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#does the witchfinders station as the final location have any meaning in this??
velvetjune · 1 month
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the nursery rhyme puzzles might be one of my favorite parts of game. They’re one of the aspects of Saga’s storyline that early on introduce the FBC and the theme of fiction with reality that would be an entire case for her, and later a major source of conflict. All the whimsical poems and dolls that are soon revealed to have direct correlation to Saga and her worries. Is it all a coincidence? Was the act of making this art already affected by Saga’s role and that’s why some of the rhymes are personal? It adds to the mystery that’ll likely never be fully answered, and makes Saga and the player uneasy.
Then, the final doll!—the father that looks like a certain talk show host in the dark place, holding his child. Specifically contained away from any other dolls and the witchfinder’s station, but never given a reason why. Of course, there’s a creepy poem repeated over the station paralleling Saga’s life, but I love that it speaks of the father, Door, keeping an eye on and trying to protect the hero, Saga.
Naturally, Campbell, the annoying FBC researcher, was listening in and wanted to see Saga face the consequences of opening a threshold and seeing what comes through the “doorway.” Only for him to die (?) instead. Such a classic mad scientist ending; It’s comically funny after the haunting mystery of the station. While it could simply be him being sent or consumed by the Dark Place, the chance that it could be Mr. Door watching Campbell try to sabotage his daughter and opening a door for Campbell to face whatever Horrors of the dark place is. so good. What a conclusion to what seemed like a fairly nonsensical puzzle side quest.
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