Thanks to Immersive Encounters, I found Torvar drinking with these dudes that randomly pop up. But... I think we can all agree this would be a cannon encounter.
I am using ride sharing mod, so Fenn or I can be in the front seat. It’s a janky mod, but also nice when it works.
Trahearne’s dialogue sounds 100% better now with the new sound files. Expect necro powers of course. Like raising the damn dead. . .I am not done with Caladbolg yet but... that will be in the game and it will be glorious.
Zombie cat back there. Wolves are actual companions using the Secunda and Masser - Wolf Companions from Dawn of Skyrim mod.
I am using Nether's Follower Framework, but you will have to import Trahearne into the framework.
Will be working on more dialogue so that will take up some of my time.
NPC Merge, a bit of a warning, can crash your game when mixed with SPID or Jiggle physics, as well as you will have to manually patch werewolves into it so Farkas and Aela aren’t invis. while using Diverse Werewolves. You must add their skin to the “patched” skin. Moonlight Tales Mini is great for a WW playthrough, but always check if there’s patches for additions and other mods.
Also, please for the love of Dibella, watch Gamer Poets for tips and instructions on how to install different features to improve Skyrim. DynDolod is a must, and people have already added grass cashes to Nexus for you to make grass lod. Stay away from Physics armors for npc’s, choose it for your toon else you risk a lot of CTD’s. Read mod instructions carefully. Use SSEdit. Use Loot. And use WryBash to find errors and merge some mods that are safe to merge. Bethesda is not known for it’s stability, so there’s bound to be crashes and conflicts. Also, download Crash logger, SSE fixes, and other stability mods, learn how to read your crash logs. And FFS stop using Vortex and the NMM! Go to Mod Manager2, it’s going to save you a lot of headache. If you use Crash logger, and need help, toss me a message and I’ll try to help debug.
I run 1186 mod plugins for skyrim. 232 esm/esp’s and 949 aprox. esl files. You can get much higher with ESL files, and having SSEdit can help you turn applicable mods to ESL files.
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