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#Durk Diatribe
ambling-ironkin · 2 years
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The Vendor
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Guild Agent Durk Dammin
Fist of the Aspidochelone Trade Union, born of F4-FNYR Consortium
“Some say that there’s limits to how far we can go. That the galaxy is too treacherous to truly ever map. I’d say these types are over cautious naysayers without a tinge of steel in their bones. Our duty as Kin is to explore, and I’m compelled by the Ancestors to do so. That’s what I believe at least, deep in my core. Let’s see how far we can go.”
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Height: 4’5”/ Age: 73 Years/
Durk Dammin is an esteemed representative of the Aspidochelone Trade Union, a Guild under the F4-FNYR Consortium League. While a generally younger face amongst his peers, Durk makes up for it with his quick thinking, easy going temperament, and chillingly pragmatic nature.
Tasked with forging new alliances, locating fresh resources, and creating new trade routes, this IronKin is determined to make his ancestors proud, and make a buck doing it. Even if he has to make increasingly tougher calls.
Occupation: Guild Trade Agent
Skills: Skilled Duelist, Limited Xenology, Partial Engineering Expertise, Adept Marksmen, Adaptive Mind, Burgeoning Voidfarer.
Hobbies: Cartography, exploring, ‘drinking’, cataloguing new experiences, learning alien languages, practicing his marksmanship, collecting souvenirs, and virtual beach days.
Goals: Durk is determined to find as many new trade routes, mineral deposits, and allies as possible in order to both fulfill his own wanderlust and bring profit to his Guild. To brave the dark corners of the galaxy and charter a new web of trade throughout the system.
Likes: Open Expanses, precious minerals, unknown ruins, alien technology, digital stimulants, honesty, and friendly faces.
Dislikes: Rogue Traders, Orks, Tyranids, Admech, Imperial Zealotry, disorganized data sheets, enclosed spaces, and gory injuries.
Affiliations:
A.T.U.
F4-FNYR Consortium
Steelsea Kindred
Equipment
HunTR Module
Void Armor
Plasma Sword
Bolt Revolver
Ion Pistol
Weavefield Projector
Plasma Knife
Appearance
Durk is a taller than the average IronKin thanks to personal internal modifications. Covered in yellow and blue armor, with brown fabric, and silver embedded runes, he usually wears a grey jacket over himself. His head is a clear but opaque dome that has simple pixel display on the face to mimic expressive eyes.
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ambling-ironkin · 1 year
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[Trade Port 7-U]
Established in the outskirts of the galactic core within what is known as the Segmentum Solar by the Imperium of Man, Trade Port 7-U is an Aspidochelone Trade Union owned facility staffed with at least ten thousand Kin. A square yet rounded space station, the complex houses multiple living quarters, ship docks, cargo bays, and even an artificial beach like environment in one section of the structure. While there’s of course more locations and functions, the basis of the port is to serve as a safe and neutral ground for both trading and refueling. Even with 7-U being neutral however, it is still defended by both external fighters and internal defense systems. Built with multiple Weavefield Projectors and constantly orbited by A.T.U. battle craft, it is a daunting target to assail. Overall, this is but the first of the A.T.U.’s operations outside of the galactic core, and soon is to expand further.
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ambling-ironkin · 1 year
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General Politeness and Roleplaying Etiquette: Godmodding and the like isn't fun for anyone. I'll be sure to tell you if I feel it's happening, and if it's reversed do tell me so I can rectify. If you want a thread to go a particular way, then I'm open to suggestions and would be happy to oblige.
Be Wary of Slight Violence and Gore: It doesn't come up often, but at this is a warhammer blog, I’d like to put a warning just in case. Tagging can and will be done if needed or if you ask.
Shipping: I’m okay with it, but generally I don’t see anyone trying to woo my robot lad lol. Talk to me if you ever have an idea but I’ll generally abstain from it.
Semi-Selective: I'm generally open to any rp partner, but I do require just a bit of research by others on the Leagues of Votann since they’re so new. I’ll also be happy to inform you about them if you wish. Due to IRL, I won't be always consistent with replies, and sometimes I might ask to drop a thread due to a lack of ideas on how to continue forward or IRL stress causing difficulties. Lastly, Imperial muses may have a harder time conversing with my muse, but it’s definitely possible.
NSFW: I generally don’t engage with this, and as my muse is a Ironkin, I don’t see many opportunities arising for this either. Always just talk with me if you have an idea, but I usually don’t partake.
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