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supermalmodarkworld · 1 month
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As if "swallowed by the earth" is a way to describe someone who's gone missing without a trace, particularly in the woods, but in Ditovo it may be more than just a saying. At least if you believe the many legends and folktales about giant plumsaina, or as they're more commonly known "earth belly". The plant does exist but usually it is only big enough to catch small vertebrates, which it does when prey step onto its camouflaged trap door and fall into the pit of the plant filled with digestive liquid and downward pointing spikes preventing escape. The roots of the plant are for storing nutrients and other substances, as well as firmly anchoring the plant in the ground when prey is thrashing about inside it. In order to reproduce the earth belly sprouts a red flower above the surface, a red flag that may perhaps save the life of one who recognizes it.
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supermalmodarkworld · 1 month
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My zelda fanart in 2018:
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My zelda fanart in 2023:
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really underrated phenomenon is when some artist gets incredibly attached to like one character from a thing and you see them go from “here’s my fanart of this character! let me know what you guys think!” to creating like fucked up surrealist shit that doesn’t even have to do with ANYTHING the canon is from anymore. I don’t mean aus I mean like actual absurdist art of some fucking cartoon guy
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supermalmodarkworld · 3 months
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Tree Warp Low% AD in 4:03:00 by MichaelK
Regardless of the ruling on Tree Warp, MichaelK would run with it.
MichaelK__ (He/Him) — 05/10/2019 2:18 PM i'd say we call this lowwwad and keep the old lowads 👀
It took Michael only two days to route and run Tree Warp Low% AD. On May 12, he posted an RTA viable method of Tree Warp as Bunny Link.
This method takes advantage of the fact that trees never go inactive, so the top tree fills three slots. Bunny Link can then lure the Moblin and Thief to the bottom tree. The only issue is that enemy RNG is not easy to control. Because of that, there is a risk failure, which may take the form of a game crash.
The dungeon order would remain unchanged from LowTAD. The difference is the item collection: Ether is collected with a Tree Warp immediately following Castle Tower. Fighter's Sword/Shield and Tempered Sword are skipped.
After re-climbing the tower, Michael encountered a surprise:
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It turns out the route has a bonus boss fight – Agahnim 2 at Agahnim 1. Aga 2 appears because Tree Warp takes place in the Dark World. Since there is no world transition to return Link to the Light World, the Dark World version of the boss awaits at the top of the tower. After the re-fight, Ether drops as the dungeon prize. Unfortunately, Link is "softlocked" because there is no automatic transition out of the dungeon. However, thanks to the diagonal walls of the boss arena, we can clip out and then save & quit.
The full item list is:
master sword flippers glove bow hook fire rod ice rod ether lamp hammer somaria mirror
And of course, 10 heart containers. Soon, though, that would no longer be a given.
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supermalmodarkworld · 10 months
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“Maiden Voyage” 12″x12″ Acrylic on panel
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“Memory Flags” 36″ x 24″ Acrylic on panel Graphical corruption on the Super Nintendo
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supermalmodarkworld · 2 years
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Eye Frames Acrylic on nine 4"x4" panels 2022
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supermalmodarkworld · 2 years
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“Memory Palace” 12"x12" acrylic on panel A Link to the Past in a glitched state where dungeon graphics are drawn from arbitrary memory
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supermalmodarkworld · 2 years
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“Corruption” 6"x6" Acrylic on panel Corrupted graphics on the Super Nintendo
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supermalmodarkworld · 2 years
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supermalmodarkworld · 2 years
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Frame Advance Acrylic on 4x4 panels 2022
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supermalmodarkworld · 2 years
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“Out of Bounds” 6″x6″ Acrylic on panel 2022
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supermalmodarkworld · 2 years
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LowTAD by MichaelK in 4:29:14
twitch
After completing Low% Mirror, Michael tackled Low% Tempered on Mar 26 in what would be the first and only known Bootless LowAD run. The epic length is due to incredibly convoluted routing combined with retries and rerouting. Michael improvised: “using Desert to exit Desert” was not in the route.
This run features previously described Low% Tempered routing – Swordless Superbunny hedge maze traversal, unlocking Desert from Thieves, and re-climbing Castle Tower for Ether. 
Additionally, this run’s glitches include:
West moat FAST (funny auto-swim thing) to clip into Escape
Mirror jump to save the Frog
Misplaced mirror portal to enter Ice Palace
Learning bootless strats led Michael on a string of other bootless categories such as Bootsless All Dungeons RMG and “RBO” “”“”“”“”“”“”“”“”“”“"RMG”“”“”“”“”“”“”“”“”“”“.
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supermalmodarkworld · 2 years
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Trinexx: Tight Crops (2021)
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supermalmodarkworld · 2 years
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Trinexx - 2021
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supermalmodarkworld · 3 years
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Trinexx (2021)
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supermalmodarkworld · 3 years
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After over a year, Trinexx goes in the oven - but it’s not over.
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supermalmodarkworld · 3 years
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About
This blog is dedicated to the history of Low% All Dungeons, a speedrun of The Legend of Zelda: A Link to the Past for SNES.
Development of this category began in July 2018 when fsg hypothesized Low% All Dungeons as a No EG/DG/WW category. Today, this ruleset is known as Restricted Major Glitches (RMG), which allows basic out-of-bounds clips and overworld transition glitches.
Low% means that Link must obtain the lowest number of major items necessary to complete the game. For example, in Low% NMG, we skip all safety items, in particular Boomerang, Sanctuary Heart, and Tempered Sword. In LowAD, we need to skip these items and more.
To restrict the item list further, we can compare to All Dungeons RMG, in which we skip Flute and Quake Medallion. These are bypassed because of how quickly Link navigates the world using clips and screen wraps (and save + quit). In LowAD, we add these items to the ban list.
What more can we ban? That depends on how cleverly we can apply glitches in the RMG ruleset, and the list of allowed items has changed over time.
If any or all of this is confusing, maybe this diagram will help:
/\ / \ / \ / ALL \ / \ / DUNGEONS \ /____________\ \____________/ Defeat all bosses and get all pendants and crystals /\ /\ / \ / \ / \ / \ / \ / \ / LOW% \ / RMG \ / \ / \ /____________\ /____________\ \____________/ \____________/ Pick up minimum Some major glitches number of items are required to win
Altogether, the goals and the ruleset combine to make LowAD a very difficult speedrun. It is meant for anyone looking to play through the full game with minimal equipment and do-or-die glitches. The intention of this blog is to chronicle all the findings that have led to new runs of this category. Feel free to inquire about anything that does not make sense, and any suggestions or corrections are welcome.
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