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fancyglitter · 4 days
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the new hideous mass model looks like. uh
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fancyglitter · 4 days
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So canonically the game's low poly style is what v1 actually sees because it doesn't render its surroundings in high quality to save energy or whatever.
And I'm imagining a situation in which Gabriel learns this and is like "wait, so things look totally different to you? What do you see when you look at me? Not that it's important. I'm above such concerns as how others veiw my physical form, of course"
And V1 spits out a Polaroid style picture and hands it to him and he's like
"....oh my god I look so fucking ugly "
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"Are you shitting me? This is what I look like to you? I'm like five polygons oh my God I look like a doom enemy"
And he has to be consoled for ten minutes.
(to be clear I think Gabriel is very handsome and I think actually in canon Gabriel actually wouldn't really care what he looks like to V1 very much, I just find this idea hilarious)
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fancyglitter · 4 days
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fancyglitter · 4 days
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KITR from ULTRAKILL
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fancyglitter · 4 days
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basement remodeling is going well
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fancyglitter · 4 days
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LMAO
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fancyglitter · 5 days
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fancyglitter · 17 days
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head at the haunted hotel >>>>>>
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fancyglitter · 1 month
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Woahhhhh you should like, totally vote for one, it's so swag and like so awesomeness 😎
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fancyglitter · 2 months
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So uh….some dude apparently recreated Adobe Photoshop feature-for-feature, for FREE, and it runs in your browser.
Anyway, fuck Adobe, and enjoy!
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fancyglitter · 2 months
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The way Knuckles the Echidna holds an ancient echidna statue in Sonic IDW #62, is similar to many culture's forms of greeting from across earth.
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"The 'Hongi' is a traditional Maori greeting in New Zealand used by the Maori people. To hongi you press your nose and forehead together with the nose and forehead of the person you are greeting. Many people of Maori decent prefer to hongi, instead of shaking hands. Although at important ceremonies a hongi will also be given with a handshake as a way to make people of all cultures attending feel welcome. It is not unusual to see people, young and old, male and female, hongi when they meet in every day situations. The greeting is not reserved for traditional or cultural meetings, it is a natural part of everyday life. Especially for those connected to their Maori heritage." [X]
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"Honi (pronounced HO – nee) is the traditional Hawaiian greeting. The english translation is “to kiss”, but actually, the original greeting was touching forehead to forehead, nose to nose and exchanging breath. It’s how you would greet someone honored, loved, and esteemed. It is a sign of respect to receive a honi. When we touch forehead to forehead, we touch alo to alo, bone to bone, with our makaloa, third eye, nose to nose. The third eye is the potent, intuitive center of the body. By touching forehead to forehead, we can read someone else’s intention. Hawaiians believe that our ancestral DNA is contained within the bones. When we connect bone to bone, we’re connecting the lineage of both parties. In other words, it’s a way of identifying the person in front of you and connecting with them on that very deep level." [X]
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"Henge'do is a typical greeting from the people of East Nusa Tenggara, who come from Sabu Raijua Regency. To do so, one simply touches the other person's nose when they meet. Henge'do is a tradition that is performed regardless of any background, such as gender, status, social strata and even age. This tradition is carried out as a bond of brotherhood for others. It is also a sign of respect for elders. Henge'do is also not limited to a particular time or place. This tradition can be done anywhere and anytime. Philosophy This tradition is technically done by imitating red ants. The community interprets this tradition as a symbol of brotherhood and kinship between one another, even if it is the first time they meet." [X] (TRANSLATED FROM INDONESIAN) "He, among other things, gave an example that the people of Sabu Raijua have a tradition of Henge'do, kissing the nose when greeting or meeting someone. "Kissing the nose is the same as greeting other people," he said. Henge'do is done regardless of gender, status, social strata and age. It is done as a sign of brotherhood for others and a sign of respect for elders. He explained that the nose is a breathing apparatus which means life. The people of Sabu Raijua interpret the tradition of kissing the nose as an effort to revive a sense of kinship between one another, even if it is the first time they meet." [X] (TRANSLATED FROM INDONESIAN)
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Rubbing noses is a Bedouin greeting that is known among the people of this region. It is almost a tribal way of greeting that represents the values of respect, pride and Bedouinism. Because the nose is in the centre of the face it is a valuable symbol, so this is the place where you greet someone with respect. When a young man greets an elder, he will either kiss the top of his head - another gesture of respect - or rub that person's nose. On the other hand, if the elder person wanted to greet a sheikh or a higher-profile person than him, then he would rub that person's nose. [X]
While these noted practices strictly involve nose-to-nose contact, a closer but similar greeting can be found in Inuit cultures.
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"Among the Inuit, kunik is a form of expressing affection, usually between family members and loved ones or to young children, that involves pressing the nose and upper lip against the skin (commonly of the cheeks or forehead) and breathing in, causing the loved one's skin or hair to be suctioned against the nose and upper lip. A common misconception is that the practice arose so that Inuit could kiss without their mouths freezing together. Rather, it is a non-erotic but intimate greeting used by people who, when they meet outside, often have little except their nose and eyes exposed." [X]
This is mentioned as closer seeming as it is commonly a nose press to the forehead, which Knuckles does.
It is noted that Mongolians in the Gobi Desert, Bengalis, Khmer people, Lao people, Vietnamese people, Timor, Savu people, Sumba people, and Iban people [X] are also listed as having a similar practice, However I have yet to find a source or confirmation. (please add on if you do)
It's unknown if this was meant to symbolize a greeting common in his almost extinct people, or a simple tender moment. It's also unknown that, if it was, if it was inspired by a specific one.
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fancyglitter · 3 months
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i care (THE PERMANENT REUPLOAD!!!1)
hi sorry this disappeared for a bit, personal problems happened. i kinda miss this though so here 👍 enjoy
Song is Louise by Oingo Boingo
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fancyglitter · 3 months
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One month on; The future of Monkey wrench as a fully animated indie series.
It’s been exactly one month since Ep 3 of Monkey was released to the public, and as the ever want to be as transparent as possible with indie production it’s time we sat down and had a very important discussion on the future of the series…
So, as we said above, one month has passed from the public release of episode 3, and everything hinges on how well it does.
Below are the metrics for it on Youtube;
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Our hope was to have ep 3 hit 500k in two weeks. After 31 days we’re still under 470k views, ad rev as you can see is pitiful and engagement has evaporated. Maybe we set our hopes a little too high?
It’s not all doom and gloom though, this is the first ep to get this many views in this amount of time. Our patreon support has grown by 1/3 after the ep came out and our Scratch & Scritch plushies did ok, see images below;
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So as of now, we have enough money for voices, sound and music for episode 4. Voice recording begins next week and I hope to start the animatic for the ep sometime after.
As for the animation portion of production… things are looking a little tricky.
As you should know, animation, especially frame by frame stuff like we do, it’s obscenely time intensive and expensive. For ep 3 we had a rough animation rate of $20.83 per 1 second of animation and the same for clean up with very minimal edits and redos.
Seeing the recent animation pay discourse has honestly shaken us up pretty bad, we had no idea how pitiful our pay had been compared to other indies and we in no way want to exploit anyone for their work on the series.
With both Ash and I putting everything we had saved in Eps 1, 2 and 3 and seeing how below average they’ve all performed and with how little we can afford to pay our animators, on top of burning myself out horrifically doing 3 eps in a row, we’ve sadly had to come to the conclusion that full animation for this series is no longer financially possible at our current support level.
That does not mean we’re stopping production, however.
There are two possible routes we can take;
Route 1; Animatic hybrid.
Over the past week and a half I managed to solo out 5 minutes and 15 seconds of animatic keyframe animation for our recently released outtakes video.
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At our current support level I can do the animatic keyframe route for most of the mundane stuff in an ep, and then go into full animation for the ‘good bits’, that way we can pay our animators an actual decent wage. Over time if our support grows we can return to full animation.
Route 2: Kickstart ep 4 for $100k
We have thought about doing a kickstarter type thing to get the $100,000 we’d need for the animation portion of the ep. We want to pay our animators properly for their time and skill and this would be the best route to go if we want to have ep 4 fully animated.
However with our current viewership and engagement with eps 1, 2 and 3 I’m not sure we could hit a goal of $100,000 in the 30 days we need.
Is it a risk worth taking?
What would we do for rewards?
Physical rewards would take money away from animation production and things like animated rewards would take time away from myself working on the ep.
That’s pretty much where my mind has been at the past few days. I’d love to hear your input and thoughts on how you would like us to proceed.
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fancyglitter · 4 months
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squid man returns to his roots
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fancyglitter · 4 months
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And those are my two cents on that
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fancyglitter · 6 months
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fionna and cake but simon drops increasingly wild anecdotes about his life
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fancyglitter · 6 months
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