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#i debated whether or not to include the xiii games
haunted-xander · 3 months
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Sone notes:
FFXI & FFXIV are excluded due to the nature of being MMOs- they are, quite literally, impossible to remake (And XIV is getting a graphical update anyway, so it's not like it needs one)
(FFXV & FFXVI are excluded for obvious reasons) (FFXIII/XIII-2/LR are also excluded for similar reasons)
By 'benefit from', I mean that the narrative/characters/world and general story experience would be enhanced due to modern tech/hardware and what they now do with it. For example, FFVII really benefits from the remake since there's a lot of things they can portray more subtly and delicately than they could in the OG (such as Cloud's hallucinations & memory issues and how other's react to it)
(And also for some of the older titles there are things in the writing that may have aged poorly- in a remake they could rework it to be more tasteful)
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plays-the-thing · 4 years
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Netflix’s Witcher: What Makes a Good Adaptation? – A companion piece
If you’ve somehow found this without seeing the video first, here’s a link:
In this video I analyze the screen adaptations of Lord of the Rings, A Song of Ice and Fire, and the Witcher series. I use the comparisons of the three to discuss what makes adaptations in general work and to explain why I feel the Witcher is heading down the road to mediocrity.
However, this is a hugely complicated subject, and the works themselves are also complex, especially Martin’s work. I make plenty of claims in the video that a reasonable person could disagree with without any explanation for why I think they are true. Unfortunately, if I were to go down every rabbit hole that I touch on the video would be hours long, so I have to gloss over some potentially confusing or controversial statements.
Enter this post. Here I will be attempting to pre-empt any questions that I think people may have, and go through my thought process on certain claims. I don’t recommend that you read the whole thing. Each explanation will be followed by a timestamp and relevant quote from the video that I am expanding upon so that you can quickly search the page and find what you are looking for.
 I’m sure there will be things I don’t think to cover, or things that are poorly reasoned both here and in the video, so feel free to ask additional questions. Just please check to make sure you aren’t asking something that I already covered here.
 I will also be attempting to give as much credit as possible to all the wonderful writers and creators who have influenced my thinking with regards to these works. I’ll be linking as much as possible to my sources, as well as to additional content that expands on ideas I mention. Also I’ve included some personal tidbits and commentary, just for fun.
 Under a cut for length.
INTRODUCTION:
Huge props to the people who put together the behind-the-scenes footage of LOTR. I’ve watched all the bonus footage numerous times in my life. If you have any interest in the nitty-gritty of how movies get made, I can’t recommend it enough. It really shows all the work and complexity that goes into making movies. That they even get made at all is honestly incredible, especially massive undertakings like LOTR.
[3:30] And if you've ever wondered what the hell happened to The Hobbit, to me it seemed like they were indulging all of these worst impulses instead of catching themselves and editing them out like they did in LOTR.
As soon as I saw that they were making three Hobbit movies my hopes plummeted. It just reeked of executive meddling, and of trying to make the story into something it just isn’t. Lo and behold, that’s what we got: sticking in loads of unnecessary and thematically incoherent material to stretch out the runtime and make it more “epic.” I couldn’t bring myself to watch past the first one, but Lindsay Ellis has an excellent video series exploring in detail what went wrong with the trilogy.
PART ONE: LORD OF THE RINGS
[8:40] If you followed the events and the chronology of the book they would just hang out with Faramir for a little bit and then the movie would end
Technically it’s more complicated than this because that’s already following the revised movie timeline. In reality, Frodo would have just left the Black Gate. They *are* moving the events around to some extent, usually by a few of days here and there, but they can’t move stuff together that takes place weeks apart or the whole timeline would crumble.
[9:55] You can call it the theme, the soul, the spirit, the point, or whatever else you want, but the great works of fiction have something at their core that pulls everything together and elevates it into art. It’s a difficult thing to describe, but I think this scene perfectly tapped into the soul of Tolkien’s work.
Huge shout out to Bob Case and his video “Blame of Thrones” for first introducing me to this concept and the language of the “spirit” of a work to describe this phenomenon. In many ways the first two parts of this video are merely building on the LOTR-GOT comparison that he makes in that video, digging a little deeper and looking at more specific and concrete (and spoileriffic) examples of what he’s talking about so that we can apply these ideas to the Witcher…and beyond. Like all his work, it’s excellent. His YouTube is pretty much inactive these days, but he also occasionally writes content for Shamus Young’s blog if you want more of his work.
PART TWO: GAME OF THRONES
Alright, here it is: the section that really caused me to want to make this companion piece. Earlier I mentioned that I have sympathy for the GoT showrunners, and I really do. Martin’s work is incredibly complex, and so this section dominates the blogpost because there is so much to explain and no way that I could explain it all in the video without incredible bloat.
First I should mention that I, and all the writers I am going to credit here, share a very specific interpretation of Martin’s work. This isn’t the only interpretation. I doubt it’s the interpretation of the majority of readers. Obviously, I fully believe it is the correct interpretation, but the showrunners clearly had a wildly different one.
People who have this interpretation express it in different ways. Joannalannister collects hers in her tag #the-meaning-of-asoiaf. PoorQuentyn expresses it here, and in his analysis of Davos, Quentyn, and Tyrion. Other writers express it in their own ways.
With my lit degree hanging over my head, I can’t help but see it as a problem of competing artistic movements. To me, HBO’s Game of Thrones is part of the art movement of the past few decades, namely postmodernism. Art movements are complex, but basically postmodernism is the cynical reaction to the sincerity of modernism which came before it. Cynicism is, I think, the defining trait of Game of Thrones.
But it is NOT the defining trait of the books. In my view, Martin’s ASOIAF is part of the art movement that we are moving towards, which is starting to become known as metamodernism. Metamodernism is a reaction to the nihilistic pessimism and cynicism of postmodernism, and replaces it not with the unbridled sincerity of modernism, but rather oscillation between the two modes. It can be both ironic and sincere, deconstructionist and constructionist, apathetic and affectual. Once you have peeled back all the layers however, it is ultimately hopeful and optimistic. It embraces a sense of radical optimism. In metamodernist works optimism is often radical because the world the characters live in can be so dark. But that darkness serves only to highlight those characters that can hold fast to virtue amidst such darkness.
So, be warned. If you believe that Martin’s work is all about controlling the Iron Throne, and believe that cynicism is for the wise and honor is for fools, we just aren’t going to see eye to eye.
[12:45] Ned is a competent northern politician who has some trouble adapting to southern culture. Through a combination of bad luck, some understandable mistakes, and a misconception about his position, he fails in his goals.
The show didn’t invent the idea of Stupid Honorable Ned. Plenty of people believed this, even before the show. Obviously I believe they are wrong. If you would like to read more about it I would suggest Steven Attewell’s analysis of Ned’s chapters that he does on his blog, particularly Eddard XI and Eddard XIII. Steven does a much better job of analyzing Ned as a political actor than I ever could.
[13:00] Most of these changes are subtle…the best example is the council debate about whether or not to assassinate Daenerys.
Many of the ideas in this section are pulled from two essays by turtle-paced: Poor Doomed Ned and The Argument to Assassinate Daenerys. Turtle goes deep into the details of the differences between the Ned Stark of the books and the show, and I skimmed some of their comparisons for my argument. Steven Attewell’s analysis of this chapter is also worth reading.
[14:09] It’s a good argument, and I think in the books we are expected to mostly agree with Ned, both morally and politically.
When I say “expected” I mean from the authors point of view, which of course relies on me being correct about my interpretation of Martin’s work. Obviously I think I’m right, but if you don’t agree with my interpretation you may not agree with this statement.
[14:16] Notice also that the supporters of the assassination: Littlefinger, Varys, Renly, and Pycelle are all villains (all except Pycelle are trying to destabilize the kingdom), and the people who oppose it, Ned and Barristan, are heroes.
Each of them represents a different sort of evil. Littlefinger is a scheming sociopathic villain. Varys is a well-intentioned extremist whose willingness to commit utterly heinous acts in the pursuit of his goals makes him a villain. This is because, as Huxley puts it, “The end cannot justify the means, for the simple and obvious reason that the means employed determine the nature of the ends produced.”  Renly is narcissistic ambitious evil, willing to throw a realm into war to satisfy his own ego, and is totally uncaring about the lives of other people. It isn’t precisely correct to say that Pycelle is a villain because he represents the banality of evil. He thinks he’s just doing his job, but he’s morally bankrupt and politically corrupt.
[16:40] It would take too long to list all the ways that Tywin is awful, and everyone knows it.
To clarify, I mean that everyone in-universe knows it. For some god-forsaken reason, some readers seem to think that Tywin was just being effective after he unleashed the Mountain on the Riverlands and violated every military and political norm in Westeros.
If you are going to say that he is “Machiavellian” I would encourage you to actually read The Prince, where Machiavelli says “Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred” and goes into the reasons why.
[17:17] Tywin on the other hand accomplished a lot of short-term gains by being as treacherous and dishonorable as possible. But this has a cost: by proving themselves fair-weather allies they surround themselves with the same. Nobody trusts them, and so their allies scheme and betray them.
Oberyn and Doran are both scheming in their own way to revenge themselves on the Lannisters for the deaths of Elia and her children. The Tyrells poison Joffrey and scheme to spirit Sansa away to Highgarden.
[17:36] Ned failed due to a couple of minor mistakes, some bad luck, and treachery.
I mention a few times that Ned, and more broadly the Starks, get “unlucky.” Again, Steven Attewell does an excellent job of documenting this with his keen eye for how GRRM cheats political realities, but I’ll note a few of the many ways George has to bend over backward to screw the Starks.
In AGoT Catelyn leaves King’s Landing roughly around the same time that Tyrion leaves the wall, and both are on horseback. In order for them to meet at the Inn at the Crossroads Tyrion has to travel roughly 2,000 miles in the same time that Catelyn travels 400 miles. This is basically impossible, but necessary for the plot so that Catelyn can lose Tyrion at the Eyrie. If she had caught him somewhere further north she could have simply chucked him into her own dungeons and managed his trial herself.
Cersei has been trying to kill Robert for goodness knows how long with just as unreliable methods as “get him drunk on a hunt.” In order for Ned to get screwed she has to succeed in killing Robert at precisely that moment. If it had failed like every one of her other attempts she is most likely dead, because Ned would tell Robert the truth about her children as soon as he got back.
In order for Theon to take Winterfell, veteran military man and castellan Ser Rodrik Cassell has to stupidly empty the Winterfell garrison while he knows that Ironborn raiders are running loose in the North, not even leaving behind a mere twenty-five to fifty men that would have completely thrashed Theon’s assault. If Theon can’t take Winterfell, the Red Wedding doesn’t happen (as Martin has told us that the real inciting incident of the Red Wedding was the fall of Winterfell).
[17:41] However, killing him was a terrible idea, and backfired on the Lannisters instantly.
Continuing this theme, the Lannisters were in an absolutely horrible position at the beginning of the War of the Five Kings. They pretty much just have their bannerman in the Westerlands. Stannis seems to have the support of most of the Crownlands, and he and Renly are splitting the lords of the Reach and the Stormlands (with Renly having the larger chunk). The Starks have all the support of the North and the Riverlands combined. The Lannisters are surrounded by enemies who outnumber them on all sides. Killing Ned immediately jumpstarts a war that will almost certainly crush the Lannisters. That it didn’t took some very thin plotting and improbable developments at times, but overall George made it work. For more analysis of this, again check out Steven Attewell Blog: Race for the Iron Throne.
[17:48] Tywin was killed by both a guest whom he considered his ally, and his son.
I firmly believe Oberyn poisoned Tywin. Here’s a good rundown of the evidence. Beyond simple means, motive, and opportunity it also provides neat answers to lingering odd questions like why Tywin rotted so oddly and aggressively, why Tyrion knew he would find him in the privy, why Oberyn was willing to chuck his life away for a confession before seeming to have secured revenge against Tywin.
It’s also thematically juicy. I love the idea that Tywin, who so egregiously violated Westerosi norms culminating in the total breach of the social contract at the Red Wedding, was a victim of contrapasso. He can’t be protected by social norms, so he gets poisoned by his guest and ally. Did Tyrion know he was dying? Had he put it all together? Was that bolt really an act of mercy? Perhaps it was one final service to the Lannisters, to keep the dream of their alliance with the Martells alive. Who knows, but boy is it interesting to consider.
[18:13] his alliances fall to pieces, and his children are abandoned by even their own family.
I’m referring here to the infighting between the Tyrells and Lannisters (and Martells, though they never had any intent of staying true to the alliance) after Tywin’s death (though there was some before as well, just intensified after Cersei takes over from Tywin). Kevan forces Cersei to take the walk of shame, and Jaime and the rest of the Lannisters abandon her to that fate.
[19:41] Just like Lord of the Rings, and the Witcher, ASOIAF is clearly dedicated to anti-violence. Not pacifism: all three works have heroes dealing out retributive violence in order to try and restore justice.
I understand it might be odd to suggest that three works which feature so much violence can be dedicated to anti-violence, but depicting something is not the same as endorsing it. I would argue in the case of Martin’s work in particular that his depiction of violence, so un-romantically brutal and direct, is intentionally revolting, and therefore is designed to be anti-violence. Martin purposefully makes you want revenge on certain characters, gives it to you, and then forces you to stare at the inhumanity of this thing you thought you wanted. Yeah I wanted Theon to pay, but not like that. Yeah, I wanted Cersei to pay, but not like that. Yeah, I want the Freys to pay, but I don’t think I’m going to like what Stoneheart is going to do to them.
There is a certain amount of this in the Witcher as well. I can specifically think of one scene in The Blood of Elves, but I promised no Witcher spoilers.
The violence in LOTR is much more romanticized, but as Faramir says: “I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.” The hero is still Frodo, who doesn’t fight anyone or anything in the whole story. Frodo is a pacifist, but his pacifism is enabled by others who are willing to fight.
[20:07] In a Dance with Dragons Daenerys allows the old slave-holding class to maintain too much power and so they immediately attempt to continue the old violence of slavery. Daenerys did not commit enough violence against the slave-owners, so they were allowed to continue existing, and as long as they existed they were always going to abuse and oppress the ex-slaves.
A couple years after the release of ADWD, an obnoxiously wrong and poisonous idea began to creep into the ASOIAF fandom: Daenerys’ violence against the slaveowners in Slaver’s Bay is dangerous and immoral, and peace is the better option. This idea was most persuasively argued in the Meereenese Blot’s series of essays.
I’ll quote some of the conclusion here:
“They are supposed to feel this generic distrust for everyone, and to fail to grasp that their peaces were actually quite successful. Dany is supposed to conclude — wrongly — that her behavior through most of the book was silly and foolish. And if you came away with those impressions too, it’s perfectly understandable…The whole plotline is designed to maneuver Dany into a mental place where she’ll decide to sideline her concerns for innocent life, and take what she wants with fire and blood.”
This idea, much like the idea that Daenerys is some sort of unhinged fascist just waiting for the right trigger, makes me unbelievably angry. This idea that I am supposed to value the life of the slaveowner and the slave equally, and that maintaining a “peaceful” slave-owning society is an acceptable alternative to violent revolution is so fundamentally revolting to me, that it turns my stomach even to write that sentence.
Some fans went even as far as to suggest that Daenerys’ occupation of Meereen was a parallel to the US occupation of Iraq, and that she was engaged in erasing an authentic slave-owning culture that she despised. If you read the above series of essays, you can see that they are, at the least, enabling that kind of thinking.
To be clear, I do not consider any slave society to be worth a damn thing. Anything that continues it is evil and all that attempts to destroy it is good. That being said, once again Steven Attewell does a better job than I ever could of rebutting the ideas of the Meereneese Blot, and explaining how the correct parallel of Daenerys’ actions in Meereen is the American mistake of abandoning radical reconstruction. He describes her actions in Meereen as abandoning a revolution half complete. I highly recommend reading it, especially if you are American. 
Martin is not a pacifist. He has said he would have fought in WWII. He demonstrated against Vietnam. As far as I know, the first time George ever used the words “Fire and Blood” was in a book released in 1982 called Fevre Dream:
“I never held much with slavery […]. You can’t just go… usin’ another kind of people, like they wasn’t people at all. Know what I mean? Got to end, sooner or later. Better if it ends peaceful, but it’s got to end even if it has to be with fire and blood, you see? Maybe that’s what them abolitionists been sayin’ all along. You try to be reasonable, that’s only right, but if it don’t work, you got to be ready. Some things is just wrong. They got to be ended.”
Daenerys is a slave-freeing, slave-owner-killing Hero with a capital H. She has made mistakes. I weep for the lives of the slaves that she has thrown away by abandoning her revolution, by failing to give the people of Astapor the strength to defend themselves, by maintaining a false peace that allows the Meereneese KKK to kill ex-slaves in the night.  I shed no tears for the slaveowners that she has killed. When you treat other human beings as property you forfeit your right to Prosperity, Freedom, and Life. Preferably in that order—I would prefer that a slave society could peacefully transition, that those who attempted to continue it could be locked up, and that bloodshed could be avoided. But sometimes violence is necessary.
Daenerys will make more mistakes, I am sure. I believe that she will swing too far in the other direction, temporarily. But that’s a topic for another time.
[20:57] She comforts the hound even as he threatens her and helps him on his path from violence to peace.
Sandor did not die, despite what the Elder Brother told Brienne. He uses his words very carefully, to suggest that the Hound is dead, but that Sandor Clegane the man is simply “at rest.” He has become a brother of the isle.
“On the upper slopes they saw three boys driving sheep, and higher still they passed a lichyard where a brother bigger than Brienne was struggling to dig a grave. From the way he moved, it was plain to see that he was lame.” - Brienne VI, AFFC
[21:40] If they don’t understand why Tywin is a villain then of course they won’t understand why the Others are the main villains of the series, and will probably replace them with some blonde queen. And if you don’t understand that the cold of the human heart is the real enemy than of course you’ll think you can stop winter by just stabbing it. Like Tywin would.
In the books the Others are the villains. They are what the whole story is building towards, much like in LOTR the story builds towards Frodo casting the ring into the Fire. Martin has said that he thinks that the finishing chapters of LOTR, like the Scouring of the Shire, were important, so we may see something like that, but the clear emphasis will be on the existential evil, and cleaning up Cersei or Aegon “Targaryen’s” mess will be a clear step down in importance. It’s something that the heroes have grown beyond, but still need to handle, just like Saruman in the Shire.
[22:04] There’s nothing wrong with liking Game of Thrones, or disliking Lord of the Rings, or anything else.
I really do mean this. I am going to be critical of things you like, and am going to praise things you love. People are different, that’s to be expected. I am not here to pretend that people should only like the things I like. I’m interested in what makes these stories work. I said much the same thing in my last video about some of the new Star Wars properties. People tend to get really attached to the media they like (I’m no exception) and that can color our perception of criticism. Do try to keep in mind that if you like something I criticize it isn’t an attack on you. You have a sacred and personal relationship to the things you enjoy that no one can take from you. I like all kinds of stuff that other people might consider bad, and that’s okay. Actually it’s great, because it gives us something to talk about.
I may genuinely hate Game of Thrones because it butchers something I came to love, but that doesn’t mean I have anything against the people who do like it for their own reasons. We’re all just out here enjoying what we like.
PART THREE: THE WITCHER
There is less in this section for two reasons. First, I promised not to spoil anything past the material covered in the show and I’ll stick to that here. Second—full disclosure here—I haven’t read all of the books because after Blood of Elves I got pretty bored and from what I had heard they did not improve in quality, and if anything got worse. Having already felt that going from the anthologies to Blood I was happy to end my reading there.
If something I say is contradicted by a later book that I didn’t read feel free to let me know.
[23:31] First I should mention that Sapkowski’s works are not on the same level as Tolkien’s and Martin’s, who are the best and second-best fantasy authors of all time. I have enjoyed the Witcher books that I have read, but they are not anywhere near as complex or beautifully written.
This is just my opinion, see above paragraph. I really do think that it’s a pretty common opinion though. I’ve read it before, and you often see people recommend the first two Witcher anthologies in a “if you like it maybe see if you like the rest of them?” sort of way. Book sales numbers also support this, though by all accounts they are exploding in the wake of the show.
But, one potential issue is that I’m reading a translation so I have no idea how good Sapkowski’s prose actually is. You get a lot of sentences in the US edition like: “it must be both bothersome and irritating.” Translation is art, not science, and passages like these make me worry that the translator is just translating each phrase without worrying about all the subtlety that makes language beautiful. These are minor examples of course, but they worry me about what else might be changed. So take my criticism of his writing with a giant, translated, grain of salt, in that I don’t read Polish.
[23:58] Despite this, Geralt the Witcher has been worming his way into popular culture for years, interestingly on the back of a series of video games
Google trends clearly show that the video games are what primarily generated interest in the character before the show. There were no English editions until around the time the games started coming out, and the US editions all feature concept art from the games on the covers. The release of the subsequently translated books after the games received very little attention in comparison to the games.
[24:15] In my opinion, that decline of focus on Geralt was the greatest weakness in the books, and the focus on Geralt is the greatest strength of the games. Because Geralt is at the core of what made Sapkowski’s story and world engaging in the first place. He is a fascinating character in a way that Ciri, who is a fairly standard fantasy “chosen child,” could never be.
This is just my opinion, and I explain why I think Geralt is so great in the subsequent paragraphs. Reasonable people can disagree on this, but I’ve come across more than a couple fantasy characters who could be generically described as “royal orphans with special powers.” It’s not exactly novel. Geralt is pretty novel, at least in terms of what I have read.
[24:49] He suffers many of the same psychological problems that characters like Tyrion and Brienne suffer from in Martin’s work
The technical name for these kinds of issues is “internalized bigotry.” This happens when you get treated consistently horribly by the society you live in due to some fundamental fact about yourself that you didn’t choose, and eventually you begin to believe and “internalize” their opinion of you. For example, people expect Tyrion to be unlovable, conniving, lecherous, and debauched. Eventually he simply leans into these characteristics, because in a way it’s almost easier to be what people expect you to be.
[25:48] To top it off, he hides all this inside a cynical and nihilistic exterior, he pretends he doesn’t care when in fact, he cares more than anyone.
The shot that accompanies this, of Geralt looking intently at what’s happening in the room while others tend to be watching with a sort of mild curiosity like you might at an unexpected circus performance, did an awesome job of conveying this idea.
[26:36] This was kind of a cool idea, but predictably their scenes ended up being generally less interesting and engaging then Geralt’s. Yennefer’s were sometimes fantastic but Ciri’s rarely were.
This was the opinion of fans that I most commonly observed. I don’t have any empirical evidence of this. If you have any that either supports or contradicts this please let me know, I would be fascinated to see it. I could see someone really loving Yennefer’s scenes, and I personally enjoyed a lot of them, but I don’t understand how someone could walk away from the first season with Ciri as their favorite character of the three. I’ll come back to this in a later section.
[27:40] In many ways the first two books, and the games, have more in common with Sherlock Holmes than they do most other fantasy stories.
Really a more accurate comparison would be Philip Marlowe since Geralt is definitely more of an American Pulp detective than a British one. I do love the similarity between Geralt’s Witcher Senses in The Witcher 3 and Sherlock’s detective vision in Crimes and Punishment. I can’t make the same comparison to a Philip Marlowe game, because no one’s made one yet.
Actually that’s not strictly true. There was one game that came out in 1996.
[28:12] But Netflix’s Witcher has barely a whiff of detective fiction anywhere. I think this has caused a lot of fans to feel alienated by the show, even if they can’t explain exactly why.
It’s not reasonable to expect people to know why they like or don’t like something. It’s a feeling, and unless they have experience with writing, narratology, literature, film studies, or just read a lot of tvtropes.org, they are not likely to be able to put their finger on what it is. This causes people to disproportionally blame the things that are most obviously wrong. The premiere example of this is Jar Jar Binks in The Phantom Menace. Jar Jar was obviously bad, but he doesn’t even come close to the top ten biggest problems with the movie. It was much worse that there was no main character or understandable plot and drama. Check out Red Letter Media’s legendary review for more on that.
I think a similar thing happened with Ciri, in that her story was sort of obviously underwhelming and so received a lot of flak, but there are deeper problems with the show.
[32:04] The third change is more subtle, but I’m worried that this Geralt genuinely believes in neutrality.
Just like Ned, the showrunners would not be the first to espouse this view. This quote in particular about “evil is evil” is obnoxiously peddled about as a justification for fence-sitting despite the fact that Geralt’s actual behavior doesn’t support it at all.
I don’t know for sure if the showrunners genuinely think Geralt tries to be neutral. There’s some evidence for yes in the first episode, the Borch episode, the Striga episode, and a couple of others. There’s strong evidence for no in the Duny/Pavetta episode. We’ll just have to see.
To be clear, when I mean “neutral” I mean in the face of immediate violence or injustice. Geralt often doesn’t care who is king, as he explains to Ostrit. But he won’t let a Striga continue to kill people just for coin.
[37:20]  When the writers took away Ned’s best arguments for his actions, when they took his story of existential triumph, of not compromising his morals, and turned it into a simple tragedy, they showed they clearly did not understand his heroism.
See PoorQuentyn’s explanation of existential heroism, and how it applies to ASOIAF.
[37:58] In the books, Ciri and Yennefer are included in the story through their connection to Geralt, because he is our hero and the foundation of our connection to the world. In the show they are included before ever having met Geralt, and they take up time that could have been spent focusing on those devilish detective details that make Geralt’s stories and character work.
Originally this video had a lot of discussion about how well these two other characters worked, but it ended up being kind of useless because it comes down to personal opinion, and the writers failure to properly use Geralt massively overshadows whether or not someone liked or didn’t like either of the other two leads. Again, I get why someone could like Yennefer’s scenes. I get why someone could maybe even like her scenes more than Geralt’s. Anya Chalotra did great. I thought the writing was a little weak at times, but on balance pretty decent. Geralt gets the benefit of all his stories being straight adaptations, and she didn’t, so it was a pretty decent job.
On the other hand, I thought Ciri’s storyline was a giant waste of space. When I think of all the best moments in the show, Ciri doesn’t show up in any of them. She spends the entire season running away from and interacting with fairly minor and forgettable characters that did not need to be introduced in this season. Calanthe, Eist, and Mousesack were great characters and the actors gave great performances, but that did not make up for the fact that her storyline went nowhere and did nothing to justify its inclusion. If someone loved Ciri’s storyline I would genuinely be interested to know why.
[39:10] I do have some sympathy for the writers of the Witcher.
Many times in this video I mention sympathy for various writers. Moviemaking is a massively complex undertaking. If you know anything about the difficulty of getting these things together you’ll know that it’s an absolute miracle any movie gets made and takes herculean effort from everyone involved. Television series are arguably even worse because they are longer, more complex, and often have a lower budget despite that. The people involved are honestly doing their best, and I recognize that, even if I criticize the product.
[39:47] They are in this unfortunate position where they can’t really pull the majority of their writing straight from the books because the material isn’t really strong enough by itself.
The books are very dialogue heavy. As I allude to, the one scene that was very close to the book is that scene with Filavandrel and it’s just obnoxious because the two characters just dialogue at each other. It goes on even longer in the book. How well that works in a book is up for debate but it wasn’t going to work on the screen, and it didn’t.
These problems are not insurmountable though. You can put other footage over these monologues. You could have included some footage of Elves fighting in their war. You could have footage of the “cursed” daughters of Lilit being locked in towers or autopsied while Stregobor explains it. I get this is more budget, but that budget went other places.
On the other hand some great scenes that I think would have translated excellently shot-for-shot from the book with little additional budget, like Renfri and Geralt in the Alderman’s attic, are entirely cut. Ah well.
[40:25] Well, I have my theories, but it in the end it doesn’t really matter.
I have a sneaking suspicion that somebody thought it needed to be more “epic” than the first two books are, so we got all this princess and political stuff in early. If there’s any merit to the idea that this series “copied” GoT, it’s somewhere in here, just like how the Hobbit got poisoned with all of the “epicness” of LOTR.
[44:54] Lastly, I’m gonna do my best to put out more regular content going forward. I’m aiming for at least one video a month.
I place no limitation on topics. It’ll probably be mostly media analysis, but if I’m honest I’m just going to write about whatever interests me. That’s the best way to keep myself interested.
That being said, if you have something you think I should analyze let me know. If I’m interested, I might do it.
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themattress · 5 years
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Wow. Tomoko Kanemaki SUCKS!
I decided to be masochistic and read back through the KH2 novels by Tomoko Kanemaki. And I just have to say: that there are actually people out there who like her writing and consider it to be in as good or superior to the games astounds me. These books are awful.
When they just straight-up adapt the game to text like the KH novels and the COM novels (except for the R/R one, but R/R sucks anyway), it’s fine. They even do the visits to Land of Dragons, Beast’s Castle and Olympus Coliseum better than the KH2 manga does, plus swaps in Agrabah for the far more important Port Royal. But that’s the only good thing I can say about them. In literally every other regard, the game and manga are infinitely superior.
The main problem is simple to sum up: Kanemaki is a fanfic writer. A pretty stereotypical KH fangirl. This in of itself wouldn’t be a problem if she weren’t adapting the games, but she is, and when she combines the game adaptations with her own fanfic based on what she wants to see, there is inevitably going to be a clash between them. The story written by Kazushige Nojima that she is adapting to novel form does not gel at all with what she writes, and as a result she has to either change that story (to the detriment of both it and its characters) or she neglects to change it even when it directly contradicts her own writing. This happens so much that it really makes for an excruciating reading experience. So let me list all of my problems with these novels point by point, to clarify just why Kanemaki’s writing fails so hard.
- I’ll get the biggest one out of the way right off the bat: Kanemaki is obsessed - and I mean obsessed - with the existential plight of the Nobodies, which includes the Draco in Leather Pants treatment to Organization XIII (”Is it really wrong to seek what you’ve lost?” is asked at one point, as though it’s a profound question. Um, when you’re doing so by inflicting that exact same loss upon millions of innocent people, yes it is!) The worst part is that characters (usually Namine, but Axel, Riku, Saix, Xemnas and even Ansem the Wise get on it at some points) are constantly repeating the exact same angsty inner monologues and internal (and sometime external) quasi-philosophical debates about Nobodies. I’m not kidding, it’s usually word-for-word. “Is it right for Nobodies to exist?” “Nobodies have nowhere to go or call home”. “Do Nobodies really lack hearts?” “What defines a heart?” “If Nobodies don’t have hearts, then why do they feel such-and-such?” “Why were Nobodies even born?” “Nobodies aren’t meant to exist, but does that still mean...?” And so on and so on, blah, blah, BLAH. Hearing this over and over and over and OVER again throughout my reading of the novels doesn’t make me more sympathetic of the Nobodies, it actually makes me less sympathetic and want them to go away so I don’t have to keep reading the same damn woe-is-me grade school-level existentialism! I want to keep reading about Sora, Donald and Goofy, damn it!
- Three characters who were mostly on the sidelines in KH2 somehow get a majority of time and focus here: Riku, Axel and Namine. They are even forced into an apocryphal trio together. They are basically treated as the de-facto secondary main characters next to Sora, Donald and Goofy, with their actions and development being given equal importance. Actually, that’s a lie - Riku, Axel and Namine are honestly given more importance. There is so much wrong about this - not only does the trio not feel organic and reek of bad fanfic, but each character in it isn’t well portrayed at all compared to the game or even the manga.
- Riku had the most potential, since he’s always a major character and a more talented writer could’ve come up with more feasible things for him to have been doing off-screen during KH2. But what Kanemaki has him do is ridiculous. If it’s not just stalking Sora, Donald and Goofy as a silent protector (which is the least interesting thing you could do with him), it’s bullshit with Axel and Namine, or fighting Saix midway through even though Kanemaki still keeps Saix’s later line of “Didn’t Roxas take care of you?”, or having him fight Xemnas in the Old Mansion only for Ansem the Wise to show up and Xemnas then just...retreat for no reason, letting Ansem live and thus ensuring the later destruction of his Kingdom Hearts like a dumbass!  And through all of this, she frequently makes Riku default back into snarky, arrogant asshole mode, which doesn’t fit his character at this point at all. Also, while I saw no deliberate yaoi bait in the writing of the KH2 game, it’s definitely present in these novels.
- Axel. Oh my God. Anyone who hates what was done with him as Lea in the games, you should blame Kanemaki, since she actually ran with that kind of writing and characterization for him in these novels long before that happened in the games. He is treated as a totally trustworthy good guy who is a great friend to Roxas, Riku and Namine. The one dick move Kanemaki has him make is quickly backtracked on and then swept under the rug. His whole villainous role is whitewashed at every turn, from both what he intended with Roxas (legit deciding to kill him is changed to attempting a murder/suicide so that he can die with his best friend) to everything concerning Kairi (no, he didn’t kidnap her at all, that point is hammered in frequently, he was going to take her to Namine and they’d then see Sora together! And he didn’t want to turn Sora into a Heartless, that was a wrongful assumption on Saix’s part! And Saix summoned those Dusks on Destiny Islands, not Axel! Axel is chivalrous and heroic and does everything possible to protect and save Kairi! Gag me.) It’s so obnoxious, and beyond removing all of the character’s edge, it’s a blatant case of giving a character a major role in a story that they aren’t supposed to have one in just because he’s a favorite of the writer.
- Namine is an equally blatant case of this, but her case might be even worse. Not only is she THE source of the repetitive woe-is-me existential Nobody monologues and debates, with her whole character arc being changed to revolve around this which honestly makes her unintentionally unsympathetic and annoying, but this portrayal of her has a negative effect on her in both fandom and canon. In terms of fandom, a cult of bad apples (usually yaoi fangirls who already hated Kairi) arose around Namine following KH2, declaring her as superior to Kairi in every way and worthy of being the real main heroine of the KH series. Not only is this false, but it arguably got started because of these novels (translations of which had made their way online long before they were localized), where a character who literally only got 10 minutes of screentime in the game literally gets transformed into the main heroine and one of the most frequently appearing characters in general, even if her “character development” is horribly written and amounts to her being a mouthpiece for Kanemaki’s views. Then again, maybe they just projected onto Namine due to her introverted, fond-of-drawing nature, and Kanemaki was just one of them and thus produced something that kept them going. It’s a Chicken/Egg type of thing, I guess. But whatever the case, what it did in canon was worse. Kanemaki was the first to write for Namine after KH2, in 358/2 Days, and her characterization of her translated in game form to the stagnant caricatured plot device that Nomura then realized was easy to write for and convenient for making other convoluted plot turns happen. 
- Come to think of it, Kanemaki’s partnering up with Nomura for Days probably did a lot more harm than just with Namine. Because her obsession with the “What Measure is a Non-Human?” trope never truly leaves the series after Days. It doesn’t pop up in BBS, since that was being worked on before Days, but everything afterwards is sure to feature it in some abysmal way or another, whether it be Nobodies, replicas, data copies or beings of pure darkness. The “Nobodies have hearts after all” comes straight from her writing (even if she had it as a needless overcomplication of the original idea that strong hearts can share feelings with those without it and thus serve as a heart for them too, while Nomura’s retcon is just “Nah, the body can regrow a heart, Xemnas lied”.) A lot of KH3′s worst writing might have not existed had Nomura not picked up on Kanemaki’s fixation with woobified “non-beings”.
- Sora honestly feels like an afterthought for Kanemaki. She’s so eager to write new fanficcy material for other characters, but not for the actual main protagonist, who only gets straight-up game adaptation. Oh, except that some of his lines that were “mean” to the Nobodies (and thus “OOC”, as both KH2-hating anon and Kanemaki seem to think) are changed or cut out.
- Y’know how the KH2 manga made Kairi even better than her game portrayal? Yeah, well this novel makes her far worse. First off, her defiant “you’re not acting very friendly!” to Axel is cut because Axel is whitewashed in that moment (he even readies himself to defend Kairi from the Dusks which Saix summons). Later, she does not get away from Axel because he was never kidnapping her to begin with here. She then realizes that he’s really a good person before Saix kidnaps her, with Axel desperately trying to protect her. She then only shows up toward the end when Axel once again comes to be her hero (again thwarted by that dastardly Saix), with her moping about how she can do nothing to help the brave, noble Axel. (I feel sick just typing this...) In the finale, not only does Kanemaki not take advantage of the potential Kairi development that the game relegated to optional text boxes, but she actually destroys Kairi’s entire arc long before BBS did by making one of her few additions to Kairi be an inner monologue she has on the shore of Destiny Islands alongside Mickey, Donald and Goofy just before Sora and Riku make it back, where she’s just wishing with all her heart that they’ll come back because “We’re here waiting for you. We’ll always wait for you.” BULL-FUCKING-SHIT. Kanemaki, just like Nomura and Oka, clearly has no interest in Kairi as a character on her own. She is used here as a plot device for the character development of Axel and Namine, characters she is interested in, even though Kairi had more significance and screentime than them by far in the actual KH2 game. Geez, even Nojima tried with her!
- Roxas is written just fine during the prologue, since his scenes are just lifted from the game. But when he resurfaces in the final novel, added material make Axel be the most important thing on his mind. Even his final thoughts as he makes the full merging with Sora is that he hopes to meet Axel again. More deliberate yaoi-baiting, and more shoving Axel down our throats. Hell, that last novel is even named “Anthem - Meet Again / Axel Last Stand”. God damn it, Kanemaki, Axel was not important to KH2. It’s not his story. Get over it already!
- Hey, remember how in the game DiZ/ Ansem the Wise did a total character 180 due to offscreen reasons when he came back after the prologue? That was dumb. The novels add new scenes for him, so Kanemaki could actually rectify this issue....OR she just repeats it, since the first new scene she gives him also has him in 180 mode due to offscreen reasons! 
- Xemnas and Saix both have their levels of menace neutered thanks to the existential angst of the Nobodies affecting them too, with none of their inner monologues bemoaning their fates really adding up with their actions. The game let you make up your own mind as to whether you found them sympathetic despite their monstrous behavior, but Kanemaki is clearly trying to force the sympathy angle, and it really lessens them, especially Xemnas. 
- Really, only Xigbar, Xaldin, Demyx, Luxord, and the trio of Hayner, Pence and Olette were written completely accurately out of the KH-original cast. Nothing felt out of place with them.
- Other nonsensical fanficcy events besides what I’ve already mentioned include bringing stuff from COM (like Repliku) back up frequently instead of keeping focus on the story at hand, a totally different version of how Namine and Axel split from Riku following the prologue (one that continues making Namine unintentionally unsympathetic), Riku having Mickey make the promise after the prologue before Kanemaki’s own 358/2 Days retcons this to happening before it, Riku meeting with Maleficent in Hollow Bastion, Mickey meeting with Axel in Hollow Bastion, Axel being the one to wake Goofy up after his “death”, Axel having a sort of odd friendship with Pluto, Ansem the Wise being the one to provide the box of clues for Riku to give, Axel pretending to betray Riku and Namine so that he gets let back into the Organization and thus be able to rescue Kairi, meetings between the Organization where they talk about totally different and less interesting matters than they did in the game, and having Namine stalk the group throughout the finale as she thinks her last pretentious inner monologues. Also, given its subject matter and how it plays during Days’ opening, I swear to God that Kanemaki created the Axel/Roxas ghost scene that Nomura added to KH2:FM. That it shows up in the last novel, word-for-word, a month before KH2:FM’s release, proves this.
- The misplacement of Disney Castle. This one REALLY bothers me. She places Disney Castle between Beast’s Castle and Port Royal in the third novel. This makes no sense whatsoever, since not only was this meant to be Maleficent’s re-introduction to Sora, Donald and Goofy, but now it comes after Maleficent already made an alliance with Sora and his friends at Hollow Bastion! And then all of a sudden, she’s no longer keeping the Nobodies at bay and is back to self-interested villainy! And there isn’t any dialogue explaining this away or anything!  We still have Maleficent saying “If it isn't the wretched Keyblade holder and his pitiful lackeys!” as if she hadn’t agreed to temporarily join forces with said wretched Keyblade holder and his pitiful lackeys! Way to ruin one of the best Disney world visits, Kanemaki!
- The whole finale and especially the ending itself, which were so powerful in both the game and even the manga, has no power in the light novel style of writing Kanemaki uses. Part of that isn’t Kanemaki’s fault, since so much of the finale’s greatness is visual and that obviously can’t be recaptured in text form. And yet she still makes some baffling pacing decisions, with stuff like the aforementioned Namine stalking passages throwing the whole thing off, LOL moments such as Riku himself outright admitting that he has no idea where he got Kairi’s Keyblade also breaking the immersion, character alterations like to Xemnas and Kairi ruining the effectiveness of things they do, and a truly WTF-inducing final chapter where the entire Secret Ansem Report is put before a novelization of both the credits scene where Sora sees Kairi’s drawing in the Secret Place and the epilogue scene where they get the King’s letter.
Overall, these novels just don’t feel like Kingdom Hearts II to me. Even the KH2 manga, the middle of its first half notwithstanding, felt like it. This does not. And that’s because whatever the faults in its narrative, KH2′s story was first and foremost a fun Disney/Square crossover adventure starring Sora, Donald and Goofy, with angsty existentialism merely being one of its themes and meant more for players to think about and discuss rather than the characters. The novels tell a story about angsty existentialism starring characters who think about and discuss it, with Sora, Donald and Goofy’s adventures being a passionless afterthought. That there are people who honestly think that Kanemaki doing this “fleshes out the characters” is shameful. Constant angst and grade school-level philosophical circle-jerking is not character depth. It is pretension of depth, hence the word “pretentious” which fits perfectly here. It takes a lot more than talking and expressing feelings at length to constitute character development. It requires meaningful actions, and it requires some form of growth and change. Kanemaki’s characters are largely static, simplistically characterized beings who spin their wheels in terms of both actions and growth. Riku does not change: you can barely tell he has any kind of depression or has experienced any kind of humbling. Axel does not change: he’s a great guy from the start and has no internal problems to overcome, only the external one of being separated from Roxas. Namine does not change, she goes through the same questioning and angsting over her existence and the existence of other Nobodies until the last minute where the answer just suddenly comes to her (in fact, it was apparently in her all along and she just forgot it. Shades of Sora’s dumbass “Power of Waking” arc in KH3 here...)  Any actual development that happens with some characters (like Ansem the Wise) comes straight from the game...and Nojima didn’t write that all too well either!  There is just very little that’s enjoyable about the KH2 novels to me, and Tomoko Kanemaki’s writing is to blame for that.
In the words of Lemony Snicket: I highly advise you to not read these books.
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freyayuki · 4 years
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DFFOO: Dimensions’ End Order Free Ex Choices and Plans
Dimensions’ End Order just showed up in the Dissidia Final Fantasy: Opera Omnia mobile game. And by “just showed up”, I mean, this happened a long time ago. Because this is yet another one of the many drafts and notes that I have yet to post.
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Like I said in this post, I’m trying to go through my backlog of drafts and notes so I could turn them all into proper articles and post them already as soon as possible. So, anyway, back to the actual topic of this article.
Free Ex Weapon
Finishing all the quests in the Dimensions’ End Order will give you tokens that will allow you to redeem one Ex weapon for one of the main characters from Final Fantasy I to XV.
The list of free weapons is the same as the one we got before (yeah, this is the second time we can pick a free Ex), but this time, new characters have been included:
Serah
Layle
Ramza
Vincent
Yuna
Ace
Zack
No Order Ex Tokens Yet
I haven’t done the Dimensions’ End Order quests yet, so I don’t actually have a single token, meaning I can’t pick my free Ex yet. But I’m already thinking about which one to get. Thankfully, these quests and tokens are permanent, so I can take my time. I think the best course of action is to not use the tokens yet even if I can.
For instance, if I’m unable to get a particular Ex from a banner, then I can consider getting it from this shop (well, assuming it belongs to a main character anyway). Or, for example, if I’m having a hard time with some content and I feel that getting a protagonist’s Ex will make all the difference, then I can get said Ex from the shop. 
Current Protagonist Ex Weapons
I've talked about the protagonist Ex weapons that I own in a previous post, so, here, I’ll just talk about the characters listed above whose Ex I already have.
Serah Farron from Final Fantasy XIII and Final Fantasy XIII-2
Since I ended up getting Serah’s Ex, I felt obliged to farm her perfect cursed artifacts. It took me forever (totally not an understatement, seriously) before I somehow managed to get 3 Debuff Attack Boost All★★ with Moonlight Charge & Boost★★.
With perfect cursed arts, Serah Farron is really good. I’m happy I have her, but I can’t deny that there were moments (while I was farming for her arts) wherein I wished I hadn’t gotten her Ex, so I wouldn’t have had to deal with trying to get her cursed artifacts.
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When her Ex became realizable, I actually debated on whether to give her a book and ingots or not. In the end, I decided to purple her. I thought to myself, am I seriously not going to purple her after going through all that trouble farming for her artifacts? 
I spent all that time farming for her, so I thought I definitely better be using her as much as I can. Well, she’s definitely been of use to me. No regrets purpling her.
Layle from Final Fantasy Crystal Chronicles: The Crystal Bearers
I used Layle a lot, even without his Ex, way back when I was new to this game. I was able to get his Ex when it showed up in a banner alongside Squall’s Ex.   
The name of his Ex amuses me. It’s called Gae Bolg. Upon seeing that, I was immediately reminded of Fate/Grand Order’s Lancer Cú Chulainn since his Noble Phantasm has the exact same name. 
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Lancer Scáthach and Assassin Scáthach have Gae Bolg Alternative as the name of their Noble Phantasm. For a short while after getting Layle’s Ex, my in-game message was set to “Layle NP Gae Bolg Alternative”.
Unfortunately, I haven’t been using Layle lately since his Ex can’t even be realized yet. I’m not sure if I would purple him when that time comes. I mean, sure, I’d want to, of course. Heck, I’d purple all my characters if I could, but resources are super scarce, so I have to be more selective.
Ramza Beoulve from Final Fantasy Tactics
While I have his entire kit, he’s not fully MLB yet. He gives pretty good buffs, and his free turns are especially useful in fights that have tight turn requirements. I’ve used him a few times.
But now, I don’t really use Ramza anymore since his Ex can’t even be realized yet. I heard he gets even better when he gets his Ex+, so looking forward to that, and, hopefully, I’ll have the resources to purple him.
Ace from Final Fantasy Type-0
I was able to get Ace’s Ex when it showed up during Deuce’s event. I used him a few times, but found him quite underwhelming when compared to other DPS. I heard he would get a rework and would get much better, so I actually looked forward to that.
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Ace’s rework made him pretty good. I realized his Ex, but I’ve left it at 0/3. He’s good, but Ultimecia and the Emperor are better than him as magical DPS. Since I already have those 2 purpled, I don’t feel that I need to purple Ace as well.
Also, I actually managed to lock him on to a Dimensions’ End Entropy tier even at Ex+ 0/3. Yay! But let’s talk more about that in another post.
Zack Fair from Final Fantasy VII and Crisis Core: Final Fantasy VII
Oh, Zack Fair, where do I even begin? Actually, I better just give the short version in this post, otherwise we’ll be here forever. I definitely want to talk about him some more, but let’s do that in another post.
For now, let me just say that he’s currently my favorite character in DFFOO. I used him all the time. Even before he got his Ex+, I still tried to use him as much as I could. 
I spent the time trying to farm him the perfect artifacts. Right now, he has 3 attack 108 with max brave 330. For his additional 2 artifact slots, I even have 2 attack 108 with SOLDIER Grit Boost★★.
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His was the very first Bloom Stone I ever got. I purpled his armor as soon as I could. Naturally, I purpled his Ex as soon as it was possible to do so. Zack has Machina’s Break Hit Base Attack Short A sphere, which raises his initial brave and attack by 10% for 3 turns when breaking a target or attacking a broken target. 
I plan to fill out the rest of his sphere slots as soon as I have the spheres I want to give to him. Yeah, I also spent a lot of time thinking about which spheres are the best for him. Honestly, if I didn’t already have Zack’s Ex, his would have been the one I picked from this shop, no more questions asked.   
Missing Protagonist Ex Weapons
So, here are the Ex weapons I can get from the shop that I don’t already have:
Onion Knight from Final Fantasy III
He’s not an option right now since I’m planning to pull on the double Ex banner he shares with Yuri. I guess if I fail to get his Ex (please, no), I could get it from this shop. I heard that both he and Yuri become pretty good when they get their Ex+. 
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Onion Knight has an A sphere called Critical Raging Attack. This raises attack by 2% up to 5 times when dealing a critical hit. The total attack up is 10%, so it’s basically the usual when it comes to these attack spheres. This’ll be good for characters who could use more attack, but who could also easily deal critical hits. 
Cloud immediately comes to mind since he can easily deal critical hits, but he only has one A slot and that has already been filled. Zack could use more attack too, but I already have another A sphere in mind for him.
Dark Knight Cecil Harvey from Final Fantasy IV
His Ex+ takes way too long to become available. I think it only recently showed up in the Japanese version of Dissidia Final Fantasy: Opera Omnia, so it would take even longer for it to show up in the global version of the game. And I heard that his Ex+ wasn’t that good.
His rework makes him pretty usable now since he batteries the party before initiating a launch. It’s kind of like Layle’s skill 2. But I heard that he’ll soon fall off, which is only to be expected since more characters will be getting their Ex+ while he’ll still only have his Ex for a long, long time.
Aside from not really finding him all that appealing or interesting, I’m also not that fond of his mechanics or play style. He loses HP every time he uses one of his moves. Plus, he needs to be at very low HP for him to be able to deal a lot of damage, so it’s way too risky to use him. Besides, I always bring at least one healer in my party, so it’d be pretty hard for him to keep being at low HP.
I’m not even sure if I have his 15cp and 35cp. Even if I did, they’re most definitely not MLB, so I would have to use a lot of power stones just to build him. That seems way too expensive for me. It really doesn’t seem worth it at all.
Bartz Klauser from Final Fantasy V
He’s super synergy for the Brothers Summon Board. He’ll show up on a double Ex banner alongside Yuffie. He’s not meta, but definitely usable. He even has party utility, but he can’t heal. He does have a gravity effect like Sherlotta and Ultimecia. 
If I do get him, I’m definitely gonna need to farm Simple Mastery Boost★★ artifacts. This is a party aura, so I’m gonna need triple of these arts. Anyway, I guess he’s an option if I fail to get him on the Brothers banner. 
I do plan to pull there, but I’m still unsure whether to use gems or just tickets. I’d like to get either his or Yuffie’s Ex to make it easier to farm the Brothers Summon Board. Not sure about purpling either even if I do manage to get them since resources are super scarce and neither are faves. 
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Bartz has an A sphere called Break Boost Short. It raises max brave by 20% for 3 turns when breaking a target. The duration of the buff is really short, but the max brave increase is super high. The problem is with the activation condition. It’s really bad because you can only get this sphere’s effect when you break a target.
But how often can the sphere’s user break a target anyway? And it’s not like you can easily control the turn order. Another party member could end up being the one to break the enemy. Moreover, this buff only lasts for 3 turns, so the enemy might still be broken by then. 
As such, overall, I feel that this sphere isn’t that good for characters who can’t break an enemy on demand. It’s way too situational. However, someone, like Vayne, who can easily break a target on demand, will definitely put this sphere to good use.   
Update: so, I did end up throwing tickets on the Brothers banner. I managed to get Yuffie’s Ex, but failed to get Bartz, so he’s still an option for this shop.
Terra Branford from Final Fantasy VI
She shows up on a double Ex banner alongside Gau. I have no idea who Gau is. I don’t even know if he’s good. Terra is pretty good though. Not meta, but definitely usable.
I like Terra. And I already have her 15cp and 35cp MLB. I’m pretty sure I also ended up with a few decent artifacts for her, maybe a few 108 attack, max brave 330, and Trance Boost★★, but the secondaries aren’t that good. 
Currently, I have no plans of pulling for Gau (just looked him up; he doesn’t really interest me), so there’s no chance of getting her on that banner.
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She has an A sphere called Critical Base Boost Short. It raises initial brave and max brave by 10% for 3 turns when dealing a critical hit. The effect is pretty good, especially since it raises 2 stats at once instead of the usual 1. 
The turn duration may be short, but you always deal a critical hit when you attack broken enemies anyway, so no problems there. This could be useful for characters who have a low max brave.
Update: the Gau and Terra double Ex banner just showed up. While we did get a free pull from said banner, unfortunately, that pull only gave me a single copy of Gau’s 15cp, which we were already going to get for free anyway. So, yeah, definitely a lousy pull. And Terra’s definitely still an option for this shop.
Vincent Valentine from Final Fantasy VII and Dirge of Cerberus: Final Fantasy VII
I think he’s pretty hot. I do have his 15cp and 35cp MLB. Also managed to get some pretty decent artifacts for him, though nothing perfect. He inflicts debuffs like initial brave down, so he can combo with Sherlotta to keep the brave of enemies at 0, and attack down.
Unfortunately, that’s really all he has going for him. He’s not meta. His Ex charges slow. He has few ability uses. It doesn’t help that all his skills have super high turn rate, and he’s also way too freaking fast so he ends up getting all the turns. If you use his skills every time he gets a turn, you’ll quickly run out. His HP+ isn’t that good either.
So, yeah, it’s unfortunate, but the fact is that he has way too many problems with his kit. I feel that it’s not really worth it to go for his Ex. Maybe someday he’ll get a rework to make him much better and more usable. Hopefully.
Vincent has an E sphere called Full HP Critical Attack Down. It inflicts 30% attack down for 6 turns when HP is max and a critical hit occurs. This sphere’s not bad at all. Attack down is pretty good, but I think that defense down could be better, especially since Chaos bosses get hidden stat boosts when their HP gets lower, so it’d be good to lower their defenses so your party doesn’t end up hitting for 1s.
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Something to take note of is that Vincent’s own sphere is actually not good for him at all because one of his skills already inflicts the attack down debuff. The 2 won’t stack, so it’s pointless to give his own sphere to him.
Cloud does have an E sphere slot, but I’m not sure about giving this one to him (assuming I get it, I mean). Defense down could be better, so I’m thinking I might as well give him Ultimecia’s defense down sphere. Then again, I’m also considering Faris’ poison sphere for Cloud. Well, assuming I get her anyway (I hope I get her).
Update: Managed to get Faris’ Ex. I also got Ultimecia’s Ex. Both are purple, so I have their spheres. I ended up giving Faris’ E sphere to Cloud. Still haven’t decided who should get Ultimecia’s E sphere though. Vincent is still an option for this shop, but, considering he has yet to get a rework, he’s not exactly my first choice at the moment.
Yuna from Final Fantasy X and Final Fantasy X-2
I think Yuna looks kind of like Deuce. Well, they do have the same hair color. I have Yuna’s 15cp and 35cp MLB. Honestly, I actually kind of want to get her from this shop. I mean, she summons a dragon with her Ex. How cool is that?
Yuna is usable, but not meta. All her skills are support-oriented, but her Ex turns her into a damage dealer. The main problem is that she’s one of the cursed 6. She needs perfect artifacts to function, which means needing 3 Esuna Charge & Boost★★ with Buff Attack Boost All★★. I have triple Buff Attack Boost All★★, but with crappy secondaries.        
After the hell that was grinding for Serah’s perfect arts, I really, really, really don’t want to go through all that again. No, just no. Absolutely not. I don’t think I can do that anymore. I don’t want to do that anymore. Ugh.
So that’s the main thing that’s stopping me from getting her. Another thing is that she needs to be purpled in order to be usable. If ingots weren’t so scarce, this wouldn’t be an issue at all. But they are a scarce resource, so I need to be more selective in terms of who to give ingots to. 
Of course, I want to prioritize my faves as well as the ones who can help me clear Chaos stages since doing that will give me more nuggets to get more ingots.
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She has a C sphere called HP Heal BRV Gain All. It raises each party member’s brave by 20% of their initial brave when the sphere user’s own HP is restored. The effect is pretty good and useful.
The problem is the condition for activation. It feels way too situational. I mean, sure, HP attacks can and will happen, especially in Chaos fights. But it’s not like that happens every turn, right? I’d prefer to use a sphere whose effect is active as often as possible. Better yet, I’d prefer a sphere whose effect is always active.
Update: Yuna’s still an option for this shop, but I still don’t feel like farming for her cursed arts, so I don’t think I’ll be getting her at all unless I somehow manage to end up with her perfect artifacts. 
Also, scratch the last paragraph about Yuna’s sphere. It’s pretty good and useful, period. There is no problem with its condition for activation. I thought the sphere would only activate when the sphere user wasn’t at full HP and he or she was healed. 
But I’ve seen Yuna’s sphere in action from a few co-ops, and I’m pleased to say that, even when the sphere user is at full health, the sphere’s effect will activate as long as their HP is restored. So this works great with those who have an HP regen in their kit, so the sphere’s effect will activate every time the HP regen happens. 
Shantotto from Final Fantasy XI
I talked about her already before, right? Well, nothing has changed since that time. I’m still not interested in her.
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She has an A sphere called Break Hit Base Boost Short. It raises initial brave and max brave by 10% for 3 turns when breaking a target or attacking a broken target. This one is basically the same as Terra’s, except it has a different activation condition.
Ex Weapon Choice
Welp, even after listing down all my possible options, I still can’t decide which Ex to pick. Sigh. I guess the best thing to do really is just to wait and see for now. The tokens won’t expire anyway. Heck, I haven’t even gotten them yet. LOL.
Update: I got the Dimensions’ End Order tokens already, but I still can’t decide which Ex to go for. Gonna have to think about this some more. It’s definitely a good thing that the tokens won’t expire, so I’m not feeling pressured about having to pick an Ex ASAP.
Note: pics are from Amazon.com; links shown above
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bellabooks · 7 years
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3 Things TV Can Teach Gaming about Queer Storylines
Even though television had a head start on the first generation of video games, these two art forms have found themselves on an even playing field within the last decade. Graphically, games may have evolved a bit slower over the decades but, that didn’t stop them from leaving as much of a cultural mark on the world as popular TV shows. Motion capture technology has allowed games the ability to deliver cinematic experiences in a far more immersive setting. One thing that is truly holding back major video games from exploring a range of gender and sexual identity, is the production process. In many cases, big name game developers can take two to four years to produce one title, and that’s if they’re lucky. Television shows take far less time to produce and thus, have done more to advance stories of the queer community by simply providing more of them over time. This is not to say that games have not attempted to include queer characters at all. In fact, indie game developers have been leading the charge in intersectional diversity for years. The only time queer characters come close to being the sole lead of a multi-platform gaming franchise is if it’s a massive RPG and you get to create your own avatar. While these kinds of games are enjoyable, they do not provide the same definite representation that a game with a set protagonist does. If we look back at the Tomb Raider reboot we can see a clear example of an opportunity for representation that was missed. In a 2013 interview with Kill Screen, Rihanna Prachet stated that she wished she could make Lara Croft gay, and went on to make very clear points about representation beyond including more female characters in games: “Whenever anybody talks about a need for more female protagonists I say: “There’s a need for more female protagonists, but there’s a need for characters of different ethnicities, ages, sexual orientation, ability, et cetera.” We are very narrow when it comes to our characters.” This interview gave many fans, including myself, hope that the reboot would establish Lara Croft as queer, especially with Lara spending the first game rescuing her best friend Sam, whom she clearly had a deep connection with. Since this interview, we’ve had one more installment of the reboot that side stepped Lara’s sexuality entirely. This didn’t make the game any less enjoyable but the complete disconnect from the events of the first game was not unnoticed by fans. Not only was Sam nowhere to be found in game, her Wiki page stated that she was in a mental ward. Now with Pratchet leaving the post of lead writer for the third installment there is not much hope left that we may see a queer Lara Croft anytime soon. It’s my belief that if major game developers studied three key factors of how queer storylines have been handled well (and poorly) on TV, they may be more willing to consider writing queer protagonists. Maybe even some that fall under that “et cetera” category Pratchet was talking about nearly four years ago.   I find that most forms of mainstream entertainment relegate any serious exploration of gender identity to the fringes. Independent filmmakers, indie games devs, premium or non-cable TV networks. Billions, a Showtime original series, is introducing the first major genderqueer supporting character in a drama series. The character’s name is Taylor, and will be played by Asia Kate Dillon, an androgynous actor that identifies with they/them pronouns. In 2016, the now canceled MTV show, Faking It, featured many queer characters within one plot. It also had the first intersex character in a supporting role on a TV show. There are far more examples to pull from in television these days, with many shows including at least one queer character and sometimes even multiple queer storylines and once. It seems like an odd thing to dwell on because nobody ever says “look at all these hetero people in my plotline” but if we really think about the number of mainstream shows or movies in recent years with more than one or two queer protagonists who aren’t in a relationship with each other, it’s not as common. A current instance of this is Orange is the New Black. While not without its faults, there are a range of queer identities throughout the show. This does not make it exempt from failing its audience by killing off queer characters in misguided ways or failing to uphold a character’s sexual identity, however. Piper, the main character of the show, is clearly established as a bisexual woman through her various romances and yet, is never referred to directly as a bisexual. She is often referred to as a “former lesbian” “dyke” and so on, but she never corrects anyone. Oddly enough, the best onscreen conversation about bisexuality didn’t happen in a show like this, it happened on a now canceled show that aired on ABC family, Chasing Life. In episode seven of the second season of Chasing Life, Brenna Carver attends an LGBTQ club meeting and her bisexuality is brought up. The conversation that ensues showcases many of the most common misconceptions that bisexuals face. The conversation Brenna has reminded me of the conversation Krem in Dragon Age Inquisition has with the Inquisitor if they choose to have drinks with Iron Bull and his crew. The primary difference being that once the conversation is over in Dragon Age Inquisition, Krem turns back into NPC set dressing and in Chasing Life, Brenna is still a full-fledged member of the plot. Krem’s presence in Inquisition was incredibly important, but the impact he would have had if he had been a romanceable party member would have been astounding. Many people probably wouldn’t scoff at a trans male character like Krem at the helm of a major video game plot. Adding queer characters to a story is as important as actually utilizing them within it. It would also be ideal to include more than one queer character, to increase the likelihood that a queer character might end up alive at the resolution of a story. They often end up in shows or movies where “anyone can die” and due to the low number of queer people present, usually take the entirety of the stories queer representation with them if they get killed or written off. When this happens, it creates a bitter fan base and usually leads them to stop watching a show or seeing a filmmaker’s next 90-minute dramedy. It’s simple: don’t write queer storylines like an episode of Highlander. There can be more than one. Anyone who has spent any amount of time in the closet knows the depths to which one will claw at any scrap of positive representation they can identify with, even if that means reading into things only they can see. Often we are forced to create our own worlds within the restrictions put forth by the storytellers. Games like Final Fantasy XIII, while widely regarded as the most unfavorable game in the franchise, is also considered being the queerest one due to subtext. This is the result of the seemingly over-affectionate nature of characters Vanille and Fang. For those who didn’t pay too much attention to the development of the game, like me, you probably were unaware that Fang was first developed as a male character. This could explain why the relationship between Vanille and Fang reads as romantic. Intentional or not, if Fang had remained a male character, it’s highly likely that we wouldn’t be having debates over whether or not her and Vanille were a couple. We can only imagine the impact that game could have had if the relationship between them had been at the forefront. This “close female friendship” phenomenon is a very common form of subtext. A TV show notorious for subtext of this kind is Rizzoli and Isles. Ending in 2016 after seven seasons, plenty of beards and a hefty amount of queerbaiting, our heroines found themselves relaxing in a bed planning a trip to Paris together. Completely normal non-romantic behavior right? Let’s put things into perspective here. Bones, a show that has been on air since 2005, featured almost the same dynamic, a cop and a medical examiner working together with a rag tag group of scientists and detectives. The difference being that the heterosexual relationship between the two lead characters is acknowledged and fully actualized with them going on to marry each other in season 9 and even have children. Bones got to marry her quippy lovable detective friend, while Jane Rizzoli and Maura Isles were constantly being bounced around to romantic storylines severely lacking in chemistry in order to deflect from the fact that they were perfect for each other. Had the relationship been made explicit it would have been the first major network detective show of its kind to put a queer female romance at the forefront. The resolution of the hero’s journey often relies on martyrdom or some other form of doom and gloom to wrap up a story. This is never more true than for the queer individual. If it wasn’t, then the Bury Your Gays Trope wouldn’t exist. It is very real, and self-explanatory but if you truly don’t know what it is, you’re one Google search away from being fully briefed on the topic. I’m one of those people who love a great ambiguous ending or twilight zone twist at the end of a story, but when it comes to queer characters, I would take riding off into the sunset over death any day. Games like The Last of Us provide us with Ellie, a queer supporting character who ultimately rises to equal footing with her male counterpart Joel but, her story is still rooted in tragedy. Many responses from showrunners have been that death is just part of the show and if we want to be treated like everyone else we should except it. Sure, that might make sense for Game of Thrones but not for shows like Last Tango in Halifax, which grew in popularity between 2013 and 2015, due to its inclusion of a genuine late-in-life coming out story and romance between two women. In the finale of the third season, Caroline marries her pregnant live-in girlfriend Kate, only to be widowed within 24 hours. Kate gets into a car accident off screen and dies, and a little piece of every fan rooting for them dies too. These types of “sudden death” storylines occur across television and film far too often. At a certain point, it stops being about just one character. Each new death rubs the salt deeper into an already open wound, a wound that constantly throbs with anger. An anger rooted in the fact that queer people have been around as long as there have been stories to tell and yet, we still live in a world that consistently fails at replicating our experiences. It’s 2017, and the only shows where there are well established queer female romances that will most likely not end with one of them dead are featured in shows like Wynonna Earp and Supergirl. Everyone involved in the creation of these two shows including the actors, has openly stated that they are invested in the characters that make up their queer representation, treating them as they would a heterosexual couple. SyFy even created an entire section of the Wynonna Earp website dedicated to the relationship between Waverly Earp and Nicole Haught. Games have the unique ability to sidestep the restraints of having to seek out crowd drawing actors or shooting in expensive locations because they can literally mold characters out of polygons and build their worlds out of code. This uniquely positions them to create something we have never seen before, someone we’ve never seen before. As Rhianna Pratchet put it: “Exploring something about what it means to be a gay character, bisexual character, transgender character, in games, that would create some interesting stories.” I couldn’t agree more http://dlvr.it/NKvGm1
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daleisgreat · 5 years
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Indiana Jones and the Kingdom of the Crystal Skull
Now it is time for the film I have been dreading to cover the most of the quadrilogy of Indiana Jones adventures and yes I am talking about Indy’s return to the big screen after a 19 year absence with 2008’s Indiana Jones and the Kingdom of the Crystal Skull (trailer). For new readers you can catch up on my posts for the original trilogy by clicking right here. When it originally released it was the only film in the franchise I vividly recall seeing in its entirety on release week. I recall walking out of that film irate because of a few gut-wrenching cornball scenes I will touch on later, and also because it featured Shia LaBeouf in one of the lead roles of the film fresh off his ultra-annoying performance in the first Transformers film. Needless to say I recall being furious anytime Shia’s mug appeared onscreen. This was 11 years ago however, so it was interesting revisiting this with a fresh set of eyes. Before I continue bear with me for a quick sidebar. I specifically recall Crystal Skull being the last film playing in what was once the featured theater in my town throughout my childhood. The good ‘ol Columbia 4 was the place where I waited in long lines for tickets to see family blockbusters like Home Alone, D2: The Mighty Ducks, Beethoven and Major League II. Later in the 90s a 10-plex opened, and in 2007 a 15-plex debuted which was the catalyst for the Columbia 4 turning into second run $1 theater a couple months later. For the next several months I caught at least two movies a month there and would chance anything for a $1 but felt something was amiss when the only movie they had playing on all four screens for its last three weeks was Crystal Skull until they finally locked their doors. I miss $1 movies and I hope we get another second-run theater again someday.
Back on track, Crystal Skull opens with Indy (Harrison Ford) and his colleague Mac (Ray Winstone) being thrown out of a trunk by the Soviet KGB. Yes, Indy is no longer squaring off against Nazis in the 1930s, but now communists in 1957. The standard thrilling opening chase sequence transpires with Indy evading peril once again, but with the Russians constantly on his tail. Not all is well for Indy back home as his latest capers leads to his dismissal from his longtime professor job at the university, but he has a hot tip for this film’s self-titled Magoffin, a legendary Crystal Skull. This leads Indy to meeting up with one Mutt Williams (Shia LeBeouf) for more info on the Skull’s whereabouts, and that leads the pair to tracking down the kidnapped duo of Indy’s former pal, Dr. Oxley (John Hurt) and Mutt’s mom Marion (Karen Allen). The Russians are led by one Irina Spalko (Cate Blanchett), who has some hinted psychological gifts early on, but that part of her persona is quickly brushed aside and she is essentially one of the weaker Indy antagonists. Mac is pretty amusing though with his constant double-crossing. Sadly, Sean Connery does not return to reprise his role as Indy Sr. as Connery stated in interviews at the time he was already a few years into his acting retirement and enjoying it too much to return to the screen, but there is a nice quick little tribute to him here. After re-watching the original trilogy and now having 100% reverence for Marion’s role in Raiders, I was thrilled to see her return this time around. Her chemistry with Ford does not miss a beat and the two shine together whenever they share a scene after Marion’s introduction halfway into the film. Some of my original qualms was Ford obviously being too old to make a return to all the swashbuckling action the series is famous for as he was 65 when Crystal Skull was filmed. Ford must have had some bizarre combination of good makeup and training, because he comes off as barely spry enough to pull off most of the vintage Indy acrobatics and I was further stunned to see the interviews claim how he did most of his own stunts to boot. Being many years removed from the dreck of the original Transformers trilogy also helped re-watching this as I was able to give Shia’s performance a now un-biased perspective and I was legit surprised LeBeouf actually pulled off a pretty good outing as the greaser, Mutt Williams.
Most of the requisite chases and swashbuckling action scenes of Crystal Skull hold up surprisingly well. As a matter of fact nearly halfway through the film I jotted down in my notes in all caps ‘THIS IS ACTUALLY PRETTY GOOD SO FAR.’ There are still a few instances that are big asterisks where Crystal Skull does not tiptoe over the wrong side of the line of groan-inducing, hokey moments, it straight up jumps the shark on them. The first instance is a jeep chase that was going well until monkeys and vine swinging gets involved and it instantly took me right out of the moment. The second moment was when Indy and crew all survive a mammoth waterfall drop and instantly all of them walk right out of it without even a scratch. I would be a fool at this point not to point out the elephant in the room in what is the most ridiculous jump the shark moment in cinema history….really….when Indiana…..I am not kidding….survives a nuclear blast on a testing ground by hiding in a lead-lined fridge and to rub salt in the wounds walking out of it WITHOUT EVEN A SCRATCH OR DROP OF BLOOD (SERIOUSLY, CLICK HERE TO RELIVE THIS ABSURDITY)!!! For that last instance it knocks the bonkers ball right out of the park and I can almost give Spielberg and Lucas a pass for being brazen enough to include it in here…almost.
My final gripe with Crystal Skull is how the final act plays out. I remembered enough bits and pieces of the original trilogy going into my first viewing of the fourth film to expect some supernatural material, and the inclusion of it is not what bothered me, but how it is pulled off is. When Spalko gets her just-deserts upon her inappropriate handling of the Crystal Skull, the way the CG-affair plays out is way too over the top to be taken seriously and get on the edge of my seat for like in previous films. This is also the first Indy film in the HD-era and Lucas already had the polarizing Star Wars prequels under his belt which featured the latest and greatest CG so it is baffling how silly the CG alien spectacle is executed. On the bonus features disc of the BluRay set there is only one extra specific to Crystal Skull and that is Making of Indiana Jones and the Kingdom of the Crystal Skull. It runs just under a half hour and it does a good job interviewing Lucas, Spielberg and Ford on how the fourth film came to be and how it is an ode to the 1950s alien invasion B-movies like how the original trilogy was an homage to 1930s serials. I checked out the last several bonus features on the extras disc that run 10-12 minutes each to round off all the bonus content I had not seen yet. These shorter extras cover the filming locations, the leading women of the films, and post production. They are all well done, but of them the only one I would recommend would be the extra containing excerpts from a panel interviewing the three lead women of the movies that looked like it was shot shortly after The Last Crusade. The actresses are interviewed in the other bonuses, but it is nice to see them shine on their own here and give more insight and anecdotes than the other interviews.
For those interested in one more extra not contained on the set, the Cinemassacre crew did another recent video debating on whether Temple of Doom or Crystal Skull is the worst Indiana Jones film you can check out by clicking here. If it was not for these guys making these videos in the last few weeks it would have taken me several months to get around to covering the last two Indy films so kudos to them for driving me to get to them sooner than later. As far as which of those two films do I rank as the inferior Jones caper, I would have to rank Temple of Doom at the bottom. As I detailed in my entry for Temple of Doom, I had a lot of beef with it and the only parts I cared for were the opening sequence and the final mine-cart and rope-bridge scenes which only tallied up to about a quarter of the film. For Crystal Skull however my opinion of it turned a complete 180. Yes, I detailed four major gripes above with the film, but those are my only noteworthy problems and other aspects of the fourth film aged better than I could have imagined and I was on board for around two-thirds of the film! I still would rank it as only my third favorite of the series behind Raiders and Last Crusade being my standout favorite, but Indiana Jones and the Kingdom of the Crystal Skull will likely be the only movie in the history of this blog that I had a positive 180 change of opinion on. Other Random Backlog Movie Blogs 3 12 Angry Men (1957) 12 Rounds 3: Lockdown 21 Jump Street Angry Video Game Nerd: The Movie Atari: Game Over The Avengers: Age of Ultron Batman: The Killing Joke Batman: Mask of the Phantasm Batman V Superman: Dawn of Justice Bounty Hunters Cabin in the Woods Captain America: Civil War Captain America: The First Avenger Captain America: The Winter Soldier Christmas Eve Clash of the Titans (1981) Clint Eastwood 11-pack Special The Condemned 2 Countdown Creed Deck the Halls Die Hard Dredd The Eliminators The Equalizer Dirty Work Faster Fast and Furious I-VIII Field of Dreams Fight Club The Fighter For Love of the Game Good Will Hunting Gravity Guardians of the Galaxy Hercules: Reborn Hitman Indiana Jones 1-4 Ink The Interrogation Interstellar Jobs Joy Ride 1-3 Man of Steel Man on the Moon Marine 3-6 Metallica: Some Kind of Monster Mortal Kombat National Treasure National Treasure: Book of Secrets The Replacements Reservoir Dogs Rocky I-VII Running Films Part 1 Running Films Part 2 San Andreas ScoobyDoo Wrestlemania Mystery The Secret Life of Walter Mitty Shoot em Up Skyscraper Small Town Santa Steve Jobs Source Code Star Trek I-XIII Take Me Home Tonight TMNT The Tooth Fairy 1 & 2 UHF Veronica Mars Vision Quest The War Wild Wonder Woman The Wrestler (2008) X-Men: Days of Future Past
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wingedbreadfury · 6 years
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Test Bank for Economics 11th Edition by Arnold
his is completed downloadable of Test Bank for Economics 11th Edition by Roger A. Arnold
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Any suggestions for copywriter or provide generic description of the product to be used for the Internet or non-channel specific applications. Ever wonder why you have the number of friends that you do?…If a tax on soda would really reduce obesity?…What is going on with the financial problems in Greece?…or whether a tax rebate is better than a tax bonus? ECONOMICS answers these questions and many more. Using intriguing pop culture examples, the Eleventh Edition is revised to include the most comprehensive coverage of the financial and economic crisis available in a principles of Economics text. Self-tests help determine how well you’re grasping the concepts, and CourseMate for Economics offers a graphing tutorial, quizzes, videos and more. It’s all carefully designed to help you get the best Economics grade possible.
Test Bank for Economics 11th Edition by Arnold
Table of Content:
Part I: ECONOMICS: THE SCIENCE OF SCARCITY 1. What Economics Is About. 2. Production Possibilities Frontier Framework. 3. Supply and Demand: Theory. 4. Prices: Free, Controlled, and Relative. 5. Supply, Demand, and Price: Applications. Part II: MACROECONOMIC FUNDAMENTALS 6. Macroeconomic Measurements, Part I: Prices and Unemployment. 7. Macroeconomic Measurements, Part II: GDP and Real GDP. Part III: MACROECONOMIC STABILITY, INSTABILITY, AND FISCAL POLICY 8. Aggregate Demand and Aggregate Supply. 9. Classical Macroeconomics and the Self-Regulating Economy. 10. Keynesian Macroeconomics and Economic Instability: A Critique of the Self-Regulating Economy. 11. Fiscal Policy and the Federal Budget. Part IV: MONEY, THE ECONOMY, AND MONETARY POLICY 12. Money, Banking, and the Financial System. 13. The Federal Reserve System. 14. Money and the Economy. 15. Monetary Policy. Part V: EXPECTATIONS AND GROWTH 16. Expectations Theory and the Economy. 17. Economic Growth: Resources, Technology, Ideas, and Institutions. Part VI: THE FINANCIAL CRISIS OF 2007-2009 18. The Financial Crisis of 2007-2009. Part VII: GOVERNMENT AND THE ECONOMY 19. Debates in Macroeconomics Over the Role and Effects of Government. Part VIII: MICROECONOMIC FUNDAMENTALS 20. Elasticity. 21. Consumer Choice: Maximizing Utility and Behavioral Economics. 22. Production and Costs. Part IX: PRODUCT MARKETS AND POLICIES 23. Perfect Competition. 24. Monopoly. 25. Monopolistic Competition, Oligopoly, and Game Theory. 26. Government and Product Markets: Antitrust and Regulation. Part X: FACTOR MARKETS AND RELATED ISSUES 27. Factor Markets: With Emphasis on the Labor Market. 28. Wages, Union, and Labor. 29. The Distribution of Income and Poverty. 30. Interest, Rent, and Profit. Part XI: MARKET FAILURE, PUBLIC CHOICE, AND SPECIAL-INTEREST-GROUP POLITICS 31. Market Failure: Externalities, Public Goods, and Asymmetric Information. 32. Public Choice and Special-Interest-Group Politics. Part XII: ECONOMICS THEORY-BUILDING AND EVERYDAY LIFE 33. Building Theories to Explain Everyday Life: From Observations to Questions to Theories to Predictions. THE GLOBAL ECONOMY Part XIII: INTERNATIONAL ECONOMICS AND GLOBALIZATION 34. International Trade. 35. International Finance. 36. Globalization and International Impacts on the Economy. 37. The Economic Case For and Against Government: Five Topics Considered. 38. Financial Matters: Stocks, Bonds, Futures and Options. 39. Agriculture: Problems, Policies, and Unintended Effects.
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daleisgreat · 5 years
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Die Hard
Now, now, do not act surprised to see an entry devoted to the iconic 1988 action film, Die Hard (trailer) as Christmas draws near. It has been long debated among film fans that if Die Hard is truly a Christmas movie or merely a film that takes place at Christmas. I feel that it is both. Nearly the entire feature focuses around a Christmas party at the Nakatomi Building where sinister German terrorists headed up by one Hans Gruber (Alan Rickman) seize control of the building and attempt to penetrate its vaults filled with countless riches. The film’s cast is consistently humming/singing Christmas songs throughout and there is various Christmas lingo and jargon peppered in throughout. Protagonist and NYPD officer John McClane (Bruce Willis) who is assisted by the affable,Twinkie-loving LAPD officer Winslow….er I mean officer Powell (Reginald VelJohnson) are among those belting out Christmas tunes and references throughout and both are endlessly fun to root for throughout Die Hard’s just over two hour runtime. I have an odd history with the Die Hard films. I was always aware of the initial trilogy being much-revered action films, but until last year, yes 2017, I did not get around to watching them until I mentioned that fact to a friend and we then proceeded to knock them out over that summer. I did see the fourth and fifth films when they hit theaters this century, and while Live Free or Die Hard was solid, I very much detested A Good Day to Die Hard and it soured me on the series….until watching the initial trilogy last year turned me back on to the series (minus Die Harder anyways). I loved the first movie so much that earlier this year it wound up being the first movie I picked up on 4K BluRay! I do not have a 4K TV, but it was the only version Target had when I went there to get it, and that version came with a regular BluRay that I was thrilled to make use of yesterday as the final film in a six-movie Christmas marathon with friends this past weekend. I could not think of a better Christmas film to finish off the night with!
Part of me is still surprised I came out of the original Die Hard such a big fan knowing all the high critical acclaim and praise for it going in. I had no choice but to go in with high expectations and that usually comes back to bite me when I am late to the party to a much-buzzed about movie. Longtime readers here probably know I am a sucker for the cliché 80s and 90s action movies, both of high and low budget fares. It only helps that Die Hard was a pioneer for establishing a specific formula of action films where a big gang of thugs/terrorists (of whom almost all have their own unique personalities, moments and even are named throughout the film other than the typical ‘terrorist #6’) overtake a high-stakes building with many hostages and leaves it up to a low-level everyman cop to overcome the odds and slowly work his way through the lower tiered terrorists before having a climactic clash with the ringleader of the pack. Top if off with countless well-produced exchanges of gunfire, explosions, epic stunts and plenty of time to space in moments of character development for Powell, Gruber and McClane that includes classic one-liners that I do not need to remind you of because they are repeated ubiquitously to this day.
Another reason why the first Die Hard is special that is lost in most of the other installments other than With a Vengeance is that McClane takes a beating throughout the film. Taking out Gruber’s goons has taken a toll on him as McClane is a bloody, limping mess by the final act which resulted in me getting behind him even more as he worked his way up Nakatomi Tower. McClane’s relationship with Powell helping him on the outside of the tower is also fantastic to see unfold throughout as Powell represents the viewer at home constantly in McClane’s ear through the CB radio encouraging him to keep hanging in there and how everyone is rooting for him down there despite those pesky FBI officials attempts to interfere. It all culminates in a great payoff towards the finale where McClane has a personal exchange with Powell earlier that foreshadows Powell overcoming his personal demons and taking justice into his own hands! The final reason why Die Hard lived up to the hype for me is that it has one of the quintessential villains in Hans Gruber. Alan Rickman delivered a masterful performance as this antagonist who remains cool, confident and calm throughout no matter what obstacles McClane overcomes to attempt to thwart his heist. He has a few classic moments throughout which shows how ruthless he is to get the prize he desires. Much like McClane interacting with Powell, watching Gruber command his troops and maintain order amongst McClane’s chaos is an irresistible force to get swept up in. If I were to relate this to sports it would be like McClane representing the weakened and throttled underdog team late in a game overcoming insurmountable odds to make an unbelievable comeback to defeat the heavily-favored competitor.
I cannot attest for how great the 4K UHD looks because I do not have a 4K TV, but the BluRay still looks stunning in HD….for a remastered film from 1988 that is. Other than that there is a smattering of extra features available. There are eight minutes of newscasts scenes taken from the film and also contain unused newscast updates and outtakes from the anchors in a nice extra. There is a ten minute slide show of stills and production shots and a ton of trailers. The only standout extras are ‘subtitle commentary’ from various cast and crew members and feature-length audio commentary with director John McTiernan and production designer Jackson DeGovia. The subtitle track is similar to pop-up factoid tracks I have seen in other films, but it is better at having a constant flow of quotes from the cast and crew relative to the scene playing. Watching the subtitle track along with the audio commentary was a vastly insightful experience. McTiernam and DeGovia have a lot of nonstop facts and stories from the production with some highlights being callbacks to props used in their other films, making the heavies stand out by intentionally casting European models to portray the goons and McTeirnan explaining how the ideal movie shoot is done in under 80 days and how he was doomed for going over that like he did with Last Action Hero. Die Hard easily ranks among one of my all time favorite action films. That is not nostalgia talking either because as I stated earlier, even though 2018 is the 30th anniversary of Die Hard, I did not watch it for the first time until last year. For a movie that old to be that timeless, especially in a genre where special effects goes a long way in proving how special Die Hard truly is. Regardless of whether you have seen this Bruce Willis classic countless times or never before, go out of your way to watch it now and show to your friends how it is the perfect Christmas movie! Other Random Backlog Movie Blogs 3 12 Angry Men (1957) 12 Rounds 3: Lockdown 21 Jump Street Angry Video Game Nerd: The Movie Atari: Game Over The Avengers: Age of Ultron Batman: The Killing Joke Batman: Mask of the Phantasm Batman V Superman: Dawn of Justice Bounty Hunters Cabin in the Woods Captain America: Civil War Captain America: The First Avenger Captain America: The Winter Soldier Christmas Eve Clash of the Titans (1981) Clint Eastwood 11-pack Special The Condemned 2 Countdown Creed Deck the Halls Dredd The Eliminators The Equalizer Dirty Work Faster Fast and Furious I-VIII Field of Dreams Fight Club The Fighter For Love of the Game Good Will Hunting Gravity Guardians of the Galaxy Hercules: Reborn Hitman Indiana Jones 1-4 Ink The Interrogation Interstellar Jobs Joy Ride 1-3 Man of Steel Man on the Moon Marine 3-6 Metallica: Some Kind of Monster Mortal Kombat National Treasure National Treasure: Book of Secrets The Replacements Reservoir Dogs Rocky I-VII Running Films Part 1 Running Films Part 2 San Andreas ScoobyDoo Wrestlemania Mystery The Secret Life of Walter Mitty Shoot em Up Steve Jobs Source Code Star Trek I-XIII Take Me Home Tonight TMNT The Tooth Fairy 1 & 2 UHF Veronica Mars Vision Quest The War Wild Wonder Woman The Wrestler (2008) X-Men: Days of Future Past
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