Tumgik
#wwlink
planetvries · 2 years
Text
Tumblr media
let him have his honk shoo mimimi moment
173 notes · View notes
flowersfromwind · 3 months
Text
Tumblr media
My little hc: WWLink can sleep anywhere. If he falls down and be like "I guess I'll take a nap then", he will and really fast. Buuuut, he's a light sleeper. Also, this gull doesn't accept mind control shenanigans :D
Tumblr media
75 notes · View notes
jamsofdeath0 · 7 months
Text
If someone who has a high tolerance for sort of bullshit mechanics all of my beef with Phantom hourglass would be washed away with the waves if we were playing Tetra instead of Link. Damsal Link and then have Tetra thrown into this new sea. Have her fucking legitimately just steal Linebacks boat. Have him begrudgingly join HER crew bc well damn if he hasn't been beat, looks like this is the only way to keep his boat.
Idk I LOVE wwLink but let's be real phantom hourglass missed the ultimate move.
2 notes · View notes
archer3-13 · 2 years
Text
having knocked through skyward sword hd to the final boss, gonna take the opportunity to collect my thoughts as it were on the game.
STORY
- well i would definitely call the plot a 'zelink plot' when the chips are down, its not nearly quite as prominent as i remember it being. but then, i also found myself being a lot more down on zelda this time in general as well. i think its the value of hindsight, with botw also on the table/mind it really highlights the elements and areas of sszelda that are basically just proto botwzelda [the insufferable waifishness, the atmosphere of self pity, the weird amount of delicateness the narrative insists on treating her with]. nowhere near as bad mind, and the sortta pre tornado bossy childhood friend zelda is a lot of fun compared to the soft moments botw tried. buuuuut stillll... i just cant unsee it.
- i remember the unique races to this game, the mogmas, the jellyfish things, the kuqwi and the robots looking a lot worse then they actually do in terms of design. they're more so just forgettable if anything, nothing to latch onto even just compared to the 2 random gorons roaming about.
- the plot is one of those 'odd ducks' as it were, where theres never really a natural feeling break in the story to focus on side content and quests and the like, but the sense of urgency thats trying to be imposed can never really get off the ground because of how the game actually functions. it just makes it a bit odd to be doing oddjobs around skyloft when as far as the plots concerned zeldas in constant danger.
- i rather like link though if im being frank, hes a charming dope as it were that kinda sharpens along with the master sword into a hero of legend over the games course. you might call it a mix of wwlink and tplink both in terms of art and personality, but i do more so consider it a unique kinda progression for a link [who tend to either be stoic competent or unrepentant goofs].
- the side cast is fine, perfectly serviceable. really though id almost even consider grooses reputation in fandom slightly overblown solely because i kinda feel he only stands out as he does because all the other side characters are kinda just... eh. not that grooses story isnt fun mind, just that it'd probably not be as memorable if it had stiffer competition in its own game.
- the sky is sooooo fucking empty, like, holy shit is this bad. zelda overworlds tend to be busywork commutes mind, but the sky here is particularly bad for it seeing as huge tracts of it are given over to empty space and the selection of places to visit and explore are minimal and kept purely to the functional. and it takes way to long to get anywhere in the sky to boot.
GAMEPLAY
- non motion controlled swordplay is an interesting experience. things like faking out ghiriam feel a little bit more difficult but wracking up damage on foes is a lot quicker and easier. almost to quick even as i found myself taking damage i might otherwise not have or hitting any enemy before their invul frames came to an end simply because it was so easy to jump the gun.
- the gear felt generally waaaay to situational for my taste to the point that the bow when i got it was the only gear i really used on a regular basis outside of required puzzle use. its faster then a lot of the other gear and more importantly its one of the only things that actually does damage.
- dungeon design was pretty neat, i like how so much of it felt so compact, very little wasted space. kinda makes me wish we had gotten a few more of them, say an extra set of dungeons instead of the world challenges to get he song pieces?
- the silent realms feel surprisingly generous all things considered? like, i was pretty regularly bltizing through them when they came up which felt odd given the seeming sense of their importance/challenge the game tries to build up.
BOSSES
- own dedicated section
- 1st ghiharam definitely works as a first boss, having a strong mix of elements to test if you are paying attention in combat or not
- 2nd the bolder spider thing, i refuse to look up names, is honestly more so tedious then it is fun
- 3rd the scorpion, almost would have worked better as the first boss if im being honest, as it covers the same bases as ghiharam well generally being a little easier to handle, the only complication being when it burrows in the sand but even thats a pretty easy thing to spot
- 4th the shiva golem thing, definitely the most fun non ghiharam boss, having a varied enough moveset to test your skills, and interesting progression of phases, and a really satisfying visceral feeling when ya start hacking it to pieces with its own swords
- 5th da kraken, this thing sucks both in terms of design and to actually fight, like the 2nd boss it mostly just wastes time
- 6th ghiharam round 2. really ups the anti compared to the previous fight with more aggressive strategies, integration of magic, and a more foreboding presence in general
- 7th the imprisoned. lumping all the imprisoned fights together, for something thats suppose to feel epic and life threatening they mostly just end up being boring slogs of wrestling with the camera. became mildly more tolerable when i started regularly using grooses bombs to just stun the fuckin thing so i could slash at its toes
- 8th giharam round 3. less impressive then round 2 if im being honest, its a neat fight in terms of visual and story around it, but i never really felt like i learned what i was doing yet it was waaaay to easy to brush through the first phase and the second phase felt more like winning by accident
- final demise. honestly before he calls lightning from the sky it feels like an intense fight. demise can mostly shrug off your blows, he hits pretty hard and fast, he has a sortta feint parry thing going on, your openings to attack feel somewhat minimal. then the second phase happens with the lightning and you get an instant 'break his shit open button' in skyward strikes. cool death though
5 notes · View notes
thecatrical · 10 months
Note
For your Zelda headcannon about why Fi didn't make WindWaker Link an adult is interesting, but it has another reason as well that could back it up.
WindWaker Link was never the chosen hero. He had to make himself the hero, and even then he didn't truly wield the hero's power through his own devices. King Hyrule was so blinded by his desire for things to return to what he saw was normal that he endangered the first child in green he could find.
WwLink was the perfect scapegoat and nearly died in every encounter with Gannon because he was pushed to fight an enemy he was never meant to tango with.
As for Ocarina of Time, my theory is that Link was destined to die as a child, so the powers of the sword and the sage of Time skipped over that period so it never happened. Or something along the lines of his child body not being physically strong enough, and people would ignore a child. He was literally set up to be forgotten, and his efforts were spoken of as legend, even when he returned to his child body. He was supposed to be the hero forgotten.
Sorry for rambling, but I hope this is some cool stuff to chew on :D
Two things
1. Yesssss
2. Rambling is fun don’t apologize for it, this is Tumblr, it’s made for dumb shitposts and rants
1 note · View note
mermain123 · 3 years
Text
spirit tracks/wind waker headcanon
okay so i have a silly little headcanon based on Spirit Tracks and Wind Waker in the Legend of Zelda franchise
in the Wind Waker when Link receives the tradition green outfit, he is most certainly UNHAPPY. he clearly thinks it’s a lame outfit and doesn’t like it.
but by spirit tracks we see that that outfit in now the standard royal guard uniform.
so my headcanon is that Tetra (who we do know is the first queen of New Hyrule) knew EXACTLY how much link hated that outfit so purposefully made it the uniform of the royal guard to “honor him”
but really she was just messing with him
now whenever Link sees the uniform he just wants to crawl in a hole and die
132 notes · View notes
scribblesaurus · 2 years
Text
Tumblr media Tumblr media
Strong gf
I was gonna do something for Wind Waker's birthday today but didnt have time to, so ill Just post this
Happy birthday, WW
22 notes · View notes
crazesmilecheshire · 5 years
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
TOGETHER THEY GET BOOP
ONE IS CONFUSED AS HECK
ONE IS ANGERY THAT HE GETS BOOP
54 notes · View notes
artsy-moonwalker · 3 years
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Character references for the Teen!WindWaker au I made awhile back! I really miss drawing them. I want to revisit the au. Enjoy!
(My hand hurts cause I drew this in two days)
1K notes · View notes
gloucestertea · 7 years
Note
get them randomly assigned as your lab partner for a whole semester, get trapped with them on a broken elevator for ten hours, and they’re your employee trainer for your new job at McDonalds: WWLink, SSLink, and BoTWLink
aaaaaaah anon ok so!
get them randomly assigned as your lab partner for a whole semesterWWlink tho idk if it’s wise to have a smol angry child handling dangerous chemicals omfg i bet he’d have to be stopped every time cause he keeps insisting the wind waker is a good tool to use to mix the chemicals with lmao
trapped with them on a broken elevator for ten hoursBOTWlink cause he’s innovative enough (and wild lmao) to try to find a way out of it, if not he’s got a magic pouch full of food that we can share while we wait for someone to get us out of the elevator omfg 
they’re your employee trainer for your new job at McDonaldsSSlink even tho he probably spends half the time napping somewhere lmao when he’s awake he’s a sweetheart and would probably constantly compliment/help me out so it’s ok
1 note · View note
minimexii · 7 years
Video
Amiibo update Drumroll please... #amiibo #nintendo #nintendoamiibo #shovelknight #wolflink #cyrusamiibo #reeseamiibo #celesteamiibo #foxmccloud #falcolombardi #marieamiibo #callieamiibo #squidsisters #ssblink #kkslider #inklinggirl #timmynook #tommynook #drmario #pixelmario #zerosuitsamus #ootlink #pixellink #wwlink #wwzelda #toonlink #toonzelda #linkarcher #bokoblin #guardian #linkrider #zelda #botw #ocarinaoftime #windwaker #animalcrossing #starfox #supersmashbros #splatoon #amiibocollection #breathofthewild #gaming #figures
0 notes
flowersfromwind · 3 months
Text
Tumblr media
I was trying to do WWLink in another style... (he looks old lol)
15 notes · View notes
autisticfi · 9 years
Photo
Tumblr media
skullivan HERE HE IS
i drew a small son and an oinker... i rly like how this came out.
also first art posted on this blog YEAH B)
612 notes · View notes