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#but then spiral arrow would still have to be in that weird limbo between functions
doedipus · 2 years
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they should make gio's overhead kick plus again but make spiral arrow have like half the startup and be -3 or -5 on block.
like right now flip kick is awful. it's punishable while rising and also on block, and it doesn't give you any reward without meter. it's super super not worth it except for periodically calling someone out for delay mashing a low on defense
and on the other hand, spiral arrow is hurt by having to pull double duty as a move you can steal your turn back with and as an anti-zoning tool. like it works fine in pressure right now, but it's hard to use the projectile nullifying power in practice because the startup is much slower than that of most projectiles. you can't use it to approach through ky or testament zoning on reaction, you have to do it super pre-emptively. and you also can't use it while you're already being zoned out, since there's rarely enough time between fireballs or whatever other projectiles you're worried about
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