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#and also bc they don't have a lot of experience with art esp language arts which is so so so sad and this will broaden their world
teledild0nix · 1 month
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so i'm writing an 8th year fic and h&d are taking a muggle studies class together in which they read one of shakespeare's plays, and i'm trying to write a final project (for which they are partners) but like. hogwarts academics don't seem all that uhhhhh rigorous to me (like we see the students complaining about having to write a foot of parchment which is essentially ONE PAGE HANDWRITTEN) and i'm a little worried that my assignment is too rigorous.
it involves a lot of like. thinking analytically and using your imagination wrt the motivations of people unlike yourself, and that's not rlly something they do much at hogwarts as far as i can see. BUT it is muggle studies, and like. they could definitely all use some practice at those skills, following the recent implosion of their society.
#i showed it to my spouse who is a hs teacher#'where are they getting the books for this research? are there wizarding books about macbeth?' no there are not#the professor chose macbeth bc it has these concepts that will be familiar to them like witchcraft and prophesy#but presented from a muggle perspective#and also bc shakespeare is foundational to english literature and culture and it's good to be familiar with his work#and also bc they don't have a lot of experience with art esp language arts which is so so so sad and this will broaden their world#and ALSO bc shakespeare wrote before the statute of secrecy was signed which hopefully sparks their imaginations#to what extent might shakespeare's work have been impacted by ambient magic? or rumors of magic?#and if they had like a regular english literature education#they could talk about like the role of outcasts in shakespeare's work and whether magical people fit into that role#but they do not so we have to be a bit more literal#for the students that are prepared to like dig into this stuff it could be a very engaging experience#but most of them will prob be a bit lazy with it right? and maybe just resent the assignment and not get much out of it#and like!!!!#this assignment is literally just an excuse to have H&D putting their heads together in the library#and bring their relationship/the fact that they've been warming up to each other and spending time together out into the open#in a plausible deniability sort of way#a friendship soft launch if you will#i get a little carried away about these details sometimes#like if i mention the characters getting sandwiches i will look up menus for places they could plausibly have gotten sandwiches in that are#to make sure the sandwiches i mention are reasonable sandwiches#i heard some dumb story about meghan markle freaking out about not being able to get avocado when she was in the uk#and i remembered a fic i had written where aziraphale and crowley eat egg and avocado sandwiches#and i felt ashamed#an implausible sandwich!!!!
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xuune · 1 year
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Hi! I've been following you for a while (don't really remember why or when) and I love your art! I just wanted to ask:
What's your favorite and least favorite part of animation?
oh cool! thanks for sticking around for so long :) honestly, if you've been following me for some time now it might've been either bc of my fanart, oc art, or both haha
thats a big question which prompts for a big answer so here's me rambling about it below B)
when asking fave/least fave things abt animation, its hard to answer without getting in depth on a variety of things LOL. animation, as a medium and field, is very nuanced with its own concentrations so its kind of a disservice to not recognize those areas esp when the skills u learn have a lot of overlap on how it improves other areas of study
i had practice in some 2D/3D ani, storyboarding, visdev, 3D modelling. here's my general experience with all of those:
2D
fave: figuring out how movement is created, rough animation stage, analyzing and figuring out timing/spacing, esp love the fact that you are creating motion, not pretty illustrations to gawk at, seeing the entire ani come together at the end feels very rewarding
least: cleanup and colors lol, feels very time consuming. if im gonna spend time making lines clean, id rather do that with an illustration piece
3D (in maya)
fave: can rely on the program to do the heavy lifting while you do the keys and adjustments, doing 3d actually enhanced my understanding of how the body moves in motion and space and where drag, follow thru, overshoot could be applied in both 2d/3d
least: i dont get to draw :( majority of my experience in the adjustment process is looking at a mass nebula of graphs and figuring out where i fucked up or smoothing out areas and fixing it. prefer 2d since i can just redraw what looks wrong vs scavenging thru multiple graphs. also modelling the key poses can feel like it takes forever vs drawing it
storyboarding
fave: creating strong, key story beats, keeping drawings rough when possible, shorthanding drawings, researching reference for shot compositions + studying them
least: can be very hard figuring out how to fill in the gaps between certain beats, easy to become uninspired/uncertain abt a sequence drawn
visdev
fave: seeing the final piece come together, figuring out composition, blocking in values/shapes, character design, research phase/looking for references and creating moodboards
least: i hate doing backgrounds lol. complexity affects how much i'll end up dreading it. personally not a fan of working on pieces for very long. im also not a fan of constantly doing paintings/bgs as a job
3d modelling (in maya)
fave: painting the model and texturing it, uv mapping and arranging it
least: the modelling part. fuck up 1 part and you fuck up the rest, you'd have to restart from square 1 or be lucky enough that you had a previous save before the fuck up. a proper process matters a lot in saving yourself the pain and headache from fixing everything (i redid a model that i worked on for 3 wks 4 times bc of my fuck ups)
overall, as a field of study
fave: its fun getting surrounded by others who can talk the same language as you do. ive always wanted to be around people who can get as hyped up and excited over discussing and analyzing story and animation, since i didnt have that with some of my other friends or family members. i've also been able to build proficiency in variety of programs too, which is useful. working in a team project is fun if you've got the right kind of ppl and that makes the experience fun when you the project finished. i've worked on various short films for rough animation, and i always love seeing the final film/composited shot and going "i worked on that part!! look at how nice it turned out with the rest of it! whoever did the [cleans/colors/compositing] did so good!!" i think my biggest satisfaction in this field is understanding the why and how something works (i.e. why/how does this animation effectively sell its movement? what makes these boards convey strong story moments? what about this composition is so appealing? why does this story beat matter to the rest of it? why do i/what makes me care about these characters?) it can easily deter people, but this field's a huge time commitment and youre constantly evolving your own craft. it doesnt come easy to everyone, but when you start seeing your own mileage, it feels very rewarding and pays off
least: industry's hard to get into lol, its kinda like that no matter where you go and once youre graduated, the time you spend in limbo is primarily working on your portfolio and catering to studios you wanna get into. its also easy to get the impression that being a "somebody" and maintaining a reputation matters to just increase your chances and connections of getting a job. that shits hard to deal with when youre not the most extroverted person on the planet, and even if your classmates do know you, are you gonna be the one that they end up talking about constantly or regarded highly a lot? names spread within circles, and it can feel like a competition to just get yourself known. its very easy to beat yourself up over seeing other people's work too. we're desperate, we're starving, we want our work to be acknowledged and validated, we want a job that satisfies our creative needs.
this field is incredibly demanding and its more than just having fun and drawing pretty pictures when much of it is a collaborative effort for a project. the disciplines you learn will majority of the time, without a doubt, will be applied for a larger team. at the same time, what you learn has overlap into other areas too which is always fun when you have this moment of "holy shit, i get it now"
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miralyk · 10 months
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✦ 15 questions, 15 mutuals ✦
got tagged by @stealingpotatoes for this meme, thank you!
Were you named after anyone?
no, i technically named myself! i had troubles learning languages when growing up, and whenever speech therapists tried to teach me to say my birth/legal name, i kept on saying "mimi" instead, so the nickname stuck! aside from that, my other nickname kao is taken from a maplestory npc of the same name,, a character who's supposed to be the "future version" of your player character, so things keep going full circle
When was the last time you cried?
a few nights ago;; i was rewatching some satoshi kon films, millennium actress and tokyo godfathers definitely got to me esp since i'm a sap in the first place, his filmography does not hold punches when it comes to hitting emotions
Do you have kids?
i have endless neglected OCs, other closest option is the local murder of crows i befriended ghghkdj, there's some new fledglings i've seen fly after me along w the adults (you can tell bc young crows have the insides of their beaks be pink!); aside from that, i think this stray black cat that visits me a lot could count, but he could be an old man and not count, idk how old he is
Do you use sarcasm a lot?
i do like dry and/or deadpan humor (esp in the "jokingly points out the obvious" way), so sarcasm's def a thing i like to sometimes hear and say! regardless, it's still p lowkey and modest, i don't want to be overly dramatic or annoying w sarcasm
What's the first thing you notice about people?
for both online and in-person, usually how they present themselves, like visuals (clothes, icon, art style, etc) and how they talk and interact!
What's your eye colour?
brown 👁️👁️ they're super dark they're nearly black too
Scary movies or happy endings?
BOTH,, TECHNICALLY,,,,,, i'm a fan of both "horror" and "kind" stories esp for elements of both something something harrowing ordeals of existence, the struggles, etc but still earning better outcomes and surviving esp w loved ones, and one time i got compared to (Both) miyazaki and ito in this meme 😭
Any special talents?
i don't know, maybe crocheting and plush sewing...? or befriending animals esp those w "bad luck" stigma like crows or black cats
Where were you born?
californiaaaaaaaaaaaaaa, still never left
What are your hobbies?
i like to draw, play games, crochet, sew, pet + feed cats/crows, the like! i swear i'm normal, i'm not a witc--
Have any pets?
my older sister's insistent on saying he's Her Pet™, but i take care of a marbled tabby cat lilo (3 years old now), he's a goofy guy!
What sports do/have you played?
i don't know if wii sports counts but that's the best i got
How tall are you?
5'0",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, it haunts me
Favourite subject at school?
very basic and predictable answer, but art, even before i applied for my school's BFA/animation program LMAO
Dream job?
storyboard artist!! especially w good union networking and experience to collaborate w other cool peers and have financial stability, health insurance, retirement savings, etc; aside from that, i'd consider also posting youtube videos esp for talking about or creating more art, but i don't want to have that be my main source of income bc of how stressful that can be esp in a practical financial sense, not to mention i don't have nor want to have the,, self-aggrandizing Performative Act ghdfjkg
thank you so much for tagging me; i don't want to peer pressure anyone into doing this as well, but if you're a friend/mutual, feel free to do so \o/!
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