doesn’t give receipts so most times people just forget what they paid for something, and he just slightly raises the prices next time you see him. mochi doesn’t catch this. lime, however, does and has almost gotten into a scuffle with him on multiple occasions because the merchant was trying to bullshit his way out of honoring his prices
- fights with a staff. sick spins. hes very flexible and his evasion skills are level 100. very hard to fight.
- neutral alignment, so he isnt seen fighting on anyones particular side but his own
- however, he does have respect for the cat witch and her guild (who was one of the few people to call him out on his bullshit) and HAS helped them a little before
- hes inspired kinda by anna fire emblem!!! who just shows up all over the place and everyones like “???” except he has no family, its just him being cryptic all over the place
- mochi and lime tried to research and investigate once the truth behind the merchant, but in the end they found nothing
- hes one of the mysteries of magic that wont be answered. just there with a friendly smile and a shop full of goods.
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