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cobaltfluff · 3 years
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Thank you SK8 for the best time I’ve had over the past few months!
I’m still a beginner at all sorts of stuff, but my love for SK8 beats any embarrassment I might have haha
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Nier Automata - Genius and Madness
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the works of Yoko Taro are something that have eluded me for most of my life, and that I have given very little attention to. Probably for good reasons because from the outside, the gameplay of his games range from Mediocre to Average at best and I consider myself a very "gameplay First" person. Some of my Freinds would rave about Drakengard and how weird it is but that didnt quite convince me to look into them much further. However, one Fateful Day a little game called "Nier Automata" was announced, a sequel to Yoko Taros Xbox 360/PS3 game Nier with a little line of Text that would change things in an instant
                                   "Developed by PlatinumGames"
now friends of mine will know that, PlatinumGames is one of my alltime favourite Game Devs for their Crazy High skill Character Action Beat em up titles, containing Larger than Life characters and great and tight Gameplay that owes their roots in the Arcade games of old, which is something I have a appreciation for.
So, with a combination like this I finally decided to take on this series, by means of watching Youtube essays about it because goddamn, the gameplay in these games can get rather mind numbing sadly but honestly? Yoko Taro mighta earned himself now a nice cushy place as one of my favourite Directors, right next to  Hideki Kamiya and Hideo Kojima themselves.
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But there is one thing I realised from watching these Essays and actually playing one of them it is one thing to watch a guy sum this series up for you, its a whole different thing to watch the Insanity for yourself
because the works of Yoko Taro arent stories about Heroic Knights slaying Demons and Evil Dragons, or Loving Fathers/older Brothers trying to survive the Fall of Humanity with their Daughters/Little Sisters
they are stories about Love, Hate, War, the meaninglessness of the Universe and the Hope growing from it, what it means to be Human, and what it means to lose all reason and go complete and genuinely Mad
(there will be spoilers, so be warned if you wish to expirience these games yourself!)
so originally, this was gonna be a brief recap of Drakengard and Nier, but then I realised I couldnt do these games justice so I just link this and this recap of these games that should give you a good idea what these games are about but to keep it brief
Drakengard is essentially to RPGs what Evangelion was to Mecha Anime, and thats a fairly approviate comparsion when you just look at, this
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its also notable for how it handles its different endings, usually referred to as Ending A, Ending B etc, Ending E of the first Drakengard game was a Joke ending that nontheless became the basis for the setting of Nier, a ruined Planet Earth set hundreds of years after the Fall of Humanity about a Father (in the Western Releases) or a Older Brother (Japanese release) having to fend for himself and his Daughter/Younger Sister in a world under constant threat of creatures known as Heartless Shades
both these games are interesting, because their gameplay is nothing special, in the case of Drakengard its outright terrible,they got mediocre reviews and poor sales and yet these games have a dedicated Cult following and  tons of Novels, Audio Dramas, Manga and even Stage Plays that expand the Universes of these games and its lore
and thats for a simple reason: these games may have mediocre gameplay but, their Stories, their Characters, their Art Direction is actually of fairly high quality featuring intriguing Characters and worldbuilding that makes you invested in them regardless I mean, theres a entire exchange in Nier thats entireley between two Magical Talking Books for cryin out loud, and its one of the best parts of the game!
however, these games have thus far had a life as just that, Cult Classics, that didnt manage to garner a mainstream audience due to its aforementioned quirks, the Gameplay just could never stand up to the well written stories of these games
this is where PlatinumGames comes into play
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now, the gameplay of Automata I honestly felt like was more on par with what Revengeance offered: there is stuff you can do with it but all in all its below the likes of Bayonetta and Devil May Cry 3 but thats not to say its poor, of course not, it doesnt encourage you to try anything other than just Mash about, but thats Fine, theres also Chips that your characters can even equip Chips that enhance their abilities and giv e them new ones such as a Bayonetta style Parry and Witch time or give them Heals upon Killing the enemy and while the actual enviroments can be a bit of a chore to go through (until you get Fast Travel), it still felt good to Parkour your way through them, nice snappy and smooth which gives me hopes they take a cue or two from this game for Bayonetta 3 in that regard at least
another thing I loved is the Soundtrack itself. Now I dont consider myself a musical person, however I can tell when a Song is used perfectly, and in Automata? Every Song is used to actual perfection. Music to me can be the deciding factor wether a Area or Scene in a Game or Movie is Garbage, Forgettable or Legendary, and for Automata, every song makes each area fall niceley into the latter fortunatly. One Standout track for me is Birth of a Wish (Become as Gods) a retake of an earlier song that adds in additional Chorus, and the Theme for Pascals village which is a cute Melody involving Children singing.
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now onto the game itself, Route A puts you in the sexy and Lucious Thigh High boots of YoRHa Unit 2B, whereas Route B puts you in the cute Boy shorts of her Partner and mostly Good Boy YoRHa Unit 9S both tasked with ridding the world of Machine Lifeforms and making Earth inhabitable for the Humans stuck on the Moon again Both Routes play out roughly the same, 2B plays like a Standard Character Action Heroine with Lights and Heavies and such, whereas 9S is mainly focused around his ability to hack enemies and engage into brief SHMUP segments.
of the two I felt like 2B was a little more fun to play all in all, the Hacking was fine but also felt a teeny bit like a pace breaker but not too much, at least until late in Route B the game throws curvebals and unique hacking segments into the mix
a thing Yoko Taro games have been very good at showing, is showing the process of a Person losing their mental stability and throwing it all away to become a one track minded Mad Man and I find that interesting.
Drakengard had a good example when the Character Inuart completley loses it and becomes obsessed with bringing back his Dead Love interest, causing here to turn into the monster posted above. Automata meanwhile, shows this also but with Machines, being that shouldnt even go mad in the first place but become Insane with concepts like Revenge, Fear or other. Now I am not a Psychology Major or anything but I cant help but feel "this is Intriguing", not sure if thats a bad thing or anything but thats how it is.
now, Route C is where officialy the PlatinumGame ends and the Yoko Taro game begins, in that things become utterly, utterly Bleak. Not to say it was happy funtime before, many of the sidequests end on a very sour or outright terrible note, but here? Shits gon Bad!
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YoRHa falls, everyone on the Protagonists homebase dies or becomes infected with a Virus that makes them go insane, 2B dies and 9S is severeley wounded and has his mental state utterly ruined by seeing 2B, his Love interest, die. from this Point onward, you play as Either A2, a former YoRHa gone Rogue and 9S as he tries to kill every last Machine Lifeform, and as hes utterly loses his mind. Focusing entireley on his one Goal so that maybe, he can find Death and be with 2B in the Afterlife.
this is where the game really became interesting to me. Gradually 9S goes from this sweet pure boy to a Violent Mess that only wants to Kill and Kill and Kill, Over and Over, its a Interesting Development for such a Character I feel. A2 meanwhile, while still a Great Character and a Blast to play, I felt like was severeley underutilized, getting very little playtime compared to 2B and 9S, with most of her greatest character Development limited to a Japan only Stage play that got a short text recap on a terminal. and it just goes from there and it keeps going, plot twists happen, reveals happen, callbacks to the first Nier and Drakengard 1 happen, its just this huge Mountain of themes and stuff to uncover and analyse. references to old Philosophers and the Concept of Nihilism itself ebing explored, little details that popped up in the early game and now have much greater meaning, its....actually incredible?
I dont think I ever played a game that had so much going on, the last time I think I did was, Metal Gear Solid 3, maybe?! I think....this might actually be one of the best written games I ever played?
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and there is still so much content I could go through, the Stage Plays, the Novels, theres probably a buncha Audio Dramas for it too already its like, Jesus christ. and then theres Ending E, which while rather difficult (and probably causes at least 4 people to fucking hate my Guts) was probably one of the best ending sequences I seen in recent years, I'm not gonna go into detail what it is because, it needs to be seen to be belived, but I find it genuiley incredible.
I dont think theres a single game in the Drakengard and Nier series I would actually consider my "Favourite Game", maybe Nier Automata but thats up for consideration still, but I think I can safeley say that both games story as a whole is easily up there with Metal Gear as  one of my favourite Game stories out there, and friends and followers of mine would know by now how much I love that Franchise and its wacky insane story, Drakengard and Nier are special little series that you dont see enough of these days, but maybe thats for the better
I'm not gonna say "Nier Automata rekindled my love for video games" or anything, but I am glad I got to expirience these two series.
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