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#ithelia i already bow
madam-whim · 3 months
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The Gold Road Reveal and my thoughts on it
I’m gonna start this off by saying I love ESO. I have been playing since 2017 and I’m pretty much doing everything the game has to offer. Quests, dungeons, trials, antiquities, sometimes PvP. That being said, this post will include lots of criticism that I feel (or know) is shared by many other fans.
But first things first, let me start off by listing some of the things on yesterday’s stream that had me bouncing in my seat:
The new zone is absolutely stunning! There’s a lot of variety to it and it does look very pretty. Exploring it will undoubtedly be fun and a feast for my eyes.
Also, Fennorian will be there, so I know there will at least be one well-written character that my Vestige has an actual bond with.
The scribing system being more of a roleplay thing – I don’t know what some people were hoping for, but I’m glad it’s not some Big Damage For Those Who Are Good At Maths kind of system. It still allows for a more unique playstyle, and I suppose it’s going to turn out like always: Do whatever you want in open world spaces, but keep your bow backflip heal out of veteran content.
And maybe the biggest “Yes!” moment of the evening: Ed Stark being the zone lead for Gold Road. While I did not like High Isle as much (too predictable for my taste, but at least it had recurring characters), he was responsible for Greymoor and Murkmire as well. I thought Greymoor was fantastic (good quests, excellent new characters alongside very familiar recurring ones), and Murkmire… well, I think Murkmire suffers greatly from being “the DLC that came after the Daedric Triad” so to speak. It kind of fell into the void created by a storyline spanning a full year (or even more, if you count the setup for the whole thing, which really began with the Varen’s ghost and Darien’s letter in Wrothgar and the Gold Coast sweetroll killer quests). I think that’s why lots of people don’t seem to like Murkmire very much despite it having great storytelling. My point is this: I do have some hope that after the fiasco some recent DLCs were story-wise, Ed Stark will at least make sure Gold Road makes sense.
And now for the criticism.
Ithelia’s design (Whenever, wherever, I want to kill Hermaeus…)
… yeah, about that. As one of my friends put it, she looks like Shakira with wings.
They really could have done so much better. The way she is now, as @akaviri-dovah said, she really just looks like a Meridia clone who somehow stole Jyggalag’s crystals, which is funny on so many levels (more on that later). Suffice it to say that I personally think the design choices are kind of lazy, given that we already have an angelic-looking Daedric lady.
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Also, what’s with this picture? This kinda makes it seem as if she originally looked. Um. A lil different from the way she is now. In any case, I’m just gonna call this a missed opportunity for something more unique. I do like the glass shard aesthetic, I just wish they’d taken it in a different direction.
Dragon Break Princess Ithelia, or something like that
Now I know Dragon Breaks have to work differently from what Ithelia does, but I am kind of wondering what the consequences of her fate-altering abilities are. How do you alter fate in a way that threatens reality (with reality consisting of past and present events, with all possible versions of the future being possibly-real until one actually happens) without altering the timeline? Just by removing a possible future? Then one could argue that any Daedra could do the same just by manipulating people. Granted, it’s possible that Ithelia sees all possible futures and can do whatever she likes with them, but even then, she’d only be influencing what can become reality, not what already is. So how can she be THAT dangerous?
Right now, it just seems to me that they needed an adversary for Hermaeus Mora, and since his big things are knowledge, secrets and fate, and they couldn’t very well make a Daedric Prince of Anti-Intellectualism or a Daedric Prince of Snitching, she had to be a fate-altering type of Daedra.
At this point I’m still wondering how she even works, because how does she not accidentally cause Dragon Breaks? And if she is that damn powerful, how on earth did Mora alone manage to pretty much remove any trace of her? Which kind of brings me to my next point.
Memory Issues
I know, I know, Ithelia is not the first “new” Daedric Prince. (Which makes her stolen Jyggalag crystal vibes rather funny if you ask me.) And I don’t mind her being crazy powerful either, because so was Jyggalag or else he wouldn’t have been cursed. But that, to my knowledge, required several other Princes, whereas Ithelia apparently got owned by Hermaeus Mora alone, who then erased all memory of her. Which is not only quite the feat given how powerful she has to be, but also a very weird thing for Hermaeus Mora to do. I kinda thought stealing memories was more Meridia’s style. This entire part does not quite make sense to me yet and seems a little out of character, but well. By the way, speaking of Meridia…
Meridia-baiting the players
At this point, ZOS have to know we’re getting tired of waiting for villain Meridia. Everyone I know who is even the least bit interested in ESO’s storyline wants to see it. And I’ve seen people get their hopes up in recent days (new Meridia/Dawnbreaker-themed music box, the Ayleid ruin hint on the fragments sent to streamers…). Even in the twitch chat, there were people hyped about what they thought was Meridia, and who were disappointed when they were told it was Ithelia. And yes, I am absolutely saying they did this and made her a Meridia lookalike on purpose. But I’m well aware that we haven’t gotten any new hints about either Meridia or a certain someone since Greymoor, and that chapter will be four years old soon. Even I am beginning to give up, as much as I hate to say it.
By the way, I really did NOT appreciate Matt Firor name-dropping Darien right at the beginning. If you’re not planning to do anything with him, just let it go. I know absolutely nobody who appreciates being fed very tiny hints for two years and then being left in the dark for four years straight. If you don’t want to pick that storyline up again, just stuff the man into the Old Life quest and be done with it.
Honestly, once again, I’m gonna say this is a MASSIVE missed opportunity right here. ESO’s 10 year anniversary is coming up, what could possibly be better than to go back to the roots now and reward all those loyal players with the story they are waiting for? I distinctly recall Molag Bal telling me to watch my step around Meridia, and the setup is all there. I’m honestly disappointed that there is no Meridia content at all. And this ties in with my final point, albeit vaguely.
“Recurring” characters
Ah, yes, we do love recurring characters. Sometimes. We do love it when a fan favorite comes back – a character who’s accompanied the Vestige over the course of an entire story arc or has made multiple appearances over the years and has become beloved by many players, and, most importantly, who is well-written, i.e. has a unique personality. And that’s why “recurring characters” is not always a recipe for success when it comes to getting people hooked on a story.
It is when it’s one of the five companions, or a Ravenwatch member, or your main alliance buddy (Raz, Naryu and – oh, wait, yeah, us Covenant babies don’t have one anymore). It also works when it’s a character we’ve run across several times already, like Alchemy, who I know tons of people love, or my favorite walking disaster Revus Demnevanni.
But it’s certainly not working when it’s a character we barely know anything about, and who isn’t a hit with the community. Like Eveli’s brother whom I had to google because I could not remember who he was. He’s from a prologue quest. Nothing more. That’s not a “beloved returning character”.
ZOS have several of those just lying around, and they’re just not using them. And even the base game had so many characters that were there over the course of several zones, that were well-written and at least memorable to the degree that people would recognize them with just a little reminder, like Indaenir or Holgunn and Walks-in-Ash or the Vanos siblings. Hell, we haven't seen good old Vanus Galerion in a while. They are ten years old now and deserve to be dragged to the surface again.
Okay, I’m done now!
This concludes my rant (because that’s what it is, I’m aware). I just want to say again that this is not be dragging ESO through the mud, this is just me pointing out that the devs (especially the writers) could do so much better if they listened to their lore nerds and story-interested players more.
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