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#borse (bug horse)
golurkart · 10 months
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not daily pokemon: scolipede
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dentemcat · 17 days
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A very important culturally significant drawing of a borse which is not a horse nor a bug
Behold
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horsehound · 3 months
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ouhghhh the borse (bug horse)
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heavy-lobster · 3 years
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Bores(bug horse)-lk
Scolipede: the borse Pokémon
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quixol · 7 years
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6/5/2017 - 10/3/2017: QuixolMC Changelog #19
Autumn is here, everyone! Looks like it’s time for another long-due changelog post. Quixol has been moving along at its own pace, and we hope you've all been holding up alright. To those of you that are in school again, we wish you good luck in your studies- plenty of the staff is taking classes again, now, and we'd just like to remind you that it's all worth it. The world is a scary place right now, but we hope you folks find solace in Quixol. As for QuixolMC itself, the summer was a time of much leisure- only a few smaller changes here or there to speak of, but a lot of work was happening behind the scenes. All that culminated last weekend with the update to 1.12.2 Public Beta, and the release of the brand-new party area, the Grove. There's a fair amount to get into, and it's possible we missed a few things, so we hope you understand. Also: we normally post these changelogs on the first monday of the month, but this time around we missed our window yesterday, so now it's going up on a tuesday. Sorry about that! With that said, here's a list of all the changes to the server since June:
Key:
+ Feature added - Feature removed % Feature changed/bug fix ^ Feature updated (usually plugin updates) # Comment (for… comments.)
Notable changes from 6/5/2017 to 10/2/2017:
+ Added wither boss head. Also re-added the beloved silverfish head ._. % Changed witch head ^ EssentialsX -> 2.0.1-b481 # This essentials version adds a few new features/commands, such as support for the sweeping edge enchantment, as well as the command /tpacancel + you can pet sheepies now (right click with empty hand) ^ Simplesit -> 1.6.3 + You may now use the /lay command to lay down. You can't see yourself laying down, though. % The silk touch protection in Jobs only affects specific blocks now. % /help should work again... finally + Added the /ride command which lets you ride atop other players + Added /unride for making those people leave + Re-added access to the old, old far warps (from 1.8). You can access them from the list of warps at /warp oldspawn ^ Massivecore, Massivebooks, Factions -> 2.13.1 % Maximum amount of faction members upped to 25 % Faction power per hour reduced to 3.0 % Faction power on death reduced to 3.0 % Starting balance for new/returning players is now 1000 shells, up from 250 shells before ^ Jobs -> 4.0.1 ^ SilkSpawners -> 5.0.0 % Bottling exp at a lapis block now requires empty bottles to use ^ Playtime -> 0.3.1 #   % Now displays actual join date of player #   + Playtime is now updated at time of checking ^ QuickShop -> 0.9.36 % increased price of bepis. + Server enters Public Beta 1.12.2 (sept. 29th, 2017) # Full changelog for mc 1.12 here. + New, descriptive message for when auth servers are down % Borse spawnrate now 1% ^ EssentialsX -> 2.0.1 b530 # Tab completion for essentials commands is fixed # /erecipe command is disabled in 1.12 ... :( ^ EntityLWC -> 1.9.0 ^ mcMMO -> 1.5.09 b206 % Chunks no longer refresh after using super breaker/giga drill breaker % Fixed bug where riding boat into world border would make that boat turn into an oak boat regardless of type ^ Craftbook -> 3.9u17 ^ Jobs -> 4.1.3 % When rejoining a job you had before, the plugin now calculates how much xp you should have when returning to that job as well as what level % Block protection messages should show up less often(?) from Jobs + Added new "moremobheads" vanilla loot tables, replacing the mob heads from Craftbook. % Fixed many issues with mobs/decorative heads # Changes to the Market's admin shops! Yay!  + Added Parrot spawn egg buy shop for 5,000  + Added Polar Bear spawn egg buy shop for 5,000  + Added Totem of Undying buy shop for 40,000  % Raised price of Elytra buy shop, 30,000 -> 32,000  % Raised price of Nametag buy shop, 1,000 -> 1,250  - Removed horse armor buy shops + Added the admin sell shops finally(!!!) + Released The Grove, the all-new party destintion on the server + Had a great party with everyone at the grove!
List of known bugs/issues:
! New players don’t get sent to the tutorial; don’t spawn with newbie kit ! Many players have poor ping to the server, due to a minecraft bug ! Dog AI is still broken; only bred/summoned dogs will attack hostile mobs ! Lighting glitches are real bad ! Parrots spawn in jungles very, very, very rarely ! mcMMO considers raw salmon, clownfish, pufferfish as “raw fish” when summoning cats
Things to come:
• Adding some new parkours/minigames to the grove • Releasing custom advancemements • A spooky halloween event... • Updating qchat to 1.0.0, making a comprehensive guide/tutorial on how to utilize qchat • Coding a new and improved help menu • Other stuff!
last changelog post (#18)
about changelogs
That's quite a lot! Some of this stuff is rather minor, while others change the whole game up quite a bit. There's probably a few changes that got lost in the haste to update the server, and if there's anything you notice that's different from before, feel free to ask us about it. Some important information about this update to minecraft: MAKE SURE YOUR RESOURCE PACKS ARE UPDATED(!!!). If you are using an outdated resource pack in 1.12+, the new recipe book icon will be completely invisible to you, and many players end up not realizing it's there at all due to this.
On the topic of the recipe book, we'd also like to mention that, yes, QuixolMC's custom crafting recipes still work- HOWEVER, they are not accessible from the recipe book, you must still put them in the crafting bench manually. Sadly, this seems to be a minecraft limitation. The /recipe command is also disabled, due to a bug. There's not a lot we can do about this, so for the time being feel free to keep an eye on this page that lists the server's custom crafting recipes. If we ever add any more, we'll try to update this page (if we remember). 2017 has been a wild ride, and all we can really offer to you is a break from it all... we sincerely hope you guys have been safe out there. Thanks for reading, <3 Quixol Staff
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I like the changeling in mlp a lot they are like bug and horse bug horse borse
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quixol · 7 years
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12/5/2016 - 4/3/2017: QuixolMC Changelog #16
Uh... Geez, 4 months? 4 months now? Alright I guess we’re doing this.
Obviously it’s been a long while since our last changelog post, but a ton has changed since then- although most of it has taken place within the past 2 weeks!
About a week ago, on march 26th, we released QuixolMC 1.11.2 Public Beta onto the world. With this new release cycle, many things on the server have changed, and are still very much in an active process of changing- expect to see a lot more changelog posts over the coming months as we fix and tweak things further, and hopefully add some new projects to the world.
Anyway, you’re probably wondering what all has changed on the server in the last 4 months. There’s a lot of stuff, and it’s almost guaranteed we missed something here, but here’s most of the most significant changes that have happened on QuixolMC since december 5th, 2016:
Key:
+ Feature added - Feature removed % Feature changed/bug fix ^ Feature updated (usually plugin updates) # Comment (for… comments.)
Notable Changes from 12/5/2016 to 4/3/2017:
+ Added /counter command, to keep track of numbers. Adds 1 every time you type it. Alternatively you can type a number argument to add to your count (negatives work) + Added new things to the word filter % Fixed some false positives in the word filter, made it yell at you less + Added the world/world time to the tablist header ^  Factions -> 2.10.0 + Added dnd syntax to the /roll command... /roll 1d20, /roll 3d6, etc. ^ Pronouns -> 2.6.0 ^ bio -> 1.5.0 # minor updates for 1.11 in both of these ^ Craftbook -> 3.9u14 ---------- # Updated server to Minecraft 1.11.2, entered 1.11.2 Pre-Beta on 3/19/2017 % Changed tracking distance of players/mobs from 48 blocks to 64 blocks (you will be able to see players and mobs up to 64 blocks away from you now, because why not?) % Changed message you get when you are kicked for 'flying' to: "Flying is not enabled on this server (Are you lagging?)" % Lowered chance of spawning skeleton horses (borses) from 0.05 to 0.02 per lightning strike (5% down to 2%, reflects changes to vanilla spawn mechanics) % Fixed odd glitch where players got stuck when trying to teleport % Fixed most problems of client crashes % Fixed the offhand bug where you could not use items in your offhand w/ an empty main hand % Slime block launchers are fixed & work as expected now % Potentially fixed problem of named mobs despawning % Probably fixed all sorts of other buggy/glitchy behavior on the server ^ EssentialsX -> 2.0.1 b468 % Every player rank now has 1 more sethome. i.e. Scout rank gets 3 sethomes, Member rank gets 4 sethomes, Pioneer rank gets 5 sethomes, Veteran rank gets 6 sethomes % Changed starting balance to 0 for now. Will change later. ^ PerWorldInventory -> 1.9.1 ^ EntityLWC -> 1.8.0 % Removed unique player count from the motd, as it was inaccurate ^ mcMMO -> 1.5.07 b182 % Parties are disbanded after a week again. Got confusing when people would forget they were in a party % Halved the cooldown for tree feller from 240 seconds to 120 seconds % Nerfed Skillshot, max bonus damage is now only 100% at level 2000 (bows are already very powerful without it...) % Nerfed CriticalHit so it only causes 1.5 times more damage to mobs (Axes are plenty powerful as-is) % Slightly lowered max chance of CriticalHit from 37.50% to 35.00% + Added new far warps in the new world, protos % Made Quixi's dialogue more concise - Removed "farnorthold", "fareastold", "farsouthold", and "farwestold". kept some signs at /warp oldspawn that can teleport you there, in case you want to go back. ^ DiscordSRV -> 12.4 ^ RandomTeleport -> 1.7.4 ^ Areashop -> 2.4.0 ^ Quickshop -> 0.9.29 ---------- # Server entered 1.11.2 Public Beta on 3/26/2017 % Fixed new player sound join noise being broken % Fixed(?) problem of nether portals not working (non-player entities still cannot travel through portals, though) ^ DiscordSRV -> 13.4 + playtime 0.1.0 # A script that keeps track of your time played on the server & allows for simple lookups of this data, written by aeonlamb / vivian. Still needs work
List of known bugs/issues:
! Nether portals created in the new world(s) (protos, protos_nether) may sometimes spit you out at a dangerous location, and may fail to generate a nether portal to return you to the dimension you came from ! Non-player entities (mobs, items, etc) do not go through portals in the new world like in vanilla ! Essentials' /help is not recognized as a command, only /ehelp (please use /ehelp for now until we figure out how to fix this) ! Players/entities sometimes turn invisible for other players after breaking blocks quickly (super breaker, giga drill breaker, berserk cause this) ! mcMMO does not give you xp in combat skills for killing various kinds of mobs (husks, strays, zombie villagers, vindicators, vexes, evokers), nor do you get taming xp from taming certain mobs (donkeys, mules, llamas) ! Some players have had issues with inventories from worlds swapping ! Some players have had issues with playtime not saving correctly
Things to come:
• Adding a new shopping area (mallket) to the new world, revitalizing economy • Opening the end in the new world for everyone to explore • Moving Oasis / making a new party area in the new world • Adding some new plugins that should make playing more interesting! • All that other stuff we’ve been promising for the past 5 changelog posts
last changelog post (#15)
about changelogs
Phew, that really was a lot. We’ve been busy trying to play whack-a-mole with all of the bugs and glitches on the server since updating, and we hope everyone that’s come to play on the server during Public Beta understands.
What is there to summarize about the past 4 months? Well... beyond the huge task of updating the server, not a lot actually. Things had been pretty quiet on Quixol for a while, but ever since updating the server things have been Bloopin’, which we are excited to see! We just hope that we’ll be able to keep things interesting for you all as everyone gets settled in the new world and enjoys all the new 1.10 / 1.11 features.
If you guys have any questions, comments or concerns about the server, the update, or anything Quixol-related, really, please feel free to ask us. We’ll be happy to answer as best we can!
The real world has become a bitter and scary place, and we just hope to offer some kind of refuge from all the bad going on everywhere with Quixol. Hopefully we’ve provided at least some happiness to your life. Good luck out there, we’re rooting for you- all of you!
- Quixol Staff
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