I have a confession, recently I've watched a few video essays made by furries. idk why, they just have an interesting passion in the topics they touch that I don't see too often, and it inspires me artistically. and in those few videos I've watched the game "Echo" was mentioned
it's a furry gay visual novel themed around psychological horror and I've heard it's so good you should play it even if you're not a furry.
well, i am not a furry and I am intrigued by this game.
uhh. fuck. should I play it??????????? I think I'm going to play it lmao
Been thinking a lot about how I stim when I play video games. I constantly scroll through my weapons. I jump just because I can. If there is a slide available to me I will use it all the time. It is just something I kinda do. Even with the thing I find the most enriching I still need to stim.
I tried playing Echo recently and it feels like my personal hell.
The enemies in Echo respond to the actions of the player. Anything you do (i.e shooting, sprinting, crouching) they can then replicate. The game is about being tactical in your approaches so that the enemies don’t have the means to overwhelm you.
I fucking suck at it. I keep stimming or panic responding to something and giving my enemies an advantage. Its like having undiagnosed ADHD all over again but instead of people being shitty about it I just outright get slapped in the face for it. I hate it so much, but it compels me.
I’ve decided to post all of the progress here as well, not just on instagram. Some people have asked to be tagged once I post some progress, but I can’t remember who they were. So if you wanna see future progress, let me know and I’ll tag you!
This one may not look too different from the previous one, but nothing really turned out the way I intended to.
The colors, the textures, the focus, the sounds, the camera, everything just seems so off, and oh boy the animation… this is the result of rushing and not knowing what I’m doing, just inserting keyframes, tweaking the graph editor and hoping for the best. So maybe signing up for this project wasn’t a great idea after all lol. Plus the datapad’s not even fully textured, you can literally see where I started adding details on the front, then for some reason I just left off lol
One thing I’ll definitely work on in the future is the menu itself, because if this project is for a graphic design thesis, then I might as well try to make the only thing that has something to do with it look more presentable. I’ll definitely be changing up the fonts, and I have some other ideas for the background as well.
But for now, I’ll move on to the remaining 5 character menu animations. Originally there were gonna be 5, not 7. At first I was randomly picking out the characters I wanted to make one for, then I realized, it’d probably be best, if each squad got one animation. The 501st gets Rex, the 212th gets Cody, the CG gets Fox, the 104th gets Wolffe, and the 241st gets Tukk. CF99 got Hunter but I really wanted to make one for Tech as well, since modeling and texturing him took the longest 💀
Once all of that’s done, I can finally move on to animating the trailer video. Which I’m terrified of, but oh well lol