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#sp: available: pins
sovietpostcards · 11 months
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Crocodile in a checkered cap vintage enamel pin (2.3″).
$18 + $9 shipping
Message me to buy!
How to buy. Other items in my shop. I combine shipping if you buy more than one item.
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bloodempire · 3 months
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welcome to the empire! hi! oddity here with a (currently small) collection of ocs for the world of darkness / vampire the masquerade universe. so, smash that like and subscribe hit that ↻ or ❤ button if you'd be interested in interacting, and i'll check you out! thank you!
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brandwhorestarscream · 7 months
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idea, what if it was starscream who was stuck in the ice and skyfire had to go back to find help to no avail?
OOOOOH
I like this!
Skyfire is the one who returns to Cybertron empty handed, except this time, rather than only the council pinning him for murder, he's also under fire from the Vosian royal family. He left the planet, alone, with the crown prince and returned solo. People have been executed for less. The council wants to throw him in prison, but the Winglord decrees that, seeing as he is a citizen of Vos and being accused of kidnapping/killing a member of their royal family, he is theirs to punish. The council relents to their judgement, because either way, that's one less flight frame dirtying their distinguished institution.
Starscream's family isn't entirely unreasonable, so they place him "under arrest", i.e. locking him in a suite in the palace where he'll remain under guard as a suspicious figure until they can find their son's whereabouts and figure out the truth of what happened. Skyfire freely tells them everything: their exact coordinates when he was lost, how long it took him to fly back, what they were studying, the sudden turn of weather, everything. A search party is launched immediately, led by one of the Winglord's mates.
However, while they're gone (it's a very extensive trip, even with the use of a space bridge) the political sphere of Cybertron continues to unravel. The decepticon movement is gaining more and more momentum with each passing day, and it's not long before the Senate is reaching out to Vos to beg their assistance quelling the rebels. Winglord Hurricane snubs them, snapping that he has no interest in dispatching his seekers to dirty their wings on the surface helping the high and mighty ruling class squash their slaves back into submission. Slavery was outlawed in Vos generations ago, and if those barbarians want him to help them enforce something so abhorrent, they'll have to keep dreaming.
And then, well. You know what happens next.
Vos is bombed into oblivion, and their population is reduced by roughly 95%. Skyfire survives, getting out of his cushy prison cell for the first time in Primus knows how long, helping evacuate anyone he can as the palace and the rest of the city crumble and fall out of the sky.
In the carnage, there are billions of casualities, and among them is the majority of the royal family. Winglord Hurricane's remaining trinemate is crushed to death by falling debris, and Hurricane is lethally impaled. Skyfire manages to find him--they were trying to get to their most recent litter of seekerlings, now dead and squashed as well. Skyfire tries to help, but the building is going down fast and he's not going to survive being skewered like a kabob. Knowing he's got maybe a klik left, Hurricane asks Skyfire one more time, "Do you swear to me that Starscream is alive?"
Skyfire confirms it; he loves Starscream with all his spark and would never, ever do anything to hurt him.
Hurricane nods. "Good... then, give him this."
Pushes the golden crown of Vos into his servos, and that wing of the palace finally plummets out of the sky. Skyfire barely manages to catch himself, thrusters ignited, and thankfully manages to snag the crown out of midair.
Across the cosmos, the third member of the royal trine has collapsed in agony on the ship searching for Starscream, killed by the shattering of his sparkbonds.
In the aftermath, Skyfire finds Thundercracker and Skywarp, Starscream's two brothers, thankfully alive. The remaining population is traumatized, terrified, and there's no one to make the important decisions. Originally, Starscream had taken charge when Vos fell, organizing the seekers to search for energon that may have survived, to see to any wounded, to search the wreckages of hospitals for medical supplies, etc.
But now, he's not here. Next, it should fall to Thundercracker as the next in line, but he's frozen and unable to speak. Sitting there on the ground staring into space, barely blinking, not so much as twitching, while Skywarp is clinging desperately to him and sobbing hysterically into his shoulder. Skyfire doesn't have the heart to go over and ask them, what should we do? Quietly tucks the crown away into subspace, rolls back his shoulders, and asks himself the question, 'What would Starscream do?'
Starscream would do a headcount, to see how many were still able bodied and how many needed urgent care. He'd order as many lives saved as possible, then he'd organize groups to figure out temporary shelter and fuel, and then contact Kalis or Helex, their sister cities of the sky, to ask assistance or warn of a similar attack.
So... that's what he does. He does what Starscream would do, gathering up the injured and scouring the wreckage. Never before had he ever been so grateful to have been born a shuttle. His alt mode can accomodate so many, and right now, that's what he needs most.
Going forward, the seekers do once again join up with the decepticons, after someone hollowly recounts hearing the Winglord deny the groundbound council their assistance with their rebels, and seeing the symbol of said Senate emblazoned on one of the recovered bombshells. Kalis and Helex suffered similar fates, and it's a minute comfort to know they won't be the only flyers with the cons.
Skyfire throws himself into the war effort, because it's what Starscream would do. He takes care of Thundercracker and Skywarp, tries as best he can to help and protect them, because it's what Starscream would do. He looks after the seekers and he pushes himself as hard as he can, because it's what Starscream would do. Every day, that's how he lives, letting his actions be guided by what he thinks Starscream would do. Starscream was a prince, and had been taught from day one the importance of proper governance that valued the lives of those you lead. Skyfire tries to emulate that, and becomes almost a leader of the seekers. He'll never be their true leader, as he's not one of them, but he's close enough and Thundercracker + Skywarp approve of him, so he's ok. He treats them well and respects them, and they appreciate his care in return.
If the timeline is the same, he won't be reunited with Starscream until several million years have passed, and the war brings the two factions to earth. When he finally finds Starscream again, there's probably some relieved tears shed. He tries to keep his composure but he's just so grateful, so ecstatic, he just can't believe it. After all this time, at last, there he is! He had been trying to cling to hope, but it had slowly but surely slipped away despite his best effort, and he truly doubted he'd ever get to gaze upon that precious face again.
The crown had become a heavy leaden weight for him to lug around, constantly weighing him down with remembrance, of days long past and all the lives he was responsible for. He's glad to finally be returning it to his rightful owner, though he does worry that the burden he's giving away will be even heavier for its second owner.
The seekers are overjoyed; no one has ever seen Skywarp and Thundercracker look so full of life than when they're reunited with their brother. They've missed him so much, and they're so full of love and relief it's practically flowing out of them; their colors look brighter, their faces younger, and for tge first time in 4 million years the two of them are truly happy. Because it's not just the two of them anymore, but the three of them. As it was always meant to be.
Starscream's very confused and disoriented, but is happy to see them. The last thing he remembers was an urgent red warning that he was freezing over and then the sensation of falling as his vision went black. For him, hardly any time at all has passed, only maybe 5 minutes since he passed out. But everyone looks so much older, his spark is void of the many familial bonds he once felt, and he knows everything is different. The adjustment period is rough but with Skyfire and his trines' support, he gets used to it quickly enough.
...
I'm gonna cut it here because holy shit this post got away from me 😂 uh. I hope you enjoyed??
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(This blog is long overdue for a new pinned post soo-)
Hello to all the new people we got recently!!
This is a South Park AU blog for a comic called South Park Dimensions!
You can start reading from the prologue here and the comic updates every Saturday @ 7am EST!
And all current pages/thumbnails are available to our beta readers over on Patreon!
(As for info on the au and other things such as our commissions, discord, and redbubble those will all be bellow the cut. :D )
RedBubble | Commissions | AO3 | SPD Discord Server
(As for about the comic itself- Here’s some questions we’ve gotten a few times :D )
What is the comic about?
(As a result of time travel bs in the games and just South Park in general- Reality has gone a bit unstable. Portals are shuffling people off to where they shouldn’t be and others are looking to take advantage of it all)
(That’s the basic idea! As for the dimensions/ timelines involved here’s the current list. Originally this au was inspired by SP Phone Destroyer, but some things have been changed for plot stuffs.)
Main Timeline (Where the comic starts. Based mostly on SOT and TFBW)
Post Covid (Adult Timeline)
Superheroes
Fantasy
Sci-Fi
Mystical/Monsters
Adventure 
(^^ We’re slowly chipping away at designs for everyone! But! If you’re curious about someone in particular feel free to shoot us an ask)
Where can I read the comic?
(It’s just on this blog and Patreon atm! Here’s the link to the prologue again!)
(We also have been fleshing out other timelines on the comic’s AO3! But that isn’t necessary to understand the comic. Just extras :D )
How old are the sp kids?
(We were thinking this would fall between high school and college (So like 19-21 or something). So, they escaped one hell just to start dealing with another gsrksro)
Can I draw your designs?
(PLEASE DO- We get beyond excited seeing all the art people have made. Feel free to tag us too! We’d love to see it all)
(Anywho! We’ll be fleshing this out more soon hopefully! (Ask Box is always open for other comic questions or whatever. Have a great day and thanks for visiting our funky corner of the internet)
Anywho! Thank you for reading! Have a wonderful day y'all :)
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victimized-martyr · 8 months
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thinking about this ask that led to me rambling about how Stan and Kyle might have a fallout once Kyle gets romantically involved w/ cartman and I wanna go down this rabbit hole some more—
I was wondering whether Cartman fit the traits of a psychopath, sociopath or a narcissist (spoilers, Cartman is very much a textbook Narc but it’s not clear if he’s a complete sociopath, it’s hard for me to pin down bc his rare bouts of empathy and how they surface have been inconsistent and far in between seasons for me to make a call. again, it depends on the writing and direction for a particular season of sp) and in my gay ass research I kept seeing resources that constantly disclosed “do not take these descriptions and explanations of the narcissist’s childhood trauma as justification for their behavior. More importantly, you cannot fix them, so please maintain healthy boundaries and keep your distance.” and then more info is given and i immediately thought of Stan dealing w/ Kyle and Cartman dating.
It helped me realize Stan may not be okay with Kyle and Cartman dating because Stan can see through Cartman’s bullshit, doesn’t take it, and knows when to walk away. Kyle however, has always been over involved and obsessive over Cartman’s behavior, correcting it or being the one to stop him, etc. I have no doubt that when Kyle gets caught up in his emotions then rationalizes them and says he can “handle” Cartman, Stan gets pissed off. I can see him telling Kyle it’s not a matter of “dealing” with Cartman, he points out that there’s nothing Kyle can do to change him, and getting into a relationship for the purpose of change is gonna end badly. if any transformation is to take place, Cartman has to make the decision himself— which, Stan is certain he won’t, because he’s a Narcissist. (he also says so bc Stan doesn’t see the potential Cartman has the way Kyle does, but he probably won’t disclose that jfjffj)
Stan probably won’t articulate it as well and gets caught up in his own stubbornness, maybe jealousy too since his best friend is choosing to hanging out w/ his boyfriend over him, and isn’t always available like he used to (again, Stan’s aversion to change and anxiety in losing his friendships are an undercurrent here), but he’ll at least get THAT across. Kyle won’t respond well ofc… criticism is a hot button for him and he already has a lot of doubt if liking Cartman is “the right thing” hfkfkfdh
I rly would like for Kenny then, to talk w/ Stan bc obvi Kenman bffs forever and he gets Kyle, in a sense. He sees potential in Cartman too and can slap sense into Stan, like, bro, they all have a body count, none of em are in the clear, and he does think Kyle and Cartman are good for each other… not entirely for the reason Kyle claims tho. “it’s kinda always been like this, Staniel, whether we like it or not. There was always a chance they’d become a thing, and we both know that. They won’t let anyone else get in between them, and whenever something tries to, someone ends up emotionally scarred or dead. Canada bro. Canada. So… for sanity’s sake, just let them ride this out, whatever This, is. and let’s be there for them during it, so we don’t get gray hairs early, Kay dude?”
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drifthail · 10 months
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a basic breakdown of emo, punk, and goth— a character resource for writers and artists by someone who is emo :] (under the cut!!)
the most important thing: emo, punk, and goth are all music-based subcultures. you cannot be a part of the subculture without listening to the music.
this is a basic guide and won't be going into subgenres (like screamo, hardcore, etc etc). this is what this guide covers:
the five waves of emo (with a focus on midwestern emo and 2000s emo) and emo fashion
punk rock and punk fashion
gothic rock and traditional goth fashion
i've listened to the majority of bands and songs i mention here!
i'm going based off what i know, so if any info is incorrect, please lmk!! :]
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emo
emotional hardcore (emocore or just emo) formed in the mid 1980s from post-hardcore and hardcore punk
there are five waves of emo music (w/ bands):
1st wave (1980s) - rites of spring 2nd wave (1990s) - the get up kids, cap’n jazz, american football 3rd wave (2000s) - my chemical romance, paramore, fall out boy 4th wave (2010s) - the world is a beautiful place & i am no longer afraid to die, the front bottoms, you blew it! 5th wave (2020s) - home is where
specific songs to listen to:
1st wave: for want of by rites of spring
2nd wave: oh messy life by cap'n jazz
3rd wave: thank you for the venom by my chemical romance
4th wave: match & tinder by you blew it!
5th wave: yes! yes! a thousand times yes! by home is where
midwestern emo fashion vs. 2000s emo fashion
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midwestern emo: its hard to find any pictures, so i’m going based off of pictures i was able to find, as well as an explanation by madeline pendleton (an alternative content creator who was a part of the subculture during the 90s).
looking at pictures, denim jeans, striped sweaters, and plaid jackets were popular. very classic loser/nerd vibe.
according to madeline pendleton: black dyed spock rock cuts or karen cuts were popular. clothes: low rise flare jeans, small banti shirts, plaid cowboy snap ups, track jackets, and white collared shirts with ties. accessories and shoes: flower clips, white belts buckled to the side, cowboy hats, low top converse, and saucony jazzes. eyeliner was also common. her video with pictures!
2000s emo: 2000s emo often features choppy, jet black or colourful dyed hair, band tees, studded belts, stripes (especially black and white stripes on arm warmers), spikes, checkers, kandi bracelets, black jeans, and shoes like converse, vans, and doc martens. the fashion is similar to scene. however, scene and 2000s emo aren't the same thing, because scene has different music (and emo has a darker aesthetic overall).
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punk
punk rock (or just punk) formed in the mid 1970s from garage rock
a counterculture; rebels against the mainstream. punks are non-conformists
very politically-driven subculture— generally left leaning, acab, anti-establishment, anti-capitalism, and value individual freedom
punk has a diy ethic (a lot of punk fashion is made of readily available materials that the wearer customizes with things like patches, studs, spikes, paint, etc etc)
several subgenres (anarcho-punk, horror punk, hardcore punk, queercore, riot grrrl, etc etc)
punk bands: sex pistols, dead kennedys, the clash, the misfits, x-ray spex, green day
specific songs to listen to:
god save the queen by the sex pistols
london calling by the clash
art-i-ficial by x-ray spex
punk fashion
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punk fashion often features safety pins, patches, spikes, studs, and chains as accessories. leather and denim are common materials for jackets. common hairstyles include mohawks and liberty spikes. many punk outfits are made out of readily available clothes that are accessorized or altered by the wearer. (hence punk's diy ethic)
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goth
gothic rock (or just goth) formed in the late 1970s from post-punk
several fashion types (trad goth, victorian goth, mall goth, cyber goth, etc etc)
goth bands: the cure, sisters of mercy, switchblade symphony, bauhaus, depeche mode, skeletal family
specific songs to listen to:
clown by switchblade symphony
disintegration by the cure
dominion by sisters of mercy
traditional goth fashion
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traditional goth fashion mostly uses black and white in its look. the makeup generally consists of white foundation with thin eyebrows, black lipstick, and heavy black eyeliner. hair is teased and worn up. fishnets, lace, flowy dresses, leather jackets, chains, spikes, studs, crosses, and corsets are common clothing and accessories.
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sweetdevil-sims · 10 months
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Get to Know Me - Sims Edition
I was tagged by several people (thank you!), so I decided to get off my ass for once and answer this 😆
What’s your favorite Sims death? I think the mummy's curse one! There's just something about that ominous vignette during the countdown days, only for the sim to dissolve into dust at the end 😩👌
Alpha CC or Maxis Match? Both! Maxis Match for clothing, Alpha for hair.
Do you cheat your sims weight? Nope! I leave them at whatever weight they happen to be, unless they want to learn/practice the Athletic skill. I do cheat to give them more muscle tone if they're super muscular already, though; EA really should've made that slider move along the muscle mass one :/
Do you move objects? Oh yes. I can't imagine decorating without it.
Favorite Mod? Nraas Master Controller my beloved 💖 Can't forget BrntWaffles's lighting mods, they make the game look so beautiful that sometimes I like to just leave it on 2x while watching the sunset over the sea.
First Expansion/Game Pack/Stuff Pack? The first EP I got was World Adventures and it's still my favorite. The first and only SP I have is HELS, along with bits and pieces from the others.
Do you pronounce live mode like aLIVE or LIVing? The latter, though this question tripped me up the first time I saw it 😅
Who’s your favorite sim that you’ve made? Ohh that's a tough one. Fergus Vane is definitely among my favorites, he was a Johnny Bravo knockoff who eventually got married and I swear that he and his wife could NOT keep their hands off each other 😆 First is him making friends at uni, second is him with his wife.
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Have you made a simself? Oh yeah, when I got the game and was trying to figure out how to play. Didn't last long until I started making serial black widows, lol.
Which is your favorite EA hair color? That platinum blonde looks so tacky that I can't help but love it.
Favorite EA hair? I think EA struck gold with: Loose Curl, Dramatic Ponytail, La Dolce Vita Updo, Chorus Girl Curl, Pin-up Pretty, Skinny Dreads, Wavy Bob, Elegance Style, and Wild Fire.
Favorite life stage? Young Adult, because it has the most things available.
Are you a builder or are you in it for the gameplay? Ohh it depends. I go through phases when I'm not interested in gameplay at all, mostly when I set up a savefile for the first time. But now I've been more into gameplay for a few months.
Are you a CC creator? Yeah, mostly with CAS items and minor annoyance fixes.
Do you have any Simblr friends or a Sim Squad? I have a lot of simblr mutuals where I feel like a nosy person sometimes poking their head above the neighbor's fence to see what's going on 😆
Do you have any sims merch? / A Youtube for sims? Nope.
How has your “Sims style” changed throughout your years of playing? I give my concrete boxes a few more decorative elements now 😅 For once, I stopped playing serial killers (mostly to avoid the NPC pudding spam that ensues), and am making an effort to not micromanage sims as much and to fulfill their wishes instead of ending up with mostly level 10 chefs and gardeners all the time.
Who’s your favorite CC creator? Oh man do I have to name someone?? SimplexSims, @aroundthesims, Mutske, @simtanico, @simaddix, @twinsimming, @bioniczombie, @martassimsbookcc, @simbouquet, @plumdrops, @ifcasims, @sim-songs, @deniisu-sims, @bellakenobi, @brntwaffles, @omedapixel, @wanderingsimsfinds, @simlicious, TheSweetSimmer and on and on.
How long have you had Simblr? 2016! Sometimes I can't believe it's been so long.
How do you edit your pictures? I have a few customized Gshade presets, and only convert gameplay screenshots to JPG. For CC previews, I may change the background color and will combine several previews into one image (and I occasionally correct small issues like unsightly clipping due to the poses).
What expansion/ gamepack is your favorite? World Adventures is #1, followed by Seasons and prooobably Supernatural.
Oof we're at the end! Thank you for tagging me and for reading, and I tag ✨anyone who wants to do this✨!
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manonamora-if · 4 months
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Retrospective 2023
Like last year, long image below, with the text of the image under the Read More. You can find all the mentioned works or relevant links on my pinned post.
The format for this retrospective will be similar to last year, save for the image design (it's good to switch it up a bit). There will be a lot, so I'm making it digestible again :P
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The goal for this year was to:
Get things off my desk and shelf it for good.
Because I had too many ongoing WIPs and games whose state I wasn't completely happy. I also wanted to avoid creating new projects (if I could stop myself) to focus on those projects.
As the infographic above shows... I didn't really manage either? I've shelved a couple more projects (Goncharov Escapes! mainly) but also added many more titles to my name through the comps and jams happening this year.
On the plus side: I've finished stuff!... by making tiny IF bites xD - I think I've achieved a new level of understanding of SugarCube through making the Guide, the templates, and experimenting with it. - I also tried a handful new IF programs (Adventuron, Ink, Binksi/Bitsy), which makes me want to try other programs - there are a lot of fun ones out there!
More importantly, I think I made last year one of my best game so far: DOL-OS. I was pretty happy with it when I submitted it to the Concours (and won first place!!), but this remastered version really made it into something I am incredibly proud of. I don't know if I'll ever make a game this good - I hope I do. Anyway, go play it, peeps.
This new year's expectations are fairly similar to last years: finish the WiPs, shelve remastered version, and update the large projects. Hopefully The Trials and Tribulations of Edward Harcourt is MelS gets back his free time. And if time/frustrated, make a few short bites. I'm also going to continue organising jams (@seedcomp-if currently, and with the @neointeractives) and review more IF games (esp covering jams) over at @manonamora-if-reviews.
Anyway, thank you for the continued support last year! Thanks to yall reviewers, commenters, raters, likers, and lurkers! <3
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Retrospective 2023
As you can see... I've barely followed my 2023 Resolutions. Although it has been a very busy year, I did not manage to finish or Update many older projects... But Here's What I've Done!
JANUARY
SeedComp! : End of Round 1, start of Round 2.
Release of Chapter 3 of The Trials and Tribulations of Edward Harcourt
Release of the Settings Template for SugarCube
Release of DOL-OS, for the French IF Comp
FEBRUARY
P-Rix - Space Trucker now available on mobile
Release of The Rye in the Dark City
Start of Code-Fix of CRWL
MARCH
Release of the Space/Tech Template for SugarCube
DOL-OS won the French IF Comp
SeedComp! : End of Round 2, Voting starts
APRIL
Release of The Roads not Taken, a parser made in Twine for the SpringThing
Announcement of the Results of the SeedComp!
Release of À la Campagne.
Interviewed for DOL-OS and AlC.
Released source code of old MtP versions.
MAY
Release of Chapter 4 of The Trials and Tribulations of Edward Harcourt.
À la Campagne ranked 2nd in the Twine Server Spring Jam.
Start of the Anti-Romance Jam.
Start of @manonamora-if-reviews.
Release of Entre-D'oeufs Coquilles + An Eggcellent Preparation (translation)
Release source code of SPS IH, EC, TRNT
JUNE
120+ entries submitted to the Neo Twiny Jam
Release of Mission: Anti-Romance (Prompt)
Release of Collision, Intersigne and Clarence Street, 14. for the Neo Twiny Jam.
Pre-release of The SugarCube Guide
JULY
Start of the Single Choice Jam
Release of the VN-lite RPG template
Update for the SugarCube Templates and the Tweego/CScript Guide
AUGUST
Update of Clarence Street, 14. (V French)
Release source code for Collision, Intersigne, and Clarence Street, 14.
Update forThe SugarCube Guide
Release of Goncharov Escapes! The Remaster.
Release of The Dinner.
SEPTEMBER
Release of the Remaster and Translation of DOL-OS (English translation + New content)
Start of the Bare-Bones Jam.
OCTOBER
Release of In the Blink of an Eye
Start of reviews of the IF-Comp
Release of La Petite Mort The Remaster
Start of the first Round of the SeedComp!
NOVEMBER
Release of Tower of Sleep
Reviews of the InkJam, EctoComp and BareBones
Start of the ShuffleComp
Release of Ode To Pissaladière [Zine]
Release of the Character Creator Template
DECEMBER
Release of multiple prompts for the SeedComp!
Start of the Second Round of the SeedComp!
Completed Release of The SugarCube Guide
Release of the Title Page Template
Release of Dévoiement
2024 EXPECTATIONS
Actual Completion of WiPs, namely Exquisite Cadaver, P-Rix and The Rye
Finished Remaster for The Roads not Taken, An Eggcellent Preparation (EN + FR), The Dinner
Update of other WiPs (CRWL + TTATEH) at least one chapter
Some Short Game/Content Release (for short jams)
Returning and NEW IF game jams (SeedComp! and Neo-Interactive Jams)
More Game Reviews (especially Comp/Jam coverage)
More Templates? Maybe another Guide?
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entertext · 11 months
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HGSN 16.5 (Vol 3. SP)
This translation is text only. As the Japanese chapter isn't officially available online, I have added some basic image description in italics.
Rough translation by me
P1
[In the classroom. Asako has pulled the collar of her PE jersey over her head.]
Yoshiki: ...Asako, what're you doing?
Yuuki: She said she overslept and her hair's a real mess
Asako: Yeah...
Yoshiki: Doesn't doing that look weirder? Like Jamila*
Asako: You're underestimating my curly hair!
Asako: It's reeeally bad!
(* - Ultraman villain Jamila)
P2
[Asako pulls her jacket back down, causing her hair to poof out like a ball]
(sfx: poof)
Yoshiki: Woah
Asako: See? I work hard to fix it everyday!
Yoshiki: It is pretty voluminous
Yuuki: I think its cute though, like a bichon frise
[Asako pulls the collar back over her head]
Asako: In elementary, they called me Akan-ko* though...
Yuuki: It's a marimo
(* - Lake Akan is known for the Marimo balls that grow there)
P3
Asako: Must be nice...
Asako: Yoshiki and Yuu-chan both have silky straight hair, I'm jealous
Yuuki: Hikaru has hair that a bit curly, too. Maki also... well, he doesn't have hair, so I can't tell
Asako: If it was as short as Hikaru's, I wouldn't care
Asako: What do the two of you do to make your hair so silky?
P4
Yuuki: Early to bed, early to rise?
Yoshiki: Nothing really...I air-dry my hair...
Yoshiki: ....
Asako: The world... is so cruel.
Yoshiki: I'll ask my mom later, she's a hairdresser
Asako: Really?
[Yuuki looks thoughtfully into the distance]
P5
[Nighttime at Yuuki's house. Yuuki has glasses on and her hair down. She watches a tutorial on youtube while practicing on a younger sibling.]
Youtuber: I'll teach you how to do braids!
P6
[Next day, in class]
Yuuki: Aa-chan, let me borrow you for a moment
Asako: Huh?
[Part of Asako's hair has been braided and pinned to the side of her head. It is extremely cute.]
Asako: Ehh!! That's amazing!
Yuuki: I thought maybe this would keep the volume down, heh
Asako: Amazing, amazing!
P7
Asako: You're usually super ham-handed when it comes to anything besides cooking, Yuu-chan, how'd you do it?
Yuuki: I'm not ham-handed, I'm just lazy
[Yuuki with a confident expression]
Yuuki: When I get serious, something like this is a piece of cake!
[Asako shouts with an exaggerated expression]
Asako: Oooh you're gonna make me fall in love with you!!*
(* - 惚れてまうやろー!- this is a meme originating from a Japanese comedian)
P8
[Yoshiki smiles watching Asako and Yuuki from the other side of the classroom]
Hikaru: What are you smirking for? Creepy
Yoshiki: No, just thought it's nice...
Hikaru: Asako and Yuuki?
Hikaru: They're good friends aren't they?
Hikaru: Although they only went to school together starting from middle school, they were friends even before then since their parents were friendly and met up together all the time, right?
Yoshiki: Yeah, that's right
P8
Hikaru: Must be nice...
[Yoshiki looks away with a melancholy expression]
Yoshiki: ...
[Yuuki approachs the two ot them with a comb in one hand]
Yuuki: Yoshiki, c'mre for a bit
[Yoshiki responds with increasing horror and confusion]
Yoshiki: Huh?...What are you gonna do?
Yuuki: You're gonna be my practice dummy for braiding
Yoshiki: Wha ... Huh...?
P9
[Cut to classroom scene where Hikaru and Maki laugh and other students turn to look at Yoshiki who has gotten his hair braided into cornrows]
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georgi-girl · 5 months
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Fanart for Miraculous Team Volume 1: Origins.
Available to read in Fanfiction.net, AO3, and Deviantart.
an ancient evil is reawakened, and fourteen teenagers are chosen to become superheroes! This was written long before the Zodiac Miraculous were revealed, so for most of the kids, SP created his own Miraculous, and made some changes to the ones in canon. I figure the best cover art would be all the Miraculous symbols surrounding Hawk Moth’s symbol. Partway through drawing, I realized it was reminiscent of the Cipher Wheel from Gravity Falls; which is fine since both SP and I love that series. Anyway, clockwise from top right the symbols are:
The Cat Miraculous: a ring. Kwami: Plagg. Special Power: Cataclysm (and unlike canon, they can use their powers more than once) Special Tool: collapsible metal staff. Holder: Adrien, alias Chat Noir
The Turtle Miraculous: a jade bracelet. Kwami: Wayzz. Special Powers: Force Fields and minor healing. Special Tool: shield shaped like a turtle shell and a pair of tonfas. Holder: Nino, alias Carapace.
The Bee Miraculous: a hair comb. Kwami: Pollen. Special Power: Shrinking (which I like better than Venom) Special Tool: spinning trombo that creates whirlwinds. Holder: Chloe (who has more character development in one chapter, than she has in the entire canon) alias Queen Bee.
The Spider Miraculous: a wrist watch. Kwami: Arri. Special Power: Sticking to Walls. Special Tool: an extendible lasso. Holder: Max, alias Arachnid.
The Dragonfly Miraculous: a necklace. Kwami: Daria. Special Powers: Flight and Super Speed. Special Tool: Discus. Holder: Alix, alias Dragonfly.
The Deer Miraculous: a pin. Kwami: Pinn. Special Power: Turning Invisible. Special Tools: bow and an an endless supply of arrows. Holder: Mylan, alias Forest Doe.
The Raven Miraculous: a belt buckle. Kwami: Tammura. Special Power: Manipulating Shadows. Special Tool: obsidian mirror. Holder: Juleka, alias Corbie Noir.
The Flamingo Miraculous: a hair clip. Kwami: Flintt. Special Power: Self-Multiplying. Special Tool: walking stick shaped like a flamingo’s head. Holder: Rose, alias The Flamingo.
The Bear Miraculous: a spiked wristband. Kwami: Murria. Special Power: EarthShaking (causing earthquakes). Special Tools: knuckledusters. Holder: Ivan, alias Grizzly Bear.
The Antelope Miraculous: a leather bracelet. Kwami: Impp. Special Power: Incredible Leaps. Special Tool: wooden bat. Holder: Kim, alias Antelope.
The Red Panda Miraculous: an artists’ glove. Kwami: Mullan. Special Power: Bringing drawings to life. Special Tool: a spear that turns into a pen. Holder: Nathaniel, alias Panda Roux.
The Wolf Miraculous: brooch. Kwami: Mikka. Special Power: Ice Breath. Special Tools: bladed fans. Holder: Sabrina, alias Louve Gris.
The Fox Miraculous: pendant. Kwami: Trixx. Special Powers: Mirages (and levitation!) Special Tool: Flute. Holder: Alya, alias Rena Rouge.
The Ladybug Miraculous: earrings. Kwami: Tikki. Special Power: No Lucky Charm, but she still has that sixth-sense special sight that helps her come up with a plan. Special Tool: yo-yo. Holder: Marinette, alias Ladybug.
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sovietpostcards · 2 months
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Large vintage pin of a nightingale. Size 4 cm (1.5").
Price $10 + $9 shipping
Message me! Other items in my shop. I combine shipping. How to buy.
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crystalelemental · 7 months
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State of the Meta: Skill Gear
Now that we have a bit more information on what exactly these things are and do, I think it's time to talk about skill gear in full. Specifically, what they can do, how they're better than type gear, and why their implementation makes them effectively worthless.
Overview The basic gist is that you will acquire skill gear, probably through events, that can be customized with up to three each of theme skills, stat boosts, and additional passive skills. These are acquired using feathers, which will randomly assign 1-3 effects in each category. 1 is guaranteed, with each slot having a 1/3 chance to be filled by something, from a rather exhaustive list. The idea is customization, and this has big implications for teambuilding.
To use a general example, one team I like to run is H!Caitlin/Colress/physical striker of choice. They're an effective core for setting up any physical damage dealer for success. However, they have very little cohesion when it comes to 3* type gear. Skill Gear can fix this. If I roll the Unova theme on skill gear, both Caitlin and Colress now get all stat boosts associated. With two type-specific theme skills, we can extend further. One frequent partner lately has been BP Valerie. Achieving a Fairy theme skill lets her and NY Lisia achieve success, while getting Kalos would open up a different set of options. This provides a significant boost over 3* type gear, with a wider range of beneficiaries.
Before I get too far into customization, let's talk about what each category holds.
Stats The core benefit is stats. 3* type gear grants 70HP, 60 Atk/Sp Atk, and 20 Def/Sp Def/Spd. Comparatively, here are the stats that can be acquired on Skill Gear:
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Skill gear, at a maximum, achieves 160HP, 80 Atk/Sp Atk, and 30 Def/Sp Def/Spd, with another 20 points on the pin still available for either offensive or defensive stat. Or you could drop speed, to achieve 50 in both defenses, or 100 in both offenses. The jump in offenses is notable, because that's the equivalent stat increase of a 5* reaching 20/20, or applying an EX Strike role. It's a sizable boost. The HP is nearly that of a 20/20 upgrade as well, and is slightly above application of any EX role. Again, these are significant enhancements.
Theme Skills Theme skills are the biggest unifying factor, pulling in team compositions that previously had to compete for statistics. Notably, at present, the list provided by Absol-utely suggests that theme skills are Type, Region, and Character Type (ie, Main Character, Champion, etc). These are the good ones to aim for, as they tend to be the most cohesive. Many others don't hold much, and how many people really want to be rolling for random application around things like Ninja Family?
Passive Skills Passives skills are small additions that these gears can achieve. They tend to be 2-5% increases in set categories, including move damage, sync damage, and damage reduction. They are, to be frank, negligible. Any good, broad skill tends to be hit with 2%. It requires heavy specificity, such as "hitting a burned opponent with an attack move" to hit 5%. Something that would say "hitting an opponent with any status with an attack move" might hit 4%, and "hitting an opponent with any status with any attack" would be maybe 2%. I did some calculation on the impacts here, and even at its best, you're dealing with likely less of an increase than CS1. And a 4% damage reduction is not exactly worth discussing. Skills should be considered secondary benefits that are nice to have, but not essential.
Limitations All of this should, in theory, come together to create a really interesting set of gear. However, three problems plague gear:
1) Randomization A feather resets ALL skills. You have to reroll the entire gear at once, and there are a billion options. This isn't too unexpected; gacha is, at its core, behaviorally training you to approach such impossible odds with "just keep trying" so you spend money, and this is just further training.
2) Lack of Control This is the worst one. To avoid a really good skill being overwritten, you must use a Pin. Pins will hold it still...but you can only use one on a gear at a time. Meaning only one of your nine skills can be saved. Everything else gets reset.
This is a problem because, at minimum, you need four skills to be rolled on your gear to surpass the effects of 3* type. You need at least two theme skills to connect your team, the major stat of a higher or equivalent value, and the secondary stat or a higher or equivalent value.
For example, H!Caitlin/Colress/BP Valerie would look for a Bracelet with +60-80 Atk/+20-30 Def, a Scarf with +60-80 Sp Atk/+20-30 Sp Def, a Pin with +70-100 HP/+20-30 Spd, and all three with Unova and Fairy/Kalos. Each of those three pieces of gear can only hold one skill steady. Which is achievable! If you have the feathers.
3) Lack of Access To acquire feathers, you get 3 in new events, and you can farm the Yellow kind in the training area. The training area literally only gives one at a time. The stage is 30 stamina. Given the level of randomness we're dealing with, this is unachievable. It's far too little for far too much stamina.
In addition, pins currently are only obtained via monthly exchange, which costs 20 5* powerups. You have to be willing to part with the equivalent of a full EX, which is 100HP and 40 in every other stat by the way, to get one skill to hold still. And if that skill is unlocked? The pin is gone forever. This is an atrocious exchange rate that is completely and thoroughly unreasonable. No one should be making such a trade.
Solutions I recognize that the power of these gears could easily eclipse 3* type, and they're trying not to overdo it. I really do. However, there are adjustments that I think can be made to make these skill gears a more pleasant player experience, without making them overpowered.
First, you really need to make pins more accessible. The current exchange rate is downright insulting. A full EX for a single pin is terrible.
Second, increase access to feathers. Given how painfully random these things are, the training area should be delivering like 5 per clear, minimum. One single feather for 30 stamina is an absurdly bad deal, given how many of them you'll burn through.
Third, pins should be usable up to three times, one for each category. I'm not asking you to let us pin perfect rolled traits all the time. But one in each category is fair. If I'm aiming for good gear for that H!Caitlin/Colress/BP Valerie team, being able to pin Unova, HP/Atk/Sp Atk, and any random percentage trait that seems good, would make accessing the other needed traits much less painful. Pinning only one on the entire gear makes setting up even the base essentials a near-impossibility.
Final Thoughts Having looked over the whole system, I think Skill Gear is legitimately interesting, and potentially exciting. Team compositions have long has the issue of supports rarely meshing type with what they're supporting, and certain Tech pairs focused on debuffs don't really blend in either. Skill Gear creates the opportunity for cohesion around frequently used cores, with opportunities for players to design them around their preferred approaches.
But at present, it's effectively impossible to achieve. The only successful compositions are the ones with special feathers, handed out to be specifically aligned to new limited pairs. These are the only times you have clear and successful gear, and the stats are even limited to the same benefit as 3* type gear. They're not a statistical improvement, just more cohesive along theme skill lines. As a result, this feels like another attempt to push players into spending for new pairs, given the alignment, but also another situation where they pulled back too much to avoid perceived losses. Just like Variety Scouts being damned by their 7% 5* rate, the special feather being only for a single piece of gear, and not even a statistical improvement over type gear, limited the draw. Skill gear feels like yet another system introduced with the hope to drum up sales, but with minimal thought put into its implementation as a system in a video game.
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giantimpex · 8 months
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mrs-mquve-cc · 2 years
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hi fia, I have a question about sorting hair (I vaguely remember you talking about this before). If I want all my hairs with hats to appear at the end of the catalogue (right after the maxis hair), but still one hair after the other and not all mixed up with each other, what kind of sort index numbers would I have to give them, do you maybe know?
Hi! To put CAS content after Maxis stuff you need to decustomize it (pin it to an EP/SP), which Almighty Hat explains here (go down to where it says "Version and Product"). With hairs you can also do it with Cat's hair binner. Although if you put it at the VERY end after base game it won't be available for young adults (because you'd be assigning it a Product value that came before University).
However... I don't know how to change the order of things that have been decustomized. I assume you'd have to know the sortindex number of the Maxis items. But I have NO idea where in the game files to find the BINX resources that contain the sortindex numbers.
Does anyone know if this is possible? I'd like to know myself, since I decustomize stuff like pantless bottoms and it'd be nice to have all the recolors of one mesh together.
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vineyard-edits · 2 years
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What we will/wont do
[what we will/wont do]
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Available for requests:
dni banners
post dividers
post headers
blog headers
icon edits
pride icons
name/pronoun checks
moodboards (with/without gifs)
photo collage
wallpaper edits
agere/petre edits
userboxes (+custom)
stimboards
pinned post layouts
blog theme layouts
replycons
system edits/userboxes
book covers
gif edits
background removal / transparent pngs.
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Available for events/special reasons only:
socials s/o
tbu
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content we refuse to make of/for:
dsmp
l/re /lympus (o,o)
sp/ders (o)
/ngels and religous things (a)
triggering topics like s/h
k/lling st/lking (i, a)
fraggle rock
happy tree friends
creepypasta
we dont owe anyone an explanation as to why
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if youre unsure about anything feel free to ask
sorry for no ids!
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govindhtech · 6 months
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Revolutionary LGA 7529 CPU Cooling Dynatron L38 at 700W
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Intel Granite Rapids Xeon LGA 7529 CPU Cooler
In the year 2024, Intel plans to release its next-generation Granite Rapids Xeon central processing units (CPUs) for use in servers. These CPUs will require some robust cooling systems that are capable of producing up to 700 watts of electricity.
Intel Granite Rapids Xeon “LGA 7529” CPU Coolers Have Arrived, and They Have the Capability to Cool Chips with up to 700W.
After the debut of the E-Core-only Sierra Forest, the Intel Granite Rapids Xeon LGA 7529 central processing units will take the place of the 5th Generation Emerald Rapids processors. Granite Rapids central processing units (CPUs) will be compatible with the Birch Stream platform in the LGA 4710 and LGA 7529 socket variants. These LGA 7529 CPUs are based on the Redwood Cove P-Core architecture.
Best CPU cooler for LGA 7529
Now, server cooling equipment manufacturer Dynatron has announced the availability of one of the first CPU coolers compatible with Intel’s Granite Rapids Xeon CPUs. “L38” is the name of the product, and it has a cooling capacity of 700W.
It has double the cooling capacity of Intel’s current top processor, the Xeon Platinum 8490H, which has a total of 60 cores and 120 threads. This new chip is expected to be released later this year. It is reasonable to anticipate that both the TDPs and the actual power consumption of Granite Rapids-SP chips will grow, given that these chips will offer a greater number of cores than their predecessors. Additionally, the PL2 ratings of Intel’s Sapphire Rapids Xeon CPUs may go as high as 700W.
Following are some of the features of the Dynatron L38 CPU cooler:
Intel Granite Rapid SP Processors, Socket LGA7529
Liquid Cooler for 2U Server and Up
Cold-plate Module with Copper Base
Space saver lightweight radiator
8cm Cooling Fans with 4-pin PWM Connector
Stand-alone Water Pump with a Powerful Flow Rate of 2.9 Liter Per Minute
30cm Black Pair EPDM Tube Assembled
Mounting Accessories are included
Shin-Etsu Series Thermal Compound Pre-Printed on Base
Support CPU power up to 700W
Each fan should have its own fan header due to high current consumption at full speed
Quiet CPU Cooler for LGA 7529
The radiator utilizes three fans of the 80mm design with a huge duct-based construction. These fans are capable of operating at up to 8000 RPM, delivering up to 115.61 CFM of airflow, and producing 57.00 dBA of noise while operating at their full capacity. When fully loaded, the fans have a power rating of 24.72 watts each. The amount of noise that these fans make will be significant; however, given that they were developed for use in server settings, this level of noise should be anticipated.
Read more on Govndhtech.com
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