So far so good! The Greenskins here are more interested in fighting the alarming number of daemons that have torn through the veil than they are bothering with one little rat. Heliinx even points them in the direction of a band of them. She even considers hiring a group of Orkish mercenaries, since her Lizardman had been seperated from her, unfortunately.
Her next barrier was the beastmen. Malagor, the Winged Terror and a wizard around her own caliber, lurked here. There was no love lost between the beastkin and ratkin. It would be best to avoid them on the way to Clan Mors...
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Barsoom (in Detail)
Barsoom is one of the better-known planets in the Sol system. On earth, it is called Mars. The Planet itself is home to various forms of indigenous life and several sentient races. The languages of Barsoom are at least partially telepathic, but they cannot probe with their minds, only project. Anyone who cannot project may as well have Iron Mind to them. This form of projective telepathy has a range equal to their voice (constitution) and costs 3 points.
Humans/Earth Folk on Barsoom receive a +2 bonus to all Strength-related rolls, a +4 bonus to all constitution-related rolls regarding fatigue, a +2 to all melee combat rolls, quadrupled jumping distances, and a -2 to all throwing tasks (overshooting). Native barsoomians on earth or earth-like planets receive a -2 to all strength-related rolls, a -4 to fatigue-related rolls, and 1/4 jumping distances.
Name: Green Martian
Motivation: Survival
Critter Type: Alien
Attributes: Str 8 Dex 4 Con 5 Int 2 Per 2 Will 2
Ability Scores: Muscle 22, Combat 16, Brains 10,
Life Points: 82
Drama Points: 0-5
Special Abilities: Green Martian, Attractiveness -6, Supernatural Form (Definitely Not Human), Mild Cruelty, Natural Weapons (Bite) (2 x Strength Slash/Stab)
Name - Score - Damage - Notes
Sword - 16 - 36 - Slash/Stab
Knife - 16 - 22 - Slash/Stab
Radium Pistol - 16 - 15 - Plasma
Radium Rifle - 16 - 24 - Plasma
Bite - 15 - 20 - Slash/Stab
Punch - 16 - 20 - Bash
Name: White Apes
Motivation: Savagery
Critter Type: Alien animal
Attributes: Str 10, Dex 4, Con 4, Int 1, Per 3, Will 2
Ability Scores: Muscle 26, Combat 14, Brains 10,
Life Points: 66
Drama Points: 0-2
Special Abilities: Natural Armor 2, Natural Toughness
Name - Score - Damage - Notes
Punch - 14 - 23 - Bash, may make a second attack at -2 without taking an extra action.
Bite - 13 - 13 - Slash/Stab
White apes are large, savage animals that make their homes across mars.
Name: Apt
Motivation: Eat
Critter Type: Alien
Attributes: Str 7, Dex 4, Con 4, Int 1, Per 3, Will 3
Ability Scores: Muscle 20, Combat 14, Brains 10,
Life Points: 54
Drama Points: 0-3
Special Abilities: Armor Value 4, Natural Toughness, +10 Speed, Camouflage (+4 Snowy conditions), Resistance (Cold) 5, Acute Senses (Sight)
Name - Score - Damage - Notes
Bite - 14 - 24 - Slash/Stab
Claw - 14 - 17 - Slash/Stab
Apt are arctic predators of great savagery. Their coats are often worn to protect the natives from the cold.
Name: Banth
Motivation: Eat
Critter Type: Alien
Attributes: Str 8, Dex 5, Con 4, Int 2, Per 4, Will 3
Ability Scores: Muscle 22, Combat 16, Brains 12,
Life Points: 58
Drama Points: 0-4
Special Abilities: Armor Value 4, Acute Senses (Sight, Smell/Taste)
Name - Score - Damage - Notes
Bite - 16 - 36 - Slash/Stab
Claw - 16 - 34 - Slash/Stab
Banth are large, lion-like predators of the Martian equator that have 8 sets of legs. If they can get multiple paw strikes on a target, they will attempt to (2 extra).
Name: Calot
Motivation: Find Food
Critter Type: Alien
Attributes: Str 5, Dex 4, Con 4, Int 1, Per 3, Will 2
Ability Scores: Muscle 16, Combat 12, Brains 10,
Life Points: 46
Drama Points: 0-4
Special Abilities: Armor Value 4
Name - Score - Damage - Notes
Bite - 12 - 12 - Slash/Stab
Calots are omnivorous creatures occasionally used as a horse by the natives.
Name: Malagor
Motivation: Ferry Folk
Critter Type: Alien
Attributes: Str 9, Dex 4, Con 5, Int 1, Per 5, Will 2
Ability Scores: Muscle 24, Combat 14, Brains 12,
Life Points: 66
Drama Points: 1-2
Special Abilities: Flight (60mph)
Name - Score - Damage - Notes
Peck - 13 - 12 - Slash/Stab
Claw - 14 - 21 - Slash/Stab
These giant birds are thought extinct, but certain places around the Marshes host roosts of these magnificent birds, all trained for transport and ferries.
Name: Thoat
Motivation: Ride
Critter Type: Alien
Attributes: Str 6, Dex 4, Con 4, Int 1, Per 3, Will 2
Ability Scores: Muscle 18, Combat 12, Brains 10,
Life Points: 50
Drama Points: 0-5
Special Abilities: Natural Toughness
Name - Score - Damage - Notes
Bite - 12 - 8 - Slash/stab
Thoats are the horses of Mars. Used by many of the races as a pack animals and to ride. The Green and Red Martians both raise these animals. The Thoats of the Green martians are often much stronger than those of the red martians (+1 Strength)
Name: Calot Tree
Motivation: Eat the Unwary
Critter Type: Alien Plant
Attributes: Str 10, Dex 0, Con 4, Int -2, Per 1, Will 1
Ability Scores: Muscle 26, Combat 16, Brains 9,Life Points: 66Drama Points: 0-2Special Abilities: Armor Value 10, Reduced Damage (1/2 Everything)
Name - Score - Damage - Notes
Grasp - 18 - None - Impairments Vary
Bite - 18 - 25 - Slash/Stab, Must Grapple first, can bite multiple times
Name: Sorns
Motivation: Live Unmolested, away from the sinful beings
Critter Type: Alien
Attributes: Str 8, Dex 4, Con 4, Int 5, Per 4, Will 5
Ability Scores: Muscle 22, Combat 12, Brains 18,
Life Points: 58
Drama Points: 5
Special Abilities: Magic 5, Emotional Influence (Awe), Honorable (serious), obsession (ascension),
Name - Score - Damage - Notes
Magic - 23 - Varies - By Spell
Deflect - 23 - None - Magical Defense
Hold - 22 - None - Magical Defense
Dispell - 20 - None - Negate Ongoing Effect
Volley - 17 - None - Spell Reflection
Sorns are ancient Barsoomian life forms, the White Martians of lore, who created great cities the Red Martians now live in. They retreated to the highest mountains in an effort to ascend and become members of the Powers that Be. Their occasional pull to aid their brethren on this planet is the one thing that keeps them from ascension but is also the one thing that keeps them tied to mortal needs. They appear as standard Grey aliens, but are some 10ft tall, long and spindly, and have 7 fingers. They were instrumental in driving off the Invading Sarmaks at the turn of the previous century.
For other martian animals and monsters use already given statistics for various monsters, with only minor alterations:
Zitidars/Orluk = Elephant (Terra Primate)/Elephant with Fur
Ulsio = Rats in AFMBE
Sith = Giant Mosquitoes (poison Str. 4 instead of bloodsucking)
Giant spiders
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From left to right; A Masena (green noseless cyclops ape men) and a Tarid, both inhabitants of Mars’ moon Phobos, known to the Barsoomians as Thuria and the natives as Ladan. A Kangaroo Man of Mars, A Hormad or synthetic man of Mars, are Hormad riding a Malagor Giant Bird. And finally a Morgor of Eurobus or Skeleton Man of Jupiter, the world known as Sasoom to Barsoom.
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Princess of Amathar - Chapter 13 Excerpt
Princess of Amathar – Chapter 13 Excerpt
I opened my eyes to find myself looking at the ceiling. For a moment I though that I was back in my bedroom at home on Earth, and that all of my adventures in Ecos were just a fantastic dream. Then Malagor leaned over to look into my face.
“I have slept, gotten up, explored the city, eaten, and slept again. You are just now waking.”
“How very nice for you,” I replied.
I sat up, and then climbed…
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