I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
How tf is achievement tracking data real? I'll see a story checkpoint achievement that only 10% of players have a quarter thorugh the game. like who are these 90% of people buying games and dropping them so early into it?
Those stats are part of what changed my perspective on easy modes and some single-player microtransactions. There are clearly people out there buying games who are too busy to make any real progress in whatever limited time they have to play.
it just broke that israel has seized 1,977 acres of west bank land for settlement, which marks the largest land theft since 1993. west bank raids are also seeing an all-time high, with a a reuters article stating a series of israeli raids raised the palestinian death toll in the west bank to 10. there are palestinians being abducted as well, a lot of whom are children. the west bank is slowly being eaten up by both israeli settlers and raids, but this is barely being covered by mainstream media.
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