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survivingart · 5 years
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PRICING YOUR ART THE RIGHT WAY Part II — Value and Worth
Oscar Wilde once wrote: “A cynic is a man who knows the price of everything but the value of nothing.” 
A true artist therefore should be the exact opposite, but not due to ignorance towards the ever-present concept of money; the real truth of the matter is that putting a price tag on an embodiment of love, hate, reminiscence or longing (and all the other messages that art can communicate) just isn’t as easy as adding up ones material and overhead costs and slapping a 20% markup on the sum.
At least not to those that really understand the depths of their own work, because they know that while symbolism allows us to represent temptation by painting apples, temptation itself cannot be sold in the same way as apples.
Because unlike this common tree fruit, temptation cannot be grown, packaged and distributed (even though the media will tell you otherwise). True temptation, unlike her watered-down cousin, lack of self-control, does not come in chocolate or vanilla flavours, it does not make you giggle and say: “Oh, I’m bad, but I’ll have another piece.”
True temptation destroys kingdoms, not waistlines — something corporations still haven’t figured out how to manufacture on an assembly line (or perhaps just decided not to do). But it’s exactly what the best of us are doing, and people like us have been doing since before the Dutch invented oil paints.
We create altars to truth, to the essence of what makes us human, and just as there is no universal truth to speak of, there are no all-in-one solutions of valuing it. But there are intimate, personal ways with which verities are created and in today’s blunder I would like to explore them and try to shine a bit of light upon the convolution that is added value in art.
As its name implies, it is a form of worth that is added, not inherent to the object, and because our time is defined by value as no other time ever was, all of us know that added value is present in all human creation, not just in art.
From bread loaves to trousers; because of the abundance of stuff that is floating around us, the value proposition or the amount and type of added value that any one product has, has become the defining factor by which people decide to either spend their hard-earned money or keep it in the bank.
Back in the day — by which I mean mid nineteenth century Europe and before — this wasn’t the norm. When Zara and H&M didn’t exist and a clean pair of un-tattered cotton trousers was more of a luxury item than a commodity for many people, you could make trousers for everyone because added value hadn’t been invented yet.
Of course you had to measure your customers, so that they’d actually fit the person, but the question of: “Do you maybe have these in salmon red?” had absolutely no chance of existing. Not because the idea of red trousers was too abstract for people to get back then, but because the demand for “trousers” was far from being met. 
There were no electric sewing machines and fabric was hard to come by. It was only after many technological advancements and the continued outsourcing of child labour into places, where labour laws could not reach, that the idea of “trousers” became a commodity. And by doing so, the ideas of “red trousers” and “blue trousers” and soon “light khaki skinny-fit jeans” replaced “trousers” as the only available option.
Every time a quicker, cheaper, or better way of producing something (the same goes for service) is invented, the thing being produced slips a bit more into the oblivion of commodities — making it possible for more and more people to be able to afford it and consequently producing a need for more sophisticated versions of that particular product for those who already had the means of buying it in the first place.
And while there are no real technological advances in painting (at least not compared to bio tech or computers) the basic ideas of supply and demand are the same. 
Art in its core is the polar opposite of what the idea of commodification is to trousers — though print-on-demand services and the overflow of uneducated artists painting pretty flower pictures have taken their toll on the market.
Because, while any other form of creation is roughly limited by the means of production on one side and the specific tastes and capital of the consumers on the other, paintings don’t behave like trousers or laptops. Because no work of art is the same as the other, scarcity is next to infinite (well, it’s precisely one, if we’re not counting editions).
This is the first and most important added value that a work of art has — scarcity. While philosophically one could even argue that it might actually be the only human creation that has inherent added value (I’m not, because I don’t believe this to be true), scarcity defines art unlike any other trait it might possess.
In any art economics book (and there sadly still aren’t that many), you can find at least one long paragraph that glorifies art as the ultimate product; one can have a bunch of villas, a dozen yachts and hundreds of beautiful old cars, but lose all interest and excitement about them eventually, because it’s not that hard to add one more into the collection. 
Vintage wine, like all the “good” things in the world, tastes the best when we first try it, then it slowly but surely slips into the oblivion of commodity. The only real thrill then is to own a Salvator Mundi, Picasso’s Boy with pipe or Pollock’s No. 5, because there exists (and ever will exist) only one of each in the world. The one we have. The one others cannot possess.
But scarcity has to arise from somewhere, because nobody just wakes up with a sudden urge to buy our art. Scarcity needs an ecosystem in which it can exist — it needs demand. But to really understand demand, we have to understand need first, and there’s no better place to go than the nineteen forties, 1943 to be exact, when most of the western world was at war and people’s demands for almost everything were far from being met.
While the zeitgeist of the fifties created many questionable things, it had also sown the seeds for one of the most important scientific papers of our times, titled: “A Theory of Human Motivation”.
Maslow’s paper would become the bedrock of the social sciences for many decades to come, because it stated something groundbreaking; namely that all people share a common hierarchy of needs that follow certain rules and influence our lives as never thought of before.
He found that people do not and cannot experience certain needs — located higher up in the hierarchy — without first satisfying the more basic ones, like hunger, sex and security. Thus he concluded, that without first giving priority to the basic securities of life, like food, water and shelter, we humans are unable to even feel the urge to want something more complex; the need to have a family or the need to be respected in the eyes of our peers for example.
The trick is that demand for art, unlike trousers or bread, isn’t as popular amongst the masses, and we can find a clue as to why in Maslow’s theory: unlike most of our physical needs, that could be described as being a reaction to a certain deficiency — needing sustenance, love, affection, camaraderie, etc. — the need for collecting art comes from abundance and the need to grow.
Be it as a person, a society, a business or a local community; art gives us the tools to express ourselves and to connect, create a common identity and express our power. And if we see it as such, it gives us a much easier time understanding why the majority of people don’t collect art or just don’t give art the same importance in their lives as we do. 
They just don’t feel the need for it.
Imagine you’re working two jobs and supporting a family of four; the chaos of having to put food on the table, paying the electricity bill and god forbid a mortgage on the house with less than 100€ in the bank to last you for another two weeks of grocery shopping, while your child is telling you she will be needing a new textbook for next week’s class that costs 50€. 
No sane person under such conditions will ever think about how the empty wall space in the kitchen could use a nice still-life with a bunch of flowers or maybe an impressionist seascape in the colours of the living room couch. 
Ever.
But on the other side of this equation are the people who are privileged enough to live in abundance; those who strive for power, fame, beauty or morality. Here, in a place of abundance the demand for art has a chance to sprout, but because there’s millions of artists around the world (1,2 million just in the US), it takes a bit more than a vague demographic analysis to find ones fertile soil. 
We need a niche. Without it, we’re no more valuable than a no-brand drill bit at the local hardware store; forgettable, replaceable and most likely dull.
Think about it. There are many different companies that sell drills and accessories, all competing for the same customers. Some differences do exist, of course; you have different sizes, varying quality of the bits, their intended purpose — to drill into wood or metal or stone etc. — but apart from the obvious, there is one that is equally important, but resides on the customer side and is quite often overlooked. 
Perception.
What I mean by this is that when a person goes to their local hardware store and buys drill bits, do they really go there with the sole intention to own drill bits or do they buy them only because it lets them make a hole in their wall to hang a painting of their dad? 
Even then; did they buy drill bits and the painting for the sole reason of owning it, or did they maybe see in the portrait of their father an object that would remind them of what a wonderful person he is? Maybe he recently passed away and the painting means a lot to them? As does the process of commissioning it, receiving it, unpacking, framing, … and especially hanging it.
And in a world full of drill bits, more or less similar in size, quality and defined usage, would a drill company that focuses on evoking a certain emotion in their customer like pride, or a feeling of usefulness or maybe even self-actualisation, not only have an edge over their competition, but provide a lot of value to anyone with such a need?
Imagine your dad was somebody that made you feel like you needed to be useful in your life, like it was your duty as a person to do good and create great things with your hands. To pride yourself on a simple job well done.
What if the company that makes drill bits tried to enhance this experience with their products? They could invent a great advertisement campaign to place their products in such a demand niche, reinvent the packaging so that is helps enforce this feeling, maybe as simple as a slogan that says: “Nothing like a job well done.”
Maybe they could put a small chip inside their drill bit boxes (and call them Drill Beats) and make them play Ain’t No Mountain High Enough by Tammi Terrell & Marvin Gaye every time you open them? The goal would be to help you actualise your wish for feeling proud, helpful, self-reliant and in charge when you are preparing the wall to hang your painting, and a good tune goes a long way for a lot of us. 
Would you not buy these bits over the competition if this was this exact experience that you are searching for? You might just pay a bit more, maybe 10% or 20% because you would see the added value that they embody. 
Or, you might laugh at the sight of them and take the cheapest ones — preferably returning them after you don’t need them anymore and persuade the cashier or manager that you never opened them and just bought the wrong kind.
The difference is, that there would be a lot less people willing to buy Drill Beats, of course, because they would only sell to those that identify with the added value that they provide. But at the same time such people would probably cherish the added value immensely and may even talk about their newly-found novelty drill bits with their friends. All in all, they would be deemed more valuable than the other, generic bits, if the right people got their hands on them.
The cheaper ones on the other hand would still be bought by folks that need a hole and don’t mind the quick and dirty way, if they can save a few cents because of it. The difference wouldn’t even be connected with the functionality of either drill bit — both make holes and nothing else.
All that would be different would be the customers perception of them, their ability to connect with the core need that made them go into the hardware store in the first place. And with drill bits, it’s usually never to buy drill bits.
People don’t buy drill bits, they buy the ability to create holes. But even then, they don’t need holes, they might need to hang a painting of a loved one, to pay respect, to remember, not to forget … to feel proud that they did it themselves. 
The real question for us then, is what do people really need when they buy our art?
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suzanneshannon · 5 years
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Getting to the Heart of Digital Accessibility
Quick! Think of the word “developer” or “coder” — what’s the first thing that comes to mind? Maybe a whiteish male in his twenties living in a busy metropolis, wearing a nerdy t-shirt and hoodie? Someone a bit like Mark Zuckerberg? Or maybe a younger Bill Gates or Sergey Brin? Any of the dudes from the HBO series Silicon Valley, perhaps? Certainly no one like me.
By tech standards, I’m old. I’m also female and a mother. I live in a midwestern town you’ve never heard of and will never visit — a town where the cows vastly outnumber the people. My hair color is (almost) natural and is no longer part of the ROYGBIV collection, so I have no perceived conference street cred. I own about a thousand geeky T-shirts, but never actually wear them in public, opting for more “girly” attire (or so was pointed out by a male colleague). On the surface, I look more suited to taking notes at a PTA meeting than writing code. I’m a bit of an outsider. A tech misfit.
So when my 11-year-old daughter finished her recent coding camp and excitedly declared, “Now I’m a real developer, Mom, just like you!” there was the usual parent pride, but also a small piece of me that cringed. Because, as much as I support the STEM fields, and want the next generation of girls to be coding wizard-unicorn-ninjas, I really don’t want my own daughter to be a developer. The rationale behind this bold (and maybe controversial) statement comes from a place of protection. The tech world we live in today is far from perfect. I’ve endured my share of misogyny, self-doubt, and sexual harassment. Why wouldn’t I want to protect her from all of that?
The (diversity) elephant in the (computer) room
You’ve heard this story before: there is not enough diversity in tech. This puzzling trend seems to continue year after year, even though numerous studies show that by including more people from underrepresented communities, a company can increase its innovation, employee retention, and bottom line. Even with the recent push and supposed support for diversity and inclusivity from many Fortune 500 companies, women and female-identifying people still only hold 20% of all top tech jobs.
The data from FY 2018 shows that the number of women in technical roles at three of the top tech giants was 24% for Adobe, 26% for Google, and 22% for Facebook. While these numbers show that there is still not enough representation for women, these numbers do reflect a slight increase from the previous year (FY 2017: Adobe 22%, Google 25%, Facebook 15%). But even with this upward trend of hiring women in tech roles, the marginal growth rate has not caught up with the real world. The tech workforce is seriously out of touch with reality if, in 2019, a demographic (women) that represents more than half the global population is still considered a minority.
Sometimes this lack of diversity at the top level is blamed on a “pipeline” issue. The logic being: “If there are not enough girls who learn to code, then there will not be enough women who can code.” However, programs aimed at teaching girls how to code have skyrocketed in the past few years. Girls now make up about half of the enrollment in high-school coding classes and are scoring almost identically to their male classmates on standardized math and science tests, yet, young women make up only 18% of all Computer Science degrees. I have to wonder if this steep drop in interest has more to do with lack of representation in the tech sphere, than with girls and young women simply not being “smart enough” or “not interested” in working with code? At the very least, the lack of representation certainly doesn’t help.
Of course, the diversity picture becomes even more abysmal when you consider other underrepresented groups such as people of color, people from the LGBTQ community, and people with disabilities. And while I really don’t like glossing over these deeper diversity issues in tech, because they are abundant and are much more grotesque failings than the male/female ratio, I also don’t feel qualified to speak about these issues. I encourage you to look to and value the voices of others who can speak with higher authority on these deeper diversity issues, such as Ire Aderinokun, Taelur Alexis, Imani Barbarin, Angie Jones, Fatima Khalid, Tatiana Mac, Charlie Owen, Cherry Rae, and so many others. And for those readers who are new to the topic of diversity in tech, watch Tatiana Mac’s recent conference talk How Privilege Defines Performance — it’s well worth the 35 minutes of your life.
The four stages in the digital accessibility journey
However you look at it, the numbers don’t lie. There are some pretty significant diversity issues in tech. So how do we fix this issue before the next wave of young developers join the tech workforce? Simple: teach developers to write accessible code.
This may seem like a joke to some and stretch to others, but hear me out. When we talk about accessible code, what we are really talking about at its core is inclusiveness. The actual process of writing accessible code involves rules and standards, tests and tools; but inclusive development is more abstract than that. It’s a shift in thinking. And when we rethink our approach to development, we go beyond just the base level of simple code functionality. We instead think, how is this code consumed? How can we make it even more intelligible and easier for people to use? Inclusive development means making something valuable, not just accessible, to as many people as we can.
That line of thinking is a bit abstract, so let’s go through an example. Let’s say you are tasked with updating the color contrast between the text on a webpage or app and the background. What happens at each stage in the accessibility journey?
Stage 1: Awareness — You are brand new to digital accessibility and are still trying to understand what it is and how you can implement changes in your daily workflow. You may be aware that there is a set of digital accessibility guidelines that other developers follow, but you are a bit hazy on what it all means in a practical sense.
Stage 2: Knowledge — You know a bit more about digital accessibility and feel comfortable using a few testing tools, so you run an automated accessibility test on your website and it flags a possible issue with the color contrast. Based on your awareness of the guidelines, you know the color contrast ratio between the text and the background needs to be a certain number and that you need a tool to test this.
Stage 3: Practice — Feeling more confident in your knowledge of digital accessibility rules and best practices, you use a tool to measure the color contrast ratio between the text and the background. Then based on the output of the tool, you modify the hex code to meet the color contrast ratio guidelines and retest to confirm you have met the accessibility requirements for this issue.
Stage 4: Understanding — You understand that the accessibility guidelines and tools are created with people in mind, and that code is secondary to all of that. One is the means, and the other is the end. In the color contrast example, you understand that people with low-vision or colorblindness need these color contrast changes in order to actually see the words on your web page.
This is a bit of an oversimplification of the process. But I hope you get the gist — that there are different stages of digital accessibility knowledge and understanding. True beginners may not be to even stage one, but I am finding that group rarer and rarer these days. The word about digital accessibility seems to be out! Which is great; but that’s only the first hurdle. What I’m seeing now is that a lot of people stop at Stage 2: Knowledge or Stage 3: Practice — where you are aware of the digital accessibility guidelines, have some testing tools in your back pocket, and know how to fix some of the issues reported, but haven’t quite connected the dots to the humans they impact.
From the standpoint of getting daily stuff done, stages two and three are okay stopping points. But what happens when the things you need to do are too complex for a quick fix, or you have no buy-in from your peers or management? I feel that once we get to Stage 4: Understanding, and really get why these kinds of changes are needed, people will be more motivated to make those changes regardless of the challenges involved. When you arrive at stage four, you have gone beyond knowing the basic rules, testing, and coding. You recognize that digital accessibility is not just a “nice to have” but a “must have” and it becomes about quality of life for real people. This is digital inclusion. This is something you can’t unsee, you can’t unlearn, and you can’t ignore.
Making digital accessibility a priority — not a requirement
In my role as an accessibility trainer, I like to kick-off each session with the question: “What are you hoping to learn today about digital accessibility?” I ask this question to establish a rapport with the audience and to understand where everyone is in their accessibility journey, but I am also evaluating the level of company and individual buy-in too. There is nothing worse than showing up to teach a group that does not care to be taught. If I hear the words “I am only here because I have to be” — I know it will be an uphill battle to get them anywhere close to Stage 4: Understanding, so I mentally regroup and aim for another stage.
In my experience, when companies and their leaders say “Digital accessibility is a requirement,” nine times out of ten there is a motivating factor behind this sweeping declaration (for example, impending litigation, or at least the fear of it). When changes are framed as mandatory and packaged as directives from on high with little additional context, people can be resistant and will find excuses to fight or challenge the declaration, and any change can become an uphill battle. Calling something “mandatory” only speaks to Stage 1: Awareness.
By swapping out one word from the original declaration and saying “Digital accessibility is a priority,” companies and their leaders have reframed the conversation with their employees. When changes are framed as “working towards a solution” and discussed openly and collaboratively, people feel like they are part of the process and are more open to embracing change. In the long run, embracing change becomes part of a company’s culture and leads to innovation (and, yes, inclusion) on all levels. Calling something a priority speaks to Stage 4: Understanding.
Some of the excuses I often hear from clients for not prioritizing accessibility is that it is too difficult, too costly, and/or too time consuming — but is that really the case? In the same accessibility training, I lead an exercise where we look at a website with an accessibility testing tool and review any issues that came up. With the group’s help we plot out the “impact to user” versus the “remediation effort” on the part of the team. From group to group, while the plots are slightly different, one commonality is that close to 80% of the errors plotted fall into the quadrant of “simple to fix” for the team, but they also fall under “high impact” to the user. Based on this empirical data, I won’t buy the argument from clients who say that accessibility is too difficult and costly and time consuming anymore. It comes down to whether it’s a priority — for each individual and for the company as a whole.
What will your coding legacy be?
The infinite monkey theorem states that a monkey hitting keys at random on a typewriter for an infinite amount of time will eventually type any given text, such as the complete works of William Shakespeare. So by that same logic, a programmer hitting keys at random on a computer for an infinite amount of time will almost surely produce a website that is accessible. But where is the thought process? Where is the human element? While all the things we’ve already talked about — awareness, education, and prioritization of accessibility are important steps in making the digital world more inclusive to all — without intent, we are just going to keep randomly tapping away at our computers, repeating the same mistakes over and over again. The intent behind the code has to be part of the process, otherwise accessibility is just another task that has no meaning.
Maybe I’m naive, but I’d like to think we’ve come to a point in our society where we want our work lives to have meaning. And that we don’t want to just hear about the positive change that is happening, but want to be part of the change. Digital accessibility is a place where this can happen! Not only does understanding and writing purpose-driven code help people with disabilities in the short-run, I believe strongly that is key to solving the overarching diversity issue in tech in the long-run. Developers who reach Stage 4: Understanding, and who prioritize accessible code because they understand it’s fundamentally about people, will also be the ones who help create and cultivate an inclusive environment where people from more diverse backgrounds are also prioritized and accepted in the tech world.
Because when you strip away all the styles, all the mark-up, all the cool features from a website or app — what’s left? People. And honestly, the more I learn about digital accessibility, the more I realize it’s not about the code at all. Digital accessibility is rooted in the user; and, while I (and countless others) can certainly teach you how to write accessible code, and build you tools, patterns, and libraries to use, I realize we can’t teach you to care. That is a choice you have to make yourself. So think for a moment — what are you leaving the next generation of developers with all that inaccessible code you haven’t given much thought to? Is it the coding legacy you really want to leave? I challenge you to do better for my daughter, her peers, and for the countless others who are not fully represented in the tech community today.
Getting to the Heart of Digital Accessibility published first on https://deskbysnafu.tumblr.com/
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ramialkarmi · 6 years
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Microsoft CEO Satya Nadella's 'revelation' led to a $100 million database business that's taking on Google, Oracle, and Amazon (MSFT)
Microsoft CEO Satya Nadella announced in April that the Azure Cosmos DB database service was on a $100 million annualized run rate. 
Nadella has good reason to be proud: Cosmos DB head Rohan Kumar tells us that Nadella personally led the push to create the database. 
The genesis of Cosmos DB was that back in 2010, Microsoft literally couldn't find a database that suited the needs of its fast-growing online services. So Nadella came up with a guiding principle: The needs of Microsoft today will be the needs of the customer two years from now. 
Cosmos DB competes with Google Cloud Spanner and Amazon Web Services DynamoDB.
When Microsoft announced its latest earnings, CEO Satya Nadella made one very particular brag to analysts on the earnings call: Azure Cosmos DB, a "planet-scale" database launched in 2017, is on a $100 million annualized run rate. 
These days, Cosmos DB underlies many of Microsoft's largest services, including Xbox Live, which has 59 million active members. At this week's Microsoft Build developer conference, Cosmos DB will also be on full display, with a range of new updates to improve performance and reliability, even at the highest scales. 
It's no surprise that Nadella is so proud of Cosmos DB. Indeed, before he was chief executive, Nadella spent much of his career as a top exec in Microsoft's cloud and database divisions. Last year, Nadella even told Bloomberg that he wished it had been Microsoft, not Oracle, that had invented the relational database.
This is also something of a personal victory for Nadella. Cosmos DB started as Project Florence in 2010, when Nadella was serving as the head of cloud R&D. Microsoft Corporate VP Rohan Kumar, the head of Azure database products, credits Nadella with the "revelation" that gave Project Florence its direction.
"He gave us this principle that first party equals third party," says Kumar. 
In plainer terms, Nadella was frustrated that no third-party database had the scale or technology necessary to deal with Microsoft's growing needs. Microsoft online services like Xbox Live and Bing were just starting out, with requirements "an order of magnitude" beyond what was available on the market at the time, Kumar says.
"Third-party stuff didn't meet their needs," says Kumar. 
So Nadella got to thinking, maybe no outside customers had problems like Microsoft's yet, says Kumar. Give it a few years, though, and the rest of the world would catch up. This meant opportunity: If such a database didn't exist, Microsoft would simply invent it.
Now, Microsoft adopts the attitude that the problems experienced by the company today are the problems that its customers will inevitably encounter in two years. "First party equals third party," in the sense that Microsoft's problems will be any tech company's problems over a long enough horizon.
Nadella kept this mindset, making sure Cosmos DB was a priority even as he rose through the ranks, all the way through its general launch in May 2017. 
"[Nadella] was one of the early champions," says Kumar.
The rise of Project Florence
It took until 2017 for Cosmos DB to officially hit the market. However, Project Florence bore some early fruit in 2015, with Azure Document DB — a large-scale database based on the technology that would ultimately become Cosmos DB. With the launch of Cosmos DB, all Document DB customers were automatically migrated over.
The ultimate goal has been that idea of "planet scale," explains Kumar. In our increasingly digital age, it's necessary to be able to reliably deliver information to any device, anywhere in the world. That's a taller order than it used to be, given the sheer amounts of photos, videos, text, spreadsheets, and so on that every user is now generating.
So to do it reliably, for millions or billions of users, at a large scale, requires some rethinking. After all, unless you're Microsoft, Google, Amazon, or one of the precious few other mega-cap companies out there, you're not going to invest in the necessary infrastructure yourself.
"You're not gonna build data centers all over the world," Kumar says. 
Hence, CosmosDB. For developers, you'd work with it as you might any other database. The secret sauce is that without you having to do anything special, Cosmos DB scales all across all of Microsoft's data centers, all over the world. No matter where you are, your app has a local data center that can serve up its data, at high speeds. 
Indeed, Kumar calls this a "foundational service" for Azure: Because so many of Microsoft's own services run on top of it, including the cloud services it provides to developers and businesses, it's considered a "tier zero" service. This means that any data center Microsoft opens, it'll support Cosmos DB from day one.
The competitive field
Microsoft isn't the only one working on this problem, not by a long shot. For the last year, Google has offered Cloud Spanner, a similarly global service based on the tech it uses to run Gmail and Google Photos. And Amazon Web Services has its large-scale DynamoDB database, launched in 2012. 
Kumar believes that Microsoft has an advantage here, in that Cosmos DB replicates data across data centers at a higher speed than the others, he says. That's clutch, because it means that a Cosmos DB database will always be up-to-date, no matter where in the world you access it from. 
"That's where we're significantly differentiated," says Kumar. 
In absolute terms, it's hard to get a precise comparison of how they're doing. Neither Google nor Amazon have recently revealed their own revenue figures for their large-scale services.
However, DB-Engines, a site that tracks the relative popularity of database services with developers, shows that Cosmos DB is more popular than Google Cloud Spanner, and getting moreso. Still, neither of them hold a candle to DynamoDB, easily the most popular of the three with a bullet.
Beyond the competition, though, Kumar is gratified by the financial success of Spanner. And he's glad that Nadella's big bet, that other companies would need the same kind of tech that Microsoft did, paid off in a big way after so long in the labs. For a moment, he was worried that it would end up as a side-note to history.
"You always wonder if you're going to build it for ten apps," jokes Kumar.
SEE ALSO: The head of Microsoft's venture fund explains why startups should take its money in a crowded market
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