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#but no it's not it's totally just some salaryperson just like you
cornucopiawrites · 3 months
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(Image Source: https://x.com/Asaki_illust/status/1746331831774130671?s=20)
You've been going to this other coffee house ever since your usual spot got shut down. There was a devil attack — Bat Devil, allegedly — that blew through the place, tearing massive holes in opposite walls, completely messing up the kitchen. It was shut down for repairs, and never went back in business. Thing is: you knew the owner. And they were getting up-there in age, so more than likely they managed to swindle the insurance money and call it a career. Not a bad ending for them, but you were forced to find a new spot. And this one just wasn't the same. It wasn't just the pastries and drinks you missed. Weird as it sounds, you missed the waiting. In line. At the counter. With others. The coffee house crowd. It was the same people every day, getting their morning coffee and snack. Much like you, sure, but with their own lives. You never knew them, obviously — you all just talked about the weather, latest headlines, the seasonal flu, and other benign things. The familiarity ran so deep, you knew several of their every-day orders by heart. Not a single one of you ever exchanged names, business cards, or anything. And at this new spot, you found yourself deeply regretting your time at the old spot. You vividly remember so many faces, and they may as well be dead now. Well, lately, there's been a new lady at the new spot. She's got pasty skin, is dressed in a suit, and basically looks like everyone else. You just know her because you're so often beside her, for roughly seven minutes each day. You deduce your commutes are somehow in-sync, since you always wind up adjacent to one-another in line. Occasionally — occasionally — you wind up a person or two apart. Or one of you doesn't show. Oh, there are a few things you noticed about her: her hair's usually in this braided ponytail kind of thing, she likes to wear bulky suit coats, she tends to miss a spot of dog hair on the back of those coats, and she never gets coffee, just tea. It's usually one of the shop's herbal blends. Oh, and you couldn't help but notice her eyes. Bright, yellow, unusual. Hard to get a decent look — you don't want to get caught staring. Again, you're standing beside one another. Walking together as the queue moves, but obviously separate. She senses you glancing at her, but doesn't look. You sense her side-eye, but pretend not to notice at all. You shuffle forward. Then again. Finally, you've had enough. "What're you going to get?" You see her flinch, as though you yelled in her ear. Frankly, you have no idea why you asked that anyway. You already know what she gets. Everyday. It's the same thing: tea and—
"Sorry, were you talking to me?"
"Yeah." It worked in your school days, at lunch. Why wouldn't it work today? "I said: what're you going to get?"
The lady blinks. "Me? What am I going to get?"
"Yeah." And after an odd pause: "I get a coffee, with espresso and lots of cream. And a bagel with jam." You need the big caffeine hit, and the calories to offset the shakes you'd get.
"Oh," she says, "um, green tea and a raspberry scone?"
(Why'd she phrase it like a question?)
"Tea? No coffee for you?"
She shakes her head and offers a smile. "My stomach doesn't like it. Too much caffeine, maybe."
"Maybe."
You're not sure what to say next. And neither is she, but she really hopes you do. Her eyes are kinda freaky, looking at you with such attention. Like she's eagerly waiting for something. It's like — anticipation, but tired?
Damn, you're almost at the counter.
"I'm Jun." (You're not Jun.)
"And I am Izumi." (And she is not Izumi. You can tell because she had to think about it.)
"Izumi" takes her order. She gestures for you to come forward. But—
"Oh, no. You don't need to do that for me."
"Maybe," she offers, "you can get mine next time?"
That's fair. And it makes you smile. And she's smiling.
Now what?
"Have you been coming here long?"
Oh, she's taken the lead! You're not complaining.
"About a month, maybe two. I notice you've started becoming a regular here."
She nods, looking outside. "The place I always went to was destroyed." Back at you. "It was a devil attack. I think it was on the news."
From the counter, you both hear, "Izumi? Jun?"
You're both heading outside now. She's looking down at the sidewalk. You say, "that's a coincidence."
"What is?"
"The place I went to was also taken down by a devil."
She nearly sighs. "That's not a very big coincidence these days, though. Is it?"
You shrug and gloomily admit, "that's true. That's true."
It would be a bummer if your first conversation with "Izumi" ended on this note, so you quickly ask, "are the scones any good?"
"I like them, yes. Raspberry's my favorite."
She takes a bite of the fresh pastry, and takes a sip from her disposable cup. Lifting her finger off the cup sleeve, she points to your breakfast.
"You know, I don't think I have had any of their bagels yet."
"Really? They're alright."
The two of you look at one another, then at the other's food, then at your own food. You tear half your bagel off. She does the same to her scone. You take one another's offerings. And you both have a stupid smile on your faces.
"I'll let you know what I think, Jun," Izumi promises, turning to walk away. "I have to get going now."
"I'll see you tomorrow," you answer, "right, Izumi?"
For whatever reason, you don't look to see her nod. She's a fleeting thought, quickly replaced by matters of the day ahead. And you know that for her, you're no different.
The raspberry scone is alright. Not as filling as the bagel.
Yet you're aware that, later this evening, as you're readying yourself for bed, you'll feel that tempered eagerness about the following morning.
It might even keep you up, for just a bit.
Maybe — it'll keep her up, too?
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bilbobuttkins · 1 year
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New TS4 Legacy Challenge
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Unlike my base game legacy (found here), this legacy challenge goes through a whole bunch of packs. It is obviously pizza themed, and I had a lot of fun putting it together.
This challenge really requires you to start off as a teen, because your first step is getting accepted into one of the prestigious degree programs. You can cheat the skills needed to obtain this if you must, but it's more fun starting as a teen anyway. It's also meant to be played in order, as the generations are heavily influenced by the generation preceding it.
If you'd like a pdf version of this for tracking rules/requirements, you can find it here. Otherwise, check out the details below!
Generation 1: Margherita - The Traveler
You’ve always wanted to explore the world and learn everything you can about, well, everything. You attend university and get all the awards, and then spend your life traveling to exotic locales and soaking up as much as you can. Some say your wandering spirit is exhausting, but you wouldn’t live your life any other way.
Tasks:
Get accepted into a prestigious degree program
Graduate with honors
Unlock all hidden locations in Selvadorada
Go to Batuu
Go hiking in Mt. Komorebi & take pictures at the shrine
Max Selvadoradian Culture skill
Learn all the recipes from the San Myshuno food stalls
World: San Myshuno – start off in a cheap apartment, but you can upgrade when you make more money. Bonus points if you decorate with collectibles from your travels!
Career: Freelancer (your choice of specialty)
Aspiration: City Native & Archaeology Scholar
Children: 1 biological (parent is from Selvadorada – up to you if you marry them or not), and 1 adopted
Traits: Adventurous, Foodie, Genius
Skills: Archaeology, Photography, Selvadoradian Culture, Research & Debate
Generation 2: Pepperoni - Total Traditionalist
You lived your life bouncing around from place to place, and you’re ready for some stability. You’re grateful for the experiences you’ve had, but hate that you never really had lifelong friends or a hometown. Once you have kids, you’re constantly bickering with your parents about the best way to raise them – they believe that you need to show them the world, and you think the value of a steady lifestyle is just as important. You’re not really a fan of spontaneity, but sometimes old habits just die hard.
Tasks:
Have 3 children (doesn’t matter if biological or adopted)
Have a routine and stick to it (example: you always meet with your bowling club on Thursdays, go to the gym every Tuesday, and have dinner as a family at 6 pm every night)
Have a family tradition (tip – use the Seasons calendar for this)
Have an affair in adulthood
Have a low relationship with your parent(s) after the birth of your first child
Reach at least level 8 in parenting
Optional: go to university
World: Willow Creek, Oasis Springs, or Newcrest
Career: Business or Salaryperson
Aspiration: Big Happy Family
Children: 3
Traits: Gloomy, Neat, Snob
Skills: Parenting, Bowling, Piano
Generation 3: Hawaiian - Funky & a little fresh
Growing up, you were always closest to your grandparent. Your parents weren’t really interested in travel and exploration, but you’ve always been fascinated by your grandparent’s stories. In fact, you think those stories really need to be told, and you want to be the one to do it. Hearing them talk about their life inspires you to have a little adventure of your own.
Tasks:
Get to know all the locals & marry a townie.
Write books to supplement your income. Once you unlock the autobiography, write one about your grandparent.
Visit your grandparent at least once a week (or have them visit you).
Clean up Sulani and see the turtles hatch at least once
Attend all the Sulani festivals you can
Snorkel & befriend a dolphin
Lead at least one yoga class on the beach
World: Sulani
Career: Conservationist (as much as you love writing, you think having it as a job would kill your passion. That being said, you wouldn’t mind if one of your books got super famous and let you retire…).
Aspiration: Bestselling Author
Children: at least one child
Traits: Child of the Islands, Creative, Outgoing
Skills: Writing, Fishing, Wellness
Generation 4: Veggie Lover's - Going Green
You loved growing up in Sulani and always felt so connected to nature. You prefer plants to people most days, and love spending time in your extensive garden. You’ve always wanted to experience actual seasons, however, so you bid a bittersweet farewell to your hometown and move to a small cottage by the sea.
Tasks:
Have a large garden
Marry a townie
Go all out for the major holidays (Harvestfest, Spooky Day, Winterfest)
Take at least 2 vacations in Granite Falls
Grow a cowplant or a death flower
Optional: build a community garden in your world and name it after yourself or your family
World: Brindleton Bay – must be by the water
Career: Floral Arrangement
Aspiration: Freelance Botanist
Children: at least 2 children
Traits: Loves the Outdoors, Bookworm, Socially Awkward
Skills: Gardening, Baking
Generation 5: Meat Lover's - All about the Protein
You’ve always been a very active sim, mostly because playing outside and running around was such a large part of your youth. You love your hometown, but when an opportunity arises to play professionally somewhere else, you can’t pass it up. You have fun and enjoy being such a big success, but as you get older you start missing home more and more. You decide to say goodbye to the high life and move back home to open a gym.
Tasks:
Have a best friend in childhood and throughout teen years. Drift apart when you move.
Reach at least fame level 3
Build a gym in your hometown when you move back
Have at least 1 dog
Have at least 1 child out of wedlock
Marry as YA, but must divorce. Get married to the love of your life when you move back home in adulthood (childhood friend) and have another child.
World: Move to Del Sol Valley as YA and live there until adulthood. Then move back to Brindleton Bay.
Career: Professional Athlete
Aspiration: Bodybuilder
Children: At least 2 children
Traits: Active, Bro, Dog Lover
Skills: Fitness, Mixology, Pet Training
Generation 6: Supreme - Jack of all Trades, Master of None
Inspired by stories of your ancestors, you decide you want to experience all life has to offer. But instead of feeling like an inspirational globe-trotter, you feel more like a lost soul. Nothing you try really ever agrees with you, and you’ve never been fully able to decide what you want to do with your life. Settling down terrifies you, because you always feel like you’ll miss out on the next best thing. You finally find your niche in adulthood, but the road was definitely not easy.
Tasks:
Try out 3 wildly different styles in high school (example: nerdy phase, preppy phase, skater phase)
Have an after-school job in high school
Travel to Selvadorada but don’t buy any preparation gear (you’re always woefully unprepared). End up cutting the vacation short and going back home.
Have 2 failed serious relationships before marriage
Don’t marry until adulthood
Have enough satisfaction points to buy the re-traiting potion in adulthood
World: You start off in 1 of the 3 worlds that you didn’t pick for Generation 2, but end up moving to StrangerVille after hearing some interesting stories.
Career: you can pick the first 2, but you end up in the military career.
Aspiration: Renaissance Sim, then StrangerVille Mystery
Children: at least 1 child
Traits: Noncommittal, Squeamish, Lazy. Take re-traiting potion in adulthood and remove noncommittal and lazy. You can replace them with whatever you want. Leave squeamish (you’ve finally accepted that a life of jungle-trekking is not for you).
Skills: Fitness, Logic
Generation 7: Buffalo Chicken - A Slightly Spicy Life
Watching your parent take so long to figure out their life made you certain that you would never make the same mistakes. You’ve always known what you wanted, and will do whatever it takes to get there. Life has a funny way of throwing surprises at you, though, and sometimes it ends up being for the best.
Tasks:
Be involved in an after-school activity or club related to your future career
Go to university in a degree related to the field that you want to work in
While in university, either you or your SO gets pregnant
Drop out of university when you realize you can’t manage parenthood on top of your full schedule
Work part-time until your baby becomes a child, then go back to school
Graduate with honors and join the career you’ve always wanted
After a few promotions, you realize that you hate it and miss being a parent and a spouse. Quit your job and spend the rest of your time making money by skill (you can choose, but it must be a money-making skill, not an actual job)
When your kid becomes a teen, surprise them with a vacation to Mt. Komorebi
Stay with the parent of your child(ren) for your whole life (they’re your soulmate, even if they did completely derail your career plans)
World: Choose from – 1 of the 3 you didn’t choose in Gen. 2 or 5, Britechester, Copperdale, Tartosa, Henford-on-Bagley, Windenburg
Career: Your choice, but must strive for this starting at childhood (i.e. actor takes drama classes, scientist takes STEM or chess)
Aspiration: Academic (DO NOT FINISH, put on hold when you drop out) > Soulmate > Academic
Children: At least 1 child
Traits: Ambitious, Overachiever, Family-Oriented
Skills: Charisma, Research & Debate
Generation 8: BBQ Chicken Bacon - A Little Experimental
You’ve always appreciated how your parents sacrificed so much to give you a good upbringing, even putting their own dreams on hold so that you could have a happy childhood. They’ve given you freedom to explore your own dreams, and once you find some success you want to pay them back somehow. A trip to Mt. Komorebi on your teen birthday made you fall in love with the town and the food scene, and you decide to move there as a young adult.
Tasks:
Gain at least 1 level of fame
Spend at least $20,000 of your own money to renovate your parents house or move them to a nicer house (you can use money cheats to decrease your funds)
Get to at least level 8 of skiing, snowboarding, or rock-climbing
Finish an expedition to the top of the mountain
Woohoo in the cave on the mountain
Optional: open a restaurant
World: Mt. Komorebi
Career: Chef
Aspiration: Mt. Komorebi Sightseer
Children: At least 2 children
Traits: Good, Art Lover (if your parent was a painter, have some of their works hanging in your house. Otherwise, have some of your own), Self-Assured
Skills: Skiing, Snowboarding or Rock-climbing; Cooking; Painting (if your parent was not a painter)
Generation 9: Cheese - No Room for Mistakes
Growing up with a semi-famous parent taught you the value of networking and people skills. In the real world, it’s not what you know, but who you know, and you mean to take every advantage of the connections you already have. Using those connections as leverage, you want to become an influential politician and devote your life to bettering your community. You’re not very humble, and you can be tad materialistic, but your real friends know that you have everyone’s best interests at heart… deep down, at least.
Tasks:
Live in a suburban house with a white picket fence
Steal from your own campaign fund at least once
Graduate from university
Have a party at least once a week
Have a dog (bonus points if it’s a golden retriever)
Your spouse has an affair and you find out. Stay with them to avoid the scandal.
Do not have a close relationship with your children.
World: Any world not used in Gen. 6
Career: Politician
Aspiration: Party Animal
Children: 2 biological children (any more must be adopted. Obviously you’ll broadcast the adoption for good PR)
Traits: Materialistic, Self-Absorbed, Insider
Generation 10: Calzone - Different, but still Great
The black sheep. You’ve always been expected to be great, and do great things, but that’s never really interested you. Your parents’ constant need to keep up with the Jones’es was exhausting, and you hate the façade. You get into some trouble as a kid, but ultimately turn it around and mend fences.
Tasks:
Have a major goth or emo phase in high school
Reach at least level 7 in handiness & mischief
In adulthood, successfully make your neighborhood green
Cheat on your high school SO and your young adult SO. Either you or your SO gets pregnant as a young adult, but you abandon the child.
Make amends with your child in adulthood (your ex isn’t so forgiving, but maybe in elder-hood you can be friends)
If you marry, marry in adulthood. It cannot be one of your exes.
Have a negative relationship with your parents as a teen and throughout your YA years. Up to you if you want to mend the relationship in adulthood.
Turn at least one of your enemies into your best friend in adulthood.
World: Evergreen Harbor
Career: Criminal as YA, then Civil Design in adulthood
Children: at least 1 child
Traits: Mean, Vegetarian, Maker
Skills: Handiness, Mischief, Charisma
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