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#mayta knight
wrathevil · 1 year
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Day 3
Bro is not cooking :(
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gferamos · 1 year
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Just some tidbits of May-ta knight :))
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quinn-pop · 10 months
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Mayta Knight 26-28
26 - Dramatic
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27 - Reading
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28 - Arena
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3 left!!
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Day 9: board game
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pastille-pain · 1 year
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MAYTA KNIGHT DAY 15
I know it meant wings as in the ones on his back but I felt silly
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+ other doodles
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Before anyone says anything about how magolor is shaped
I DON'T KNOW MAN!! I DIDN'T MEAN TO MAKE HIM LOOK PREGNANT!!
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this blud 🤣🤣🤣🤣🤣
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jester-cheese · 1 year
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May-ta Knight month, day 10: Orb
Orb
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thasdedede4u · 1 year
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ceoofmetagala · 1 year
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Day 7, what color is meta knight?! He's blue! Blue! And he has thumbs!!!
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Prompt list by @ kazshilpi !
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afreakingmilkshake · 11 months
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god i think ima only participate for this mayta knight day just to draw mk dramatic af
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wrathevil · 1 year
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Day 4
kirby has become a little side character in this lol. there will be more maybe
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keystonewarrior · 5 years
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D&D Idea  The Mystery of Gers
D&D Idea The Mystery of Gers In the region of Gers lies Castle Nebar.  Time are pleasant, peaceful, and prosperous.  It was only a few years ago the aged Lord Cavin Nebar was slain by his mistress, Jyrydryn The Kite (rumored to be a Mar Onnen Assassin) who then abducted Lady Vera Nebar to parts unknown.   Castle Nebar and the town, farms, and villages around it were left under the supervision of Carlin Usaf, the renowned knight from Ringing Rock, until the child Lord Rabert Nebar would come of age.  But Sir Carlin, sound of mind and temperament and stout of voice, was older than even Lord Cavin, and while he would still wear his armor in public and bear his family sword, he was really simply a political boy scout present to keep the child under the protection of the crown.  In fact, the armor isn't armor at all, but simply enchanted clothing that looks and sounds like a suit of mail and the family sword is in the hands of his eldest daughter Sir Kattlynn Usaf and the replica he carries is wooden, but enchanted to look and sound - and parry and cut - like a real sword.  Young Lord Rabert was also a very capable and intelligent ruler and in little need of Sir Carlin's supervision.  It's all just a show, a show that has been going strong, unchallenged, for seven years. But soon Lord Rabert will be nineteen and expected to take his father's sword and marry according to custom.  Rumor has it he has already selected a bride, but nobody knows who it is. That is the mystery. From the first, Lord Rabert hired on many wise counselors.  Ostensibly, they were there to let him learn the many languages of the books in the family library to teach him skill at arms and courtly manners, and literacy and numeracy, but they also brought their excellence in arts, magic, and engineering to the castle and the town. The City Wash.  One of the most profound changes, the envy of every local lady and lord who have tried to copy it, was the construction of the city bath house and wash.  Led by Counselor Mayta Gee, they designed it and led the construction and trained the regular staff.  People, and their clothing, are washed regularly.  Families take turns staffing the facility to assist the full-time laborers who mostly act as trainers and supervisors.  This required a new well and also a new fountain in town.  The people are clean, healthy, and happy, bringing increased politeness to neighbors and visitors and a decrease in illness and disease. The Ratters. In addition to the new water supply, the sewers have seen wide upgrades.  An officially recognized group led by one of Rabert's new counselors keeps them clear of debris and vermin.  Led by Counselor Victor Sprengwerk, the sewers also serve as a means of getting the castle guard to the main gate of the town in just a few minutes by means of a boat in the main line.  This was a lesson drawn from Sir Carlin's defense of the City of Loor, where a surprise attack on the city gate filled the streets with panicked citizens and the main guard got caught in the streets between Loor Keep and the gates.  Carlin, still a squire then, was able to raise additional forces and take them through the back alleys to capture and close the gates, then painfully eliminate the foreign threat from within Loor itself. The Raffaufs.  Rubbish is collected twice daily.  Anything that might be eaten by a pig is picked up by the morning crew on their rounds, sorted, then fed to the pigs.  The Raffaufs also turn the compost for the town gardens.  They are also the drunk watch, picking up derelicts and vagrants and dumping them in the drunk tank.  This effort is led by Counselor Syrrha Coe.  There are not a significant amount of orphans in the area, but those that are there are also raised by the Raffaufs.  The evening rounds are mostly led by older orphans who pick up broken junk and non-food.  Anything that can be recovered and rebuilt into something useful is made new again by the orphans in their workshop and sold.  They also take care of the drunks, checking them for medical emergencies like ketoacidosis or frostbite, before turning them out after they have dried up and paid their fine. Drunks unable to pay have to work a day in the garden or the pig farm.  The orphans also sell the compost for private use and work the city garden and take care of the pigs. Kids who show a talent are given training for trades, and all are taught basic literacy and numeracy.  Conselor Coe says this free education will pay off with huge dividends later when Lord Rabert's heirs rule the land. The Biergarten.  The brainchild of Counselor Zach Zheff, a public meal is held every evening at dusk.  This is not a big bash, and only watered wine  or clean water is offered for drink.  The fare is simple, typically soup and bread or stews.  Exotic foods from Zach's homeland are offered on occasion - ravioli, pasta, or pizza.  Much of what is served comes from the city garden and the pig farm (much of that is sold for profit). It includes a new grove of fruit-bearing trees, still young, and a fine hall built for inclement weather.  The hall and the grove are the largest single place in the town for public gatherings - even more space than market street and market square.  Nobody is turned away, and there is always plenty of food.  A donation is expected, but not required.  Most who choose to eat there mostly donate their time, taking turns serving and cleaning.  Commercial inns and taverns at first detested the idea, saying it would be bad for business, but they have all thrived.  The Raffauf orphans also typically work the event for payment. Daisy Quinn works for the Nebar family.  She is in her forties and replaced Daisy Sitka who returned to their order.  Her specialty is communication, medicine, and history.  She is able to commune with her order to access knowledge not found in her memory or in the castle library. Commercial improvements followed along with each of the civic improvements Lord Rabert initiated.  The community is wealthier than anybody's memory can recall. The young lord has hosted private events at Castle Nebar for other aristocratic families.  He has hosted events for the rising artisan class and visiting dignitaries.  He has even hosted events for the citizenry there, served by the Raffauf orphans.  In the early years, he would don common clothing and hide among the children and serve the public, getting an ear for what people really thought.  He is too well known, and too tall, for that now. During harvest this year, he intends to reveal who he will ask to marry in a great public ceremony.  Realistically, most of the public will be at the Biergarten or one of the other public venues, while the upper class will enjoy the festivities at the castle.  Lord Rabert has not let any hint as to who he intends.  Aristocrats are shocked to think their daughter might not be asked, other wealthy families and the rising artisan class are excited even to have a shot.  Lately, rumors have burst that perhaps even a peasant girl could be named, since the Crown Princess in the Capital announced at High Summer Fest that such a policy does exist in the Queen's Law and the Light Blue Regiment, the Queen's Own, are even escorting Chief Justice Rhenn Kist so there won't be any challenges by aristocrats who get their feathers ruffled. Only one person other than Lord Rabert might know, and she does seem to have a twinkle in her eye whenever someone brings up the subject.  Lord Rabert's most trusted adviser is also his highest ranking military commander (this does not hurt Lord Calvin's feelings, since he can still beat both of them at chess).  Counselor General Noor Majeyan has a rapier wit and a rapier.  She commands the castle guard (and the city guard through her lieutenant Zye Magov).  She is the most skilled weapon master in the land, and she is also a singer and performer.  She often takes center stage at public events, acting as emcee and bodyguard for Rabert.  Her dark hair and accent mark her as a foreigner, but almost nobody minds or would say so out loud.  Her lieutenant Zye Magov is a half-ogre warrior who carries a shield the size of a stout oak door and wields a six-foot sword. Who will Rabert ask to marry him? He plans to reveal his intended at midnight on the night of Harvestfest.
DM notes: Rabert is just a kid but intelligent, well educated, and well advised.  He will announce an engagement, but he is only announcing that he will ask a peasant girl from the Raffauf orphanage, a girl he has known for years.  But he is also announcing that she will have four years before she must answer.  She doesn't know.  Rabert always wears a blue cape that protects him from any piercing damage and carries two gloves in his belt.  The gloves are magical and must first be put on to work - one creates a clear light blue magical shield and the other a long-sword.  These are emergency use only, since General Noor is never more than a few paces away and her instincts are keen. Mayta Gee is a mid-level mage who specializes in water-based spells, She is about forty but dresses and acts like a teenager, She is also a patient practical joker and almost nobody can lie to her. Victor Sprengwerk is mid-40s and is a retired* thief.  He dresses in clean comfortable clothing suitable for the work he does.  The garb is highly durable and enchanted to turn black in a fraction of a second.  He has uncovered every secret passage in the town and the castle and added a few more.  The boat in the main sewer line is an enchanted barge, between himself, Sir Carlin. Mayta Gee, and other engineers and skilled craftsmen, the barge can carry one hundred soldiers from the barracks and arms room at the castle to the city gate in under two minutes (their best alert drill time in 79 seconds). Syrrha Coe is a mid-level mage almost 50 years old. She grew up an orphan on a farm until a mage found her, sensed her talent, and took her on as an apprentice.  Turned out he was a bastard too.  She jealously protects her orphans and loves to farm and work in the garden.  Most of her spells are defensive and utility. Zach Zheff is a fighter with a troubled past.  He always seemed to be in some kind of trouble with somebody.  He is about forty and was long acquainted with Mayta Gee, who actually got him this gig.  He loves food, he has a passion for food almost as strong as his desire to see how far he can push things before he gets in trouble.  Since he eats so much, almost incessantly, he also works out all the time.  The most dangerous weapon he carries anymore is a kitchen knife. Daisy Quinn is a Daisy.  Like all the others she is a plain appearing female human in her forties who usually stands or sits relatively still, hardly noticed.  She has no combat ability.  She rarely speaks with anybody except Rabert, but is polite enough if you ask her something that has a real answer. General Noor Majeyan trained with the Ta N'Jair on Karell Ruh but is now forbidden to wear red.  She is a very high level fighter (far beyond anything your party has). She is only 36 years old.  In combat, if she wins initiative, she can make double attacks every round, fighting first and last.  If she does not have initiative, then she moves up one spot in the sequence each round until the fighting is over or she has initiative, and then she gets double attacks.  She is immune to sleep and charm type spells and any kind of mental attack. She fights with a sabre and throwing knives (she carries thirty of them) and then with a second sabre.  A thrown knife that hits on a natural 20 costs the affected target all attacks that round, moves them into the last position in the initiative sequence, costs them additional damage if they try to attack and any successful attack they make also causes them the same amount of damage.  When fighting with two sabres she will typically use half her attacks as parries (defending herself or a nearby ally) and the other attacks offensively. Zye Magov is a huge, hulking eight foot eight inch tall five-hundred pound half ogre of indeterminate age.  He is as effective a fighter as he is ugly.  His shield is six feet tall and he wields a two-handed sword one-handed without penalty.  He pretty much wears his full plate armor, and helm, all the time.  He polishes his armor to a bright shine and wears a bright white tabard with a small bird (a kestrel) embroidered on it.  He has a very pleasant, deep voice (he sings nicely, but Noor sings better) and he will remove his helm to play a bamboo flute to accompany her singing - he plays very well.  Neither he nor Noor will reveal where he trained in his youth, but where he comes from they don't mint stupid troopers.  One time, he almost beat Sir Carlin in chess.
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quinn-pop · 10 months
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Mayta Knight day 22 - Plushie
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personally i have a hard time imagining kirby as oblivious and emotionally unaware. at least when it comes to those he’s closest with. mk hates it because he’s usually right. :’)
bonus:
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puffballwarrior-blog · 11 months
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Day 26: dramatic
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pastille-pain · 1 year
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MAY-TA KNIGHT DAY 18
Fuckin uh
Unmasked?
Yeah
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+ Marx (one Magolor) doodles
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the guy
(i did day 1 but it was more as practice and i didn’t think it was worth posting)
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