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#tasslehoff burrfoot
incorrect-dragonlance · 3 months
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Tanis: We need to distract these guys.
Tasslehoff: Leave it to me.
Tasslehoff: Centaurs have six limbs and are therefore insects. Discuss.
Draconians: [immediately arguing amongst themselves]
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elmorinn · 13 days
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Making my doodles from school aesthetically pleasing by coloring them in the same color scheme and surrounding them with washi tape 🙂🌠
The characters on this page are:
Top left: my OC Véronique (more about her here!)
Top right: Ophelie from the hit book series The Mirror Visitor :D
Bottom left: Tasslehoff Burrfoot from the hit book series Dragonlance :D
Bottom right: Archibald from The Mirror Visitor :)
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9mothsinspace · 1 month
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I found a BUNCH of ancient Dragonlance sketches I made as a kid. They made me giggle so here you go.
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The truly ancient ones from about 9 years ago.
Raistlin suffering his nightmare of footsteps in the sand.
Raistlin and Takhisis.
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Raistlin and Caramon entering the Inn of the Last Home to meet their friends.
Raistlin in Neraka, awaiting Caramon in the temple of Takhisis.
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One Sturm (how proud of the armor I was back then)
A bunch of Raistlins that are so funny to me now
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Skip a few years ahead.
Takhisis watching Raistlin on his way through the Abbeys.
The boat incident. Poor Flint.
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Raistlin and Caramon (makes me kinda cringe today)
Raistlin aiding Caramon after his fight with Steelfoot (legends)
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Raistlin calling out to Kitiara when she is about to attack them in the Bloodsea of Istar.
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Tasslehoff
Tasslehoff and Flint
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Tasslehoff and Fizban
Fizban's golden dragon with Laurana's ring
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Random draconians
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Raistlin and Caramon on a pegasus on their way to Xak Tsaroth.
Raistlin as a god, sitting on corpses of people he knew
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Raistlin and Crysania, both
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More random Raistlin sketches.
Wow. I can't even fit all of these in one post. I cringe a bit with some of these but overall they are such fond memories.
Part2
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vetersseveraart · 5 months
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Тассельхоф украл... интересного кота!))) Со зрачками по форме песочных часов!
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When I was in middle school I remember reading a fantasy book that I was super invested in, but for years I couldn’t remember what the book was called. I FINALLY figured it out after googling a bunch of iterations of what the cover looked like, and it turned out it was the original Dragonlance trilogy! I re-read them last year and they unlocked some little nostalgia part of my brain, I really wanted to hash out my renditions of some of the main cast.
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dcoolettes · 1 year
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happy yearly tasslehoff from yours truly! this years honestly been pretty great for dragonlance, which is insanely wild for me to say. anyways, my favorite guy
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arceneades · 7 months
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Burrrffoooooot!
I'm on this discord server with like 20 other people who all play DnD with the same GM. Dude runs at least 3 campaigns at all times, he's a beast of a GM, but that isn't the point.
Point is, it's also a fun little community of DnD nerds but we do have a couple of people who occasionally comment that they hate Kender and Tasselhoff Burrfoot in particular.
If you don't know what a kender is, and you don't know Tas, I have no idea why you would be reading this but I will fill you in. If you do, feel free to skip the next paragraph.
Kender are a humanoid race in the "Dragonlance" fantasy novels. They are shorter than humans (or elves or dwarves) but typically slightly built. They are a lot like hobbits, except that kender don't feel fear and have no sense of property rights. They just steal stuff, not because they're greedy, but almost as a compulsion. They don't think about it, they just absentmindedly pick pockets or shoplift or whatever. Tasslefhoff Burrfoot is a character in the Dragonlance books. He's a kender, so he tends to "find" a lot of items that other people "lost."
So the typical complaint is that Tasslehoff is a joke character, that kender are an annoying race, and that the whole thing should have been dropped kicked out of the franchise and thrown into the sun. Because people see the "you must have dropped that" part of Tas and they don't see anything else.
This is an extraordinarily shallow reading of the character, of course. I would argue that in the original series, no character goes through as many changes as Tasslehoff Burrfoot. Here's an example quote of how his worldview changes:
Something had changed inside Tas. He would never again be like other kender. Through grief, he had come to know fear; fear not for himself but for others. He decided right now that he would rather die himself than lose anyone else he loved.
Okay. You see that, right? This character changes so much that a part of him will be forever separated from his home, from the culture he grew up it. These are young adult books, coming of age stories. Tas is the one who comes of age.
So if people think the character is shallow or one-dimensional, it's because they just can't see past that one dimension. They are stuck seeing kender the way that most people in the world of the books see kender: as lazy, thieving pests.
Some strong feelings towards fantasy races is pretty common. For example, I'm pretty annoyed by JRR Tolkien's elves. They're just so... perfect. They live forever, they're smarter than everyone else, better looking than everyone else, and they know it. They think they are better than other people because they are better than other people. Gross.
But, you know, give me a specific elf and I'll judge that elf on the basis of their behavior, not on the shape of their ears. Legolas is a great character and I would happily buy the man a beer at The Prancing Pony.
We have a word in the real world for people who can't see people as themselves, but can only see them as stereotypes based on their origin.
When it comes to kender, and especially to Tasslehoff Burrfoot. This really, really bother me. Much more than it should. I mean, what do I care if other people like or don't like a character I like or don't like? I'm not the character.
Except I sort of am, in the case of Tas. Because to me, his kleptomania is a standin for my neurodiversity. His trouble was my trouble.
Because remember, Tas doesn't steal because he's greedy. Kender don't have much of a property sense. They really only own what they're wearing and their sling-staffs. Kender don't lock their doors, they consider it impolite to be protective about mere things. He doesn't consciously lift things, he just does it. Most of the time, he doesn't know what he took or who he took it from. He never tries to keep anything that someone asks for.
Tasselhoff tries. He tries to follow these rules but he can't internalize them, they never become second nature. So if he isn't constantly vigilant over his behavior, he'll act normally (for a kender) and that will cause trouble and then someone will yell at him.
If you're neurodivergent, this probably sounds a little familiar.
What's even harder is that sometimes his friends want him to pick a lock or a pocket and while he's happy to do so, it's pretty clear that there are times when it is okay to be a kender, and times when it is not okay to be a kender... and he has trouble knowing what the difference is.
Again, if you're neurodivergent, this probably sounds a little familiar.
And I guess that's the thing that really bothers me about all the hate toward kender in general and Tasslehoff in particular. It feels personal. They're saying it isn't okay to be a kender, but I feel like they're saying it isn't okay to be neurodivergent. They say it isn't okay to be Tas, and I feel like they're saying it isn't okay to be me.
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cosmik-homo · 1 year
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(through gritted teeth) no sadness or stress only curiosity and joy
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radwolf76 · 2 years
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My HeroForge Pro Creations — Hoopak Edition
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Tasslehoff Burrfoot from Dragonlance
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incorrect-dragonlance · 3 months
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Tanis: I told you just to pack the essentials!
Tasslehoff: That's what I'm doing!
Tanis: Is that a boa?
Tasslehoff: Tanis, if you're taking me somewhere I don't need a boa, then I don't want to go
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greenedera · 7 months
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Cover art for the D&D Fanmade manual “Autumn Twilight” by the “Dragonlance Nexus”: a conversion from AD&D to D&D 5th edition of the original game module. Coming soon on DMGuild. This painting was commissioned by the Dragonlance Nexus: a fanart about the very beginning of Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman: Tanis Helf-Elven, Tasslehoff Burrfoot, and Flint are about to return to the Inn of the Last Home in Solace.Of course, the rock under the tree on the right, near Flint, is “that” rock. Fans will know.
Work in progress and more information on my website: https://greenedera.com/portfolio/solace-dragonlance-nexus/
Created on: 08/05/2022 Copyright 2022 Elena Greenedera Zambelli, all rights reserved #noai
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godzilla-reads · 3 months
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@thecrimsonacademic
I take it back- Tasslehoff Burrfoot is my favorite character so far.
My heart is still on Raistlin and Caramon, but c’mon, Tass is so fun.
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ignotussomnium · 1 year
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erdarielthewhumper · 1 year
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Related to this post, since y'all asked (@sweetwhumpandhellacomf @autophagay @whump-queen) and i don't feel like answering each of you separately; I was talking about the Dragonlance Legends trilogy by Margaret Weis & Tracy Hickman (mainly the first book of the trilogy, The Time of the Twins)
Allow me to quickly introduce the central characters of the story :D
First of all, we have the dark mage Raistlin Majere, who has a very bad case of being an edgy D&D pc. He plans to enter the Abyss to destroy Takhisis, the goddess of evil, and ascend into godhood in her stead, and is willing to do anything to achieve that goal, no matter the cost to other people or the world or even to himself. But to gain sufficient power to challenge Takhisis he needs to get his hands on spellbooks written by an ancient dark mage that were destroyed in the Cataclysm over three hundred years ago. And opening the gates of the Abyss may only be done by a black-robed mage of evil and a cleric of Paladine, the god of good, working together - this supposedly impossible condition having been devised long ago to protect the world from the devastating consequences of doing so.
Then we have Crysania of Tarinius; cold, strong-willed, and proud, but somewhat naive, she grew up as the sheltered daughter of a noble family, but traded riches and title for a life of a priestess, a Revered Daughter of Paladine. She is one of the true clerics who have been granted the ability to use divine magic. When Paladine sends her in a dream a warning of Raistlin's evil plans, she goes to confront him, and comes to believe that Raistlin can be redeemed and brought back to the light. Which is exactly what she sets out to attempt.
Then there's Caramon Majere, Raistlin's twin brother. Where Raistlin's power is in his intelligence and his skill with magic, Caramon's is in the strength of his body and his skill with a sword. Where Raistlin, as a child, was ostracized and bullied, Caramon was the popular one. And Caramon is endlessly loyal to Raistlin, and at least half his sense of self is built on being Raistlin's brother, and he wants nothing more than to have the Raistlin he used to know (or thinks he used to know) back. In the past two years, Caramon has tried settling down to live an ordinary life with his wife, but it hasn't really worked out for him.
And then there's also Tasslehoff Burrfoot, Raistlin and Caramon's former adventuring companion, of the "cheerful and well-meaning but doesn't usually think things through, has cleptomaniac tendencies, and is very good at getting himself into trouble and getting into places he definitely wasn't supposed to go" flavor of rogue. (He's a more static character than the three i mentioned above, but he's around so much that I feel I had to mention him by name.) Plus of course there's a number of various side characters.
In the first book of the Legends trilogy, "The Time of the Twins", Raistlin journeys back in time to find the lost spellbooks he needs, and other mages, in an attempt to stop him, send Crysania and Caramon back in time, to the city of Istar ruled by the priests of Paladine, to a time just before the disastrous Cataclysm that will wipe the city off the map. And Tas tags along with the two, despite really not being supposed to.
In the name of fairness, though, I do need to warn you that this is american high fantasy written in the 80s. Which means that it contains to varying degrees a number of the problematic and iffy tropes that are unfortunately typical to the genre and the time period. Crysania is... almost surprisingly well-written and complex, for a female character in 80s fantasy, and generally speaking I find her an interesting character, but she does still get a few misogynistic tropes sent her way and is nearly raped (only nearly, it doesn't actually happen, but if it's a particularly squicky topic for you, you might wanna tread carefully there) at one point in the second book. Plus then you have the "certain sentient races are fundamentally evil and/or stupid while others are neutral and elves for the most part tend towards good but are snobby assholes about it" trope which is always a bit questionable, and some other nonsense like that. I would say that for the most part the iffy stuff is either "that aged poorly/is a product of its time" or "the authors have some probably unconscious biases/didn't think the implications of this thing through" etc. rather than the result of active and malicious bigotry, and personally i approach these things mostly with the attitude of "there's no such thing as a morally pure book anyway and fantasy as a genre has traditionally had a huge problem with racist/sexist/homophobic/in some other way bigoted tropes so it's better to just try and be conscious about those while reading than swear off reading any over 10 years old fantasy books altogether", but your tolerance for these things may vary and it's up to you.
The amount of physical injury whump in the books is relatively limited (although if you're into magically-induced... i dunno, chronic illness, for lack of a better word, you're in for a treat with Raistlin), but the amount of angst, and the amount of manipulative and fucked up character dynamics are fun, and there's the occasional case where someone gets hurt physically as well. But do also keep in mind that healing magic is a Thing in the setting and Crysania is a cleric, and adjust your expectations accordingly (although near the end of the second book Caramon does get hurt a little bit at a point where Crysania has her hands full of other stuff and he ends up spending like half of his appearance in the third book limping around bc of that, so that was fun)
I'd also say that out of the three main characters, the one whose story the books are most concerned with telling is Caramon. (The Russian musical adaptation shifts the focus around more to Raistlin.) Like all of them are important and get time devoted to their perspectives and their stories, but ultimately I think the question the books are the most concerned with answering is whether Caramon is able to find his own legs to stand on and his own path to walk, whether he's able to find something better to build his identity on than being Raistlin's brother.
Also, the Legends trilogy technically is a sequel to Dragonlance Chronicles trilogy (Dragons of Autumn Twilight, Dragons of Winter Night, Dragons of Spring Dawning). Raist, Caramon, and Tas were all central characters in the Chronicles as well, and you'll also meet some other characters who were introduced in Chronicles, and there will be references to events that took place in that trilogy. Don't stress about it too much, I guarantee you that the Legends trilogy stands perfectly well on its own as a story even if you haven't read the Chronicles, I haven't read the Chronicles either (or, I started it, but never got further than the first book bc the pacing was sorta awkward and it wasn't very good at obfuscating the game mechanics so there were places where it was painfully clear that something was a game mechanic or that some moment was a dice roll with a certain result, and I just found it pretty distracting. The Legends is a lot better about it, idk if that's because it's not directly based on a playable commercial campaign or because the authors had just gotten better since starting Chronicles or what)
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dndhistory · 5 months
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299.  Various Authors - Dragon #85 (May 1984)
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A pretty good issue of Dragon for D&D and AD&D players this one has a particular focus on the Cleric and has a lot of different articles on how to play clerics and roleplaying ideas for your character. Three main articles on healing and curing magic, variety for cleric abilities and tying actions to religious outlook (i.e. acting in accordance with the cleric's faith) make up this pretty good cleric section.
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Other columns are also good, with Ed Greenwood bringing us the Ecology of the Ixitxachitl, those vampiric flying manta-rays and the second part of the Twofold Talisman adventure. One of the fiction offerings here is also important for D&D fans, particularly Dragonlance fans, with what is the first appearance of Tasslehoff Burrfoot in fiction in a tale by Roger Moore about the Kender in his usual misadventures. This time he teleports into a Magus' castle where he witnesses a summoning of the Demogorgon with disastrous effects... but not for Tas. We also get introduced to Kitiara and Strum by the end of the tale.
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With some good art, such as a full page piece by Lora Louise Freeland illustrating a fiction story, and the usual comic strips (with the exception of the late lamented What's New with Phil and Dixie), this is a pretty good issue, definitely worth tracking down if you are a cleric.
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bugbearbrothers · 2 years
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DL2, Dragons of Flame from the TSR 1984. Dragons of Flame is the second module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. Its cover features a painting by Jeff Easley depicting Tasslehoff Burrfoot peering at a red dragon and Verminaard of the Dragonarmies of Ansalon. Continuing from the previous module, Dragons of Despair, players reenact the Dragonlance story using the pre-generated players. The player characters return to their hometown and find it overrun by evil; the elves of Qualinost hire them to free captives that the Draconians have imprisoned in the fortress of Pax Tharkas.
The same player characters from Dragons of Despair are available again, with their character sheets reflecting that they have each increased a level from the previous adventure. Tika becomes a playable character at the end of chapter six, and Gilthanas, a new character, becomes playable at the end of chapter eight. Laurana, who becomes a playable character in DL6 Dragons of Ice, also makes her debut in this module. While I wasn’t really a fan of pre-generated characters, and there was no XP incentive, and it was a bit of a railroad, it was still fun playing it the events in the books.
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