My fun geek necromancer (GW2) is now level 36 or so. In general, I still do prefer my mesmer’s pink lasers (though it’s not quite fair as a comparison since my mesmer is my level 80 long-standing main, wasn’t even my first GW2 mesmer, and my GW1 main was also a mesmer, so I’m a lot more familiar w/ that class and have access to many more aspects of it).
In any case, I do enjoy a lot of the mechanics—the necro didn’t have a single death until level 36(!). I’m running through the Character Advancement tracks from the anniversary update, and it’s a nice way to have both concrete goals and decent rewards for them. I imagine it provides some help to people who aren’t as familiar with the game, also, since it can be a pretty complicated game at times. And I’m gathering just about everything possible (...even onions. so many onions) to funnel into crafting (or selling, in order to finance more crafting).
It is interesting that necro is considered one of the easiest classes by contrast to mesmer (or worse, elementalist). I do personally find mesmers much easier to play, but again, it’s probably not fair when my main is lvl 80 and decked out in everything I could afford or luck into (quite a bit via 10 years of laurels), and it did originally take awhile to adjust to clones and timing Diversion and such (and no Backfire, my absolute favorite skill in GW1 that would be ludicrously overpowered in GW2. RIP <3). But a whole second health bar does go a long way, ngl.
5 notes
·
View notes