So for one of my most recent games, I took the time to type up some alternative rules for Death in my games. Since falling unconscious and basic waiting to die could feel...underwhelming, I made a small list of actions that players could do to feel engaged while dying to have those final moments of heroism to make it feel more memorable.
Id be interested to hear more thoughts from others and get opinions on if you think it would work in your games or if its something you wish you had for a dying character. Thank you for any input!
100 notes
·
View notes
Way of the Guardian Monk by Goonmeister
314 notes
·
View notes
Dûrnossë Monster by pmainpri
358 notes
·
View notes
Oath of the Arcane Protector Paladin by Josiahzimm
191 notes
·
View notes
Frostbitten Monsters by Jonoman3000
965 notes
·
View notes
Fey Warden Ranger by Zarieth
1K notes
·
View notes
Fey Warrior PrestigeClass by AshenGT
789 notes
·
View notes