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#i wouldn't put it past uchikoshi
rhythmgameurl · 1 year
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Tokiko: -makes the naix symbol with her hands-
Ryuki, sweating because he might get kikoho-d: W-What?
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wildcard-rumi · 11 months
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Oh boy... He's really gone off the deep end now, huh?
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flecksey · 3 months
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100% Clears 2024
Since I've already done a few so far I'm gonna start a somewhat belated collection of 100% clears in games for the year. I've long since become a sicko for this sort of thing and I'd like to catalogue exactly what it took for me to get 100%, guides and all
I nearly forgot because it was so early in the year, but I suppose this technically counts for my first clear: AI: The Somnium FIles
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I made sure to finish the Zero Escape games before this one, so ZTD might really be my first clear here but whatever. This game was pretty dang good, definitely more cohesive than the later zero escapes by virtue (lol) of taking place in a new world. Didn't quite hit the highs of 999 for me but Uchikoshi seems to always at least put on a fun show.
Replaying the action sequences and interrogations to do them perfectly was a little tedious but it was great getting them right the first time. I also had to look up one achievement that simply involved investigating something early on in the game (not to mention completing the Appendix), but overall a pretty breezy clear that I had mostly finished by the end of the story.
Next up is my first Zelda of the year: Link's Awakening for the Game Boy, no DX included.
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I went with the original here to truly go in release order because it's the moral thing to do. I actually ended up enjoying it more than Link to the Past, due in part to it being far less obtuse than that game. Easily the best Game Boy game I've played, it honestly holds up even today imo.
That said there were still a couple stinker heart pieces, namely one arbitrarily hidden in a moat underwater and another past a completely unhinted bombable wall that I had to look up. Still, it gets points for actually having more shells than you need to get the upgraded sword. The trade quest is also delightful and not too difficult with the boomerang being a great reward, though that being the case isn't quite apparent at first.
Afterwards I continued with my Zelda conquest, completing Ocarina of Time on my friends' N64 while I stayed with them. Sadly I didn't get a picture of this one, maybe I'll edit one in later if I can get them to take a pic.
Anyways, what is there to say about this game? A true classic that I really enjoyed playing for the first time (though I had played Ocarina 3D) No real complaints, just a fun time the whole way through if you play it normally.
100% is kind of a lot though, huh? 100 skulltulas on top of all the regular stuff, there's no way you're getting this done without looking something up. For me I entirely forgot the purpose of the bottle bugs which locked me out of 9 skulltulas, as well as some bullshit grapple points that prevented me from getting another 2 AND a heart piece. I probably never would have figured out the big poe quest for the fourth bottle either, but oh well. It was still a great time.
After that I fell off the Zelda train and didn't complete another game until Celeste 64 came out!
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A delightful little game that has pretty jank movement at times but is honestly fantastic for what it is (a free game made in like a week). I wouldn't mind a fully fledged 3D Celeste like this but with more time put into the movement, though I can't say I expect anything like that.
A pretty breezy clear that still left me scratching my head at one strawberry, which ended up being a platforming puzzle where you had to eliminate all of a set of disappearing platforms. A little obtuse for sure, though I gave up kind of quickly because I was following along with a stream. I'm still happy that I found all the others on my own.
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