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#tir na nog
amylouioc · 6 months
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Three pieces created so far for my “Otherworld” series, which is exploring various names and iterations of Tír na nÓg.
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aureentuluva70 · 10 months
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I've been looking more into the myths and legends that inspired Tolkien, specifically into Irish Mythology, and there are actually a lot of very interesting similarities, particularly in Tir na nÓg and the Tuatha dé Danann.
Tir na nÓg means 'the land of the young', and is an enchanted isle off the west coast of Ireland where all were happy and suffered no illness or unhappiness. It is also called the Otherworld, and just like with Valinor, was often mistaken for a kind of heaven or afterlife when it was an actual, earthly place that could be reached by sailing across the sea(or through magic).
It was from Tir na nÓg that the Tuath Dé came, sailing eastwards in a fleet of 300 ships. Tuatha dé Danann means "people of the Goddess Danu". The Tuath Dé are immortal beings who are immune to aging and illness who came from across the sea and inhabited the lands of Ireland before Men ever came there.
Upon landing on Ireland's shores the Tuath dé immediately took the ships they had used and burned them to prevent anyone from returning to their homeland. The smoke from the fires could be seen for miles and the dark cloud lasted for three days straight.
In their first battle against their enemies and former inhabitants of Ireland the Formorians, the King of the Tuath Dé, Nuada, had his arm sliced clean off. Because he was no longer "unblemished", he thus lost his kingship, although a new hand was made for him that was made of silver. Nuada thus gained the epithet of Airgetlam, meaning 'silver hand/arm'.
They were powerful magic users, and during the years they spent there conquered most of Ireland, though at the cost of much blood.
But just like the Elves, so do the Tuath Dé and their power eventually fade at the coming of Men, the Milesians, the ancestors of the Irish people. In some tales the Tuath dé fight back and are driven underground by the Milesians, but in others versions the Tuath Dé foresee and accept their fate, and flee beneath the earth where they later become the sidhe, the fairy folk, or Little People, living in barrows and cairns. In other versions, the Goddess Danu sent many of the Tuath Dé to live in Tir na nÓg, and made homes beneath the earth for those who wished to stay.
Overall, very alike to Tolkien's Elves, specifically the Noldor!
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auntieblues · 5 months
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“Ladies and Felines," he stated grandly, grasping the doorknob, "Welcome to Tir Na Nog. Land of endless winter and shitloads of snow.” ― Julie Kagawa, The Iron King
original auntieblues
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lavenderarts · 6 months
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A strong arm and a steady aim are the best weapons on the market. Finished Pathfinder comm
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lars-canyon · 10 days
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GGST – 03-22-24 – LeonaDX (Sol) vs VoidActress [Ramlethal]
Heavy Day on Tír na nÓg
[ submitted by @directivexero ]
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french-teapot · 2 years
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Tír na nÓg, or on the way to it anyway.
A remake of an old illustration. Can't remember if I posted it here or not.
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multiverse-of-marvels · 7 months
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Otherworld
Home to Merlyn. A high-fantasy reality resembling the British Isles. Used as the headquarters for the Court of Camelot, the Omniversal Guardian Roma, the Green Knight, the Dimensional Development Court, and the Captain Britain Corps. Inhabited by the Dannan, Leprechauns, Trolls, Elves, and Faeries.
First mentioned/appearance: Fantastic Four vol 1 #54 (1966)
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lovelyllamasblog · 1 year
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Roxy 🦋
Fairy of Animals
Earth (Tir Na Nog)
Birthday: March 20
Fairy Sign: Phoenix
Star Sign: Pisces ♓
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birdsofrhiannon · 1 year
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 The Return of Enbarr by tinkerbelcky 
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courtleymanor · 1 year
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Celtic Woman - Tír na nÓg ft. Oonagh
From the shores through the ancient mist You bear the mark of my elven kiss Clear the way, I will take you home To eternal bliss
from my youtube playlist Ostara (Spring Equinox)
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existentialcrisis-24-7 · 11 months
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So Winx season four ? magic returning to earth
How does that go and (since I’m assuming terrestrial magic is different,how does it difffer from magic in the Magic Universe ?)
Thank you so much for the ask!
But I have to say, I already have a more-or-less fleshed out magic system, so magic doesn't really work differently on Earth. The only planet magic could be considered different on is Magix, but it still more-or-less fits within the pre-established rules I made for magic. I will say that Earth is a little odd in that despite its magic being shapeshifting, most if not all fairies are born with a secondary magic of fire, air, ground or water and the rate of people born with 3 or more types of magic is significantly higher there.
I can explain shapeshifting magic and the effects of the return of Earth's magic though!
Shapeshifting has two subsets: Metamorphosis (altering your own appearance) and Transmutation (altering another thing's appearance). Those who struggle to see images in their head tend to be at a disadvantage when performing this magic, though most regard metamorphosis as the easier route to take as you can instead feel the changes happen to yourself as oppsed to having to visualise it.
It is a magic only found on Earth and, as such, it was extremely rare even when Earth still had its magic. After Earth and its magic became lost to the rest of the Magic Dimension it nearly went completely extinct and was actually thought to be dead for a while. That was until Wizgiz joined the Alfea staff and began trying to resurrect the magic with... mixed results.
As of writing this, I have no concrete design in mind for the shapeshifting transformation, though I imagine it looks very unique and definitely would draw more from a person's individual sense of style then from a more generic standard. Names of the transformations are also a WIP (metamorphix sounds too much like morphix for my taste, and transmutix/transmutatix just doesn't have the ring to it I would like it to have).
Now! Onto how the return of magic on Earth affected things!
In summary: chaos.
Magic had been building up in Tír na nÓg for the past 1000 odd years and when it finally got released the Terrestrial Fairies (Roxy included) were given a huge temporary power boost as the magic tried to settle back in. Once magic began to settle back the power boost was lost but random people just started waking up with a new connection to magic and some people even got transformations (alignment depending). This caused a huge amount of fear and panic across Earth because nobody knew what was happening and the fact that there was so much going on in Gardenia with the Wizards and the Major Fairies made a lot of people think Gardenia itself was to blame. Having to get every single human adjusted to the idea of magic was a huge task and certainly took a while, even after season 4 2 takes place.
There was a lot of politics, history books and magical demonstrations before the world could agree that magic should even be legal, and eventually the world agreed that the island the portal was on, Avalon, would be considered its own kingdom with its own laws, ruled by the fairies. Most people were fine with this since the island was uninhabited anyway but there was still a lot of fear up in the air about this kingdom out of legends who were believed to have more power, different to anything humans had ever seen, despite being such a small population.
After Morgana took the title of Queen again, she suggested To Nebula that she take some time to herself and to heal. Nebula went on a journey of self-discovery for one month before realising there was no one to teach magic on Earth. The School of Mystic Arts was then set up near the portal to Tír na nÓg on Avalon so that people new to magic had a way to learn without having to travel off-world and also to educate people on their world's history. Though the school is still new and lacking in both a standardised curriculum and the staff necessary to teach this many new magic users, Nebula is determined to make it work and Morgana has been helping her get in contact with the rest of the Magic Dimension for help in both teaching and in reestablishing Earth among the ranks.
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amylouioc · 8 months
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Tír fo Thuinn, the land beneath the waves
Part of a new series I’m working on which visualises the different names for Tír na nÓg/the Otherworld as distinct lands.
Also drew Emain Ablach
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oespiritocelta · 8 months
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Mitologia - Irlanda e Escócia
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Áine: Áine (Ania) é a deusa do amor, da fertilidade, da agricultura, da riqueza e da soberania. Ela é associada ao sol.
Airmed: Airmed (Armed) é a deusa da cura e do herbalismo.
Cailleach: Cailleach (Caili) é uma idosa divina, associada à criação das paisagens e ao inverno. Ela está ligada ao festival Samhain e na Escócia é conhecida como Beira (Bira).
Clíodhna: Clíodhna (Clina) é a deusa do amor, da beleza e da vida após a morte. Ela também é a Rainha das Banshees.
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Dagda: Dagda é a figura paterna, rei e druida. Ele é associado à fertilidade, agricultura, masculinidade, força, druidismo e sabedoria. Ele pode controlar a vida e a morte, o clima e as colheitas, bem como o tempo e as estações do ano.
Danu: Danu é a mãe dos deuses irlandeses, ligada à deusa Dôn do País de Gales. Sua tribo é a Tuatha Dé Danann ("o povo de Danu"). Alguns acreditam que o rio Danúbio tem esse nome em sua homenagem.
Lugh: Lugh (Lú) é o deus do sol e deus militar, que protege comerciantes e viajantes. Ele está associado à habilidade em múltiplas atividades. Lugh está ligado ao festival Lúnasa.
Macha: Macha (Marra) é a deusa da soberania. Ela é associada à terra, realeza, guerra e cavalos. Várias figuras chamadas Macha aparecem na mitologia e no folclore irlandês e acredita-se que todas derivam da mesma deusa.
Manannán Mac Lir: Manannán mac Lir é o deus do mar e rei do Outro Mundo. A Ilha de Man foi nomeada em sua homenagem.
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Brigid: Brigid é a deusa da cura, da sabedoria e da criatividade. Alguns acreditam que ela seja uma Deusa Tríplice, três irmãs chamadas Brigid: a ferreira, a poetisa e a curandeira. Historiadores sugerem que a deusa foi sincretizada com a cristã Santa Brígida. Brigid está ligada ao festival Imbolc.
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Ériu / Banba / Fódla: Ériu (Eiru) é a deusa matrona da Irlanda. Com suas irmãs, Banba e Fódla (Fôla), ela fazia parte de um trio de deusas. Quando os milesianos chegaram na Irlanda, as três irmãs pediram que seu nome fosse dado ao país. O pedido foi concedido a elas, embora Ériu tenha se tornado o principal nome em uso (Banba e Fódla ainda são às vezes usados como nomes poéticos para a Irlanda).
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Morrígan / Badb / Nemain: Morrígan (Morigan) é a deusa da guerra, do destino e da soberania. Ela é frequentemente retratada como um trio de deusas, todas irmãs, Morrígan, Badb (Bá) e Nemain (Nemen).
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Tuatha Dé Danann: Tuatha De Danann (Tuá De Dana) são as principais divindades da mitologia irlandesa. Todas as figuras citadas acima fazem parte dessa tribo. Eles são retratados como reis, rainhas, druidas, bardos, guerreiros, heróis, curandeiros e artesãos que têm poderes sobrenaturais. Eles habitam o Outro Mundo, mas interagem com os humanos e o mundo humano com frequência.
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Hy-Brasil: Hy-Brasil (Rai- Brásil) é uma ilha fantasma que fica no oceano Atlântico a oeste da Irlanda. Diz-se que é envolta em névoa, exceto por um dia a cada sete anos, quando se torna visível, mas ainda não pode ser alcançada. A etimologia do nome Hy-Brasil é desconhecida, mas acredita-se que venha do irlandês antigo: Í: ilha e Bres: beleza, valor.
Tír na nÓg: Tír na nÓg é uma ilha paradisíaca e sobrenatural de juventude eterna, beleza, saúde, abundância e alegria. Seus habitantes são os Tuatha Dé Danann e outros seres sobrenaturais. Tír na nÓg é descrita como um lugar belo, mas geralmente perigoso ou hostil para os visitantes humanos que permanecem na ilha por um período de tempo que normalmente é de três dias ou três anos.
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retrocgads · 1 year
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UK 1985
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lavenderarts · 6 months
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A little timelapse of a Pathfinder commission of a lovely Troll, Balor! She does crimes :)
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And once a lady by my side Gave me a harp, and bid me sing, And touch the laughing silver string; But when I sang of human joy A sorrow wrapped each merry face, And, Patrick! by your beard, they wept, Until one came, a tearful boy; ‘A sadder creature never stept Than this strange human bard,’ he cried;
William Butler Yeats, from “The Wanderings of Oisin: Book I”, in The Wanderings of Oisin and Other Poems (Kegan Paul and Co., 1889)
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