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#her doesn't view her as the villain - even while knowing all oft he heinous shit she's been a part of
butwhatifidothis · 3 years
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So if it is MEANT to be a villain route...Why are the villanous actions NEVER ADDRESSED by ANY of the characters outside of "Huh. I wonder if there was a better way to do this."
Why did they have Rhea go insane and torch a city? Why make potray Rhea as a villain when you could potray her as the hero whos genuinely trying to do good? Why have a majority of the characters still be able to be recruited regardless of if it makes sense? Why have the ending narration mostly be possible? WHY have Edelgard succeed and somehow turn her tyranny into a society that "ensures a free and independent society fot all."
If it's REALLY a villain route, why is there not a single character ending mentioning things like rebellions and conflict? Hell, the ending narration shows not a hint of villainy and potrays its ending as heroic.
"Embracing her newfound power, Edelgard could at last set about destroying Fódlan's entrenched system of nobility and rebuild a world free from the tyranny of Crests and status."
Again, if it was TRULY meant to be the villain route, it would have been POTRAYED as such. Instead of a villain route, we got "A route where one of the villains is made the protagonist and her views and villainous actions are never questioned OR addressed and outside of the conquest and starting the war, everyone is mostly happy."
Alright so this is going to seem like a nonserious answer, but I'm 100% serious when posting this image as part of a genuine answer to this question:
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On CF, your actions are never addressed because of ignorance. On the surface, your actions seem like they've helped Fodlan, but as soon as the player looks any deeper it starts to become evident that something isn't right.
If Edelgard made a free and independent society for all, why are the people spied on in Hubert's ending with Dorothea? Why are rebellions secretly being put down in his ending with Shamir? That's not free, in a general sense or from specifically tyranny. That's a direct contradiction from two of the characters that can only be played on CF, and this is only found on CF.
Rhea is portrayed as a villain because she is Nabatean, and Edelgard hates Nabateans, and you are playing a route that emphasizes her ideals - which include wiping out all of the inhuman, bestial, vile, cruel Nabateans that have been plaguing humanity’s world. Rhea goes insane on CF because unlike all of the other routes, where the player and the lord never go out of their way to trample and spit on their enemies' trauma, that's what you are doing the entire time you play CF to Rhea - for months once Byleth returns, and that’s being extremely generous and not counting the entire war. You help drive Rhea and the other Nabateans away from their homes when taking over Garreg Mach - like Nemesis did to Rhea after the Red Canyon Massacre! You're helping someone try to kill off the rest of her people - like Nemesis did at Zanado! You're trying to kill Rhea with the Sword of the Creator, her mother's mutilated corpse - like Nemesis did! You're doing so with the descendent of Wilheim - spitting on the legacy of the one human Rhea could trust during the War of Heroes! You're literally recreating the single worst moment of Rhea's life, all so that you can help the one who views her as less than human.
Portraying Rhea as "the hero who's genuinely trying to do good" goes against Edelgard's viewpoint of all Nabateans being evil, and you're never meant to question Edelgard or make her change her beliefs. You as the player are actively discouraged from talking back to Edelgard, as she will noticeably get upset whenever you do - many times you will even lose support points with her, and this is especially bad for specifically Edelgard because you have to get to a certain support level with her to enter her route, with you having less chapters to do so because she won't talk to you until after Byleth achieves the Sword of the Creator in Chapter 4.
Look at how Rhea, Dimitri, and Claude are portrayed on CF. Rhea and Dimitri are demonized, while Claude is given some leeway from Edelgard. Now notice who of the three of them always speak their minds over Edelgard's villainy to her face, and which of the three of them bends to Edelgard's view of them as the bad guy. Dimitri and Rhea never allow themselves to bend to Edelgard - they call her out and call her actions evil. Claude, on the other hand, will remove himself from Fodlan and then afterwards make himself out to be a bad guy whom Edelgard managed to take down. He puffs up her ego, and he gets to live, while the two that don't must die. Edelgard is the one always out for the kill, and only by submitting to her is anyone allowed to live - which, I don’t think needs to be said, isn’t very heroic of her.
I've had my fair share of complaints over the characters that can be recruited over to CF, but even with those complaints... look at how those characters behave on CF. None of them are Felix levels of negative character development, but they all act noticeably worse on CF vs how they are on the other routes. To name some notable examples: Ignatz goes from wanting to paint Garreg Mach as it stood five years before to preserve its beauty to wanting to paint the violent downfall of the Alliance, Lysithea wants to abandon House Ordelia, which is in direct contrast to her core character motivation, Ingrid is willing to throw away her lifelong dream of being a knight of Faerghus, which she herself says is her spitting on her dead betrothed’s dreams, Leonie works with Jeralt’s killers, etc. etc.. And mind, CF is the route that locks out the most units - there's the obvious ones like Dedue and Gilbert who were already route exclusive, but then there's Seteth and Flayn, Catherine, Cyril, and Hilda. CF is the only route to have even non-exclusive units be completely unavailable no matter what.
Edelgard doesn't make a society that is "free," like I said above - having a secret police monitor the people's actions, or is ready to put down anyone who tries to rise up against her, is literally the opposite of free. Edelgard can and will ban plays she doesn't like - not free. Edelgard only allows state-sanctioned religion, if she does allow it - not free.
CF is a route that wants to make the player believe the lie that you're not the villain, because you are playing from the perspective of someone who herself doesn't think she's the villain, but like. Look at what you're doing. You're invading two countries for the express, explicit purpose of taking them over and making them your own. You're working with someone who's been trying to reunite Fodlan back under Adrestia as early as the prologue when she tried to have Dimitri and Claude assassinated. You're helping TWS. Your Imperial presence makes Church people flee - which, given that Edelgard wants Rhea and those involved with the Church dead, I don't blame them. You're working with someone who is starving her people so that she can carry on with her war.
CF lies to the player - Edelgard lies, constantly. She says she's willing to let Rhea live, but literally the scene before she says she seeks to fuckin' Exodia Rhea. She lies about Arianrhod. She lies - or is flat-out wrong, which isn't much better - about the Church hoarding wealth and about the Church splitting up the Empire. She lies about not knowing about TWS pre-ts. She helps spread the lie of Duscur being the ones who killed Lambert. She lied about not knowing where Flayn was when she was kidnapped. She lies to her people by making them believe she’s making the orders during the war, not Byleth. There's a student who doubts all of what Edelgard says right before the timeskip happens and who isn't sure about his decision to stay, and then there’s a man who calls Edelgard “a tricksy one” on the last explore section for lying about attacking the Kingdom capitol. She’s wrong about the history of Nemesis and Seiros, calling Nemesis killing all of Rhea’s family a “simple dispute.” She lies to her people about an entire war against a group who just a little bit ago were her allies. Lies and ignorance are staple points to CF as a route, it’s baked into it, so the idea of the CF going “oh no you totally are the good guys” literally as the city burns down around the players doesn’t come from nowhere.
And like... the ending narration “shows not a hint of villainy?” Um.
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Her stepping on the flags of the Alliance and Church? Her recreating a painting of Napoleon - that little known imperialist - down to the hand of justice? Her denouncing gods constantly and then being ushered in by a statue with heavy resemblance to Nike, Goddess of victory? Hubert plotting away from the sight of the rejoicing people? Yeah, there’s a lot of hints to villainy.
Again, CF isn’t “portrayed” as a villain route because it’s you falling for the lies of Edelgard. You have a wool over your eyes. You accept everything Edelgard says as fact, even when she actively contradicts herself - sometimes as radically as in back-to-back scenes. You view yourself as a savior to humanity, even when you plunge it into darkness. You don’t think you’re the villain, so your actions aren’t going to be put in an explicitly villainous light - at least, not by anyone on your side.
This post showcases the difference between non-recruited characters fighting non-CF!Byleth vs CF!Byleth. Characters are mostly saddened by having to fight Byleth in the former, while they are mostly betrayed on CF. Byleth is very clearly seen as being wrong for having sided with Edelgard on CF by the non-recruited characters - Edelgard’s actions may not be directly criticized (save for by Dimitri and a few others), but it makes no sense for these characters to be this shocked and betrayed by Byleth siding with her if her actions were so good. Leonie deadass calls you a traitor to Jeralt, Ingrid says that you are not fit to rule Fodlan specifically for siding with Edelgard and the Empire after all she and they have done, and Dimitri questions you as to why you chose Edelgard and her “savage, bloody path,” just to name a few notable examples. You, as the player, are being criticized for siding with Edelgard. You say that the villainous actions are “NEVER ADDRESSED by ANY of the characters,” but what else are these reactions but characters addressing your villainous actions?
And like... “a route where one of the villains is the protagonist” bro that’s a villain route. Like. I’m not trying to be mean, but I am genuinely confused as to what you were trying to get at here.
Like. In a vacuum? I might can get the idea of CF not being a villain route a little better, were it the only route available (though even that is a very big stretch). But you have three whole other routes where there’s no conquest, there’s no working with TWS, there’s no using Demonic Beasts, there’s no killing/exiling the remaining (immediately known) Nabateans, there’s no continuous and long-standing lies that never get outed, the lords never stay flat out wrong about the events of the game, non-recruited characters aren’t shooting Byleth up the ass with accusations of being a traitorous lemming who’d follow Edelgard off a cliff... and they achieve peace. Those endings, with Dimitri Claude and “Rhea” (SS ain’t really her route even though it should’ve been but ye), lack the following in any of their endings:
Censorship
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Spying on the people
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Constantly putting down rebels in secret
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State-sanctioned religion
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(mind, this last one is in direct contradiction to CF’s ending narration that says that Church is destroyed)
None of this happens on AM, VW, and SS. They all have peaceful endings. They all have Fodlan see the light of dawn, and that is never contradicted in their endings. CF is the only route to have all of these things happen in it - I think that’s enough for it to be considered a villain route lol
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