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#i’ll probably be pretty ia these next few days while i cram
ironladders · 16 days
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currently going through it lads (i have this comic + 2 more + a drawing + a paper that i have to get done all within this next week for finals)
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annakie · 6 years
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Random SWTOR Blather
Not interesting at all if you don’t play and only slightly interesting if you do.
I’ve basically been off and on SWTOR since it came out.  My longest break was less than a year after I lost most of my credits to a GTN scammer, back when 8 million credits was a LOT that I’d spent like months of intense crafting to save up.  
At the beginning of 2017 I decided to get serious about playing and joined a guild.  They were great for a few months, then things got slow and I dropped out of SWTOR for awhile after Andromeda came out and then my summer was crazy like it always was at my last job and then job drama started happening in the late summer through fall.
In November I went back and things got really awesome again in the guild, and for over two months it was daily log-in and fun, fun times.  There was heavy recruitment and we’d have like 20+ on at night and we were running FPs and Ops like, daily, working on Vet mode Ops.
And then the new WoW expansion came out and overnight attendance dropped like a stone, and there was a little officer drama, and then the GL had some RL drama and left and... now the guild is completely dead again.  We still hang out on Discord some but no one is playing.
So I guess I’m back in search of a guild of ADULT, MATURE (not in the ERP sense, just you know, like, actual grownups) guild of nice people and no drama on Star Forge.  My DPS Trooper and healing Scoundrel are both Command Level 300 and both are well outfitted.  Those are my mains.  RP Optional, I could do it, I’d be OK with not.  So if you know of an active, established guild an oldie like me (I’m over 40) would fit into, let me know.
Anyway, other stuff...
I have spent an insane amount of time and credits decorating.  Ever since Strongholds were introduced it’s maybe been my favorite aspect of the game.
I spent just... dozens of hours making my Tatooine Stronghold awesome.  Tat was my #1 choice for a main Stronghold because it feels like a place you would actually live, even if it is you know, on a barren desert planet.  It has nicely sized, well-sectioned rooms.  It really just makes such SUCH good use of the space and hooks it has. It’s exactly the right size to feel like if you live there and have it decorated it’s where a wealthy person would live.  I love it.  It’s been my Trooper Bethlany’s home for two years now, though I think of it as a “family home” for all my characters.  Now I’m constantly now trying to figure out what hooks to remove so I can add new, cool stuff.
It’s not only got an awesome party Cantina/dance hall/casino/sportsbar combo, but a full-service medical clinic, an indoors science room and an entire outdoor science section.  An awesome garden, a marketplace, a garage with a welcome area, droid repair section and full monitoring, a decked out master bedroom and Vos-ka inspired guest room, a diplomacy / meeting room, a sculpture garden, a techno war-camp for Aric, and a Rakata / non-technical training / archeology site, a small area dedicated to celebrating Life Day all year round, and a small oasis for large and small animals alike. 
But like, I never stopped buying decorations.  And when Manaan was introduced I decided this would be the home for my Inquisitor.  Manaan is gorgeous, even though the hook situation there is completely wtf.   Oh yeah, let’s put a ton of tiny hooks on narrow, already decorated walls.  Lets only put narrow hooks along the walls in this huge, open room.  Let’s make most of the ceiling hooks angeled, so almost nothing can be put there and look even halfway not-stupid.  The entry outside is great, the narrow hallway is terrible, the big room upstairs is so, so frustrating, though the patio is generally nice.  The downstairs mostly needs better ceiling hooks.   IDK.  But, it looks amazing.  And I did a pretty good job making it feel like a breezy vacation home, with a very dark and private undersea area fit for training a new generation of Sith.  It’s got the majority of my statues out in the entry area, and not a neon sign or non-organic plant in sight.  And there’s a lot of plants and stone and water everywhere.
All of my characters use it as a vacation home, my lightsiders (which is... almost all of them) just avoid the undersea part.  They’ll go back to their ships for sleeping after a dip in the hot tub, thanks.
I was going to start on re-making Naar Shadaa next and then Umbaraa came out, and I knew that train belonged to my Imperial Agent, Croach.  Dark and moody with an urgent feel.  I filled it with all the “Cargo” and “precious resources” I could find, with a couple of makeshift sleeping areas for the guards and a slightly nicer car for the Agent and her companions.  So many centerpiece hooks to finally put so many misc huge things I had no other use for.  Hey, yeah, we totally would be transporting this huge machine and this droid in a big ‘ol jar and there’s some rancor and huge turrets and ginormous droids up top along with most of my collection of rotating Zakuul turrets guarding it.  Drop in a bunch of Imp guards standing around, and even made use of a lot of the destroyed speeders and walkers and turrets then slap some blaster marks on the walls to give the place a “we’ve already seen some shit” feel.
And then... my Secretly-a-Double-Agent-For-The-Republic got her Vector back and holy shit the Imps mistreated the Killks, and then oh shit (huge spoilers for Nathema in the IA storyline here) Shara Jenn found out she’s a double agent and welp... any cover she ever had was now blown.  Despite going with Acina on Iokath, Croach told Lana to make a deal with the Republic.  Might as well finally make the move officially.
So now in my head, the Umbara home is a covert mission, and everyone there is actually working for the Republic... with the train made up to look Imperial to sneak through some checkpoints.  Also, her ship resides on Tatooine, Beth is watching out for it (it’s hidden in the garage, while the Thunderclap sits out on the visible landing pad.)
With finally getting the Umbara Stronghold feeling “Done” (though it and Manaan are only like 70% filled each, I don’t want to cram more stuff in there just TO when aesthetically they look good) it’s time to turn my attention to Naar Shadaa.  For the first year or so of Strongholds, it was my main Stronghold, but I grew out of it easily and moved to Tatooine, and have always meant to get back to it.
It’d always meant to be my Smuggler’s home, she was my second Main, after all.  I’d also bought the Mandalorian War Camp pack in hopes of making my BH a home someday.  Because of the server merge I have two Nar Shadaas, and I figured one for each.  But looking at my available decos, it’d be a long time until I could make it happen.  When Rishi was announced I was excited, thinking I could make it work for the BH, but after watching Dulfy’s walkthrough Video I was disheartened.  It is definitely beautiful and awesome for guilds, but it doesn’t really feel like a home for a person. I feel the same way about Yavin 4, btw.  It’s an amazing place to visit, and great for guilds, but it’s just not a functional home.  Too damp, and no actual rooms, especially not rooms with doors.  I’ll hang out there all day, but I’m going back to my ship to sleep.
I still eventually might try to make the base of Rishi work, IDK.  It will probably come down to cost.
Anyway, back to Naar Shadaa.  I started decorating it for my Smuggler and quickly realized that if I was going to ever get to Coruscant and Dromund Kaas, compromises would need to be made.  My BH defected to the Republic at the end of her class storyline, as little good as that did in canon.  I think she, too, is going to make a deal with the Republic when I finish her storyline.
Which means either my Counselor or Knight is gonna take a turn for the Imps, I haven’t decided which yet, just to bring back a little bit of balance, and also, see that side of things.  It’ll be interesting.  I’m going to wait to see what making that decision actually does in the next bit of the story before moving either of them along.
So anyway, my BH and my Smuggler always knew each other in my backstories for them, they were contacts, helped each other with jobs, etc.  So when Orna heads to the Republic, she and Red went into business together.  They each have a suite of rooms near the front, but the rest of it is their shopping center, battle arena (place your bets!), casino, spa, dance club, and sports bar business. Please, come and spend all your money there, and feel free to use a private booth to make your deals.  As soon as possible I’m going to find a second spa to add in that service, too. Torian is happy with the Mandalorian flair the place has, and Theron has a monitoring/spy station.  Where better to pick up the best information than the most popular nightlife spot on Naar Shadaa, anyway?  The only part that sucks is just one starship hook, so I’ll be rotating which ship is parked there occasionally.
That’s still in progress, but coming along.
Next I’m moving to Coruscant to make it a Jedi training hall and haven for Annakie, Jyn’leeviyah, Kira and Nadia, along with a medical clinic for Doc and an information outpost for Felix.  
And then making Dromund Kaas into a Sith academy and Imperial for Sith Warrior Frevi and moody, romantic hideaway for her and Malavai.
...I really need to start crafting and finding more expensive stuff to sell on the GTN.  I’m usually careful to stay over like 90 million credits, but I’m running out of good shit to sell. >.>
Anyway, so much rambling.  I should actually like... go play.
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