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Anthony Burrill & Mr Bingo
https://shop.mr-bingo.org.uk/collections/prints/products/work-hard-and-be-shit-to-people
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kraft paper
http://www.itsnicethat.com/news/lance-wyman-visual-diaries-unit-editions-120916
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guest lecture: Supermundane
from the midlands 
not a fan of man made rules 
‘fallacy of misplaced concreteness’
working week doesnt have to be monday to friday, 9-5
skeptical not critical 
half Japanese: how to play guitar - it your guitar, do what you like with it
chain of influence - may or may not be aware 
didn't vertically up the career ladder, instead moved around, shifted, many different jobs 
late 80s: no computers, let ra cet, cut and paste, 
first job out of college was for Haden, package design 
early 90s: moved to london, worked for the company who invented lava lamps 
ministry of sound, Ibiza
1999: put together website 
west cost america saw it = commissions 
sleaze nation job
good for nothing mag: art directed from scratch, 2003/4
often made redundant 
anorak - childrens magazine
commissioned illustrators  
fire and knives: wasnt lots of single subject magazines then 
now: does commissions and creates own graphic art 
Ivor cutler (john peal) intelligent nonsense - literal time, fact fist punches creativity 
superleeds train station commission - minimal ‘leeds’ hidden in design on both sides/ways
moo hq, shoreditch mural 
how? masking tape curves
dots & lines
comic printing
newspaper portrait: printing made up of dots, half tone dots - idea that he was so conscious that printing was made up of lots of dots, embraced it rather than ignored it 
slight shirt: simple - complicated 
haywood gallery: architecture, notices lines everywhere
own brian has to work out the depth of his work 
billy childish: originality + authenticity 
he is an optimistic pessimist (which is better than a pessimistic optimist)
badge: Citizen of Nowhere - people sent his self addressed envelopes and he back the stamps for free = ‘as creative people we are able to do this’ 
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guest lecture: Ed Chevetron
Bath college - Brighton university 
multidiscipline artist, illustration: dont get too caught in labelling what you do
uni: had as much fun as he could, wasnt fully concerned with professionalism 
liked to work off paper, 3d, tactile
freedom go collage + sculpture: instinctive, concept comes after 
visual progression from first toys to updated versions 
aim 100 toys: very personal - would he sell?
start of everything: drawing
taught self to draw - although he has graduated he is still learning and everything is part of the journey 
all projects interconnected eg made toys of the comic characters he drew and vice versa - breaks down toys to basic shapes then collages them
i love his version of the ‘from distance starts’ cover 
small press, jazzedupbooks - didn't make money but needed a platform 
idea of adapting what you love in order to survive = do commissions because thats how you make money 
his book: meet the circus 
postcard club: swap postcards with other artists, now a global network. allowed him to step away from constant feeds of social media, connecti n a different more human way 
swapped with Nick White - would send each other unfinished postcards to finish 
always wanted to make art about what he loves
1. what do you value?
2. find your balance
3. try to have longevity 
4. be nice, we are all in this together 
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guest lecture: Guillaume Chuard
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personal values in chicago
how to apply intelligence, growth, sustainability etc to my magazine publication 
show i understand it and have continued to apply it 
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travel illustration
http://www.itsnicethat.com/news/christoph-niemann-national-geographic-expedition-arctic-travelogue-070417
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why i design
summary of why i design:
capture and communicate natural colour schemes - expose people to my view of the world, that they might not have access to. - a way to preserve my own memories and experiences, how my design brain felt at that moment of exposure.
2. aid peoples understand + learning of topics: - the further undestanding that visual aids bring eg, foliage diagrams, Julia rothman’s anthology books
3. early age exposure to package design: - saw an everyday thing as an object of beauty, made me understand the importance of good design for every single thing in the world. then lead of how much i enjoyed the packaging - became a way for me to brightens because every, ordinary day.
when i was young i started to see some tea packaging in waitrose as
when i was young i saw some tea packaging on a shelf in waitrose and thought it was one of the prettiest thing i have ever seen. then i saw another and i didn't understand why anyone would choose that colour. then i became aware of design decisions.
i design to translate the beauty of nature to those who are yet to see it, through textures, colours schemes and illustrations. i design to help people learn and further their understanding, to draw what words cant say. i design brighten peoples day with colour and to improve their day through communication
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someone else question
How likely is it we will get a job or build a career to do with our degree?
80% of Graphic Communication graduates from Bath Spa are working six months after graduating the course and 70% of those are in a professional or managerial job - unistats.direct.gov.uk  
You don’t have to be in a paid job to start building your career, you could do an unpaid internship or work experience. A successful example is Emily Cooke who was an intern at Wavelength Media for three months, then ‘proved herself talented enough to join the team on a full time basis’ - http://www.wlmedia.co.uk/about.php
http://www.creativebloq.com/career/internship-2131903 -
“If you want to set up your own studio after graduating, it's really important to take the business side of things just as seriously as the design work” - Kirsty Carter and Emma Thomas, directors of APFEL. Showing in order to succeed you should learn things outside of the studio.
You are more likely to get a job if a positive first impression is made. Consider your entire presence on every platform, including social media. Twitter and Instagram can show both your work itself as well as your personal interests in the design industry.
“Action is the foundational key to all success.” - Pablo Picasso
The 2016 Graphic Design/Branding winners at D&AD, showing what success is possible http://www.dandad.org/search/?q=Graphic+Design%2FBranding&type=archive&disciplines=&programmes=New+Blood+Awards&years=2016&sort_order=alpha
“Action. Try and get a second interview. Ask to come back when you’ve renewed your folio. Ask about work experience. Ask for honest feedback or how you could make the grade to get a job there.” - Chris Arnold, founder of Creative Orchestra and former creative director at Saatchi & Saatchi
How to be a Graphic Designer, Without Losing Your Soul - Adrian Shaughnessy How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World - Michael Bierut
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international artist - Aimee Carruthers
about:
Aimee Carruthers is a Melbourne based designer and art director specialising in publishing and brand design. Currently at frankie press, she has over a decade of experience across the publishing and advertising sectors – providing art direction, design, branding, photographic editing, content and publication planning, photography, styling and illustration - http://www.carruthersand.co/about/
work:
Frankie Mag 
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Something to say
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why i like her:
clean, sophisticated design + emphasis on colour schemes 
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national artist
x
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local artist
x
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manifesto 
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exhibition identity (C)
http://momadesignstudio.org/Dadaglobe-Reconstructed
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PUBLICATION 2
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PUBLICATION 1
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02 december 2016
my own personal values
always important: creativity sustainability knowledge quality helping others
sometimes important: curiosity excitment originality challenge
rarely important: authority monetary gain interlectual status balance
never important: fame status celebrity
1. arranged our own work - maps on self, creative identity, artist research, personal statement, manifesto etc 
2. browsed the work on display, noted down 5 names of people we relate to - similar interests, working methods, influences etc 
3. explored values and stated those that were always important to those never important - compared our own values against those we thought to be similar to 
4. arrange ourselves in groups - informed decisions based on values, interests, preferred working methods 
MY GROUP
Worth - 
values: sustainability, growth, helpings others, honesty, creativity 
sustainability was our main interest. we wanted to portray that is our publication, idea of pursuing the topic from the very beginning, in every single product. 
noticed the amount of paper scattered on the table around us, initially questioned whether we could reuse the word sheets and briefs that has been printed off. After discussions on the issue of legibility, we decided elements of colour, patterns or imagery would be better to print on - lead us to raiding the bin of the print studio and making use of the scrap paper pile 
our clients, issues covered & potential challenges were all based on the topic of sustainability, this lead to the start of some research that i am excited to continue 
clients & ethics: relates back to values, a conscious decision as to who you will work with, who you represent and who will represent you
publication: i personally enjoyed this so much because of my passion for the longevity of print media. our publication also celebrated the beauty of originality. it was questioned whether we should chose the most interesting or aesthetic paper that we found and photocopy it so the two publication would be there same, but strongly agreed that it would defeat the point of recycling/reusing the paper 
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