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erictmason · 3 years
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The Road To “Godzilla VS. Kong”: The Introduction
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It’s strange to think of a time when I still got excited for Big New Blockbuster Releases.  It’s not like it was that long ago; even just this time last year, I was gathering my whole family around the TV so we could all watch the “Black Widow” trailer together.  But ever since the start of the Pandemic, even when new releases have come along, even good ones, the special sort of fun that came with Waiting For The Big Event just wasn’t there; part of that was because there were so many other things going on to concern myself with, sure.  And part of it was because the releases of those movies felt like they were all testing the waters for a paradigm shift in what “the movie-going experience” is even going to mean as we start to stumble our way out of the other end of this thing.  But all of it meant that the experience of Anticipation, the fun little game I used to play wherein a new movie would be more than just The Time(s) I Went To See It but the road leading up to it, was one I didn’t really get to have much of in 2020.
Thank God(zilla) for “Godzilla VS. Kong”, then.
Ever since its first trailer dropped (just under two months ago, at this point, which somehow feels both far longer and far shorter than it’s actually been somehow), it has been the number one thing on my brain.  Poring over each new TV Spot, imagining what The Actual Plot is going to be, sharing playful banter amongst various other friends and fans about who’s going to win or why they can’t be friends or hoping that neither Good Precious Baby gets hurt too badly…it’s exactly the sort of Fun I’ve been missing so much from my movie-watching experience lately.  At a personal level, it’s no surprise that this particular movie is the one to set things off.  As those who know me are only too aware of, after all, I’m a Giant Monster Movie Lifer; Godzilla specifically is my Childhood Hero, even.  But it has been a most pleasant surprise to see a lot of other people, from many corners of the world, sharing in that excitement.
So as we enter The Final Countdown to the movie’s American release (it’s already started playing in movie theaters internationally, so Watch Out For Spoilers, everybody), I thought I would take this opportunity to go back through the various films that most directly led us to this new showdown, and share my thoughts, feelings, and personal perspectives on each one, starting with the original “Godzilla VS. Kong” later today, and counting down to The Main Event.  You can follow along with the hashtag #theroadtoGVK
Whether you’re Team Godzilla, Team Kong, or Team They Should Kiss, I hope you have fun.  I know I’m going to.
DAY ONE (3/24/21): “King Kong VS. Godzilla” (American Version), 1962
DAY TWO (3/25/21): “King Kong VS. Godzilla” (Japanese Version), 1962
DAY THREE (3/26/21): “Godzilla”, 2014
DAY FOUR (3/27/21): “Kong: Skull Island”, 2017
DAY FIVE (3/28/21): “Godzilla: King of the Monsters”, 2019
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erictmason · 3 years
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The Road To “Godzilla VS. Kong”, Day Four
(Sorry for the delay on this one, Life proved just a bit too busy the other day to finish it; my “Godzilla: King of the Monsters” review is gonna be pushed back as a result too.  But!  No worries, on we go. ^_^)
KONG: SKULL ISLAND (2017
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Director: Jordan Vogt-Roberts
Writers: Dan Gilroy, Max Borenstein, Derek Connolly, John Gatins
Starring: Samuel L. Jackson, Tom Hiddleston, Brie Larson, John Goodman, John C. Reilly
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Technically speaking, Gareth Edwards’ “Godzila” from 2014 was the first entry in what is now generally referred to as “The Monsterverse”, an attempt by Warner Bros. Studios and Legendary Pictures to do a Marvel Studios-style series of various interconnected movies (and which, like most such attempts to cash in on that particular trend, hasn’t really panned out; “Godzilla VS. Kong” seems likely to be its grand finale as far as movies are concerned, the only two “names” it had going for it are Godzilla and Kong themselves, and even at its most successful it was never exactly a Powerhouse Franchise).  But the thing is, when that movie was made, the idea of a “Monsterverse” did not yet exist; it was only well after the fact that Legendary and Warner Bros. got the idea to turn a new “Kong” project into the building block of a Shared Universe of their own that they could connect with the 2014 “Godzilla”, with a clear eye on getting to remake one of the most singularly iconic (and profitable) Giant Monster Movies of all time.  As you might guess from that description, however, said “Kong” project also had not originally been intended for such a purpose; it would not be until 2016 that it would be retooled from its original purpose (a prequel to the original “King Kong” titled simply “Skull Island”) into its present form, which goes out of its way to reference Monarch, the monster-tracking Science organization seen over in 2014’s “Godzilla” and which includes a very obviously Marvel-inspired post-credits stinger explicitly tying Kong and Godzilla’s existences together.  
The resulting film is fun enough, all things told, but that graft is also really, distractingly obvious.
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Honestly, I wish I knew why I’m not, generally, fonder of “Skull Island” than I am.  It’s not as if, taken as a whole, it does anything especially bad; indeed it does a great deal that is actively good.  Consider, for example, the rather unique choice to make it a Period Piece; that’s decently rare for a Monster Movie as it is (indeed one of the only other examples that springs to mind for me is Peter Jackson’s 2005 remake of “King Kong”, which chose to retain the original’s 1933 setting), and it’s rarer still that the era it chooses to inhabit is an immediately-post-Vietnam 1970’s.  Aesthetically speaking, the movie takes a decent amount of fairly-obvious influence from that most classic of Vietnam-era films, “Apocalypse Now” (a fact that director Jordan Vogt-Roberts was always fairly open about), and it results in some of the movie’s strongest overall imagery (in particular a shot of Kong, cast in stark silhouette, standing against the burning sun on the horizon with a fleet of helicopters approaching him, one of a surprisingly small number of times the movie plays with visual scale to quite the same degree or with quite the same success as “Godzilla” 2014).  It also means the movie is decked out in warm, lush colors that really do bring out all the personality of its Jungle setting in the most compelling way and, given how important the setting is to the film as a whole, that proves key; Skull Island maybe doesn’t become a character in its own right the way the best settings should (too much of our time is spent in fairly indistinct forests especially), but it does manage to feel exciting and unusual in the right ways more often than not.  The “Apocalypse Now” influence also extends to our human cast,  which is sizeable enough here (in terms of major characters we need  to pay attention to played by notable actors, “Skull Island” dwarfs “Godzilla” 2014 by a significant margin) that the framework it provides-a mismatched group defined by various interpersonal/intergenerational tensions trying to make their way through an inhospitable wilderness, ostensibly in search of a lost comrade-is decently necessary.  Though here we already run into one of those aspects of “Skull Island” that doesn’t quite land for me.  Taken as a whole, it sure feels like the human characters here should be decently interesting; certainly, our leads are all much better defined and more engagingly performed than Ford Brody, to draw the most immediately obvious point of comparison.  Brie Larson (as journalistic Anti-War photographer Mason Weaver), Tom Hiddleston (as former British Army officer turned Gun For Hire James Conrad), and John C. Reilly (as Hank Marlow, a World War II soldier stranded on Skull Island years ago) definitely turn in decently strong performances; I wouldn’t call it Career Best work for any of them (Hiddleston especially feels like he’s on auto-pilot half the time, while Larson has to struggle mightily against how little the script actually gives her to work with when you stop and look at it) but they at least prove decently enjoyable to watch (Reilly especially does a solid job of making his character funny without quite pushing him over the edge into Total Cartoon Territory).  I likewise feel like Samuel L. Jackson’s Preston Packard has the potential to be a genuinely-great character; his lingering resentment at the way the Vietnam War played out and the way that feeds into his determination to find and defeat Kong is, again, a clever and compelling use of the 70’s period setting, it gives us a good, believable motivation with a clear and strong Arc to it, and Jackson does a really solid job of playing his Anger as genuine and poignant rather than simply petulant or crazed.  But there’s just too much chaff amongst the wheat, too much time and energy devoted to characters and ideas that don’t have any real pay-off.  This feels especially true of John Goodman’s Bill Randa, the Monarch scientist who arranges the whole expedition; the Monarch stuff in general mostly feels out of place, but Randa in particular gets all of these little notes and beats that seem meant to go somewhere and then just kind of don’t.  Which is kind of what happens with most of the characters in the movie, is the thing; we spend a lot of screen-time dwelling on certain aspects of their backstories or personalities, and then those things effectively stop mattering at all after a certain point, even Packard’s motivations.  A Weak Human Element was one of the problems in “Godzilla” 2014 as well, though, and you’ll recall I quite liked that movie.  There, though, the human stuff was honestly only ever important for how it fed into the monster stuff; it was the connective tissue meant to get us from sequence to sequence and not much more.  Here, though, it forms the heart and soul of the story, and that means its deficiencies feel a lot more harmful to the whole.
Still, those deficiencies really aren’t that severe, and moreover, like I was saying before, there’s a lot about “Skull Island” to actively enjoy.  The Monsters themselves do remain the central draw, after all, and for the most part the movie does a solid job with that aspect of things.  It does not, perhaps, recreate “Godzilla” 2014’s attempt to make believable animals out of them (even as it does design most of them with even more obvious, overt Real World Animal elements), but there is a certain playful energy that informs them at a conceptual level that I appreciate.  Buffalos with horns that look like giant logs with huge strands of moss and grass hanging off their edges, spiders whose legs are adapted to look like tree trunks, stick bugs so big that their camouflage makes them look like fallen trees…the designs feel physically plausible (especially thanks to some strong effects work that makes them feel well inserted into the real environments), but there’s a slightly-humorous tilt to a lot of them that I appreciate, especially since it never outright winks at the audience in a way that would undercut the stakes of the story. Kong too is very well done; rather than the heavily realistic approach taken by the Peter Jackson version from 2005, this Kong is instead very much ape-like but also very clearly his own creature (in particular he stands fully erect most of the time), with a strong sense of Personality to him as well; some of the best parts of the movie are those times where we simply peek in on Kong simply living his life, even when that life is one that is, by nature, violent and dangerous.  Less successful, sadly, are his nemeses, the Skullcrawlers; very much like “Godzilla” 2014, Kong is here envisioned as a Natural Protection against a potentially-dangerous species that threatens humanity (or in this case the Iwi Tribe who live on Skull Island, but we’ll talk more about them later), and while they’re hardly bad designs (the way their snake-like lower bodies give them a lot of neat tricks to play against their enemies in battle are genuinely fun in the right sort of Scary Way), they’re also pretty bland and forgettable, even compared to the MUTOS.  That said, they serve their purpose well enough, and their big Action Scene showdowns with Kong are genuinely solid.  Indeed, the movie’s big climactic brawl between Kong and the biggest of the Skullcrawlers has a lot of good pulpy energy to it (particularly with how Kong winds up using various tools picked up from all around the battlefield to give himself an edge), likewise there’s a certain Wild Fun to the sequence where our hapless humans have to try and survive a trek through the Crawlers’ home-turf.
Where things get a bit tricky again is when the movie attempts to put its own spin on “Godzilla”’s conception of its monsters as part of their own kind of unique ancient eco-system. The sense of Grandeur that gave a lot of that aspect such weight there is mostly absent here, especially; there are instances where some of that feeling comes through (Kong’s interactions with some of the non-Crawler species, for example, do a good job giving us an endearing sense of how Kong fits into this world), but far more often it treats the monsters as Big Set-Piece Attractions.  Which is fine as far as it goes, it just also means a lot of them aren’t as memorable or impactful as I might like.  Meanwhile, the way the Iwis have built their home to accommodate, interact with, and protect themselves from the island’s bestiary feels like a well-designed concept that manages to suggest a lot of History without having to spell it out for us in a way that I appreciated (I would also be inclined to apply this to the very neat multi-layered stone-art used to portray Kong and the Crawlers except that the sequence where we see them is the most overt “let’s stop and do some world-building” exposition dump in the whole movie).  But the Iwis in general are one of the more difficult elements of the movie to process, too; it seems really clear there was a deliberate effort here to avoid the most grossly racist stuff that has been present in prior attempts to portray the Natives of Skull Island, and as far as it goes I do think those efforts bear some fruit; we are, at the very least, very far away from the Scary Ooga-Booga tone of, say, “King Kong VS. Godzilla”, and that feels like it counts for something.  I just also feel like there’s some dehumanizing touches to their portrayal (in particular they never speak; I don’t mean to imply that Not Speaking equals Inhuman, but the fact that we are not made privy to how exactly they do communicate means we’re very much kept at arm’s length from them in a way that seems at least somewhat meant to alienate us from them), especially given their role in the story as a whole is relatively minor.  
At the end of the day, though, all the movie’s elements, good and bad, don’t really feel like they add up together coherently enough to make an impact.  And I think if I had to try and guess why, even as I find it wholly enjoyable with a lot to genuinely recommend it by, I don’t find myself especially enamored by “Skull Island”.  It has a lot of different ideas of how to approach its story-70’s pastiche, worldbuilding exercise, Monster Mash-but doesn’t seem to quite succeed at realizing any of them fully, indeed often allowing them to get in each other’s ways.  It isn’t, again, a bad movie as a result of that; there really isn’t any stretch of it where I found myself bored or particularly unentertained.  But I did paradoxically find myself frequently wanting more, even as by rights the movie delivers on basically what I was looking for from it.   
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erictmason · 3 years
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The Road To “Godzilla VS. Kong”, Day One
KING KONG VS. GODZILLA (AMERICAN VERSION)
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Originally Released: June 26th, 1963
Director: Ishiro Honda
Writers: Shinichi Sekizawa, Paul Mason and Bruce Howard
Starring: Tadao Takashima, Kenji Sahara, Ichiro Arashima, Mie Hama, Michael Keith, Harry Halcomb
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“King Kong VS. Godzilla” is a movie whose reputation often precedes it amongst certain circles of Genre Film fans.  Even if one is unaware of the convoluted, more than slightly seedy story behind its creation (short version: the original “King Kong”’s special-effects artist, Willis O’Brien, was interested in creating a sequel that would have pitted Kong against a giant animalistic version of the Frakenstein Monster, but shady producer John Beck wound up stealing the idea and, when American studios balked at the project for fear that the use of stop-motion animation to realize the effects work would be too expensive, wound up shopping it to the more cost-effective Toho Studios in Japan, who reconceived it as a new “Godzilla” project in hopes of revitalizing interest in the character), it is still one of the most singularly important Giant Monster Movies ever made.  For one thing, it basically defined The Kaiju Movie as we know it today; sure, the original “Gojira” from 1954 (and by extension its Americanized adaptation, “Godzilla: King of the Monsters” in 1956) may have effectively created the genre, but you’ll notice the majority of such movies that exist today are more about Fanciful Title Bouts between two Clashing Monsters rather than somber moody Allegories about the horrors of Nuclear Weapons.  For another, it’s the movie that really put Godzilla himself on the map as a Big Star in his own right; at the time, he only had two prior films to his name, and while one of them was the aforementioned genre-creating watershed “Gojira”, the other was “Godzilla’s Counterattack” from 1956, which proved such a box-office disappointment that it put the character into retirement for the better part of a decade (and to give you a sense of just how much less weight the name “Godzilla” carried back then, when that movie was released in America in 1959, it was initially re-titled “Gigantis The Fire Monster”).  With “King Kong VS. Godzilla”, however, he would begin to star in more and more movies, building a film franchise that continues to this day.  
So it’s a bit of a shame that I’ve never liked it all that much.
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To be clear, the “it” in question here is specifically the American version of the movie, which is the one most Western audiences would be familiar with since, until recently, it was the only one readily available to us (though Criterion finally corrected that back in 2019, when they included the original Japanese version of the movie as a bonus feature in their “Showa Era” collector’s set).  Certainly, it’s the one that I grew up watching as a kid, when my mom, ever so protective and knowing how easily upset I could be when Fictional Characters I Loved got hurt, made sure to watch ahead to see who exactly won the title match-up (and since it was Kong, I wouldn’t actually get around to finishing my viewing of the movie for a good long while).  Back then, of course, I viewed it very much through that childish prism of who I thought should win, and it was exactly the kind of Schoolyard Logic you’d expect: Kong was supposed to be a great deal smaller than Godzilla, and where Godzilla had his iconic fire breath, Kong had no extraordinary powers; Kid Me understandably concluded that this match-up really ought to be a shoe-in for Godzilla, which worked out well since Godzilla just so happened to be the one Kid Me actually cared about.  Kid Me was thus quite irritated to discover that, for the sake of this movie, Kong had in fact been significantly sized up and given random electricity-absorbing powers.  It felt like cheating to Kid Me, and it left me less than positively disposed towards the film proper.
These days, of course, I’m able to give the film a somewhat fairer shake, though I would be lying if I said that My Inner Childish Fan-Boy is completely quiet on the matter (in particular, it always bothers me that, to emphasize the advantage Kong’s electrical powers give him in their fight, the movie explicitly cites Godzilla’s “vulnerability” to electricity, despite one of the most singularly iconic images of the original “Gojira” being his ability to walk straight through a power-line barricade).  Indeed, my most recent re-watch for this very review honestly left me feeling fonder toward it than I was even on my last most recent re-watch (back in 2014, in preparation for the then-upcoming Gareth Edwards “Godzillla”, which we’ll also be getting to in this re-watch soon).  The portrayal of the title monsters themselves in particular left me much happier this time around than it has in the past; the design for Godzilla himself- thick around the center with big heavy-browed eyes and what appears to be a constantly self-amused grin, huge sharp claws that dominate the fingers and a tail that moves with a real sense of weight and purpose-took me a long time to warm up to, for example, but these days I would happily cite it as one of the very best of the original series.  Kong gets it a bit worse, sadly; the suit they design for him here (a fact that original “Kong” director Merian C. Cooper openly despised, incidentally; the idea of portraying Kong as just some guy in a gorilla costume was one of the things he explicitly set out to avoid in the original movie) has a distinctive enough face if not an especially memorable one, but the costume always looks and feels a bit raggedy, with the sagging pecs and ill-fitted arms (throughout the movie the suit switches between “regular” arms designed to allow the actor mobility, and extended arms to help give it a more ape-like gait; the result is that both versions feel weirdly out of place on the costume a lot of the time) looking especially awkward.  However, even beyond how they look, the way the monsters act is genuinely enjoyable, with Haruo Nakajima as Godzilla and Shoichi Hirose as Kong both putting in fantastic performances that imbue them with a great sense of personality that is just consistently delightful all movie long.  Whether it’s Godzilla hopping around, arms flailing in triumph whenever he manages to pull off another victory, or Kong drunkenly swallowing up giant pots’ worth of a narcotic usd to keep him docile, the movie very visibly delights in imbuing these creatures with fun foibles, and It’s no coincidence that the it’s at its strongest, not so much when the monsters are fighting, but when they are simply interacting as actual Characters: Godzilla here feels often like a particularly arrogant, boundlessly-energized child, while Kong is a bit more confused and subdued but quick to anger when irritated; their first meeting, when both these strong visible personalities most openly bounce off each other, is unquestionably my favorite moment of the movie.
The rest of it isn’t exactly bad, per se, but it is a lot less entertaining.  Some of that is simply what the American version inherited from the Japanese original, not least of all the noxiously racist portrayal of the Natives living on a remote pacific island with Kong (here named “Faro Island” for some reason instead of the usual “Skull Island”).  On top of the sins it recreates from the original “King Kong” (a fairly ooga-booga understanding of What Islanders Are Like, all of whom are portrayed by non-Native actors slathered in brownface make-up), it also includes a decently insulting bit wherein the initially-hostile islanders are pacified by the introduction of “magic” in the form of a hand-held radio and cartons of cigarettes.  There’s also the fact that the plot is driven almost entirely by Random Contrivance rather than anything that flows naturally from either the characters or the premise; Godzilla and Kong have no real compelling reason to meet, let alone fight, other than the pure coincidence of their both happening to be active at around the same time in the same part of the world (the American version attempts to ameliorate this somewhat by stating that the two are “instinctive rivals” who will be “naturally driven to destroy one another”, but that flimsy lip-service to Motivation just winds up making the otherwise-arbitrary plotting feel all the worse), and we are constantly bombarded by Total Coincidences as a way of shuffling the characters around from place to place with dizzying frequency.  But some of those troubles are only exacerbated by the approach the American version has taken to the material.  We’ll talk about this more tomorrow, but the Japanese “King Kong VS. Godzilla” is, at heart, a Satirical Comedy; this, unsurprisingly, was not an idea that went over well with Universal Studios in America, who chose to try and reshape that comedy into a more traditional Monster Movie.  An understandable objective, but not one the Japanese cut of the film made easy to achieve; to avoid the most overt Comic bits meant cutting almost all of the human characters in the film (most notably the eccentric executive Mr. Tako, played by Ichiro Arishima) down to only their most essential appearances, which in turn means that they all wind up feeling vaguely undefined and out of place in their own story (this feels especially true of our ostensible main character, Tadao Takashima‘s Sakurai, who is present enough to FEEL like a main character but has little left to do in this cut of the film). To make up the weight of all that cut footage, meanwhile, we get gobs of new footage consisting mostly of Michael Keith as a United Nations reporter talking at us in the most stultifying way possible, often joined by Harry Holcombe as an equally stultifying scientist (who apparently gets his knowledge of dinosaurs primarily from children’s picture books, which in fairness would explain a lot of the nonsense he ends up saying), though he also frequently talks with a fellow reporter played by James Yagi.  These scenes are not, perhaps, without their charms, but they also deaden the movie’s pacing, especially since nine times out of ten they exist mostly to reiterate stuff we already know because it literally just happened.  Given how much a faster pace seems to be one of the American cut’s top priorities (a sub-plot from the Japanese version about a submarine inadvertently encountering Godzilla is reduced to a single sequence for this version), that choice proves a counterintuitive one.
Because the other major problem with the American approach to this movie is that, to be frank, the Monster Action is nowhere near Epic enough to bear the weight this new cut puts on it.  Again, it’s not without its merits; Godzilla and Kong’s outsized personalities do a lot to lend even the less effective sequences a certain fun spirit, and there is still an unmistakably strong sense of craftsmanship to the miniatures used throughout the movie to create the appropriate sense of scale for our Monsters to play around in (the demolition of a recreation of Atami Castle shines a spotlight on that very fact).  But in terms of both their scope and their choreography, there’s just not enough There there; far too often, “King Kong VS. Godzilla”’s Big Marquee Action Scenes amount to the monsters just sort of lazily throwing rocks at each other, or else engaging in less-interesting recreations of their previous Iconic Moments (Kong especially goes through a truncated version of his original appearance’s third act, though here he ends up on top of the National Diet Building rather than the Empire State Building).  That’s slightly less of a problem in the Japanese version; again, there, the main thrust of the film lies in its comedy, and thus the Monster Action being relatively lightweight is less of a hinderance and more a spicy Flavoring to the main story.  But here, it is the main story, and while it’s pretty clear some real love went into the Effects Work (the puppetry especially is very solid; there are a few instances where the switch from Suit Actor to Puppet for Godzilla is borderline seamless, and I also enjoy the decently-animated feel of Kong’s facial puppet as well) it ultimately doesn’t have nearly enough substance to fill that role. This comes through especially clearly in the Final Showdown between the monsters; again, there is some deservedly iconic stuff here (Kong trying to shove a tree down Godzilla’s throat only to have it rebuffed in a puff of flames has become an impressively-enduring Meme for a reason) but, much like most of the story, winds up being driven far more by Contrivance than anything clever or satisfying (a bit where Kong knocks himself over feels especially annoying for how unmotivated it seems to be). It was always going to be a tall order to make a match-up with as much implicit weight to it (both metaphorical and literal) live up to the heightened expectations placed on it, maybe.  But even taking that into account, it’s hard not to feel like “King Kong VS. Godzilla” could have put a little more effort into things.
Still, I was saying, at the start, that I walked away from “King Kong VS. Godzilla” happier this time than in many of my past viewings.  And that is ultimately true: for as much as I find myself often wishing it could be a different movie, the movie it actually is already does manage to work decently well on its own terms.  The dub-work here in particular honestly deserves notice; in contrast to the standardized casts Toho would start using for most of its “Godzilla” movies moving forward, here we get a more distinctive sounding voice-cast who manage to put some real Life into their performances (the voice they give to Kenji Sahara’s Fujita stands out especially to me, nasally and over-earnest but capable of some real Fire when the moment calls for it, as befits the character).  And, again, whatever my beef with the Action Scenes, the actual portrayal of the Monsters really is uniquely fun (indeed, given how many other elements Toho would consistently crib from it, I’m often surprised that Godzilla’s distinctive body language throughout isn’t one of them), which winds up giving the movie enough Real Heart in the end to make it a positive Experience overall, even against the stuff that even now stands out to me as Not Up To Snuff.  At the very least, it’s a lot easier for me to recognize how and why this movie created the Legacy it did, even if the American Version makes a bit more of a mess out of it.  
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