In honor of the wonderful Hagakrue game that has been circulating in the dangit grandpa fandom, my friend limey and me made a Togami fangame.
We stayed up literally all night for this so you better fucking appreciate it
HERE’S THE DOWNLOAD LINK: http://www.mediafire.com/?nd6u6gpl39e6xxa
Extract the Togaemi.rar
Click the Togaemi.exe that was inside
Open the extracted folder “Togaemi”
Click Game.exe (looks like a horse)
Enjoy
(Btw this is version 0.9, we might add some stuff or even whole areas, we’ll make posts about that later. If you have any problems with the game inbox me or frickinglimey)
Note: Before we begin, I need to make it clear that this is an unused alternate ending that goes along with the easter egg video you get for completing the first game where everyone is getting out of the school together. Though Monokuma refers to it as the “true ending” it’s not canon (obviously, since it was cut from the game). I strongly suspect, based on the tongue-in-cheek tone of the whole thing and a few of the lines, that this is meant to be a good-natured jab at Uchikoshi and 999’s True Ending where *spoilers* all of the important characters end up escaping alive because of funyarinpa morphogenetic fields.
HEY YA’LL, REMEMBER WHEN I SAID I MIGHT MAKE A REN’PY GAME??? Me neither! That’s why I’m making a TyranoBuilder Studio game instead. (For those of you who are unfamiliar with these names, they’re both visual novel creators! Woohoo!)
Basically, I have some free time on my hands, and want to fulfill my own selfish needs for my ideas to exist as a game. I have no idea how long it’ll take, but when I do finish it, I will be uploading it for free for your enjoyment!
The game will be a sort of AU-ish, rewrite-ish version of SDR2. (Or, at the very least, it takes place in the SDR2 environment, at that time in the timeline.) To nobody’s surprise It’s main ending will involve KomaHinaNami, but it will be possible to take HinaNami, KomaHina, and KomaNami routes! You’ll be able to choose to play from either Hinata, Komaeda, or Nanami’s POV (you’ll choose which one you want at the start of each new game), and each one will have it’s own unique inner dialogue (and most endings). On top of this, you’ll be able to play the same scene from multiple POVs! (Ex: A scene with Komaeda and Nanami will be playable from both Komaeda and Nanami’s POVs- you may not be able to play all the routes with both, though!)
Moving on from general info, I have a problem.
I really, really need people to suggest some scene/situation/choice/dialogue ideas.
I may have a lot of ideas, but because I’m just in the mapping stage, I’d be eternally grateful if you could offer up some help in this area! I cannot start on the game itself until I have a map of all the scenes/routes/endings, and I don’t have enough ideas to fill in every single blank. To me, there is no such thing as a bad suggestion, so don’t be shy! Although the game will be HinaNami, KomaHina, KomaNami, and KomaHinaNami-centric, any and all non-ship-related ideas are welcome, too.
Also,
If I end up using your idea, I will credit you in the end credits! Yay!
If you have any ideas, send me an ask, private message, or submission! PLEASE DO NOT LEAVE YOUR SUGGESTION AS A REPLY TO THIS POST! Thank you, and remember that I will be super-grateful for literally anything you can offer.
I’m currently running on pure self-motivation right now, so if you could like and/or reblog this post if you’re interested in the game, I’d be really appreciative of that! If you have any questions or are curious about something, don’t be afraid to contact me.
Thanks again! -Co (*all screenshots used in this post are NON-FINAL!*)
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