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awwkie-dot-jar · 17 hours
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My Chemical Romance - The Foundations of Decay
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awwkie-dot-jar · 1 day
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Some Kobra Kid that I will be coloring later on this week so look out for it!
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awwkie-dot-jar · 1 day
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ET is an alien and he is kinda spacey!!
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Lil creature I created XD
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awwkie-dot-jar · 2 days
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The Black Parade (2006) by My Chemical Romance.
Sadly I have a small scanner so I couldn't get the full image of the picture of the band + extras and the set. I scanned as for peices in hopes I could edit it together later,but the way I scanned it made Gerards face disappear behinde the folds... so I apologise...
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awwkie-dot-jar · 2 days
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Introducing Trilogy
Yesterday I released Trilogy, a new tabletop RPG crafted to support you in having grand adventures in worlds of your own making.
There are several reasons I started writing Trilogy, but the biggest one is that I ran a Dungeon World podcast called Crudely Drawn Swords for seven years and that was a lot of time to think about what we were playing. To a degree Trilogy is the game I wish that we could have had to run the podcast.
Starting from the question "what would a purely PbtA game for epic fantasy look like?" I started thinking more widely - what do I want from a fantasy game? And the truth is that I want a game that supports the structure of characters and their interactions but doesn't tie itself to a specific setting.
Trilogy begins with The Appendices - conventionally in epic fantasy these are at the end and document information about the wider world that might not have made it into the story, but here it is where you sit down as a group and decide what tone you want your game to have, and your world looks like. What kind of place is it? What magic is there? What is religion like? What are the major cultures where the story begins? How would it feel to be in this world? Trilogy doesn't tell you any of these things, it gives you the tools to think through how you want your world to look.
This creates a secondary challenge - without knowing what the world looks like, how could I design character classes for this type of game? Trilogy answers this by going back to the fundamentals - instead of a conventional character class, the playbooks in Trilogy represent a narrative arc. Some of them, like The Fighter, The Priest, or The Magus, look like familiar classes. Others, such as The Volunteer, The Mentor, The Weapon, or The Defeated, are a little different. Character arcs have a set of turning points, story beats that allow you to advance along your arc after you have collected a certain amount of experience. Some are positive and others negative, you choose which ones you want to hit and when, but every character's story has its highs and lows and to get the most from the game you need to lean into both. A character can pass through three arcs as they grow and change, like the three volumes of a trilogy.
The aim of the game is to create a slower but satisfying sense of progression - instead of hit points characters take Stress and Harm like in other Powered by the Apocalypse games that can have both mechanical and narrative effects. That makes combat feel dangerous, but the game also offers more ways to solve problems without getting into combat - I have played games where the player characters never got into a fight, instead resolving confrontations through an ingenious selection of alternative strategies including "lying" and "vomiting magic ink all over the floor." I'm genuinely enthusiastic about this game - I think I would be as excited about it if somebody else had written it. It leans hard into the joy of discovery and the excitement of adventure - you can play it as spooky and whimsical or gritty and hard-edged and anywhere in between.
Because I was writing it I even got to make most of the examples of play roll out as the story of someone's game, something I always appreciate when I read it. It also contains every technique I use as a GM in the hope that even before people get the chance to play it (heaven forbid any TTRPG afficionado have books we haven't got around to playing yet!) people who read it will still be able to use that advice in their other games. So that's Trilogy, the game I've been working on for the last few years. I think it's pretty great and I hope you will too:
Obviously it's a full-priced game and that's a big gamble from an unfamiliar creator - if you want an idea of what it's like in practice we've got the CDS team back together and we're starting a streamed campaign so you have a chance to see it in action. You can find that over on Youtube: https://www.youtube.com/watch?v=NxpXacko9Nc
The first episode includes me notably failing to use OBS at both the beginning and end, and I can't make any promises things will improve in that regard, but it should be a good opportunity to see how the game shapes up from this start and with this crew I know it's going to be funny and take some wild swings. If you're interested in reviewing Trilogy or you really want to give it a try but you can't afford it, drop me a message
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awwkie-dot-jar · 2 days
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saw someone on instagram say “you shouldn’t post your art until it’s good” and that comment filled me with rage so i want to say to every beginner artist or artist who feels their art is not improving no matter how long they’ve been at it. i love you and i love your art and everything you post bears part of you and that is so beautiful. block everyone who says otherwise they are not entitled to freely consume what they rag on.
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awwkie-dot-jar · 2 days
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Also! I lined/colored my Jet sketch before I saw the final results of the collab I just posted, just to see how the two would compare. So here is my solo Jet Star feat. kobra’s nonexistent ass
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awwkie-dot-jar · 2 days
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I’ve already edited the original post, but still wanted to give a lil heads up since I just stocked some 11x17 prints of that last Killjoys collab piece I posted. They’re available in my shop here, and all profits will go to the listed organizations 😊
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awwkie-dot-jar · 2 days
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having collaborative ocs with friends will have you saying shit like "what if scimble was bumpus wouldnt that be funny" and then like two weeks later its one of the most important pieces of lore you have
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awwkie-dot-jar · 3 days
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They were back in my brain for a hot second
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awwkie-dot-jar · 3 days
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I got too excited while playing chess and told my opponent that I was going to slit his throat and slaughter him like a hog. something to work on for next time
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awwkie-dot-jar · 3 days
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to all my mutuals and friends. im so sorry
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awwkie-dot-jar · 3 days
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do any other artists draw something theyre proud of and get really excited to post the next day and show their followers? like a kid giving their parents something to hang on the fridge
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awwkie-dot-jar · 3 days
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when the music videos for Telephone (Lady Gaga ft. Beyoncé) and Na Na Na (My Chemical Romance) both had scenes filmed in the same diner
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awwkie-dot-jar · 4 days
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They are so babygirl to me
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awwkie-dot-jar · 4 days
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🌼Artist Ask meme!🌼
There’s probably a lotta these out there but I wanted to make one of my own! Hopefully these are fun<3 
Send an emoji for each question!
 🖍️ When did you start drawing? Do you remember?  
 ✏️ Do you prefer traditional art or digital to relax?   
📏 What’s your go-to canvas size?
☕ Do you do warmup sketches before drawing? (Bonus: do you have any to share?)
🙃 Which is easier: faces facing left, right, or front view?
📚 How many layers do you typically use?
🐻 Your go-to things to draw when you need comfort?
🎁 Do you prefer drawing fandom stuff or your own characters?
🌈 Do you use more warm or cold colors?
🎼 Your favorite music to draw to right now?
🙌 Draw a doodle with your non-dominant hand
📐 Whats your favorite kinds of lines to draw?
💐 Do your drawing suit your aesthetics?
🦋 Do your drawings resemble you?
✨ How often do you draw?
🌗 Is night or day better for drawing?
🍭 What’s your main art blog / what do you tag your art with?
🍀 You wish your art was more..(fill in the blank)
🌊 What’s the hardest thing for you to draw? 
🙊 Share your latest silly doodle with no context
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awwkie-dot-jar · 4 days
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Testing out the new tablet with a quick celebration of the MCR return, killjoys how we feeling??
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