Tumgik
#he's the pilot from the Hypori episode
wyvernsrus · 18 days
Text
Hey hey hey, remember when I said I wanted to give Maze some love?
I did it!
Here's a little writing I did for Maze get that good ol' Kih'vode loving and also Alpha-17 getting sweet sweet revenge!
And if you prefer to read it here on tumblr it'll be right under the cut!
Maze would much rather be curled up in his bunk, reading the new novel he downloaded on his datapad, than be standing here as he and General Zey waited for Skirata and Omega to disembark from wherever they decided to travel this time. 
He rolled his eyes- safely hidden behind his helmet- at the quiet chuckling coming from Zey and instead focused on nodding to Ordo when the group got closer. Zey stepped forward to greet the group and ask about their mission but the stomping of running feet immediately stole Maze’s attention. The others had also glanced over at the sound, distracted from their conversation, and were front-seat spectators to the captain being tackled by two blue blurs. 
Maze grunted toppling over from the combined weight of two troopers. The shout clawing its way up his throat left as a strangled shriek when one of the troopers shifted from the tangle of limbs and popped their head up- he could tell the vod was grinning behind the helmet, the shabuir was grinning!- crowing regardless of their current audience. 
“Ori’vod!” He wrenched an arm free from the pile to swat at the vod- of course, it was Stec, his vod’ika did what he wanted regardless of superiors present- only to growl when his hit missed and was rewarded with a helmet thunking roughly against his own. 
Maze wheezed when Stec slipped and fell back down onto the pile. The Alpha let his helmeted head drop down to the permacrete, resigned to his fate. He could hear Zey laughing. It was a full belly sound that warmed you up from the inside. If Zey was laughing no doubt the rest of Skirata’s clan were either laughing or shocked into silence.
Softer footsteps circling them had him tilting his head enough to see familiar red armor and jaig eyes staring into his soul. 
“You’re their Captain, Fordo” He hated to admit it but pleading to his littlest vod’ika might win him some dignity back. “You let your men body people in front of their commanding officer?” His only response was a tilted helmet and the subtle shaking of shoulders. His fellow captain was laughing at him. Fordo moving his hands brought Maze back from his lamenting and what he saw made him give up all belief that he had any hand in raising these two.
“Seventeen says hello, Ori’vod” Fordo signed. He had that same smug head tilt that all Kih’vode did whenever they pulled one over on their Ori’vode. Maze felt all hope slip from his fingers as Stec and Galaar- it had to be him the pilot practically suctioned himself to the twins after Hypori- let themselves go limp and practically smothered Maze into the ground. 
General Zey peered down at him with an amused smile. His hands were clasped primly behind his back as the general watched Maze give in to the terror that was little brothers.
“I see you will be busy for the rest of the day, Captain. I will go ahead and confirm your request for leave.” He then turned away back to the Skirata clan who were watching the scene with varying degrees of confusion and or-oddly enough- heartache, if Maze was reading Sergeant Skirata correctly. 
Galaar took the time to thank the General for giving Maze leave, stating that he knew Maze was not lying when the older Alpha talked about how good the man was. Zey looked pleasantly surprised and his smile grew warmer as he nodded to the pilot and stepped away to lead Omega and the rest of Clan Skirata away. Fordo had crouched down by then and was digging through the pouches in Maze’s belt to find the snacks the captain had stored there from habit since they were little. Stec was busy chattering away at Maze- who was ignoring him, no he was NOT interested in the fact Seventeen nearly threw them in a river again- while Galaar had taken to sitting on the older Alpha’s legs and sneaking snacks from the other side of his belt.
Scavengers, the lot of them. He thought to himself while staring up at the Coruscant sky. His attention was stolen again as the parting group got further away.
Maze was going to pummel his Kih’vode into the mats after hearing Fi’s departing remark. 
“I guess even the Alpha class is susceptible to the wills of Kih’vode.”
1 note · View note
brianhanes · 2 years
Text
Why we need a Dooku Series
Star Wars Tales of the Jedi has recently released a trailer. The show will mainly star the Jedi Ahsoka Tano and Dooku back when he was a Jedi Master. Tales of the Jedi is a short six-episode series which 15-minute-long episodes. For Ahsoka, we know she is also getting her own Ahsoka series. It is possible that Tales of the Jedi is a test to gauge the popularity of a potential Dooku series while also generating hype for Ahsoka’s upcoming show.
Info: CIS/Separatists= Dooku’s Faction that broke off from the Republic in the Star Wars Prequels... Canon= Official Star Wars storyline under Disney after it bought out Star Wars in 2013
1. Tales of the Jedi isn’t enough Dooku content
I’ve already said it but yea. While Dooku is a major character in this, keep in mind that Ahsoka also is but she is also getting an Ahsoka series in addition to this.
youtube
2. The Dooku series can use a different artstyle for Dooku
Ok, I believe Jedi Dooku looks kind of like Dooku in the trailer but to me, I’m not a huge fan of his art style. I’d like to see an animated Dooku that looks more like this photoshopped picture. I know he has a big nose but I felt the art made it look a little too big.
Tumblr media
3. We could see Dooku and Yoda fight together and learn about their master-apprentice relationship
Tumblr media
4. Ventress (Origin Story)
We could get a Ventress origin story and learn what she did after her Jedi Master was killed. Even though it’s a Dooku show they could dedicate an entire arc to Ventress. During one of the later seasons, Dooku might read holonet information about her starting from what she did after her master was killed by pirates and she was stranded. Ventress may have become the leader of a local gang, learned how to become an expert pilot after her gang mentor trained her, perhaps her mentor was killed by a new group of muraders led by a fallen Jedi, and Ventress had the defeat the fallen Jedi and his gang on her own.
youtube
We could then get a story about how one of the people who snipped her old master escaped and she never caught him. Ventress later gets an opportunity to get revenge on that man as stated in the canon novel “Dooku: Jedi Lost”. The tournament likely looked something like this.
youtube
We could also see more of Dooku training Ventress and fighting alongside her. While some may say this was done in Dooku: Jedi Lost, we can argue the same thing about scenes in Ahsoka that were later used in Star Wars the Clone Wars Season 7 and now Star Wars Tales of the Jedi.
We could also see some of Ventress’s early missions against the clones and Republic. We could see her take down some arc troopers, defeat a pair of Jedi, and kill Master Tholme.
5. General Grievous (origin story)
Tumblr media
Grievous is one of the most beloved characters in Star Wars. We could get a four-episode ARC that shows how he became a legendary CIS general. He was once a deadly alien General. We could see one of his early battles, how he became crippled and recruited by Dooku, learn about his magnaguards and how Grievous made them resemble his old comrades, wtiness his first fight when he protected CIS leaders in Geonosis, and see one of his first early military victories (perhaps the Battle of Hypori remastered).
6. Jango Fett (Battle of Galidraan)
Tumblr media
Perhaps Jango’s first origin story can be saved for a Jango Fett series, movie, or video game however Jango’s first major conflict with the Jedi and the demise of the True Mandalorians would be amazing to see in a Dooku series. Especially since Dooku, led the army that destroyed Jango’s Mandalorian clan and it was all manufactured by the DEATH WATCH (a villainous Mandalorian faction in the Star Wars: The Clone Wars series). During that battle, Jango took down several Jedi Knights himself which earned Dooku’s respect. 
Perhaps we could see Jedi Dooku personally take down Jango in a short fight. Without his clan, Jango is forced to start over as a bounty hunter. Then later in the series Dooku returns and gives him an offer he can’t refuse. 
7. Durge
Tumblr media
Durge is a bounty hunter who initially appeared in the 2002 Clone Wars miniseries. After Disney took over, that series is no longer canon. However, lots of concepts from old canon Star Wars material has been brought back to the Disney universe. Durge returned to canon in the Marvel comic which started that he fought in the Clone Wars.
8. Dooku’s undercover mission
Perhaps Dooku first went on his own mission taking down several mercenaries, droids, capturing/blackmailing a corrupt politician (maybe Nute Gunray but later earning his loyalty), fighting bounty hunters, and taking on cult leaders before he discovered Sidious.
It could end with an intense duel between Dooku and Sidious that Sidious ultimately wins.
Tumblr media
9. Sifo Dyas
Sifo was one of Dooku’s best friends. He left the Jedi order but later had a vision about the Republic’s fall. He was played by Dooku and Sidious and used to create a Clone army (which is referenced in Star Wars: Attack of the Clones). It would be nice to see more of him and to learn about his rapport with Dooku.
Tumblr media
10. Dooku’s Sith Lord reign
Most of Dooku’s time as a Sith Lord was before the Clone Wars. Back then, he was a smooth Sith politician working in the shadows. During most cases, he was doing more networking and blackmailing than someone like Darth Maul who was an assassin before Episode 1. Still, Dooku had to act as an assassin during different scenarios when blackmail and politics weren’t enough to get the point across. And Dooku was Sidious’s most powerful disciple during the decade between Episode 1 and 2 so he definitely took down several Jedi and other threats.
Tumblr media
He moved swiftly into battle using his mastery of the force and excellent lightsaber skills to destroy his enemies like a ghost. In legends, there was a battle where the Trade Federation wiped out several an army of Wookiees that refused to pay taxes. Perhaps the Wookiee chieftain before Tarful engaged and was destroyed by Dooku.
Tumblr media
11. Dooku vs Other Darksiders
This is a bonus point. We know Dooku later fell out with a group of dark siders called the Nightsisters during the Clone Wars. SIdious definitely would want Dooku to destroy any potential rivals to his Empire. Because of this, it would be interesting to see Dooku take down a couple of dark side users who aren’t sith.
Maybe one has a dual yellow lightsabers and another has a brown lightsaber. 
Tumblr media
12. Dooku and Jango Fett fighting together
Tumblr media
While we have seen Dooku and Jango individually it seemed like they were close during Attack of the Clones. While their relationship may have been strictly professional they clearly had respect for each other. Seeing a skilled Sith Lord and an elite bounty hunter take down multiple mercenaries or local police officers could be amazing.
13. Dooku and Ventress fighting together
Tumblr media
While Dooku often sent Ventress on missions during Star Wars the Clone Wars and trained her in the miniseries; we have never seen Dooku and Ventress actually fight alongside each other on screen. With Dooku’s sheer skills, composure, and force feats and Ventress’s balance between stealth, brutality, and the skill it would be amazing to see them take down several warriors as a duo.
I believe they would fight together in near perfect sync. It would look like art.
8 notes · View notes
Text
Episode 6.2: Gloves
In which we have a short meeting to level up and get ourselves off of Alderaan. 
As we’re leveling our characters up, we roll to see how much hp we gain, and Grif rolls a 1. 
M: Grif is such a glass cannon. 
DM: Yeah, he’s really just glass. I’m going to go ahead and give you some points anyway so you don’t die instantly. And now... loot. 
Me: Loot? 
M: Loot? 
H: Loot? 
The Party: Loot? Loot?? 
Me: we sound the seagulls in Finding Nemo. 
We each gain 2000 credits, Grif and Taveau get grapple guns, and Grif snitches a paper with some commlink broadcast codes on it from the Blademaster’s body. Taveau gets a very nice, very stabby, +5 vibroblade from the Scout and some average combat gloves from one of the grunts. (Jang has claimed the gloves from the Scout and Blademaster). They’re not particularly flashy, but I wanted them for the aesthetic if nothing else. 
Grif also takes the armor from the Scout, who’s about his size and has good armor. He’s planning on repainting it and keeping it in his room on the ship “so he has something to aspire to.” Mij may have been a little too encouraging of Grif’s interest in Mandalorian culture, and he’s decided to... OH. I JUST HAD A HORRIFYING REALIZATION. GRIF HAS BECOME A MANDO WEEB. He’s become obsessed with learning more about the culture and absorbing it.  He’s... incredibly sincere, and he’s Grif, so it doesn’t really make Taveau uncomfortable, but he’s a little ??? ???
(More on this, later!) 
As we’re searching the bodies, one of the Wookiees rushes in and snarls that the prisoners have died--one of internal bleeding, and the Blademaster apparently popped a poison pill real quick as soon as he came to. 
Grif: Well, shoot! So much for giving them that message! 
Taveau: What? 
Grif: You know, when I told him to go back and tell the others that we fight with honor? 
Taveau (didn’t know until now actually bc he was unconscious but whatever):  Oh, you were serious about that? 
Grif: I mean, yeah... I was really in the moment, might not have been the best thing to say. I’ll do better next time! 
Mij was in deep conversation with Baron Welkonna when he hears the news. He looks up. 
Mij: Ah, shab... that figures. Well, if you’ve got everything you can from them, we’ve no use for these boys. (He looks towards Midkrarr) You can dispose of them however you like--but, hey, real quick. Can you give me the gloves from the Blademaster and Scout? My friend’s a collector. 
Grif: Hm. I have a couple questions about your friend. Were you part of the whole deal when he arrived on Hypori?
Mij: Hypori? Hypori..
Grif: Should’ve been like a week ago.
Mij: Honestly I don’t know, I don’t know what Jang gets up to in his free time. 
Grif relates a brief version of our Hypori encounter with Jang. 
Mij: Huh, sounds like him. I guess you’ll have to ask him when you meet him, if you meet him; not sure if he’s sticking around long enough to chat. 
Grif: He’s here? 
Mij: Oh yeah, he’s my pilot. 
Grif: Oh, I see! Where’s he running off to? Got republic business, or...?
Mij: *chuckles* Oh, now now. As I said, I don’t ask what Jang gets up to when I’m not around.
Medrull gives Mij the gloves. No hands inside, thankfully. Mij appraises them for a moment. 
Mij: That’ll do. *Turns to Grif* Alright, we’ve got real business to discuss. I’ve been talking to your father, and I think the only way this is going to work is if you’re dead.
Grif: Right. I’ll have to get rid of my IDs... 
Rralwarr: You might want to get out of your robes. 
Grif: Good idea. Dad, is it possible to get a change of clothes perhaps?
Medrull, who is ahead of the game, comes in from another room and hands Grif a fairly nondescript set of grey coveralls, rather loose and baggy, with lots of pockets. Grif likes pockets. 
Rralwarr: Well, you didn’t like being in noble robes anyway. 
Grif: You didn’t like me being in robes! I was fine with it! 
Welkonna: Son, it pains me to do this, but I’ll have to announce your death. We’ll have a private funeral, no viewing of the casket. We’ll get your ship to a safe location and you can sneak offworld. I have some friends in Alderaanian air control who won’t ask too many questions... This may be the last time I see you, for a while, maybe ever. 
Grif: Dad don’t say that! I’m sure I’ll come home sometimes. Although, I might be using another name. And I might have to change my appearance. And you might not be able to acknowledge that it’s me. ...I’ll at least give you a code word, if I ever need to come home, you’ll know it’s me. 
Welkonna: Alright, that’s better than nothing. What’s the word? 
(H: don’t do it 
Me: fluffy? 
H: NOOO) 
Grif: Um... gonna harvest some grain! Coming home to harvest some grain, that works. 
Welkonna: Alright. I’ll remember. ...I wish I had some wise words, or a parting gift, or something to give you, son, but I’ll be honest: I’m tired, I’m old, I've seen too much now, more than I hoped to see, more than I ever wanted you to see. But the Force moves in ways we don’t understand, and perhaps eventually this will all work out. But for now... For now I need a rest. 
Grif: Well, If I don’t see you dad, may the Force be with you. 
They hug. Then, Baron Welkonna turns to Rralwarr. 
Welkonna: Whatever you owed to me through your family’s debt has been more than repaid. Nonetheless I ask that you take as good care of my son as you can. 
He shakes his hand, a little awkward about it. Rralwarr roars in approval. 
Then Baron Welkonna looks at Taveau. He just nods and says “thank you.” He’s barely keeping it together. 
Taveau returns the nod. “Thank you.” 
The other bodyguards gather around Rralwarr. One tells him to go out and find himself a nice lady Wookiee. Another one slaps Taveau on the back, nearly knocking him over. They seem to like Taveau. He’s touched. Then they move in on Grif for hugs. Grif appreciates it, though he is Very Squeezed. 
Grif: Well, better go guys! 
Mij: Alright. Let’s head out. *He glances over the assembled party* It’s good to know there are still honorable people even among the aruetiise. Stay alive. 
He salutes Baron Welkonna and heads out. We follow him. It’s nighttime, and the country sky, free of light pollution, is filled with stars. 
Mij’s freighter looks like a fairly standard Corellian YT-series ship, however Taveau just hearing the engine hum can tell it’s a bit deeper and more powerful than standard, and Rralwarr notices a couple proton torpedoes that are definitely not standard. You can see the smoke trailing up from the wreckage of the Death Watch ship in the distance about a mile away. 
As we head up into the ship, Mij goes to the cockpit and prepares to take off. Mij gets distracted by a familiar figure. He’s not wearing clone trooper armor this time, although his face, which is visible as his helmet is set beside him, is a clone’s face. He’s now wearing blue Mandalorian armor. 
Grif: Jang! 
Jang: ....? ....Aaaay! I know you. Hypori, right? Fun times, good to see you’re still alive. 
He looks a little surprised to see that someone knows his name. 
Grif: Yeah! We, uh, decided to join up!
Jang: *sighs, leans back towards the cockpit* Mij! You’re starting to act like my dad!
Mij: Shut up! Don’t forget I outrank you!
Jang: Not anymore, you’re a civilian for this mission, remember?
Mij: Osik!
Grif, concerned: So you gotta take up a new identity when you want to visit a planet, or what? 
Jang makes a dismissive gesture. 
Jang: Nah we’ll get you sorted, I’m one of the best slicers in the galaxy. Fake IDs are easy. You... Hmmm. *he gives Grif an appraising look.* You could be... a Koati accountant with a taste for Rodians.
Rralwarr: what’s that supposed to mean
Grif: I mean?? I’m?? Open to that I guess?
Jang then looks at Taveau, takes stock of the armor, and greets him in Mando’a. He comments that the armor is looking a bit beat up. Taveau just goes “yep.” 
Jang: Don’t worry, I’m sure we can fix you up. *He looks at Rralwarr* ...I don’t think we have any armor that would fit you, though. 
Grif: So Jang, what do we usually do? Like what would our first mission be like?
Jang: Mission? Believe me, mate, you’re not ready for a mission, yet. You got lucky with these guys, but you’re going to need some training before you’re ready for anything else. 
Grif: Ah, training, well I can appreciate that, I’m definitely out of my element when it comes to the blasters. 
Jang: Don’t worry, we’ll find something to do with you. You seem good at dealing with people, we could use someone like that. I’m a bit conspicuous, and some people seem to tire of Mij constantly reminding them that *yelling down the hallway into the cockpit* HE’S A DOCTOR all the time. 
Mij: AND A BATTLEFIELD SURGEON, THANK YOU VERY MUCH! Hey, can you take over piloting? I need to talk to these guys. *He rejoins us* As far as your death goes, your dad’s going to take care of the administrative stuff. 
Grif: Yeah, that’s the plan. 
Mij, handing him a datacard: Meet me here at Sullust in 3 standard days. At that point we’ll work out what we’re doing.
They land the ship at a fairly unremarkable city spaceport, where your ship is now sitting, and let you off. 
Mij: Alright, Sullust, 3 days, see you then. 
They take off. 
Grif: Well, guys, for once, I feel free! I don’t have anyone telling me what to do but the people I want telling me what to do! ...Huh, that sounds like what I said when I got my first job. ...So where are we going?
Rralwarr: We need medpacs. 
Grif: Do we want to do that here, though? 
Taveau: No! Let’s get off this planet where you’re known and supposed to be dead, first. 
Rralwarr: Yeah, we’ve got three days to kill; it doesn’t take that long to get to Sullust. 
DM pulls up the map (and I play this song) so we can decide where we’re going. Mij has plotted our course for us, it’s a bit out of the way, to avoid us taking the same route as him. We realize that we’ll be taking a turn right at Naboo, and decide to stop there for groceries. And thus the fun of the next session. 
Masterpost of episodes
2 notes · View notes
Text
Star Wars RPG Masterpost
Episode 1: New Party Member! 
(My first session with the group.) Taveau wakes up during the invasion of Ryloth and somehow stumbles his way into becoming the pilot for Grif, a young Alderaanian noble whose rebellious period was apparently becoming a Republic courier in the middle of a war, and his longsuffering Wookiee bodyguard, Rralwarr (misspelled for the first couple episodes). 
Episode 2: Definitely the Most Legal Way of Obtaining a Ship
The girlfriend of one of the players makes a guest appearance as an extremely shady saleswoman who probably does not actually own any of the ships she’s trying to sell to us. 
Episode 3: FRIEND?? 
Grif completes his mission of delivering intel to the clones stationed on Hypori and fails to befriend one of them, called 32. Wilhelm Scream Death. An appearance from the villains of the new story arc. Taveau gets triggered. Rralwarr’s shooting is upstaged by a clone and he’s not even mad because dayum 32 is good. 
Episode 4: I Dream of 32
Grif receives bad news from home, nearly kills himself with alcohol poisoning, has a trippy drug-induced dream in which he’s actually friends with 32, and is resurrected through the power of nat 20s.
Episode 4.2: Character Development
(The players couldn’t wait a full week so we had another session a couple days after 4) The boys discuss their options and make a stop on Corellia. Grif goes through some character changes. Taveau makes a problematic crit fail. 
Episode 5: One of the Bad Guys
Taveau reluctantly admits a connection with the enemy. Grif is too busy lying to customs officers to care, but Rralwarr reacts poorly. 
Literary short: Bottom of the River 
A younger Taveau fails to not question. Flashbacks! Angst! Murder!! ...Lots of murder. Perhaps, one could even say, too much murder. 
Episode 6: Vode An
The boys reunite with Grif’s family, but Death Watch is close behind. 
Episode 6.2: GLOVEMASTER JANG
A short meeting to get characters leveled up and off of Alderaan. 
Episode 7: No Bigger Fish  (alternatively: PRANK’D) 
The Bois stop at Naboo for groceries. Grif is a fanboy. Rralwarr has the constitution of an ox. Taveau is space trash. 
2 notes · View notes
Text
Episode 4.2: Steve: The Intergalactic Kevin
DM: By popular demand, one night only, a largely improv emergency meeting. If you drive me to alcoholism I’m billing you for therapy.
T: M, if you get sued for therapy bills, it’s coming out of the wedding budget. (T and M got engaged over Christmas break)
Everyone: OOOOOOO
DM: Corellia is one of the major core worlds, in a system with 4 others, but it’s the largest and closest to the main star; part of the Republic but maintains its own navy. Its main specialty is shipping and transportation.
Grif: OK, here’s the thing. I’ve been thinking about what you said, Rralwarr; the ship is a death trap, what if we turn it on them? Like, booby-trap it with bombs, set it to fly off somewhere on autopilot, and when they board the ship it’ll blow up with them in it hopefully. Now, there’s a couple more things you guys will hate.
Taveau: Oh I’m liking it so far.
Grif: You won’t. We’ll need to leave some things behind to make it look like we died. Your armor for one. 
Taveau: Ex-CUSE me
Grif: ...and three bodies off the black market. Also a wookiee pelt. 
Rralwarr: HOLD UP NOW. If I see someone with a wookiee pelt, I’m going to rip their arms off. 
Taveau: Grif? You... seem to be taking this well. Uh, more or less. So, uh. I’ve got some stuff to mention. 
Grif: Go ahead. 
Taveau:  Here’s what I noticed... First, we assist in killing a member of Death Watch; they’re killed with a blast to the throat. A short amount of time passes, and in that time, two things happen: we get a message from Death Watch, showing that they know who we are. And someone kills your mother with a blast to the throat, which is exactly the way that we killed the Death Watch guy down on Hypori. It doesn’t seem like a coincidence to me. It seems like they’re trying to send you a message. And if I’m right, that means there’s already someone on Alderaan, and they know where to find your family.  I still think we should change ships, because if there’s anyone following us, it might throw them off, and we’ll have fewer of these guys waiting for us when we get to Alderaan. But we should do it fast.
Rralwarr: Right. Here’s my concern, Grif; I think these guys are smarter than you think. I don’t think your dad is safe, and I think he said what he did at gunpoint. Your dad isn’t that stupid. There’s something else going on here. 
H, OOC: Rralwarr feels torn that he cannot uphold all of his duties at once. He legit thinks Grif’s idea is mildly OK, aside from the wookiee pelt, but no matter what they do they’re going to end up fighting the Mandalorians.
Grif: Right. So, any way we can get back at them now is a good start. We need to lose the ship that they’re tracking, and we need to get back there as quickly as possible. This idea seems the best for doing that without getting anyone else in danger. If we just leave the ship on Corellia, we could be implicating the people who end up with it. 
Rralwarr still doesn’t like the idea of wookiee pelts. He leaves the cockpit. 
Taveau spins around in his pilot chair. “So. Uh, he’s upset. How much family do you have on... Alderaan, is it?” 
Grif: Yes. My dad and uh.. a bunch of siblings. 
Taveau: Oh, that’s not good. If it was just your dad they’d be more likely to keep him alive to use against you. If you’ve got multiple family members they could start killing them off at any time. 
No one questions Taveau’s knowledge of Death Watch, to my surprise; apparently they just assume it’s cultural knowledge and accept it. Taveau is very relieved about this. 
We land on Corellia, and Grif’s current plan involves selling the ship to someone, because “we need the credits”, but setting the autopilot so it flies away before they can claim it, and hopefully getting off the planet before we’re arrested for this little scam. Taveau doesn’t like it but doesn’t have a better idea. Rralwarr really, really doesn’t like it but is in a similar position. 
Taveau leaves his helmet in the cockpit, so he can have an excuse to run back into the ship after it’s officially been sold and grab it (and also set the autopilot at the same time). Additionally, with his poncho covering most of his armor, he can walk around town looking like your average shady individual, and not a distinctly Mandalorian brand of shady. Upon us asking what the chances of being attacked around here are: 
DM: There is pretty heavy police presence here, CorSec does not take kindly to disruptions. ...(repeats, pointing at M/Grif): CorSec does not take kindly to disruptions...
M: That’s why we need to get out of here fast after we set the autopilot :) 
DM: ...It’s not likely that Death Watch would prefer to start a firefight here. You’re heading into the Corellian Engineering Corp. headquarters, yes? You are immediately accosted by at least 3 dealers, complimenting your hair, your robes, and waving information pamphlets at you. 
Grif: Thank you! Lovely! I’ll consider it. One moment. (OOC: can I roll perception to see who has the best deal?) 
DM: yeah go ahead. (he rolls high) You notice this one guy standing back a bit, close to the wall-- 
M: I GO OVER TO HIM 
DM: What do you say? 
Grif: Ah! Interesting tactic, not rushing me~ 
DM: ...Roll charisma. (fail) Yeah he just kinda... gives you a slightly offended look, says “I’m busy” and walks away. 
M: Oh. 
Meanwhile, Rralwarr is hanging out in the courtyard near our ship, trying to keep an eye on our surroundings. He rolls a 9 on perception. 
DM: ...Yeah, you don’t see anything unusual. You do notice a very fascinating fountain. You stare at that for a while. 
Grif, meanwhile, heads for the table marked “sales and trade-ins” and identifies his ship type to the droid attendant. He’s sent out with a scanner team to check the condition of the ship. 
Taveau, who’d started off to check out one of the other dealers, hears that Grif has it handled and, relieved that he doesn’t have to talk to anyone, rejoins Rralwarr. Taveau also manages to roll a 9 on perception (2, originally, with modifiers). He, too, becomes enamored with the fountain. He stands by Rralwarr and contemplates his place in the universe. While Grif accomplishes things, the two of them gaze at the fountain together. 
Grif chats up the scanner team foreman while the rest of the dudes set up the scanner. Eventually they call him inside to look at something and Grif waits outside, tucking his hands inside his sleeves and gripping the tiny concealed blaster he keeps up one of his sleeves (which I only heard about very recently, and this makes me wonder if Taveau has noticed it. Possibly, as it seems like something he’d notice. But possibly not, because as we all know, he’s kind of clueless.) 
M: Grif feels edgy. 
DM: Do you mean he feels On Edge or is he just... intentionally acting as edgy as possible 
H: Oh it’s definitely that
M: Edgy, probably. I mean it’s not like he’s actually going to shoot anyone, he’s just gripping his gun and feeling edgy for the sake of edginess. 
There’s muffled conversation from inside. oh, really?...huh...well, that’s... interesting...
The foreman reappears, carrying a small device in his hand, and tells Grif that the ship seems to be in pretty good reselling condition, but the scan found a hyperspace tracker on the bottom of the engine. He’s guessing that they bought it from a secondhand dealer, as some of the less-scrupulous of those will often attach a tracker to a ship so they can track it down if payments aren’t met. He also volunteers that it only transmits when in hyperspace, and gives it to Grif when he asks. 
(Lore-wise this tracker bugs me a bit because hyperspace technology was considered brand new in The Last Jedi, which is considerably later than the time period we’re playing in. I then consider the fact that we’re playing a game for fun and not accuracy and that it’s a cool concept and I tell myself to take a chill pill.)
Foreman: Also, you have excellent taste in rum. 
Grif: Oh, yes! Why don’t we get it down, actually, to celebrate the sale? 
Foreman: That’s not a bad idea. I’ll send the boys back early. 
The Rest of the Party: * C O N C E R N * 
M: guys I’m gonna be fine don’t worry. 
And in fact Grif did not die. Grif didn’t even drink (rum). He had water, and he gave the rest of the bottle to the foreman as a gift, considering he couldn’t let Rralwarr see it with him anyway. The foreman, for his part, left in an excellent mood and promised to give his ship a really good report. 
I think this may have been the first time Grif succeeded with charisma. M comments that, thanks to the character change, he’s more focused than usual. 
We reunite and discuss an alternate plan, now that we have the tracker: take it with us on the new ship, hyperspace-jump to the middle of absolutely nowhere, fling the tracker off the ship and then hightail it to Alderaan. Taveau grabs his helmet and, taking the tracker along, we trade in our old ship for a shiny new one. 
DM asks if we’d like to name the ship. H/Rralwarr don’t have ideas. M goes “yeah I don’t think Grif really cares right now.” So it’s up to me. 
“...Steve?” (laughter. The DM is going to accept it) “No wait. The.... The Intergalactic Kevin.” (H really likes that one but I feel like I should come up with a name that isn’t a joke) “Wait, I’ve got it: Blindsider.” 
A good name, as Taveau sincerely hopes that they’ll be able to reach Alderaan undetected in this ship. Everyone likes the name, the DM okays it, and we have a newly-christened ship (with two sonic showers). 
Someone suggests that we get a party pet, some kind of space dog, and name it Steve: The Intergalactic Kevin. 
Rralwarr, a little calmed down now that we’ve found a plan that doesn’t involve massive amounts of deception, swindling, and disrespecting the remains of the dead, goes to talk to Grif as Taveau is starting it up. 
Grif: I’m gonna be fine, it’s just.. this entire day all I’ve been able to think about has been Alderaan. I wanna go home, but also I wanna stay away as much as possible. And when I think of Alderaan I think of mom, but she won’t be there...it’ll just be a house, it won’t be the same. And I still kinda wanna get back at those Mandalorians. But I know we don’t have the power to do that, and it just frustrates me.
The two share a moment. The moment is interrupted: 
Taveau: HEY GUYS ARE WE TAKING OFF? 
Grif: ..YeS
Rralwarr: Grif, I know you’re under a lot of stress, and I don’t blame you for your suggestions, and while your suggestion regarding the wookie pelts deeply offends me, I know you were more concerned with getting us off here safely than with how you did it, and I understand. Don’t do that again, though. You know very well how wookies treat their dead. 
Grif: I know, trust me, humans are the same way. I’m sorry, I know that was out of place, and... I wish I could say that I wouldn’t have done it.
Rr: We’re at war, things happen... I didn’t have a better idea at the time.
Grif: also I’m still not certain that people won’t get hurt because of our ship. 
Rr: there’s no perfect way to handle this. Let’s think of it this way: we’re going back to protect the rest of your family, they’re all targets; we’re all in danger now, we need to make sure they’re safe.
We take off, make the jump, and stop to dispose of the tracker. Taveau rolls really well on piloting and I decide that this ship has really easy controls. Here’s where Mistakes Happen. 
Me: Can I do the honors of yeeting the tracker into space? 
DM: Absolutely. There’s, like, a waste disposal hatch, and you-- 
H: You should roll dex for that!
Me: What? For shoving something down a garbage chute? 
H: Yes. Because it’d be really funny if you failed. 
Me:...ok
DM: Excellent! Roll! 
Me: 
Me: a 1 
H: HHHHHHHHHHHHHHHH
Me: WHAT. WHAT HAPPENS TO ME. 
DM: ....which hand are you using? 
Me, recognizing that this is an opportunity for mercy and deciding not to take it: I mean realistically probably my dominant hand, which is my right. 
DM: It’s stuck. 
Rralwarr: I grab your arm and pull you out!
DM: And now your wrist is broken. 
Me: GREAT. THAT WAS MY SHOOTING HAND. 
Rralwarr treats me with his medic skills and fixes me up with a wrist brace. I’m told that I’ll be alright in a few days (presumably Rralwarr inflicted some sort of rapid-heal treatment upon me?), but I should, in the meantime, avoid stressing my hand. Specifically, I shouldn’t fire any weapons with recoil. 
Yeah, good luck with that. 
As we end the session, I ask H if Rralwarr has any painkillers. H says gleefully that he does indeed, and that he’s looking forward to seeing a high Taveau. 
masterpost
1 note · View note