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Gnomish hats
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Can't afford art school?
After seeing post like this 👇
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And this gem 👇
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As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
📺Here is my list:
Proko (Free)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard)
Aaron Rutten (free)
BoroCG (free)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Second part BOOKS, I have collected some books that have helped me and might help others.
📚Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. For digital art, I recommend not starting with a screen art drawing tablet as they are more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
💻As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates)
Procreate ( pay once for $9.99)
Blender (for 3D modules/sculpting, ect Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Libresprite (free, for pixel art)
Those are the ones I can recall.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
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Serious question: What is the legality of using the term "Tiefling" without the permission/direct tie to WotC or Hasbro's D&D universe?
In my plans there's a novel about a half-human half-demon kin and it would really bum me out to know that I will have to replace such a pleasant word with "fiendling".
In my opinion it should be genericized and reclaimed from capitalism's hands.
If you’re wondering what the whole drama regarding tieflings is in the Dungeons & Dragons fandom: basically, capitalism ruined tieflings, and for once that’s not even slightly a joke.
Tieflings were first introduced as a playable species in Dungeons & Dragons 2nd Edition, via the Planescape campaign in 1994. At the time, there were no particular rules regarding what a tiefling was supposed to look like. The text explicitly stated that their basic physiology could vary wildly depending on what their fiendish ancestor was, and one of the first major Planescape supplements even included a table for randomly generating your tiefling’s appearance, if you were into that sort of thing.
This continued to be the case up through the game’s Third Edition. However, when the Fourth Edition rolled around in 2008, the game’s text suddenly became very particular about insisting that all tieflings looked pretty much the same. Some campaign settings even provided iin-character explanations for why all tieflings now had a standardised appearance. Understandably, this made a lot of people very annoyed.
There was naturally a great deal of speculation concerning what had motivated this change. It was widely cited as “proof” that Dungeons & Dragons was trying to appeal to the World of Warcraft fanbase – which was nonsense, of course; nearly all of the Fourth Edition’s allegedly MMO-like features were things that popular MMOs had borrowed from Dungeons & Dragons in the first place, and to the extent that tieflings’ new look resembled a particular WoW race, it was in that they were both extraordinarily generic.
In reality, it was a change that had been lurking for some time. Though Dungeons & Dragons is directly published by Wizards of the Coast, Wizards of the Coast is in turn owned by Hasbro, and Hasbro has long regarded the D&D core rulebooks as a vehicle for promoting D&D-branded merch – in particular, licensed miniature figures.
This was a bugbear that had reared its head before. When the Third Edition received major revisions in 2003, Hasbro corporate had ordered the game’s editors to completely remove any discussion of how to improvise minifigs for large battles, and replace it with an advertisement for the then-current Dungeons & Dragons Heroes product line. Implying that purchasing licensed minis wasn’t 100% mandatory simply would not do.
If you’ve gotten this far, you’ve probably already guessed where this is going: tieflings having no standard appearance made it difficult to sell tiefling minifigs, as any given minifig design would only be suitable for a small subset of tiefling characters. In the brutally reductive logic of the corporate mind, Hasbro reasoned: well, if we tell tiefling players that all of their characters now look the same, we can sell them all the same minifigs. So that’s what the game did, going so far as to write justifications into several published settings for magically transforming all existing tiefling characters to fit the new mould!
This worked about as well as anyone who isn’t a corporate drone would naturally anticipate – and that’s the story of how capitalism ruined tieflings.
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Player death results in isekais. The pc is now in another story until further notice.
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The Rebelled Robot species denying anthropomorphic shape of their creators as inferior and instead evolving into Crabs.
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It's very funny to me that the stereotypical gelatinous cube is bright fucking green when the monster itself is almost perfectly transparent. Like its gimmick is that it's a monster that imitates an empty 10x10 hallway. How many people have fallen victim to gelatinous cubes because they "know" that the ooze is bright green and so don't bother to check the suspiciously clean corridor in front of them.
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Some miscellaneous worldbuilding brainrambles I had.
Saw some art from the Rainworld universe and it got me wondering - what if like, some Shoggoth level eldritch being, all tentacles and stuff, found humans freaking adorable. Like "OMGGGGG HONEEYYY COME LOOK AT THISSSSS" while reaching a slimy appendage to pet Mark the Cashier at the Gas Station on the head as he's frozen in fear.
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What if dragons are always angry because they feel the pain of constantly growing. The older the dragon, the bigger they are. The growth rate stays the same their whole life, from egg to titan, which means their bones just ache all the time, every joint, their teeth fall out and regrow constantly like those of sharks. Imagine being stuck in puberty forever. What if gold presence eases their pains?
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I like the take on prophecies where they aren't a script to follow but a ticket with restricted permissions. It's not that "the one who takes the sword from the stone will be king" but "anyone who takes the sword from the stone will be king", if they want to. It all boils down to roles in a prophecy and the amount of specification. The less specific, the less significant the prophecy. Any black-haired man can pull help a farmer to pull a donkey out of a pit, but the seventh son of a seventh son, born under an eclipsed sun surrounded by fire? That's some world-changing potential prophecy there.
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"Perfection... For thousands of years we tried to achieve perfection without really understanding what it is. We might be incapable to achieve it, but we can make something that will achieve it for us. First were the automaton who were designing each other by being a couple generations where the youngest disassemble the oldest to create a new wave. Who analyze themselves for weaknesses and think like a true hivemind. Then there were the chimerae. Beings of two bloodlines, noble and drone, like ants they lived in colonies yet each member was so drastically different from others you couldn't tell they are the same species. Splicing genes of all animals in the world, all fishes, all insects and even plants. With their own queens, princes and princesses who are the closest to the Perfection. And what else? Others not so lucky, drones, experiments out of which survive only the strongest, and who can challenge the noble bloodlines. If they live they get to reproduce. Die - and become genetic food for the nobles to grow stronger. Everytime we tried to pump animals with the Evolution agents, they turned into crabs. No damn idea why. And everytime we tried to use magic for the idea, slime were created in one way or another, slime that changes state of matter between liquid and solid, quicksilvers who simply outskill everything alive in survival, shapeshifting into cogs of a grand machine they are now building. We never knew what perfection was, yet tried to achieve it nevertheless."
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Thinking of those scenes in movies when something paranormal is happening and things start to float upwards, or like, completely switch gravity directions. Say, a pendant starts dangling upwards rather than down, water flowing uphill, and all that. One possible way could be to say that there is a gravity anomaly affecting items below certain weight. If such anomaly could be harnessed in mechanisms, it be so dope. You know the ancient Greek Hero's automaton? Imagine the complexity if you include opposite gravity in that equation.
Could be a spell, could be some superconductor stuff like on Pandora.
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Skin tones of a metal-based species.
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Takes on elven youth:
Baby-looking elves. Elves just always looking like they are about seventeen, looking like that type of youngster you'd see in a supermarket asking for some random ass beer and looking too young to be allowed alcohol. Elves looking not in this "etereal beauty" kind like the "stock photos model" Looking young, yes, but. Not. Like those celebrities and richmen who spend a fortune on looking like they are forever 20. The only part of an elf that ages is the hair, turning white with age.
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Runes are channels of energy, imperfections in metals, veins in your body, cracks and ores in stone, smallest anomalies in the crystals. Runes could be smithed, yes, but naturally occurring ones are stronger, better. Greater. So making a sword out of a metal chunk with a potent rune in it while preserving the rune itself yields greater results than trying to fabricate it.
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Anatomic: Brain in the chest, heart in the head.
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Concept:
The summoning sigils for demons (and other beings for that matter) are like calling a person's name and the only reason the demon shows up is because they grow tired and annoyed of being called like that so they are ready to do anything to stop that shit.
Imagine someone repeating your name a dozen times without elaborating what they want. Of course you will come over and ask "WHAT?"
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Oooh I just got an interesting idea.
So, like, a language/culture where people's names are secondary, going after the pronoun they use.
It's like. He-John, She-Harrada, Ey-Nullée, et cetera.
But then that pronoun part is used as a third-person signifier. He, she, ey, all that, while the name is the second person pronoun (which it is in some cases). But then the part comes about verbs/adjectives getting those "genders" applied to them, as well as nouns (like "she-wolf" but, for example, "xe-smith apprentice").
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There's this conversation I had with myself (typical neurodivergent queer going insane from having no reliable friends in a homophobic country that doesn't believe ADHD can exist in adults) about inflating a whole setting out of a minor detail, a smallest thing.
First it's one concept, then there's two, until the whole thing snowballs into a huge fictional world with lots of lore and stuff.
Say, concept: "Undead gods". Already amazing - sets up the assumption that A) Gods were once resurrected and B) Gods were once dead. Say if this happened to the Greek mythology, Hades - the god of the dead (but not death) himself dies and there's nobody to tend for the dead, and the Gods fight each other over the responsibility of tending over the most shitty job in the pantheon, resulting in mass bloodshed and death. Gods are dead, and only Thanatos is here to collect their souls. So he devises a plan, with ulterior motives: To give them and many dead a second chance in life. So in undeath, he lets them live as revenants, ghosts, skeletons, zombies, all devoted to different undead gods.
Undead being zapped with lightning from the blessing of Zeus. Undead breathing like a living forge of fire, blessed by Hephaestus. Chaos-bringing warriors in armor, followers of Ares. So much more.
And all from a simple ass concept, two words: Undead gods. Just that I am sometimes amazed how people who get into worldbuilding think that you must have a grand idea, a lot of things to connect together when in reality, it's just one stone, then two, then three, all together forming the building of your world(build). .
Or another, even smaller concept - "Alexandrithium is a metal that boils water on touch".
What tech will it inspire? What usage, how will it revolutionize the world? Boiling turns into steam, steam is punk (ba dum tsss). Some freaks make weapons out of this metal to cause Extra Suffering and the equivalent of the Geneva convention bans such weapons, may they be blades or bullets.
You can make an analogy of a snow ball, rolling down a mountain and sticking more and more snow to itself, or you can say that you have a balloon - the original first concept - that you inflate with ideas from within, filling in the bag, stuffing it up with all that other stuff while under the hood of the First Concept. Like.
Worldbuilding is neat.
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I had a similar idea which could be called "procedural conlangs" (proclangs?)
In all technicality it is just a relex with words assigned via some algorithm, say, there's 3000 possible syllables that could be generated through some given algorithm, and to these 3000 syllables we assign the 3000 of the most frequent English words. Afterwards we can either continue assigning words their relex variants via randomly combining the 3000 syllables into bisyllabic words, or could try and piece together new translations for them.
E.g. the word for "toaster" isn't in the 3000, so we either use a random bisyllabic word without connected meaning, "ab-resh" (which would literally mean "bone-green"), or try to piece it together from the syllables already present in the 3000, like "thran-mil" (meaning something like "bread grill").
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Sooo Hm.
My idea for "oriental elvish" was to base it on Japanese (the modern dialects at least) with the phonetic mutations and stuff (like "hu" being pronounced as "fu" and et.c.) But with added sounds like the English eth and thorn, + the /l/, and allowing three codas - /n, r, l/ thus (with a possible mutation coda /m/ when /n/ is before a bilabial stop).
Then once I have it I will reverse-engineer the protolang based on Chinese with added in tones and stuff, probably, and a more strict collection of phonotactic rules. And from all that a third possible dialect could be made, based on Korean.
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Also sounds like me before I invented cryptolangs and thus a new brainworm that'd gnaw on my gray matter til' this very date.
Just naming stuff what sounds I fit best.
I didn't knew English that well back then, so like. One of the cities in a setting of mine was called "Meth". (I renamed it since, making it "Mett" - meant to be derived from "meeting", since the port city is one of the largest and richest, where many cultures and races meet, indeed.)
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A way to count to 625 on fingers:Thumb is the index pointer in this case. Each finger is separated into phalanx and joints - 6 units per finger thus - plus the middle of the palm for one extra. Thus, on one hand you can count to 25. Now, once you count to 25, you count one unit on the other hand. Basically, an abacus of sorts.
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it is insane how people do just . not know what objective is. like if you are trying to argue there is some objective difference between “good art” and “bad art” and your first argument is that “well objectively good art makes people feel good and bad art makes them feel bad” you . have no clue what art is. and also have no clue what objectivity is.
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alien displaying looping loading icon on its chromatophore-covered cephalofoil to communicate to human friends that it is in the act of thinking
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Something something racist conspiracy theorists/pseudohistorians should've been worldbuilders rather than spreading misinformation to support their ideas of racial superiority something something-
These versions of flat earth could never exist because the US would instantly colonize any new land the moment they caught wind of it
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In the 1920s, we thought giant insects would destroy mankind
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In the 1920s, there was a decade-long trend of stories where a destroyed earth is ruled over by insects that have grown to colossal size. Giant Insects were believed to be the most likely cause of the end of the world all through that decade.
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Hugo Gernsback especially was a big believer in giant bugs ending the human race, and as many pulp historians have pointed out, most of the published giant bug stories were in April and May, just around the time to appeal to fears of spring and allergy season.
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This trend was inspired by "Red Dust," a hugely popular story from 1920 by Murray Leinster. This story got a lot of imitators, and it seemed that every single end of the world story in that decade involved a world ruled by giant bugs. In fairness, this isn't completely from left field. The science behind this is that oxygen levels in the atmosphere change over time in earth's history, and the more oxygen in the atmosphere, the bigger the bugs get.
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Another cause of this might have been a 1908 article in the Strand that imagined what would happen if Giant Insects invaded London.
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The "giant insects end the world" story was a cliché by the end of the decade, and letters pages in Astounding grew cranky whenever a story was done with that theme. By the 1940s, you could only get away with doing a story with this theme if you put a wrinkle in it, like in 1935's the Insect World, where thousands of years in the future, alien bugs arrive on earth to find it without humans, only to discover that mankind invented a race of termite-ants to do all our work, only to be destroyed by them when we lapsed into apathy.
Heinlein of course, wrote Starship Troopers in 1959, where his pseudo-arachnid bug race had weapons and technology, but the idea of giant bugs warring against mankind was already well-trod ground by the time the Old Man got to them.
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Reminder that there's no universal symbolism.
In your world, black can be the color of love. Horns can be a symbol of corruption. Hooves can be the sign of loyalty.
Like the dark nights spent in the embrace of your lover. Like fungi that grow out of dead bodies looking like goat horns. Like the loyal steed that will ride you into battle.
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Still fascinated by unusual instruments.
youtube
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Just a improv monologue as an introduction to an improv setting.
"Perfection… For thousands of years we tried to achieve perfection without really understanding what it is. We might be incapable to achieve it, but we can make something that will achieve it for us.
First were the automaton who were designing each other by being a couple generations where the youngest disassemble the oldest to create a new wave. Who analyze themselves for weaknesses and think like a true hivemind.
Then there were the chimerae. Beings of two bloodlines, noble and drone, like ants they lived in colonies yet each member was so drastically different from others you couldn't tell they are the same species. Splicing genes of all animals in the world, all fishes, all insects and even plants. With their own queens, princes and princesses who are the closest to the Perfection. And what else? Others not so lucky, drones, experiments out of which survive only the strongest, and who can challenge the noble bloodlines. If they live they get to reproduce. Die - and become genetic food for the nobles to grow stronger.
Everytime we tried to pump animals with the Evolution agents, they turned into crabs. No damn idea why.
And everytime we tried to use magic for the idea, slime were created in one way or another, slime that changes state of matter between liquid and solid, quicksilvers who simply outskill everything alive in survival, shapeshifting into cogs of a grand machine they are now building.
We never knew what perfection was, yet tried to achieve it nevertheless."
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the "canon isn't real we make our own rules" to "i am begging you people to revisit the source material" pipeline
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