I am developing a new Arknights Niche that will make the Meta-Slaves shit their pants in fear.
Presenting:
Badknights, Mind over Meta
There are no bad Operators, just bad Doctors
- Abraham Lincoln
Niche guidelines:
Operators must either be ranked as B Tier or lower on Gamepress, or listed as Low-Tier Letdown on TvTropes.
Operators B Tier or lower that are marked with a red border on Gamepress' tier list (meaning they are considered good early investments and are just as powerful as higher rarity Operators) are disqualified (Kroos, Melantha, Midnight, Ansel❌️)
Operators B+ Tier or higher on Gamepress must be listed as Low-Tier Letdown on TvTropes in order to qualify (Breeze, Tuye, Reed ✅️)
Likewise, no using 6-Star Operators, who are generally considered A- or higher on Gamepress (sans Vigil), unless they are explicitly defined as Low-Tier Letdowns on TvTropes (Ho'olheyak, Ebenholz, Siege✅️)
Operators considered "Former Letdowns who have ascended from Low Tier" are not allowed as they are no longer considered Low-Tiers (Amiya, Ch'en, Lappland❌️)
Operators listed on Arknights' "Game Breaker" page on TvTropes are automatically disqualified.
Likewise, Operators categorized as "former Game-Breakers who have fallen off the Meta" cannot be used. While they technically are "Not-Meta", they still need to be listed as Low-Tiers to truly qualify. (Blaze, Schwarz, Nian❌️)
Operators under a certain archetype (Emnity Guard, Splash Caster, Abjurer Supporter) that are listed as Low-Tier Letdown as a whole are considered "Low-Tier Letdown by Technicality" (Lava the Purgatory, Utage✅️) unless explicitly stated otherwise (Silence the Paradigmatic, Quercus, Lava, Gitano, Hoederer❌️)
Current Badknights Roster
Quartz (C Tier, Low-Tier Letdown)
Gavial (B- Tier)
Humus (B Tier)
Pudding (B (Tier)
Lava the Purgatory (Low-Tier Letdown by Technicality)
Orchid (C Tier)
Scavenger (B Tier)
Sideroca (B Tier, Low-Tier Letdown)
Catapult (C Tier)
Jessica (B- Tier, Low Tier Letdown)
Hibiscus (C Tier)
Grani (B Tier, Low-Tier Letdown)
Reed (Low-Tier Letdown)
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All of you had better watch the fuck out before she uses her Professional Breeder talent on you
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So, uh, you may notice something wrong with this screenshot.
Basically I was playing through the new stages with the Rim Billiton team because I play them as a niche, they can clear all the stages but the challenge modes are generally too hard for them, but i give it a try anyway. So I get to CV-EX-5 and am able to clear it without too much worry however, the challenge mode is pretty damn hard and the added vents really make overload a threat. Queue above, a screenshot of a level 90, s3m3, mod x lvl3 Schwarz doing fuck all to a
bombardier in overload. I sent it to @leithanienwnt because we had been talking about the event and she did a little math.
We need you to understand how fucking funny it is that this random ass enemy just gets over 4k defense when in overload, like this is just a ridiculous amount for what is basically an average enemy otherwise. Schwarz also does over 10x this amount of damage without module to h7-4 patriot.
additional meme
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Sharing this video half for the clear and half for the thumbnail lol
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Challenge! Eureka's 6 Star recommendation
Rhodes Island Mobile Finball Restaurant
translated some of the pair comments you get
>wtf is this game
Basically you have 15 turns(weeks) to manage a finball shop and get it a 6-star rating from Eureka
I played it only a few times so I don't know if all pairs get 2 unique convos(kept getting the same convo for the other 3 pairs) some solo customers like Duck Lord and Shaw got more than one
Anyway there's like a label for customer difficulty/requirement tier but with their 'characteristics' eg.
Customer > Reviewer > Critic
Requesting a little > Requesting > Particular(as in fussy/picky) > Extremely Particular
Sora/Texas: Customers requesting a bit of everything
Chen: Reviewer requesting everything
Leizi: Customer particular with service
Ling/Dusk: Reviewers particular about everything
Swire/Hoshi: Reviewers extremely particular about everything
Emperor: Food critic
Mostima/Exusiai: Customers passing-by while on a snack run
cute game
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your honor i love her
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I see people in Ebenholz showcases or videos using him to delete bosses trashing him saying it's only because of his buff team and this other operator can do it alone and...
Every single time, it's an operator that takes multiple attacks. The only way they can match Ebenholz in deleting bosses in one hit is with, you guessed it, a buff squad. Or, in the case of Dorothy, space to properly set her bombs and possibly a buff.
Yes, Ray can kill bosses alone. With multiple shots.
Ebenholz just needs one.
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Try get past my Block 11 cats notherfucker
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brazilian tequila is very much real and he can and will hurt someone
not enough art of the bolivar characters being latinos, and in my case, brazilian
i'm fixing that
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Love this Arknights operator
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I'd say "how is beanstalk supposed to compete with a 6* limited unit" but muelsyse seems less like a tactician and more like a fucking cheat code that happens to give dp on the side
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It's time to set this Arknights Niche into motion.
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Hi everyone! I'll be tabling this weekend at Otakuthon with @eggntoaststore at table E373!! I'll have all sorts of charms and prints available, hope to see you there!
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pallas is in the same genre of 6* arknights gameplay as mizuki. everyone else understands this statement right
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This was an incredibly fun and really technical clear, and it was also way harder than it needed to be. See, you might have noticed that Bassline doesn't have his module (and if you're familiar with his kit, you might have realized that he's still at M2 on his S1). That's because neither him nor Viviana are at 100 trust yet. I've been using all my sanity potions in the event to try to get their trust up, but it still takes time. But: having four new ops for the niche is too exciting for me to sit and wait. The plan was originally just to start labbing this out, starting with an easier 8 op with Carnelian and Lessing, then a 7 without Carnelian. But I thought I might just be able to make it a six, and here we are. Now, I'm going to break this down in detail, because there's a lot going on and I'm really pleased with how it all came together:
First of all, Viviana. She's here! The reason I built this niche! A lot ended up relying on her, and she was perfect for what I needed: doing good damage to take out key targets, but durable enough to stay out when I needed it. A really good highlight of this is when she takes out an agitator and a greatswordsman back to back, outside of healing range, while being targeted by Damazti. She didn't even need to take out the greatswordsman; just stalling them for a few seconds would have been fine! But she did it, even without the attack she'll get from finishing her trust. She also could have finished Damazti on her own (and she did so in a previous iteration when Eyja was defeated before I could use her skill after I mistimed placing her), but I needed Eyja for the opening and to take out one of the trilbies, so I used her to speed up the burst.
Speaking of Eyja, she was kind of the least important unit in this. It really was just the opening, the trilby, and then just boosting Eben's attack and speeding up bursts. It's enough that I don't think I can optimize her out, but for the most straightforwardly strong unit in the squad, it was a relatively quiet stage. But it's okay, her alter still totally trivialized the elemental damage, which made it possible even without Bassline's trust and module.
It was relatively quiet for Bassline here too, largely because he's not fully built yet (don't worry, I have plans that'll highlight him more when he's done). But he still helped healing (which was good to have since there was a point where Czerny gets kind of low) and having another three block is huge. Also his redeploy may not have seemed necessary (and technically it wasn't), but it meant that Eyja would live through her skill activation as he became the target of Damazti's last skill activation instead of her.
Eben, however, was pivotal to this, and this was a really good showing of why he's more than just a funny boss killer. He's really good on pretty much any map, because even when he's not attacking a boss, he can make sure you just don't have to deal with the map's biggest threats. Like here, the tyrant captains might as well have not existed, because they never so much as got close to attacking my units. Add in taking out most of the agitators and greatswordsmen, and I don't get why he's so looked down upon.
And last but not least: Czerny. It kind of looks like a quiet performance for him, but there was actually a lot going on. For one, him having the bulk and block count of a defender but being able to actually do enough damage to take out the enemies that made it to him was why he was on that lane and not Bassline. Plus, having a form of damage mitigation that wasn't a +% defense meant he could still last even when the corrosion started to pile up. But the biggest contribution was his S2's taunt. If you watch for it, you'll see I activate it pretty much any time I drop Viviana or especially Eyja, in order to keep Damazti's skill targeting on him, giving them the best chance to land safely. Without this, Eyja can't last long enough to take out the trilby, and a couple of Viviana's deployments get a lot more reliant on good off-skill shield RNG.
Anyway, that's all! I'm really excited to play around with the new units some more and to see what I can come up with. Thanks for watching! :)
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oops, the crystal exarch caught oripathy
---Cerealiii
220717
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