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boringbones · 9 months
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The Classic Sims Revival makes several changes to the game to make it more challenging and realistic. This is a mod that revises the decay of needs, but also does much more than that!
In more recent games like The Sims 4, the needs of Sims are easily met, there aren't many consequences for their actions, and this makes the game monotonous. With this in mind, I adjusted the decay of needs, making them closer to what it was like in The Sims 1 and 2, where needs would drop more quickly. This means that Sims get hungry, need to use the bathroom, and have other needs more rapidly, requiring more attention from the player to keep them happy.
The mod also adds unpredictability to Sims' relationships, making social interactions more varied and interesting. Negative events have a bigger impact on Sims' emotions, while positive events have a smaller impact, aiming for a more realistic emotional balance. Additionally, I adjusted various "addictive behaviors" like using the phone or the computer, so that Sims wouldn't solely focus on these activities.
Other changes include making social interactions and activities faster, such as eating and using the bathroom, and giving more significance to Sims' personality traits, causing their individual characteristics to have a significant impact on their actions.
I highly recommend using all the mod's modules together for a more comprehensive and challenging experience. The goal is to bring back the magic and challenge that we experienced in the first game of the series, offering an exciting and immersive experience for The Sims 3 players. The mod has been carefully crafted to enhance gameplay and make the game more interesting and fun! Read the post to discover all that this mod does and be prepared for significant challenges and unexpected moments!
READ MORE AND DOWNLOAD NOW
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zumzumbabasims · 10 months
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Thanks to @philosimy, I got back into my Makin' Magic recreations 💫
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Vicki Vampiress Adventurous, athletic, commitment issues, grumpy, loves the outdoors. Don’t call her Victoria, only her parents call her that. With a unique flair and unparalleled way with dragons, Vicki Vampiress is respected in the draconic scene. Those who hear of her thrilling escapades can hardly fathom the privileged background she hails from. Leaving behind the aristocracy, she built a reputation on her remarkable encounters with dragons, capturing the imagination of those who witness her fiery presence.
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Count Arpad von Schlick Bookworm, grumpy, heavy sleeper, proper, snob. Count Arpad's stern presence casts a shadow over the family, creating an air of formality and restraint. With a perpetually serious expression and a penchant for solitude, he intimidated Vita’s way into the vampire high society, and forged in Balint’s childhood a mark of respect and distance. No one dares to question the Count - except for his daughter Victoria.
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Countess Vita von Schlick Brave, heavy sleeper, irresistible, nurturing, vehicle enthusiast. Coming from entertainment, Vita Talon never thought she’d find a loving partner in a man like Count Arpad, who embraced her uniqueness and supported her in every way. Nor that she would become a mother, adoring her children and their every quirk. In the von Schlick estate, she found a sense of stability she had never experienced before, but sometimes the blinding lights of Studio Town still appear in her dreams.
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Balint von Schlick Good, loves the cold, neat, perceptive, proper. Balint von Schlick possesses a delicate and introspective nature. Bearing the weight of the family's expectations, Balint takes on the responsibility of fulfilling the duties associated with his aristocratic lineage. Growing up watching the relentless fights between his father and his sister, he developed a traumatic sense of diplomacy. His presence as the youngest member serves as a reminder of the family's future and the continuation of their lineage.
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grandelama · 3 years
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*** WELCOME BACK TO SIMSVILLE ! ***
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“Once upon a time, in a far away land, there was a quite, lovely little town...”
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I don’t know how many of you played the first chapter of The Sims saga, however - for the nostalgic sims-players or for all the TS3 players - the amazing town of Simsville is finally come back, with the fascinating Old Town, the frenetic Downtown, and a whole new neighborhood, full of rabbit holes and communitary lots (there are also many empty lots, ready for your building pleasure).
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Meet Bob and Betty Newbie, Bella and Mortimer Goth, Frankie and Sylvia Mashuga, Mama and Elend Hick, and all the other beloved families who are waiting for you, ready for a new, nostalgic comeback!
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Simsville is a 99% faifhful replica of the old The Sims town, as it was just few days before the arrival of the magician’s carovana of “Makin’ Magic” (the latest expansion pack oft The Sims): a weird hotair balloon is floating quietly over Old Town, while, at night, some strange lights appear just behind the mountains...
But don’t worry, forget those lights and go out with your date: ride a cab and drink a Martini at Hedman's Highway, or go to shopping at Landgraab Mall, or at Solana Towne Center! 
You can also go swimming to SimCity Beach, buy an icecream at Barrett's Boardwalk, and having a fantastic diner at Cory’s Place, or at Old Farm Square!
If you prefer instead a more quiete afternoon, visit Old Town with all its historical venues: Custer’s Market, for all your gardening needs, Pet Paradise (your pets will love it!), the Gothic Quarter, and many others.
You can also explore the surrounding area, strolling around the whole scenery, enjoying the calm, beautiful scenery...
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SIMSVILLE SPECS:
- Populated world. medium size.
- Despite I built Simsvile using few objects from every TS3 expansion pack, the scenery itself requires just three of them: World Adventures and Supernatural fot the bridges, and Late Night for some trees.
- No Store objects required.
- I recreate many objects, textures, walls and floors from the old The Sims, mainly previuosly released: you don’t need to desperately download them, because they are all included in the CC file linked below, that I warmily suggest to use instead (get rid of the cc previously downloaded).
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SPECIAL THANKS TO:
Boringbones Bbcopperdaisy Black-jack-deal Dhalsims Nornities
for their preciuos help testing the city!
Love you, guys!
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DOWNLOADS:
- SIMSVILLE: the scenery itself (rar file): unrar it and load via Launcher.
alternative link (Mediafire)
- SIMSVILLE_CC: all the needed custom contents (rar file): unrar it and place into your Mods/Packages folder.
alternative link (Mediafire)
- SIMSVILLE_SAVE: (rar file) unrar it and place into your Saves folder. Even if not completely necessary, I warmily suggest you to download it and play this one (it will provide you fully functional cemetery - with spawning ghosts - and assigned NPCs to every bar, restaurant, shop, etc.)
alternative link (Mediafire)
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boringbones · 9 months
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In today's post I share some details and before and after of my new isometric camera mod which is not isometric but seeks to achieve a similar result without sacrificing the graphics of the #Ts3! Check it out and tell me what you think
CLICK HERE
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boringbones · 2 years
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New test screenshots with the isometric camera update + Tildshift effect for miniaturization of worlds <3
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boringbones · 2 years
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I'm testing an updated version of the isometric camera mod, adding more flexibility to the camera when it's away from the Sims. (Image 7 and 8) This allows builders more autonomy and ease to build and capture amazing photos in their game. Also, to go back to the nostalgic version, just zoom in.
Speaking of which, the zoom-in has also been adjusted to be MUCH further off the ground than before. As you can see in image 5 and 6, there is an example of zoom-in and zoom-out. And the distance difference between the two (both are in their full adjustment)
Giving the game a more similar aspect to The Sims 1. Version still in test, if anyone is interested in testing and providing feedback, send me a message :D
(Image 1 and 2 were taken directly from map mode. The streets are with better quality and appearance just like the rest of the world)
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zumzumbabasims · 2 years
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Clowntastic Land From the makers of the Not-So Fun House and the Terribly Fun house, this clown-themed coaster is more fun than was previously thought possible! Hold on to your lap bar e get ready for the twists and turns of this hysterical experience.
Coldwind Meadow Once a dairy pasture, this quiet meadow was usually avoided by local farmers following the unexplained disappearance of their cows. Recently, a carnival blew into town and set up several unusual attractions on this mysterious site.
In my version of Magic Town, Clowntastic Land is an attraction of the carnival in Coldwind Meadow. I felt like the lot exactly as it was made in TS1 didn't translate well to Sims 3. I'm quite pleased with the results. The lot description is a nod to both the original lot and the descriptions for the older coaster objects.
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On a side note, I've been having a hard time trying to imagine what a Vernon's Vault could be. Maybe a bar?
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zumzumbabasims · 2 years
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been recreating these guys for my makin' magic save
(anyone know a way to extract the townie skins? not that I don't like going around watching them in magic town but it would be nice to have something like a masterlist I could refer to)
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boringbones · 2 years
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Much to be fixed yet, plants need to be adjusted to the ground and more rocks on the left side need to be added. But this look already gives a clear example of the beauty that will be behind this area of Pleasantview that is in the OldTown district! Charmingly charming! I LITERALLY spent the day tweaking this entire lake and getting this stunning look. What you liked the most?
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boringbones · 2 years
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This will be the first month of Pleasantview, but the result for such a short time, I was very pleased. There's still tons of work to do to make it awesome, but making it available alongside OldSunset to supporters is quite a privilege for me. Thanks to everyone!!
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boringbones · 2 years
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If I went back in time to explain to my past self everything we've done this month, I wouldn't believe it. That's because in addition to working on improvements to the OldSunset map, we've also started two side projects that contribute to the focus of our Patreon. Continue reading
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boringbones · 2 years
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My role as a world maker is to find a way to leverage everything that revolves around our Sims' daily lives and give it the best look even WHEN those places aren't accessible. There is still a lot of work to be done
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boringbones · 2 years
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The result was incredible. But there is still much to be done. Today we are going to work on the top of the waterfall.
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boringbones · 2 years
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For those who don't know, in celebration of The Sims' anniversary, the next update of #OldSunset will bring several reimagined lots straight from #Ts1 to #Ts3. These two were finished today. Goth manor will have interior while second will be decorative at this time :o
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boringbones · 2 years
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Hi Friends!! Here's a reimagining of the Newbie house I built for the next #OldSunset update. As you can see, it takes place after Brandi's birth and has several characteristics that bring this feeling <3 What did you think?
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boringbones · 2 years
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Today I decided to play around in CAW and create a reimagined version of Simsville. The map is of medium size hence the proportions. What do you think of the result so far? hahah
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