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#iirc it was a sea cucumber
worldsfirstgayknife · 3 years
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Question bc you are the pickle expert is he canonically a specific type of pickle? Like dill or gherkin or somethings it’s really important
iirc canonically he isn't anything specific! theres something on the wiki about him actually just being a cucumber? buuut given how long ago that was, there not really being a source on the trivia point, and the thing paper said in sea the day about pickle being in saltwater, id say hes probably just a pickle! and probably just a dill pickle too
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((So I was at Costco the other day and I saw a bag of dried sea cucumbers. My Seiji muse immediately cringed and was like "sea cucumbers are bad enough when they're wet. Why would anyone want them dried??" His hate for sea cucumbers is a canon thing from the manga iirc-))
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radfem-reviews · 4 years
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Review #1: Animal Crossing: New Horizons (ACNH)
With Isabelle as my avatar, this only felt appropriate as my first review! (Please note that I am speaking only to the content of the game itself, not the fanbase, fan works, or other unofficial things.)
System: Nintendo Switch
Summary: Play as one of the first residents moving to a deserted island. There, you can engage in activities such as making friends; catching bugs, fish, and sea creatures; filling out your museum; creating clothing, flags, and town tunes; decorating your house; and gardening.
Overall: ACNH presents somewhat of a utopia for many of us: freedom and safety. Beyond that, it’s cute and the islanders have many funny lines. There are also many things for you to collect, but there’s nothing forcing you to engage in parts of gameplay that don’t interest you once you’ve done enough to unlock everything. Gendered personality types and a lack of variety in female NPCs remain, but allowing your character to be as GNC as you’d like is a nice step toward removing gender roles.
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Tests (see terms list for explanation): Anti-Freeze: Pass. No characters are injured or killed, barring the player character hitting them with a net or something. Bechdel: Pass, to the small extent NPCs talk to one another. Mako Mori: N/A as there are no narrative arcs. Sexy Lamp: Pass, although there’s no real plot.
Please choose your style.
Let’s start with a big talking point in certain circles: “Please choose your style.” In the original -- and most likely every single version of the game except English -- this was a choice between playing as a boy or a girl. They changed it in English due to threats and harassment from TRAs. 
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[the choice as it appears in English: “Please choose your style. You can change this later.”]
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[the choice as it appears in Japanese: “Please choose one! *You can change this later.   boy / girl”]
The odd thing about the fuss around this is that it actually functionally does not matter whatsoever. I don’t think I’ve seen it come up even once in dialogue. That said, I’m not sure if other languages’ versions have characters refer to your character’s sex. On the bright side, it does mean that male and female player characters would be talked to and about in the same way. On the other hand, there was never a problem of animals treating you differently based on your sex in previous games anyway that I ever saw, so to see it that way is fixing a problem that didn’t exist in the first place.
I’ve noticed that the animals will use “they” to refer to someone they’re talking about. My guess is actually that this is an ease of programming thing rather than a woke thing. Because Japanese uses personal pronouns quite infrequently, and some of the lines are random ‘fill in the blank with a random islander name’ types of statements, sometimes previous English releases ran into a problem where the translators had no way to know whether the character would be referring to a man or a woman, and iirc, seemed to go with male by default... Ironically, using “they” is incorrect 100% of the time, though.
Self-Expression
Unlike previous games in the series, your character’s facial features and beginning hairstyle options are not determined by your character’s sex. It’s a nice change of pace that your character can be as GNC as you’d like from the beginning, although your starting outfit may be somewhat gendered. You also can freely change between hairstyles and facial features whenever you want once you’ve acquired a mirror, so you aren’t locked into one type of self-expression.
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Also, any player character can wear any outfit without commentary. In New Leaf (the previous main-series game), you could wear anything as well, but some clothing options were gendered. For example, Labelle (the porcupine who sold accessories) might say things along the lines of, “That’s made for women, [player name], so it’ll look good on you!” or “That’s usually made for men, but I bet you can pull it off, [player name]!” In New Horizons, these lines are no longer present, at least that I’ve seen in the English version.
In terms of self-expression, I see these as strengths. There’s nothing in the game that encourages or discourages “feminine” or “masculine” expression for anybody.
Gendered Personalities
While gender roles do not apply to the player character, they can be seen in the NPCs.
One thing I will say in the series’ defense is that in the Japanese versions of the game, every personality type uses a different personal pronoun. In Japanese, personal pronouns are almost all quite gendered and, in fiction, tell you a lot about the character’s personality. It would actually feel a bit formal and odd to have all the characters use ‘watashi’ (a less gendered personal pronoun, but for men I think it’s a bit formal). Each personality type has a different pitch to their voice, with higher pitches for female personalities and lower pitches for male personalities, too. None of these are insurmountable barriers if they committed to breaking free of these stereotypes, but they are relevant factors.
The personality types are as follows: Normal (F): Friendly and kind characters who want to help you out. Peppy (F): Cheerful, energetic characters. They may come across a bit “ditzy.” They dream of being idols (actresses/singers in English). Snooty (F): Haughty, vain characters who value fashion and beauty. They can be standoffish at first, but are loyal friends once you’ve gotten close to them. Big Sis (F): Similar to normal types, but more mature. Jock (M): Athletic characters who are obsessed with sports and muscles. They can often come across as lacking in intelligence and one-dimensional. Cranky (M): Rude, standoffish characters, though they can be protective and kind once you’ve befriended them. Lazy (M): Most likely self-explanatory. Lazy characters want to lounge about and not work too hard, mentally or physically. Smug (M): Conceited, ostensibly "charming” characters.
Overall, the female personalities are kinder and more intelligent. However, even this “positive stereotyping” is still putting us in a box, and these “personalities” are indeed very much stereotypes.
The situation with special characters (shopkeepers and such) aren’t much better. There are a variety of male special characters with a variety of different traits: intelligent with good business sense, sneaky, timid, friendly, daydreamer, cheerful, artistic... Meanwhile, female special characters are basically sweet, shy, and/or fashionable. The only exceptions that come to mind are Saharah (who was a man in the Japanese version, but changed to a woman back in the original GameCube game due to long eyelashes, I can only assume) and Luna (who has so few lines it’s hard to even describe her personality).
On the bright side, ACNH did get rid of the gendered speech bubbles. It used to be that male villagers’ names would have a blue background and female villagers’ would be pink, save for special characters for whom it would be green. Now in ACNH, the color seems to be determined by the character’s aesthetic, which is a nice change.
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Little to No Sexualization
Unlike many forms of media, ACNH is pretty free of sexualization as far as official content goes. (Obviously the internet is another story entirely, but that’s not Nintendo’s fault.) Only one character has any form of secondary sex characteristics (Luna has breasts), and while I question the need to give a tapir breasts, her outfit is modest, there are no “jiggle physics,” and there are no sexualizing camera angles or dialogue.
I’ve heard that the smug characters flirt with the player character. I don’t like them so I can’t say with confidence whether this remains true in ACNH, but as far as I saw in New Leaf, all they said in that regard would be like “you’re looking as cool as a cucumber.” It was enough to weird me out, but still, it’s obviously quite tame.
I haven’t seen any official* clothes that are sexualizing, and there are many clothing options that aren’t heavily gendered. (*I’m sure someone somewhere has designed clothes that are sexualized, nude, whatever, using the clothing design feature. I don’t think this is technically allowed by Nintendo, so if you encounter this you are able to report it however.)
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n1ghtmaremachine · 4 years
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wack ocean things i enjoy
sea cucumbers spitting their intestines out in self-defense
hagfish, in general
whatever is happening with mantis shrimp
siphonophores
sand mason worms. good
polychaetes in general are neat
deep sea gigantism just like HM OCEAN CREECHUR BIG TIME
how absolutely TINY nudibranches are like HOW ARE YOU THAT SMALL.....
sea urchins. just. sea urchins
horseshoe crabs being Peak Evolution
the eyes of scallops
how ominous magnapinna squids look when doing That Thing
how greenland sharks can live for hundreds of years
goblin shark mouths
oarfish Big
barreleyes
that tongue-eating isopod parasite
a lot of the ocean is still unexplored, iirc????????
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