#writing things
frownyalfred · 3 days
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archive of our own: are you sure you want to proceed?
me: oh hell yeah
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Tips for Underwriters
Last week we talked about overwriters, but now let’s talk about tips for all the underwriters out there. I didn’t mention this in my overwriting post, but whether you’re an overwriter or an underwriter, I definitely would not worry about it until later drafts! As I say all the time, the first draft is a messy, word-vomit baby, so don’t worry about a lot of the problems associated with overwriting or underwriting until your second or even third draft! It’s completely normal to underwrite a first draft, and a lot of times, underwriting your first draft will make it way easier for you in the long run! Laying down the skeleton of the story without a ton of description or other things is a completely legitimate way to go about it! But, once you get onto those later drafts, here are a few tips if you feel like you’re underwriting or your story is lacking! 
First off, I really recommend going through and asking yourself these ten questions for all of your scenes! If you answer all of these questions thoroughly, chances are you won’t be underwriting!
Where is this scene taking place? 
What does this place look and feel like? 
How much time has passed since the last scene? 
What is your character feeling right now?
What is your character’s reaction?
What is the natural, believable way your character should be reacting? 
What is the point of this scene?
What is your protagonist’s goal for the scene?
Where’s the conflict? 
Where’s your opening hook and strong ending sentence? 
These questions are a great place to get started making sure you provide depth for your readers!
But Does The Reader Know??? 
This is one of my biggest problems with a lot of books I have been reading lately. The writer will namedrop something that is clearly important in world, but does not explain it at all. They feel extremely underwritten because the writer assumes the reader has all of this background knowledge that they simply don’t have. I think a lot of it has to do with so many books being written like fanfiction. I’m not saying that in the sense that fanfic is poorly written, but in fanfiction there’s an understanding that the reader already has a decent understanding of the backstory they’re getting into. Anyways I digress into a completely different topic, but not explaining things properly is a problem that a lot of underwriters have. As writers, we sometimes forget that even though we have all of this information inside of our heads, the reader only knows what we tell them, so we have to make sure to give them a solid understanding the world and the characters. I also think that so many writers are scared of info-dumping that they just don’t explain things at all, but if you feel like you’re underwriting, go back and look through your story to make sure anything that needs explaining is explained!
Don’t Forget Internal Conflict!
Despite being my favorite conflict, I feel like internal conflict often gets left behind in a lot of stories. Most characters have one big external problem that they spend the whole story trying to solve, and while that big problem is absolutely necessary to the story, but if there’s only one problem in your story, you might find yourself more prone to having an underwritten story. How does this big problem affect your character internally? Are they super stressed out about it? Does solving the problem compromise their moral code? Do they have to forsake a core value in order to ensure their survival and the survival of their family? There are so many ways for your character to struggle with the main problem that ups the stakes of your story, adds conflict and character development, and can help up the word count as well! If you’re struggling and want a book with well-written internal conflict, see my favorite example the Hunger Games. It doesn’t get better than that!
All Go and No Show
Despite being a chronic overwriter, this is actually a problem that I struggle with as well. I think it’s because I write scenes out of order, and I tend to write all of the exciting scenes first because as a reader and a writer, I really like to jump right in and keep it moving to the last page. I used to get kind of annoyed when I stubble across what I consider a “filler” chapter where it feels like the characters are just sitting around and doing absolutely nothing. However, those less exciting bits are just as important often because they feature the internal conflict and character development mentioned above. If you’re only featuring the exciting parts of your story, it can definitely contribute to underwriting. It can also lead to another side-effect of underwriting: not having as well-rounded and fleshed out characters. Every time some big action thing happens in your story, you probably should include your MC’s reaction to it. How your characters react to things is important to them as a character and to your story overall. Now, am I saying that you need to write a 4,000 word chapter on every single detail of your characters’ feelings? No I am not, but if your MC gets hurt or betrayed or has a friend died, and then the next scene time has passed and they’re absolutely fine, it’s bad underwriting and unrealistic!
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notpikaman · 10 hours
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madrewrites · 8 months
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lord-of-the-prompts · 5 months
descriptors; ample, athletic, barrel-chested, beefy, blocky, bony, brawny, buff, burly, chubby, chiseled, coltish, curvy, fat, fit, herculean, hulking, lanky, lean, long, long-legged, lush, medium build, muscular, narrow, overweight, plump, pot-bellied, pudgy, round, skeletal, skinny, slender, slim, stocky, strong, stout, strong, taut, toned, wide.
descriptors; bushy, dark, faint, furry, long, plucked, raised, seductive, shaved, short, sleek, sparse, thin, unruly.
shape; arched, diagonal, peaked, round, s-shaped, straight.
shape; attached lobe, broad lobe, narrow, pointed, round, square, sticking-out.
colour; albino, blue (azure, baby blue, caribbean blue, cobalt, ice blue, light blue, midnight, ocean blue, sky blue, steel blue, storm blue,) brown (amber, dark brown, chestnut, chocolate, ebony, gold, hazel, honey, light brown, mocha, pale gold, sable, sepia, teakwood, topaz, whiskey,) gray (concrete gray, marble, misty gray, raincloud, satin gray, smoky, sterling, sugar gray), green (aquamarine, emerald, evergreen, forest green, jade green, leaf green, olive, moss green, sea green, teal, vale).
descriptors; bedroom, bright, cat-like, dull, glittering, red-rimmed, sharp, small, squinty, sunken, sparkling, teary.
positioning/shape; almond, close-set, cross, deep-set, downturned, heavy-lidded, hooded, monolid, round, slanted, upturned, wide-set.
descriptors; angular, cat-like, hallow, sculpted, sharp, wolfish.
shape; chubby, diamond, heart-shaped, long, narrow, oblong, oval, rectangle, round, square, thin, triangle.
Facial Hair
beard; chin curtain, classic, circle, ducktail, dutch, french fork, garibaldi, goatee, hipster, neckbeard, old dutch, spade, stubble, verdi, winter.
moustache; anchor, brush, english, fu manchu, handlebar, hooked, horseshoe, imperial, lampshade, mistletoe, pencil, toothbrush, walrus.
sideburns; chin strap, mutton chops.
colour; blonde (ash blonde, golden blonde, beige, honey, platinum blonde, reddish blonde, strawberry-blonde, sunflower blonde,) brown (amber, butterscotch, caramel, champagne, cool brown, golden brown, chocolate, cinnamon, mahogany,) red (apricot, auburn, copper, ginger, titain-haired,), black (expresso, inky-black, jet black, raven, soft black) grey (charcoal gray, salt-and-pepper, silver, steel gray,), white (bleached, snow-white).
descriptors; bedhead, dull, dry, fine, full, layered, limp, messy, neat, oily, shaggy, shinny, slick, smooth, spiky, tangled, thick, thin, thinning, tousled, wispy, wild, windblown.
length; ankle length, bald, buzzed, collar length, ear length, floor length, hip length, mid-back length, neck length, shaved, shoulder length, waist length.
type; beach waves, bushy, curly, frizzy, natural, permed, puffy, ringlets, spiral, straight, thick, thin, wavy.
Hands; calloused, clammy, delicate, elegant, large, plump, rough, small, smooth, square, sturdy, strong.
Fingernails; acrylic, bitten, chipped, curved, claw-like, dirty, fake, grimy, long, manicured, painted, peeling, pointed, ragged, short, uneven.
Fingers; arthritic, cold, elegant, fat, greasy, knobby, slender, stubby.
colour (lipstick); brown (caramel, coffee, nude, nutmeg,) pink (deep rose, fuchsia, magenta, pale peach, raspberry, rose, ) purple (black cherry, plum, violet, wine,) red (deep red, ruby.)
descriptors; chapped, cracked, dry, full, glossy, lush, narrow, pierced, scabby, small, soft, split, swollen, thin, uneven, wide, wrinkled.
shape; bottom-heavy, bow-turned, cupid’s bow, downturned, oval, pouty, rosebud, sharp, top-heavy.
descriptors; broad, broken, crooked, dainty, droopy, hooked, long, narrow, pointed, raised, round, short, strong, stubby, thin, turned-up, wide.
shape; button, flared, grecian, hawk, roman.
descriptors; blemished, bruised, chalky, clear, dewy, dimpled, dirty, dry, flaky, flawless, freckled, glowing, hairy, itchy, lined, oily, pimply, rashy, rough, sagging, satiny, scarred, scratched, smooth, splotchy, spotted, tattooed, uneven, wrinkly.
complexion; black, bronzed, brown, dark, fair, ivory, light, medium, olive, pale, peach, porcelain, rosy, tan, white.
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Calling my OCs bastards is so amusing. Sir. Sir you created them. You are their only parent
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being a writer is like HOLY SHIT I HAVE SUCH A GOOD IDEA THIS IS AWESOME *writes down the most horrifying idea to ever grace google docs*
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notpikaman · 10 hours
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bluebxlle-writer · 1 year
Writing fight scenes
masterlist. main navigation.
@bluebxlle_writer on Instagram
1. Pacing
A fight scene should be fast-paced and intense. Unless it's a final battle with numerous parties, a fight scene that's too long tends to take away suspense. To speed up your pacing, use active voice to describe movement and don't overdescribe your characters' thoughts. Excessive inner monologue will be unrealistic, as people usually have no room to think during intense combats.
2. Character mannerisms
Here's a point that people often overlook, but is actually super important. Through fight scenes, you should be able to reveal your characters' contrasting mannerisms and personality. A cunning character would play dirty - fighting less and making use of their opponent's weakness more. A violent character would aim to kill. A softer one would only target to disarm their enemies, using weakened attacks. A short-minded character would only rely on force and attack without thinking. This will help readers understand your characters more and decide who to root for.
3. Making use of surroundings
Not only the characters, you also need to consider the setting of your fight scene and use it to your advantage. Is it suitable for fighting, or are there dangerous slopes that make it risky? Are there scattered items that can help your characters fight (e.g. nails, shards of glass, ropes, wooden boards, or cutlery)? Is it a public place where people can easily spot the fight and call the authorities, or is it a private spot where they can fight to the death?
4. Description
The main things that you need to describe in a fight scene are :
• Characters involved in the fight
• How they initiate and dodge attacks
• Fighting styles and any weapons used
• The injuries caused
Be careful to not drag out the description for too long, because it slows down the pace.
5. Raise the stakes
By raising the stakes of the fight, your readers will be more invested in it. Just when they think it's over, introduce another worse conflict that will keep the scene going. Think of your characters' goals and motivations as well. Maybe if the MC didn't win, the world would end! Or maybe, one person in the fight is going all-out, while the other is going easy because they used to be close :"D
6. Injuries
Fights are bound to be dirty and resulting in injuries, so don't let your character walk away unscathed - show the effect of their injuries. For example, someone who had been punched in the jaw has a good chance of passing out, and someone who had been stabbed won't just remove the knife and walk away without any problem. To portray realistic injuries, research well.
7. Drive the plot forward
You don't write fight scenes only to make your characters look cool - every fight needs to have a purpose and drive the plot forward. Maybe they have to fight to improve their fighting skills or escape from somewhere alive. Maybe they need to defeat the enemy in order to obtain an object or retrieve someone who had been kidnapped. The point is, every single fight scene should bring the characters one step closer (or further :D) to the climax.
8. Words to use
• Hand to hand combat :
Crush, smash, lunge, beat, punch, leap, slap, scratch, batter, pummel, whack, slam, dodge, clobber, box, shove, bruise, knock, flick, push, choke, charge, impact
• With weapon :
Swing, slice, brandish, stab, shoot, whip, parry, cut, bump, poke, drive, shock, strap, pelt, plunge, impale, lash, bleed, sting, penetrate
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writing-culture-is · 5 months
Friend/relative: Oh, you write? That's so cool! What do you write about?
Me: Actually, I usually just zone out for an hour and then call it a day
Me: Sometimes I write down the occasional adjective or verb
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the-best-bibliophile · 3 months
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anyone else??
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writingwife-83 · 3 months
Bouncing off this post because I’ve seen a lot of people adding this thought in the reblogs.
Don’t ever be afraid to read way back in time (I’m talking many years!) through someone’s AO3 works, and leave kudos and positive comments along the way. I promise it’s not weird or creepy or any of the things people sometimes worry about! This should be your rule of thumb-
If an author chose to leave a fic on AO3, no matter how old, they want it to be read and they want to know when you’ve enjoyed it! 👌
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frownyalfred · 2 months
ah yes, the two genders: whumptober and kinktober
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wordsnstuff · 10 months
Linked to this post is a free google slides document I’ve designed for the purposes of character and plot development. You can use this in several ways, including:
Making a copy to your google drive and editing it digitally
Downloading as a Microsoft powerpoint document
Editing in google slides and then downloading as a printable PDF
This document includes technical instructions and guides to the planning models I integrated. The included pages are:
Character/arc design sheet
Secondary characters sheet
Three-act flow chart
Plot story map
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[watermark is only present in these screenshots]
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ellesliterarycorner · 1 month
Writing Scenes Out of Order
Gonna be honest with y'all, I have never ever written a story completely in order. I am actually incapable of doing that. Even though I write the most detailed outlines known to man before I even think about writing, I still can’t write the scenes in order. I swear by this because I sincerely believe that writing scenes out of order increases my productivity which I’ll talk about later. Even if you haven’t done this before, I recommend everyone try it at least once, so without further ado, here are a few reasons that you should write your stories out of order. 
You Can Write The Ending First
When you write your scenes in order, generally that means that you’re going to write the ending last. In my experience, the ending is one of the most important things in your story, so I recommend that even if you write everything else in order, always write the ending first. Writing the ending first always gives you a light at the end of the tunnel. It gives you a destination to eventually reach. Even when you feel like your story is going absolutely nowhere, it allows you to go back and see what you want the ending to look like from the beginning which should help your motivation and hopefully lessen that pesky writer’s block!
Oh, Those Continuity Issues 
Continuity issues are the absolute worst. I can never seem to remember the way that I described stuff at the end of the book when I’m writing everything back at the beginning. One thing that does get frustrating about writing scenes out of order, is keeping up with continuity like what season it is, what characters have already met, and even who is alive and dead at certain points. Writing scenes in order eliminates these issues because you are writing everything in the order that it happens. I would most definitely recommend keeping an outline or at least a sheet of notes when you’re writing scenes out of order, so that you can keep yourself organized and lessen the continuity issues that you have to go back and fix in later drafts!
You Can Follow Your Inspiration
I plot every scene out extensively, but if I do have an idea for a scene, I immediately write it down and worry about where it fits into the story later. For me, this increases my motivation because at least I'm writing something even if it wasn't in my original outline. Every story has scenes that aren't the most interesting, and as writers, those can be the hardest scenes to write. Especially if you write all of the interesting scenes first, you won't have anything to look forward to when you're struggling through the more transitional parts of the story. This is just my opinion, but whenever I write in chronological order, my motivation goes down a lot. I like writing whatever scenes I want to write instead of writing what comes next in the story. Knowing that I can write whatever scene I want to next makes me super excited about writing
Sprinkle In That Foreshadowing
Y’all know how much I love me some well done foreshadowing. It’s simply one of the best things about reading and writing. But, writing foreshadowing can be really complicated if you aren’t sure how the story ends or even how the foreshadowing will fit into the story later. Because I normally write the ending scenes first, when I finally get around to writing the beginning scenes, I can easily sprinkle in little bits of foreshadowing or allusions to later scenes. It also helps me not overly foreshadow anything because I can go to the end and make sure I'm not doing too much.
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lord-of-the-prompts · 4 months
bam (a sudden loud noise/sudden impact)
bang (a loud noise like an explosion or gunshot)
beep (a short high-pitched electronic sound)
biff (a short, sharp movement)
blip (a short, high-pitched electronic sound)
boing (representing the noise of a compressed spring suddenly released)
boom (a loud, deep, resonant sound)
buzz (a low, continuous humming sound)
ching (the sound of metal on metal)
clang (a loud, resonant metallic sound or series of sounds)
clank (a loud, sharp sound or series of sounds)
clap (the act of striking the palms together/an explosive sound)
clatter (a rattling sounds as objects fall or hit each other)
click (a short, sharp sound/a short electronic sound)
clink (a short ringing sound)
crack (a sudden explosive noise)
crackle (rapid succession of slight cracking noises)
crash (a sudden violent noise)
crunch (a muffled or grinding sound made when something is crushed)
ding (a metallic ringing sound)
ding-dong (the sound of a doorbell, like the chiming of a bell)
drip (the action of liquid falling in drops)
honk (a long and loud beep, such as that from a car horn)
jingle (a catchy rhythmic sound/light metallic clinking)
kerplunk (a loud, dull sound or plunk)
knock (to strike a surface noisily in order to attract attention/ sudden short sound caused by a blow)
patter (a repeated light tapping)
pew-pew (a sound made by a laser gun)
ping (a short high-pitched ringing)
pitter-patter (the sound of a rapid succession of light beats or taps)
pop (a light/soft explosive sound)
pow (expressing the sound of a blow or explosion)
rattle (to make a rapid succession of short/sharp knocking sounds)
screech (give a loud, harsh, piercing cry/a lour, harsh, squealing noise)
sizzle (a hissing sound made when food is frying)
slam (a loud and forceful sound caused by something being shut)
slap (a sharp sound made by a forceful blow)
smash (violent breaking of things)
snap (tp break suddenly and completely, typically with a sharp cracking sound)
splash (a sound made by something striking or falling into liquid)
splat (a sound of something soft and wet or heavy striking a surface)
swoosh (the sound produced by a sudden rush of air or liquid)
thud (a dull, heavy sound)
tick (a regular short, sharp sound, especially that made by a clock)
thump (a dull pounding sound)
thunk (a dull, heavy sound, such as that of an object falling)
varoom (a roaring sound made by an engine at a high speed/revving up)
whack (to strike forcefully with a sharp blow)
whir (a low, continuous, regular sound)
whoosh (a sudden rushing movement and sound)
whump (a dull thudding sound)
wham (a forceful strike/impact)
zap (the sound of a sudden burst of energy)
arf (canine)
bark (canine, seal)
bah-gawk (chicken)
bellow (alligator, deer)
buzz (bee, hornet, fly, mosquito, wasp...)
caw (blackbird, raven, rook...)
chatter (monkey, mouse
cheep (bird)
chickadee-dee (chickadee)
chirp (bird, cricket, grasshopper)
click (crab, dolphin)
cluck (chicken)
cock-a-doodle-doo (rooster)
coo (pigeon)
croak (frog)
cuckoo (cuckoo)
drum (rabbit)
gobble (turkey)
growl (bear, canine, crocodilian, feline...)
grumble (boar)
hee-haw (donkey)
hiss (goose, snake)
honk (goose)
hoot (owl)
howl (canine)
hum (hummingbird)
maa (goat)
moo (cow, wildebeest)
neigh (horse, pony, zebra)
purr (canine)
quack (duck)
ribbit (frog)
roar (bear, feline, gorilla...)
scream (hyena)
screech (bat, eagle)
sing (songbird)
snarl (feline)
snort (pig)
squeak (hampster, mouse, squirrel...)
tlot-tlot (hooves)
trumpet (elephant, swan)
tweet (bird)
wheek (guinea pig)
whine (mosquito)
whinny (horse, pony, zebra)
whistle (bird, whale)
whoop (monkey)
achoo/atishoo (the sound of a sneeze)
ahem (clearing throat to attract attention)
argh (expressing annoyance, dismay, embarrassment or frustration)
blech (to express distaste/gagging or retching)
blurt (to speak out suddenly and abruptly)
chomp (vigorous chewing)
cough (expel air from the lungs with a sudden sharp sound)
eek (used to express alarm, horror, or fright)
giggle (to laugh lightly in a nervous or silly manner)
glug (to drink or pour with a hallow gurgling sound)
groan (to make a deep inarticulate sound in response to pain or despair)
growl (a low rumbling noise that expresses discontent)
grunt (a short, deep sound inarticulated when angry, sullen, or lazy)
gulp (to swallow loudly and quickly)
gurgle (a hallow, bubbling sound)
hiccup (an involuntary cough-like noise)
huh (used to express scorn, anger, disbelief, surprise, amusement, or confusion)
hum (to make a steady continuous sound like a bee)
moan (a low prolonged mournful sound expressive of suffering or pleading)
mumble (speaking incoherently, like a sort of whisper)
murmur (to make sounds that are not fully intelligible)
ow (used to express sudden pain)
phew (an exhale of relief)
oops (an exclamation of surprise or of apology, as when someone drops something or makes a mistake)
ouch (an exclamation of sharp sudden pain)
squeal (to make a shrill cry/a sound of complaint or protest)
ugh (used to indicate the sound of a cough or grunt or to express disgust or horror)
yikes (used to show that you are worried, surprised, or shocked)
whimper (to make a low whining plaintive or broken sound)
whoop (a loud cry of joy or excitement/laughter)
whoops (another term for "oops")
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my-writblr · 6 months
I want you to remember something. Writing is not an innate talent that people are born with. I've read /so many/ things where people who are old enough to know better, decide to "write a book" because they felt like it, without any knowledge on how to actually write a book, then think they're shit is the best and doesn't need a rewrite or edits.
And I'm not talking about aspiring writers, either. Aspiring writers are people who actually want to learn how to write. We all start somewhere. It takes time and practice. I'm talking about the idiots who think they can wake up one day and write Shakespeare without any kind of preamble work up to actually making that first draft and think it's publishable.
Writing takes Time, Effort, Dedication, and Practice. It's like any other profession: you can't learn it over night. But people drive me insane thinking they could 'do my job' without any kind of experience in it.
Next time you writers - actual writers that day dream about your stories, write fan fiction, make original stories in your head as you go to sleep, anything that's any sort of preamble to actually writing - think that your writing sucks? Stop and remember this. Writing is a skill you learn. You've just gotta work that muscle until it's strong.
Some of you are stronger than you think.
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