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control-whump · 2 hours
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Whumpees who are chronically disconnected from their body. Whumpees who get asked if their pain is sharp or dull and literally don’t know the answer. Whumpee who doesn’t notice they’re cold until someone points out they’re shaking. Whumpee who doesn’t notice they’re hungry until they black out from standing up too fast. Whumpee who genuinely can’t tell when they’re over exerting themself because it all feels the same. It’s not that they don’t feel pain, it’s that they’ve learned to see pain as something constant and unavoidable, not something to be fixed, and they can’t distinguish between different kinds of pain anymore. They’ve learned to ignore the signals from their body while they were powerless, and now that they can prevent or fix pain they still aren’t attuned enough to their body to know how.
Just… whumpees who learned dissociation as a coping skill and now have to unlearn it. Whumpees who deeply benefited from being disconnected until they were safe, making it that much harder to unlearn
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control-whump · 21 days
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Whumpril
Day 10 {Adrenaline}
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Traveler 1x7
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control-whump · 24 days
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Burn Notice S04E12 (Guilty As Charged)
Part 1
Part 2 here
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control-whump · 1 month
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@whumpcember Day 20: Drugged - Chuck 4x4 Chuck Versus The Couch Lock
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control-whump · 1 month
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41 / ∞ — dean is once again on the floor...
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control-whump · 1 month
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control-whump · 1 month
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We all know about magical fatigue as a whump trope for magical overuse. Now I raise you: Magical euphoria.
Magic that feels good to use. It leaves the user dizzy and lightheaded, a giddy energy rushing through their entire body. It's enough to leave the most stoic whumpee giggling madly, to make the most obedient soldier go rogue. It's a power that ultimately, inevitably, controls its user.
Mages aren’t trusted to act on their own. They can’t be, not when each spell costs them their sanity. Not when, in a daze of manic joy, they’re just as liable to destroy the enemy as their allies.
And so they need a handler.
Imagine Caretaker in this situation. Forced to watch Whumpee throw themselves into madness, to turn themselves into an unthinking weapon under the demand of some uncaring general. Having to put aside their affection for Whumpee as a person, and analyze them as a tool.
It’s Caretaker who decides when Whumpee is still fit for battle. It’s caretaker who has to look into their dazed and distant eyes, blood dripping into a too wide smile, and decide if Whumpee has anything else to give.
It’s Caretaker who decides when they’re too far gone, when Whumpee needs to stop. And if Whumpee can’t, it’s Caretaker’s job to make them stop. Even if that means using force, even if it means hurting them, because letting them run wild isn’t an option.
And when the battle’s over, when Whumpee is either led or dragged away to the medical wing, Caretaker’s the only one brave enough to tend to their injuries. They wrap bleeding, scorched fingers without a word, the only sound being Whumpee babbling, mad ramblings. Caretaker knows they won’t remember any of this. They still talk to Whumpee anyway, soft, comforting words they hope will bring Whumpee back faster.
And when whumpee’s eyes finally clear, when their body sags with exhaustion they’re just now able to feel, Caretaker feels nothing but grief, because it’ll start all over again tomorrow.
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control-whump · 1 month
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when a powerful figure is reduced to kneeling. when the lord is forced to bow. when the exile stumbles into an unwelcoming bar. when the “beast” is chained by their horns. when a god is dragged behind their enemy’s chariot, a captive and trophy. when the loyal “guard dog” character is muzzled and the silver-tongued thief falls silent in horror.
that’s the shit
it’s about the contrapasso. the reversal of roles and the sudden, plunging terror of being unable to hide.
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control-whump · 1 month
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control-whump · 1 month
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In The Sentinel 2x12, Blair is unwittingly drugged with a powerful hallucinogen that sends him into a violent, disoriented frenzy. Jim manages to calm him down before the overdose kills him.
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control-whump · 2 months
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Top-Tier Villain Motivations
They will be safe. It doesn't matter who else or what else burns as long as They will be safe.
I will be safe. The hunger and the cold will never touch me again.
Fuck any bitch who's prettier(/cooler/better-liked/better at making dumplings) than me.
Yes, Master
Love me. Love me. Love me. Love me. LOVE ME!
I know the terrible things these so-called "heroes" will do if I don't stop them (<- is absolutely wrong)
I don't want a better future, I want a better past!
No other way to get performance art funded these days
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control-whump · 3 months
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A trope that gets to me: 'guard dog' character and their partner who are both fully aware of it and honestly don't care/kind of like it. Someone says "call your guard dog off" and their partner does call them off. That person, their 'guard dog', is someone who is unreservedly, irrefutably loyal to them. Someone undoubtedly dangerous who is willing to kill, to maim, to obey, simply because of their love for one another. There's no manipulation involved— it is loyalty, brutal, dogged loyalty. And it goes both ways.
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control-whump · 3 months
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I love minimal restraints that are still more than enough to prevent the whumpee from fighting back.
Restraints that behave like kryptonite, sucking the strength out of whumpee until they are as weak as any normal person— or weaker. They could be chains, or cuffs, or even a mere necklace. They won’t come off, and their overwhelming presence is always felt.
Restraints that serve as a threat. Explosive anklets. Shock collars. It’s painful, being able to move freely. It forces the whumpee to become their own restraints, to take part in their own imprisonment.
I love restraints that don’t need to be bulky to keep someone down.
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control-whump · 3 months
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grizzled dead-inside hired assassin but he never falls for the femme fatale he only falls for the Completely Awkward Guy At The Computer and it's really frustrating for him
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control-whump · 3 months
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Caring for Someone Who Can't Move
Requested by @control-whump
So here's the thing. Humans are meant to move. Even when we look like we're sitting still or asleep, we are moving. Constantly.
So if there's a reason someone physically cannot move, such as paralysis, unconsciousness, or a problem with sensation or drive to move, there are things we have to do to prevent injury to that person.
Why do we move?
There are a few reasons. The first is that we have blood vessels and nerves throughout the body. Any time we are still, there is pressure being placed on some part of the body- the bottom of the feet, the butt, the back, etc... That pressure on blood vessels means there is less blood getting to that area. Pressure on nerves changes how signals are sent between that part of the body and the brain. When we don't move at all, damage begins to occur to the tissue due to lack of blood flow. Too much pressure for long enough can also damage the nerves (you have experienced a mild version of this when your limb "falls asleep" and gets tingly when you try to move it after a long time of laying on it.)
Veins- while the heart pumps blood out to arteries, veins use a series of valves to push blood back to the heart. This system relies on the muscles around the veins contracting. If they didn't contract, fluid would pool in the lowest part of the body, usually the feet, which would cause swelling. This is also a problem because the lack of blood movement increases the risk of blood clots that can lead to heart attacks or strokes.
Maintenance of muscle tone- If you sat on a couch and "didn't move" for a week you would lose muscle tone. But not as much muscle tone as you would lose if you actually didn't move for a week due to paralysis. Plus, over long periods of disuse, tendons shorten, causing something called a contracture, which can sometimes only be treated with surgery.
If someone is able to move, we usually encourage that first. If you've ever had surgery you know that getting you up and moving is the #1 thing you will be doing as soon as you are conscious enough to do so. This prevents blood clots and speeds healing. The sooner a person can return to normal activities, even assisted, the better off they will be in the long run.
But what if the person can't move- How do we prevent problems related to immobility?
Well, a lot of times we artificially "provide" movement for the immobile person. For example, we turn people every 2 hours (basically leaning them one way for 2 hours and then the other, trying to redistribute pressure and give the nerves and blood vessels a break) to prevent skin breakdown and we do range of motion exercises for the person several times per day to prevent contractures and loss of tone.
Range of motion exercises mean moving each joint in all the directions that joint moves multiple times per session. Here is an example of assisted ROM:
youtube
There are also other things we do to support the person overall, like making sure they have adequate nutrition (makes the skin better at tolerating sub-optimal blood flow), cleaning them up promptly when they urinate or defecate (if urine or feces sits on the skin it irritates it and causes wounds), and making sure there are no wrinkles in the sheets or clothing that presses on particular parts of the body.
What other things do we need to consider if someone doesn't move?
They're probably not able to take care of themselves in other ways, like cleaning themself or brushing their teeth. They are also probably not able to feed themself or clean themselves when they urinate or defecate, or be able to take medication for themself. So all of these things have to be done for the person.
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control-whump · 3 months
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control-whump · 3 months
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RE-ANIMATOR (1985) dir. Stuart Gordon
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